本文整理汇总了C++中PropertyListBuilder类的典型用法代码示例。如果您正苦于以下问题:C++ PropertyListBuilder类的具体用法?C++ PropertyListBuilder怎么用?C++ PropertyListBuilder使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了PropertyListBuilder类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createIconProperties
void ProjectExporter::createIconProperties (PropertyListBuilder& props)
{
OwnedArray<Project::Item> images;
project.findAllImageItems (images);
StringArray choices;
Array<var> ids;
choices.add ("<None>");
ids.add (var());
choices.add (String());
ids.add (var());
for (int i = 0; i < images.size(); ++i)
{
choices.add (images.getUnchecked(i)->getName());
ids.add (images.getUnchecked(i)->getID());
}
props.add (new ChoicePropertyComponent (getSmallIconImageItemID(), "Icon (small)", choices, ids),
"Sets an icon to use for the executable.");
props.add (new ChoicePropertyComponent (getBigIconImageItemID(), "Icon (large)", choices, ids),
"Sets an icon to use for the executable.");
}
示例2: createDependencyPathProperties
void ProjectExporter::createDependencyPathProperties (PropertyListBuilder& props)
{
if (supportsVST() && (project.shouldBuildVST().getValue() || project.isVSTPluginHost()))
{
props.add (new DependencyPathPropertyComponent (getVSTPathValue (false), "VST SDK Folder"),
"If you're building a VST plugin or host, this must be the folder containing the VST SDK. This can be an absolute path, or a path relative to the Projucer project file.");
}
if (supportsVST3() && (project.shouldBuildVST3().getValue() || project.isVST3PluginHost()))
{
props.add (new DependencyPathPropertyComponent (getVSTPathValue (true), "VST3 SDK Folder"),
"If you're building a VST3 plugin or host, this must be the folder containing the VST3 SDK. This can be an absolute path, or a path relative to the Projucer project file.");
}
if (supportsAAX() && project.shouldBuildAAX().getValue())
{
props.add (new DependencyPathPropertyComponent (getAAXPathValue(), "AAX SDK Folder"),
"If you're building an AAX plugin, this must be the folder containing the AAX SDK. This can be an absolute path, or a path relative to the Projucer project file.");
}
if (supportsRTAS() && project.shouldBuildRTAS().getValue())
{
props.add (new DependencyPathPropertyComponent (getRTASPathValue(), "RTAS SDK Folder"),
"If you're building an RTAS, this must be the folder containing the RTAS SDK. This can be an absolute path, or a path relative to the Projucer project file.");
}
}
示例3: TextPropertyComponent
void ProjectExporter::BuildConfiguration::createPropertyEditors (PropertyListBuilder& props)
{
props.add (new TextPropertyComponent (getNameValue(), "Name", 96, false),
"The name of this configuration.");
props.add (new BooleanPropertyComponent (isDebugValue(), "Debug mode", "Debugging enabled"),
"If enabled, this means that the configuration should be built with debug synbols.");
static const char* optimisationLevels[] = { "No optimisation", "Minimise size", "Maximise speed", 0 };
const int optimisationLevelValues[] = { optimisationOff, optimiseMinSize, optimiseMaxSpeed, 0 };
props.add (new ChoicePropertyComponent (getOptimisationLevel(), "Optimisation",
StringArray (optimisationLevels), Array<var> (optimisationLevelValues)),
"The optimisation level for this configuration");
props.add (new TextPropertyComponent (getTargetBinaryName(), "Binary name", 256, false),
"The filename to use for the destination binary executable file. If you don't add a suffix to this name, "
"a suitable platform-specific suffix will be added automatically.");
props.add (new TextPropertyComponent (getTargetBinaryRelativePath(), "Binary location", 1024, false),
"The folder in which the finished binary should be placed. Leave this blank to cause the binary to be placed "
"in its default location in the build folder.");
props.addSearchPathProperty (getHeaderSearchPathValue(), "Header search paths", "Extra header search paths.");
props.addSearchPathProperty (getLibrarySearchPathValue(), "Extra library search paths", "Extra library search paths.");
props.add (new TextPropertyComponent (getBuildConfigPreprocessorDefs(), "Preprocessor definitions", 32768, true),
