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C++ PropWriteStream::ADD_ULONG方法代码示例

本文整理汇总了C++中PropWriteStream::ADD_ULONG方法的典型用法代码示例。如果您正苦于以下问题:C++ PropWriteStream::ADD_ULONG方法的具体用法?C++ PropWriteStream::ADD_ULONG怎么用?C++ PropWriteStream::ADD_ULONG使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PropWriteStream的用法示例。


在下文中一共展示了PropWriteStream::ADD_ULONG方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: serializeAttr

bool Item::serializeAttr(PropWriteStream& propWriteStream) const
{
	if (isStackable() || isFluidContainer() || isSplash()) {
		uint8_t _count = getSubType();
		propWriteStream.ADD_UCHAR(ATTR_COUNT);
		propWriteStream.ADD_UCHAR(_count);
	}

	if (hasCharges()) {
		uint16_t _count = getCharges();
		propWriteStream.ADD_UCHAR(ATTR_CHARGES);
		propWriteStream.ADD_USHORT(_count);
	}

	if (!isNotMoveable()) {
		uint16_t _actionId = getActionId();
		if (_actionId) {
			propWriteStream.ADD_UCHAR(ATTR_ACTION_ID);
			propWriteStream.ADD_USHORT(_actionId);
		}
	}

	const std::string& _text = getText();
	if (!_text.empty()) {
		propWriteStream.ADD_UCHAR(ATTR_TEXT);
		propWriteStream.ADD_STRING(_text);
	}

	const time_t _writtenDate = getDate();
	if (_writtenDate > 0) {
		propWriteStream.ADD_UCHAR(ATTR_WRITTENDATE);
		propWriteStream.ADD_ULONG(_writtenDate);
	}

	const std::string& _writer = getWriter();
	if (!_writer.empty()) {
		propWriteStream.ADD_UCHAR(ATTR_WRITTENBY);
		propWriteStream.ADD_STRING(_writer);
	}

	const std::string& _specialDesc = getSpecialDescription();
	if (!_specialDesc.empty()) {
		propWriteStream.ADD_UCHAR(ATTR_DESC);
		propWriteStream.ADD_STRING(_specialDesc);
	}

	if (hasAttribute(ATTR_ITEM_DURATION)) {
		uint32_t duration = getDuration();
		propWriteStream.ADD_UCHAR(ATTR_DURATION);
		propWriteStream.ADD_ULONG(duration);
	}

	ItemDecayState_t decayState = getDecaying();
	if (decayState == DECAYING_TRUE || decayState == DECAYING_PENDING) {
		propWriteStream.ADD_UCHAR(ATTR_DECAYING_STATE);
		propWriteStream.ADD_UCHAR(decayState);
	}

	return true;
}
开发者ID:HeberPcL,项目名称:forgottenserver,代码行数:60,代码来源:item.cpp

示例2: serializeAttr

bool BedItem::serializeAttr(PropWriteStream& propWriteStream) const
{
	if (sleeperGUID != 0) {
		propWriteStream.ADD_UCHAR(ATTR_SLEEPERGUID);
		propWriteStream.ADD_ULONG(sleeperGUID);
	}

	if (sleepStart != 0) {
		propWriteStream.ADD_UCHAR(ATTR_SLEEPSTART);
		propWriteStream.ADD_ULONG((int32_t)sleepStart);
	}

	return true;
}
开发者ID:24312108k,项目名称:forgottenserver,代码行数:14,代码来源:beds.cpp

示例3: serialize

void ItemAttribute::serialize(PropWriteStream& stream) const
{
  // write type
  stream.ADD_UCHAR(static_cast<uint8_t>(m_type));

  // write contents
  switch(m_type){
    case STRING: {
      stream.ADD_LSTRING(*m_var.string);
      break;
    }
    
    case INTEGER:
    case FLOAT: {
      stream.ADD_ULONG(m_var.unsignedInteger);
      break;
    }
    
    case BOOLEAN: {
      stream.ADD_UCHAR(m_var.unsignedChar);
      break;
    }
    
    default: break;
  }
}
开发者ID:RGZorzo,项目名称:server,代码行数:26,代码来源:item_attributes.cpp

示例4: saveTile

bool IOMapSerialize::saveTile(PropWriteStream& stream, const Tile* tile)
{
	int32_t tileCount = tile->getThingCount();
	if(!tileCount)
		return true;

	std::vector<Item*> items;
	Item* item = NULL;
	for(; tileCount > 0; --tileCount)
	{
		if((item = tile->__getThing(tileCount - 1)->getItem()) &&
			(item->isMoveable() || item->forceSerialize()))
			items.push_back(item);
	}

