本文整理汇总了C++中ProjectExporter::isAndroid方法的典型用法代码示例。如果您正苦于以下问题:C++ ProjectExporter::isAndroid方法的具体用法?C++ ProjectExporter::isAndroid怎么用?C++ ProjectExporter::isAndroid使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ProjectExporter
的用法示例。
在下文中一共展示了ProjectExporter::isAndroid方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: areCompatibleExporters
static bool areCompatibleExporters (const ProjectExporter& p1, const ProjectExporter& p2)
{
return (p1.isVisualStudio() && p2.isVisualStudio())
|| (p1.isXcode() && p2.isXcode())
|| (p1.isLinux() && p2.isLinux())
|| (p1.isAndroid() && p2.isAndroid())
|| (p1.isCodeBlocks() && p2.isCodeBlocks());
}
示例2: fileTargetMatches
static bool fileTargetMatches (ProjectExporter& exporter, const String& target)
{
if (exporter.isXcode()) return exporterTargetMatches ("xcode", target);
if (exporter.isWindows()) return exporterTargetMatches ("msvc", target);
if (exporter.isLinux()) return exporterTargetMatches ("linux", target);
if (exporter.isAndroid()) return exporterTargetMatches ("android", target);
if (exporter.isCodeBlocks()) return exporterTargetMatches ("mingw", target);
return target.isEmpty();
}
示例3:
bool LibraryModule::CompileUnit::isNeededForExporter (ProjectExporter& exporter) const
{
if ((hasSuffix (file, "_OSX") && ! exporter.isOSX())
|| (hasSuffix (file, "_iOS") && ! exporter.isiOS())
|| (hasSuffix (file, "_Windows") && ! exporter.isWindows())
|| (hasSuffix (file, "_Linux") && ! exporter.isLinux())
|| (hasSuffix (file, "_Android") && ! exporter.isAndroid()))
return false;
auto targetType = Project::getTargetTypeFromFilePath (file, false);
if (targetType != ProjectType::Target::unspecified && ! exporter.shouldBuildTargetType (targetType))
return false;
return exporter.usesMMFiles() ? isCompiledForObjC
: isCompiledForNonObjC;
}
示例4:
bool LibraryModule::CompileUnit::isNeededForExporter (ProjectExporter& exporter) const
{
Project& project = exporter.getProject();
if ((hasSuffix (file, "_OSX") && ! exporter.isOSX())
|| (hasSuffix (file, "_iOS") && ! exporter.isiOS())
|| (hasSuffix (file, "_Windows") && ! exporter.isWindows())
|| (hasSuffix (file, "_Linux") && ! exporter.isLinux())
|| (hasSuffix (file, "_Android") && ! exporter.isAndroid())
|| (hasSuffix (file, "_AU") && ! (project.shouldBuildAU() .getValue() && exporter.supportsAU()))
|| (hasSuffix (file, "_AUv3") && ! (project.shouldBuildAUv3().getValue() && exporter.supportsAUv3()))
|| (hasSuffix (file, "_AAX") && ! (project.shouldBuildAAX() .getValue() && exporter.supportsAAX()))
|| (hasSuffix (file, "_RTAS") && ! (project.shouldBuildRTAS().getValue() && exporter.supportsRTAS()))
|| (hasSuffix (file, "_VST2") && ! (project.shouldBuildVST() .getValue() && exporter.supportsVST()))
|| (hasSuffix (file, "_VST3") && ! (project.shouldBuildVST3().getValue() && exporter.supportsVST3()))
|| (hasSuffix (file, "_Standalone") && ! (project.shouldBuildStandalone().getValue() && exporter.supportsStandalone())))
return false;
return exporter.usesMMFiles() ? isCompiledForObjC
: isCompiledForNonObjC;
}
示例5: addSettingsForModuleToExporter
void LibraryModule::addSettingsForModuleToExporter (ProjectExporter& exporter, ProjectSaver& projectSaver) const
{
auto& project = exporter.getProject();
const auto moduleRelativePath = exporter.getModuleFolderRelativeToProject (getID());
exporter.addToExtraSearchPaths (moduleRelativePath.getParentDirectory());
String libDirPlatform;
if (exporter.isLinux())
libDirPlatform = "Linux";
else if (exporter.isCodeBlocks() && exporter.isWindows())
libDirPlatform = "MinGW";
else
libDirPlatform = exporter.getTargetFolder().getFileName();
const auto libSubdirPath = String (moduleRelativePath.toUnixStyle() + "/libs/") + libDirPlatform;
const auto moduleLibDir = File (project.getProjectFolder().getFullPathName() + "/" + libSubdirPath);
if (moduleLibDir.exists())
exporter.addToModuleLibPaths (RelativePath (libSubdirPath, moduleRelativePath.getRoot()));
const auto extraInternalSearchPaths = moduleInfo.getExtraSearchPaths().trim();
if (extraInternalSearchPaths.isNotEmpty())
{
StringArray paths;
paths.addTokens (extraInternalSearchPaths, true);
for (int i = 0; i < paths.size(); ++i)
exporter.addToExtraSearchPaths (moduleRelativePath.getChildFile (paths.getReference(i)));
}
{
const String extraDefs (moduleInfo.getPreprocessorDefs().trim());
if (extraDefs.isNotEmpty())
exporter.getExporterPreprocessorDefs() = exporter.getExporterPreprocessorDefsString() + "\n" + extraDefs;
}
{
Array<File> compiled;
auto& modules = project.getModules();
auto id = getID();
const File localModuleFolder = modules.shouldCopyModuleFilesLocally (id).getValue()
? project.getLocalModuleFolder (id)
: moduleInfo.getFolder();
findAndAddCompiledUnits (exporter, &projectSaver, compiled);
if (modules.shouldShowAllModuleFilesInProject (id).getValue())
addBrowseableCode (exporter, compiled, localModuleFolder);
}
if (exporter.isXcode())
{
auto& xcodeExporter = dynamic_cast<XcodeProjectExporter&> (exporter);
if (project.isAUPluginHost())
xcodeExporter.xcodeFrameworks.addTokens (xcodeExporter.isOSX() ? "AudioUnit CoreAudioKit" : "CoreAudioKit", false);
const String frameworks (moduleInfo.moduleInfo [xcodeExporter.isOSX() ? "OSXFrameworks" : "iOSFrameworks"].toString());
xcodeExporter.xcodeFrameworks.addTokens (frameworks, ", ", {});
parseAndAddLibs (xcodeExporter.xcodeLibs, moduleInfo.moduleInfo [exporter.isOSX() ? "OSXLibs" : "iOSLibs"].toString());
}
else if (exporter.isLinux())
{
parseAndAddLibs (exporter.linuxLibs, moduleInfo.moduleInfo ["linuxLibs"].toString());
parseAndAddLibs (exporter.linuxPackages, moduleInfo.moduleInfo ["linuxPackages"].toString());
}
else if (exporter.isWindows())
{
if (exporter.isCodeBlocks())
parseAndAddLibs (exporter.mingwLibs, moduleInfo.moduleInfo ["mingwLibs"].toString());
else
parseAndAddLibs (exporter.windowsLibs, moduleInfo.moduleInfo ["windowsLibs"].toString());
}
else if (exporter.isAndroid())
{
parseAndAddLibs (exporter.androidLibs, moduleInfo.moduleInfo ["androidLibs"].toString());
}
}