"Extra preprocessor definitions. Use the form \"NAME1=value NAME2=value\", using whitespace, commas, or "
"new-lines to separate the items - to include a space or comma in a definition, precede it with a backslash.");
createConfigProperties (props);
props.add (new TextPropertyComponent (getUserNotes(), "Notes", 32768, true),
"Extra comments: This field is not used for code or project generation, it's just a space where you can express your thoughts.");
}
示例4: createPropertyEditors
void ProjectExporter::createPropertyEditors (PropertyListBuilder& props)
{
props.add (new TextPropertyComponent (getTargetLocationValue(), "Target Project Folder", 1024, false),
"The location of the folder in which the " + name + " project will be created. "
"This path can be absolute, but it's much more sensible to make it relative to the jucer project directory.");
OwnedArray<LibraryModule> modules;
project.getModules().createRequiredModules (modules);
for (int i = 0; i < modules.size(); ++i)
modules.getUnchecked(i)->createPropertyEditors (*this, props);
props.add (new TextPropertyComponent (getExporterPreprocessorDefs(), "Extra Preprocessor Definitions", 32768, true),
"Extra preprocessor definitions. Use the form \"NAME1=value NAME2=value\", using whitespace, commas, "
"or new-lines to separate the items - to include a space or comma in a definition, precede it with a backslash.");
props.add (new TextPropertyComponent (getExtraCompilerFlags(), "Extra compiler flags", 2048, true),
"Extra command-line flags to be passed to the compiler. This string can contain references to preprocessor definitions in the "
"form ${NAME_OF_DEFINITION}, which will be replaced with their values.");
props.add (new TextPropertyComponent (getExtraLinkerFlags(), "Extra linker flags", 2048, true),
"Extra command-line flags to be passed to the linker. You might want to use this for adding additional libraries. "
"This string can contain references to preprocessor definitions in the form ${NAME_OF_VALUE}, which will be replaced with their values.");
props.add (new TextPropertyComponent (getExternalLibraries(), "External libraries to link", 2048, true),
"Additional libraries to link (one per line). You should not add any platform specific decoration to these names. "
"This string can contain references to preprocessor definitions in the form ${NAME_OF_VALUE}, which will be replaced with their values.");
{
OwnedArray<Project::Item> images;
project.findAllImageItems (images);
StringArray choices;
Array<var> ids;
choices.add ("<None>");
ids.add (var::null);
choices.add (String::empty);
ids.add (var::null);
for (int i = 0; i < images.size(); ++i)
{
choices.add (images.getUnchecked(i)->getName());
ids.add (images.getUnchecked(i)->getID());
}
props.add (new ChoicePropertyComponent (getSmallIconImageItemID(), "Icon (small)", choices, ids),
"Sets an icon to use for the executable.");
props.add (new ChoicePropertyComponent (getBigIconImageItemID(), "Icon (large)", choices, ids),
"Sets an icon to use for the executable.");
}
createExporterProperties (props);
props.add (new TextPropertyComponent (getUserNotes(), "Notes", 32768, true),
"Extra comments: This field is not used for code or project generation, it's just a space where you can express your thoughts.");
}
示例5: createDependencyPathProperties
void ProjectExporter::createDependencyPathProperties (PropertyListBuilder& props)
{
if (shouldBuildTargetType (ProjectType::Target::VST3PlugIn) || project.isVST3PluginHost())
{
props.add (new DependencyPathPropertyComponent (project.getFile().getParentDirectory(), getVST3PathValue(), "VST3 SDK Folder"),
"If you're building a VST3 plugin or host, this must be the folder containing the VST3 SDK. This can be an absolute path, or a path relative to the Projucer project file.");
}
if (shouldBuildTargetType (ProjectType::Target::AAXPlugIn) && project.shouldBuildAAX())
{
props.add (new DependencyPathPropertyComponent (project.getFile().getParentDirectory(), getAAXPathValue(), "AAX SDK Folder"),
"If you're building an AAX plugin, this must be the folder containing the AAX SDK. This can be an absolute path, or a path relative to the Projucer project file.");