	tileCount = items.size(); //lame, but at least we don't need a new variable
	if(tileCount > 0)
	{
		stream.ADD_USHORT(tile->getPosition().x);
		stream.ADD_USHORT(tile->getPosition().y);
		stream.ADD_UCHAR(tile->getPosition().z);

		stream.ADD_ULONG(tileCount);
		for(std::vector<Item*>::iterator it = items.begin(); it != items.end(); ++it)
			saveItem(stream, (*it));
	}

	return true;
}
开发者ID:PrzemolKing,项目名称:wedoserver,代码行数:29,代码来源:iomapserialize.cpp

示例5: saveTile

void IOMapSerialize::saveTile(PropWriteStream& stream, const Tile* tile)
{
	const TileItemVector* tileItems = tile->getItemList();
	if (!tileItems) {
		return;
	}

	std::forward_list<Item*> items;
	uint16_t count = 0;
	for (Item* item : *tileItems) {
		// Note that these are NEGATED, ie. these are the items that will be saved.
		if (!(item->isMoveable() || item->getDoor() || (item->getContainer() && !item->getContainer()->empty()) || item->canWriteText() || item->getBed())) {
			continue;
		}

		items.push_front(item);
		++count;
	}

	if (!items.empty()) {
		const Position& tilePosition = tile->getPosition();
		stream.ADD_USHORT(tilePosition.x);
		stream.ADD_USHORT(tilePosition.y);
		stream.ADD_UCHAR(tilePosition.z);

		stream.ADD_ULONG(count);
		for (const Item* item : items) {
			saveItem(stream, item);
		}
	}
}
开发者ID:Emperian,项目名称:forgottenserver,代码行数:31,代码来源:iomapserialize.cpp

示例6: saveTile

void IOMapSerialize::saveTile(PropWriteStream& stream, const Tile* tile)
{
	const Position& tilePosition = tile->getPosition();
	if (tilePosition.x == 0 || tilePosition.y == 0) {
		return;
	}

	std::vector<Item*> items;

	if (const TileItemVector* tileItems = tile->getItemList()) {
		for (ItemVector::const_reverse_iterator it = tileItems->rbegin(), rend = tileItems->rend(); it != rend; ++it) {
			Item* item = (*it);

			// Note that these are NEGATED, ie. these are the items that will be saved.
			if (!(!item->isNotMoveable() || item->getDoor() || (item->getContainer() && !item->getContainer()->empty()) || item->canWriteText() || item->getBed())) {
				continue;
			}

			items.push_back(item);
		}
	}

	if (!items.empty()) {
		stream.ADD_USHORT(tilePosition.x);
		stream.ADD_USHORT(tilePosition.y);
		stream.ADD_UCHAR(tilePosition.z);

		stream.ADD_ULONG(items.size());
		for (const Item* item : items) {
			saveItem(stream, item);
		}
	}
}
开发者ID:AhmedWaly,项目名称:forgottenserver,代码行数:33,代码来源:iomapserialize.cpp

示例7: saveItem

bool IOMapSerialize::saveItem(PropWriteStream& stream, const Item* item)
{
	stream.ADD_USHORT(item->getID());
	item->serializeAttr(stream);
	if(const Container* container = item->getContainer())
	{
		stream.ADD_UCHAR(ATTR_CONTAINER_ITEMS);
		stream.ADD_ULONG(container->size());
		for(ItemList::const_reverse_iterator rit = container->getReversedItems(); rit != container->getReversedEnd(); ++rit)
			saveItem(stream, (*rit));
	}

	stream.ADD_UCHAR(ATTR_END);
	return true;
}
开发者ID:PrzemolKing,项目名称:wedoserver,代码行数:15,代码来源:iomapserialize.cpp

示例8: saveItem

void IOMapSerialize::saveItem(PropWriteStream& stream, const Item* item)
{
	const Container* container = item->getContainer();

	// Write ID & props
	stream.ADD_USHORT(item->getID());
	item->serializeAttr(stream);

	if (container) {
		// Hack our way into the attributes
		stream.ADD_UCHAR(ATTR_CONTAINER_ITEMS);
		stream.ADD_ULONG(container->size());

		for (ItemDeque::const_reverse_iterator it = container->getReversedItems(), end = container->getReversedEnd(); it != end; ++it) {
			saveItem(stream, *it);
		}
	}

	stream.ADD_UCHAR(0x00); // attr end
}
开发者ID:Emperian,项目名称:forgottenserver,代码行数:20,代码来源:iomapserialize.cpp


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