}
if (shouldBuildTargetType (ProjectType::Target::RTASPlugIn) && project.shouldBuildRTAS())
{
props.add (new DependencyPathPropertyComponent (project.getFile().getParentDirectory(), getRTASPathValue(), "RTAS SDK Folder"),
"If you're building an RTAS, this must be the folder containing the RTAS SDK. This can be an absolute path, or a path relative to the Projucer project file.");
}
}
示例6: createPropertyEditors
//==============================================================================
void ProjectExporter::createPropertyEditors (PropertyListBuilder& props)
{
props.add (new TextPropertyComponent (getTargetLocationValue(), "Target Project Folder", 2048, false),
"The location of the folder in which the " + name + " project will be created. "
"This path can be absolute, but it's much more sensible to make it relative to the jucer project directory.");
createDependencyPathProperties (props);
props.add (new TextPropertyComponent (getExporterPreprocessorDefs(), "Extra Preprocessor Definitions", 32768, true),
"Extra preprocessor definitions. Use the form \"NAME1=value NAME2=value\", using whitespace, commas, "
"or new-lines to separate the items - to include a space or comma in a definition, precede it with a backslash.");
props.add (new TextPropertyComponent (getExtraCompilerFlags(), "Extra compiler flags", 8192, true),
"Extra command-line flags to be passed to the compiler. This string can contain references to preprocessor definitions in the "
"form ${NAME_OF_DEFINITION}, which will be replaced with their values.");
props.add (new TextPropertyComponent (getExtraLinkerFlags(), "Extra linker flags", 8192, true),
"Extra command-line flags to be passed to the linker. You might want to use this for adding additional libraries. "
"This string can contain references to preprocessor definitions in the form ${NAME_OF_VALUE}, which will be replaced with their values.");
props.add (new TextPropertyComponent (getExternalLibraries(), "External libraries to link", 8192, true),
"Additional libraries to link (one per line). You should not add any platform specific decoration to these names. "
"This string can contain references to preprocessor definitions in the form ${NAME_OF_VALUE}, which will be replaced with their values.");
createIconProperties (props);
createExporterProperties (props);
props.add (new TextPropertyComponent (getUserNotes(), "Notes", 32768, true),
"Extra comments: This field is not used for code or project generation, it's just a space where you can express your thoughts.");
}
示例7: getLiveSettings
//==============================================================================
void LiveBuildProjectSettings::getLiveSettings (Project& project, PropertyListBuilder& props)
{
using namespace ProjectProperties;
props.addSearchPathProperty (getUserHeaderPathValue (project), "User header paths", "User header search paths.");
props.addSearchPathProperty (getSystemHeaderPathValue (project), "System header paths", "System header search paths.");
props.add (new TextPropertyComponent (getExtraPreprocessorDefsValue (project), "Preprocessor Definitions", 32768, true),
"Extra preprocessor definitions. Use the form \"NAME1=value NAME2=value\", using whitespace or commas "
"to separate the items - to include a space or comma in a definition, precede it with a backslash.");
props.add (new TextPropertyComponent (getExtraCompilerFlagsValue (project), "Extra compiler flags", 2048, true),
"Extra command-line flags to be passed to the compiler. This string can contain references to preprocessor"
" definitions in the form ${NAME_OF_DEFINITION}, which will be replaced with their values.");
props.add (new TextPropertyComponent (getExtraDLLsValue (project), "Extra dynamic libraries", 2048, true),
"Extra dynamic libs that the running code may require. Use new-lines or commas to separate the items");
static const char* targetPlatformNames[] = { "(default)", "8.1", "10.0.10240.0", "10.0.10586.0", "10.0.14393.0", "10.0.15063.0", nullptr };
const var targetPlatforms[] = { var(), "8.1", "10.0.10240.0", "10.0.10586.0", "10.0.14393.0", "10.0.15063.0" };
props.add (new ChoicePropertyComponent (getWindowsTargetPlatformVersionValue (project), "Windows Target Platform",
StringArray (targetPlatformNames), Array<var> (targetPlatforms, numElementsInArray (targetPlatforms))),
"The Windows target platform to use");
}
示例8: ChoicePropertyComponent
void ProjectExporter::BuildConfiguration::addGCCOptimisationProperty (PropertyListBuilder& props)
{
static const char* optimisationLevels[] = { "-O0 (no optimisation)",
"-Os (minimise code size)",
"-O1 (fast)",
"-O2 (faster)",
"-O3 (fastest with safe optimisations)",
"-Ofast (uses aggressive optimisations)",
nullptr };
static const int optimisationLevelValues[] = { gccO0,
gccOs,
gccO1,
gccO2,
gccO3,
gccOfast,
0 };
props.add (new ChoicePropertyComponent (getOptimisationLevel(), "Optimisation",
StringArray (optimisationLevels),
Array<var> (optimisationLevelValues)),
"The optimisation level for this configuration");
}
示例9: createPropertyEditors
//==============================================================================
void Project::createPropertyEditors (PropertyListBuilder& props)
{
props.add (new TextPropertyComponent (getProjectNameValue(), "Project Name", 256, false),
"The name of the project.");
props.add (new TextPropertyComponent (getVersionValue(), "Project Version", 16, false),
"The project's version number, This should be in the format major.minor.point");
props.add (new TextPropertyComponent (getCompanyName(), "Company Name", 256, false),
"Your company name, which will be added to the properties of the binary where possible");
{
StringArray projectTypeNames;
Array<var> projectTypeCodes;
const Array<ProjectType*>& types = ProjectType::getAllTypes();
for (int i = 0; i < types.size(); ++i)
{
projectTypeNames.add (types.getUnchecked(i)->getDescription());
projectTypeCodes.add (types.getUnchecked(i)->getType());
}
props.add (new ChoicePropertyComponent (getProjectTypeValue(), "Project Type", projectTypeNames, projectTypeCodes));
}
props.add (new TextPropertyComponent (getBundleIdentifier(), "Bundle Identifier", 256, false),
"A unique identifier for this product, mainly for use in OSX/iOS builds. It should be something like 'com.yourcompanyname.yourproductname'");
getProjectType().createPropertyEditors (*this, props);
props.add (new TextPropertyComponent (getProjectPreprocessorDefs(), "Preprocessor definitions", 32768, false),
"Extra preprocessor definitions. Use the form \"NAME1=value NAME2=value\", using whitespace or commas to separate the items - to include a space or comma in a definition, precede it with a backslash.");
props.add (new TextPropertyComponent (getProjectUserNotes(), "Notes", 32768, true),
"Extra comments: This field is not used for code or project generation, it's just a space where you can express your thoughts.");
}
示例10: createAudioPluginPropertyEditors
void Project::createAudioPluginPropertyEditors (PropertyListBuilder& props)
{
props.add (new BooleanPropertyComponent (shouldBuildVST(), "Build VST", "Enabled"),
"Whether the project should produce a VST plugin.");
props.add (new BooleanPropertyComponent (shouldBuildVST3(), "Build VST3", "Enabled"),
"Whether the project should produce a VST3 plugin.");
props.add (new BooleanPropertyComponent (shouldBuildAU(), "Build AudioUnit", "Enabled"),
"Whether the project should produce an AudioUnit plugin.");
props.add (new BooleanPropertyComponent (shouldBuildAUv3(), "Build AudioUnit v3", "Enabled"),
"Whether the project should produce an AudioUnit version 3 plugin.");
props.add (new BooleanPropertyComponent (shouldBuildRTAS(), "Build RTAS", "Enabled"),
"Whether the project should produce an RTAS plugin.");
props.add (new BooleanPropertyComponent (shouldBuildAAX(), "Build AAX", "Enabled"),
"Whether the project should produce an AAX plugin.");
/* TODO: this property editor is temporarily disabled because right now we build standalone if and only if
we also build AUv3. However as soon as targets are supported on non-Xcode exporters as well, we should
re-enable this option and allow to build the standalone plug-in independently from AUv3.
*/
// props.add (new BooleanPropertyComponent (shouldBuildStandalone(), "Build Standalone", "Enabled"),
// "Whether the project should produce a standalone version of the plugin. Required for AUv3.");
props.add (new TextPropertyComponent (getPluginName(), "Plugin Name", 128, false),
"The name of your plugin (keep it short!)");
props.add (new TextPropertyComponent (getPluginDesc(), "Plugin Description", 256, false),
"A short description of your plugin.");
props.add (new TextPropertyComponent (getPluginManufacturer(), "Plugin Manufacturer", 256, false),
"The name of your company (cannot be blank).");
props.add (new TextPropertyComponent (getPluginManufacturerCode(), "Plugin Manufacturer Code", 4, false),
"A four-character unique ID for your company. Note that for AU compatibility, this must contain at least one upper-case letter!");
props.add (new TextPropertyComponent (getPluginCode(), "Plugin Code", 4, false),
"A four-character unique ID for your plugin. Note that for AU compatibility, this must contain at least one upper-case letter!");
props.add (new TextPropertyComponent (getPluginChannelConfigs(), "Plugin Channel Configurations", 1024, false),
"This list is a comma-separated set list in the form {numIns, numOuts} and each pair indicates a valid plug-in "
"configuration. For example {1, 1}, {2, 2} means that the plugin can be used either with 1 input and 1 output, "
"or with 2 inputs and 2 outputs. If your plug-in requires side-chains, aux output buses etc., then you must leave "
"this field empty and override the setPreferredBusArrangement method in your AudioProcessor.");
props.add (new BooleanPropertyComponent (getPluginIsSynth(), "Plugin is a Synth", "Is a Synth"),
"Enable this if you want your plugin to be treated as a synth or generator. It doesn't make much difference to the plugin itself, but some hosts treat synths differently to other plugins.");
props.add (new BooleanPropertyComponent (getPluginWantsMidiInput(), "Plugin Midi Input", "Plugin wants midi input"),
"Enable this if you want your plugin to accept midi messages.");
props.add (new BooleanPropertyComponent (getPluginProducesMidiOut(), "Plugin Midi Output", "Plugin produces midi output"),
"Enable this if your plugin is going to produce midi messages.");
props.add (new BooleanPropertyComponent (getPluginIsMidiEffectPlugin(), "Midi Effect Plugin", "Plugin is a midi effect plugin"),
"Enable this if your plugin only processes midi and no audio.");
props.add (new BooleanPropertyComponent (getPluginEditorNeedsKeyFocus(), "Key Focus", "Plugin editor requires keyboard focus"),
"Enable this if your plugin needs keyboard input - some hosts can be a bit funny about keyboard focus..");
props.add (new TextPropertyComponent (getPluginAUExportPrefix(), "Plugin AU Export Prefix", 64, false),
"A prefix for the names of exported entry-point functions that the component exposes - typically this will be a version of your plugin's name that can be used as part of a C++ token.");
props.add (new TextPropertyComponent (getPluginAUMainType(), "Plugin AU Main Type", 128, false),
"In an AU, this is the value that is set as JucePlugin_AUMainType. Leave it blank unless you want to use a custom value.");
props.add (new TextPropertyComponent (getPluginVSTCategory(), "VST Category", 64, false),
"In a VST, this is the value that is set as JucePlugin_VSTCategory. Leave it blank unless you want to use a custom value.");
props.add (new TextPropertyComponent (getPluginRTASCategory(), "Plugin RTAS Category", 64, false),
"(Leave this blank if your plugin is a synth). This is one of the RTAS categories from FicPluginEnums.h, such as: ePlugInCategory_None, ePlugInCategory_EQ, ePlugInCategory_Dynamics, "
"ePlugInCategory_PitchShift, ePlugInCategory_Reverb, ePlugInCategory_Delay, "
"ePlugInCategory_Modulation, ePlugInCategory_Harmonic, ePlugInCategory_NoiseReduction, "
"ePlugInCategory_Dither, ePlugInCategory_SoundField");
props.add (new TextPropertyComponent (getPluginAAXCategory(), "Plugin AAX Category", 64, false),
"This is one of the categories from the AAX_EPlugInCategory enum");
props.add (new TextPropertyComponent (getAAXIdentifier(), "Plugin AAX Identifier", 256, false),
"The value to use for the JucePlugin_AAXIdentifier setting");
}
示例11: createPropertyEditors
//==============================================================================
void Project::createPropertyEditors (PropertyListBuilder& props)
{
props.add (new TextPropertyComponent (getProjectNameValue(), "Project Name", 256, false),
"The name of the project.");
props.add (new TextPropertyComponent (getVersionValue(), "Project Version", 16, false),
"The project's version number, This should be in the format major.minor.point[.point]");
props.add (new TextPropertyComponent (getCompanyName(), "Company Name", 256, false),
"Your company name, which will be added to the properties of the binary where possible");
props.add (new TextPropertyComponent (getCompanyWebsite(), "Company Website", 256, false),
"Your company website, which will be added to the properties of the binary where possible");
props.add (new TextPropertyComponent (getCompanyEmail(), "Company E-mail", 256, false),
"Your company e-mail, which will be added to the properties of the binary where possible");
{
StringArray projectTypeNames;
Array<var> projectTypeCodes;
const Array<ProjectType*>& types = ProjectType::getAllTypes();
for (int i = 0; i < types.size(); ++i)
{
projectTypeNames.add (types.getUnchecked(i)->getDescription());
projectTypeCodes.add (types.getUnchecked(i)->getType());
}
props.add (new ChoicePropertyComponent (getProjectTypeValue(), "Project Type", projectTypeNames, projectTypeCodes));
}
props.add (new TextPropertyComponent (getBundleIdentifier(), "Bundle Identifier", 256, false),
"A unique identifier for this product, mainly for use in OSX/iOS builds. It should be something like 'com.yourcompanyname.yourproductname'");
if (getProjectType().isAudioPlugin())
createAudioPluginPropertyEditors (props);
{
const int maxSizes[] = { 20480, 10240, 6144, 2048, 1024, 512, 256, 128, 64 };
StringArray maxSizeNames;
Array<var> maxSizeCodes;
maxSizeNames.add (TRANS("Default"));
maxSizeCodes.add (var::null);
maxSizeNames.add (String::empty);
maxSizeCodes.add (var::null);
for (int i = 0; i < numElementsInArray (maxSizes); ++i)
{
const int sizeInBytes = maxSizes[i] * 1024;
maxSizeNames.add (File::descriptionOfSizeInBytes (sizeInBytes));
maxSizeCodes.add (sizeInBytes);
}
props.add (new ChoicePropertyComponent (getMaxBinaryFileSize(), "BinaryData.cpp size limit", maxSizeNames, maxSizeCodes),
"When splitting binary data into multiple cpp files, the Projucer attempts to keep the file sizes below this threshold. "
"(Note that individual resource files which are larger than this size cannot be split across multiple cpp files).");
}
props.add (new BooleanPropertyComponent (shouldIncludeBinaryInAppConfig(), "Include Binary",
"Include BinaryData.h in the AppConfig.h file"));
props.add (new TextPropertyComponent (getProjectPreprocessorDefs(), "Preprocessor definitions", 32768, true),
"Global preprocessor definitions. Use the form \"NAME1=value NAME2=value\", using whitespace, commas, or "
"new-lines to separate the items - to include a space or comma in a definition, precede it with a backslash.");
props.add (new TextPropertyComponent (getProjectUserNotes(), "Notes", 32768, true),
"Extra comments: This field is not used for code or project generation, it's just a space where you can express your thoughts.");
}
示例12: createPropertyEditors
void createPropertyEditors (Project& project, PropertyListBuilder& props) const
{
props.add (new BooleanPropertyComponent (shouldBuildVST (project), "Build VST", "Enabled"),
"Whether the project should produce a VST plugin.");
props.add (new BooleanPropertyComponent (shouldBuildVST3 (project), "Build VST3", "Enabled"),
"Whether the project should produce a VST3 plugin.");
props.add (new BooleanPropertyComponent (shouldBuildAU (project), "Build AudioUnit", "Enabled"),
"Whether the project should produce an AudioUnit plugin.");
props.add (new BooleanPropertyComponent (shouldBuildRTAS (project), "Build RTAS", "Enabled"),
"Whether the project should produce an RTAS plugin.");
props.add (new BooleanPropertyComponent (shouldBuildAAX (project), "Build AAX", "Enabled"),
"Whether the project should produce an AAX plugin.");
props.add (new TextPropertyComponent (getPluginName (project), "Plugin Name", 128, false),
"The name of your plugin (keep it short!)");
props.add (new TextPropertyComponent (getPluginDesc (project), "Plugin Description", 256, false),
"A short description of your plugin.");
props.add (new TextPropertyComponent (getPluginManufacturer (project), "Plugin Manufacturer", 256, false),
"The name of your company (cannot be blank).");
props.add (new TextPropertyComponent (getPluginManufacturerCode (project), "Plugin Manufacturer Code", 4, false),
"A four-character unique ID for your company. Note that for AU compatibility, this must contain at least one upper-case letter!");
props.add (new TextPropertyComponent (getPluginCode (project), "Plugin Code", 4, false),
"A four-character unique ID for your plugin. Note that for AU compatibility, this must contain at least one upper-case letter!");
props.add (new TextPropertyComponent (getPluginChannelConfigs (project), "Plugin Channel Configurations", 256, false),
"This is the set of input/output channel configurations that your plugin can handle. The list is a comma-separated set of pairs of values in the form { numInputs, numOutputs }, and each "
"pair indicates a valid configuration that the plugin can handle. So for example, {1, 1}, {2, 2} means that the plugin can be used in just two configurations: either with 1 input "
"and 1 output, or with 2 inputs and 2 outputs.");
props.add (new BooleanPropertyComponent (getPluginIsSynth (project), "Plugin is a Synth", "Is a Synth"),
"Enable this if you want your plugin to be treated as a synth or generator. It doesn't make much difference to the plugin itself, but some hosts treat synths differently to other plugins.");
props.add (new BooleanPropertyComponent (getPluginWantsMidiInput (project), "Plugin Midi Input", "Plugin wants midi input"),
"Enable this if you want your plugin to accept midi messages.");
props.add (new BooleanPropertyComponent (getPluginProducesMidiOut (project), "Plugin Midi Output", "Plugin produces midi output"),
"Enable this if your plugin is going to produce midi messages.");
props.add (new BooleanPropertyComponent (getPluginSilenceInProducesSilenceOut (project), "Silence", "Silence in produces silence out"),
"Enable this if your plugin has no tail - i.e. if passing a silent buffer to it will always result in a silent buffer being produced.");
props.add (new BooleanPropertyComponent (getPluginEditorNeedsKeyFocus (project), "Key Focus", "Plugin editor requires keyboard focus"),
"Enable this if your plugin needs keyboard input - some hosts can be a bit funny about keyboard focus..");
props.add (new TextPropertyComponent (getPluginAUExportPrefix (project), "Plugin AU Export Prefix", 64, false),
"A prefix for the names of exported entry-point functions that the component exposes - typically this will be a version of your plugin's name that can be used as part of a C++ token.");
props.add (new TextPropertyComponent (getPluginAUMainType (project), "Plugin AU Main Type", 128, false),
"In an AU, this is the value that is set as JucePlugin_AUMainType. Leave it blank unless you want to use a custom value.");
props.add (new TextPropertyComponent (getPluginVSTCategory (project), "VST Category", 64, false),
"In a VST, this is the value that is set as JucePlugin_VSTCategory. Leave it blank unless you want to use a custom value.");
props.add (new TextPropertyComponent (getPluginRTASCategory (project), "Plugin RTAS Category", 64, false),
"(Leave this blank if your plugin is a synth). This is one of the RTAS categories from FicPluginEnums.h, such as: ePlugInCategory_None, ePlugInCategory_EQ, ePlugInCategory_Dynamics, "
"ePlugInCategory_PitchShift, ePlugInCategory_Reverb, ePlugInCategory_Delay, "
"ePlugInCategory_Modulation, ePlugInCategory_Harmonic, ePlugInCategory_NoiseReduction, "
"ePlugInCategory_Dither, ePlugInCategory_SoundField");
props.add (new TextPropertyComponent (getPluginAAXCategory (project), "Plugin AAX Category", 64, false),
"This is one of the categories from the AAX_EPlugInCategory enum");
props.add (new TextPropertyComponent (project.getAAXIdentifier(), "Plugin AAX Identifier", 256, false),
"The value to use for the JucePlugin_AAXIdentifier setting");
}