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C++ ProcessLaunchInfo::GetProcessID方法代码示例

本文整理汇总了C++中ProcessLaunchInfo::GetProcessID方法的典型用法代码示例。如果您正苦于以下问题:C++ ProcessLaunchInfo::GetProcessID方法的具体用法?C++ ProcessLaunchInfo::GetProcessID怎么用?C++ ProcessLaunchInfo::GetProcessID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ProcessLaunchInfo的用法示例。


在下文中一共展示了ProcessLaunchInfo::GetProcessID方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: attach_info

lldb::ProcessSP
Platform::DebugProcess (ProcessLaunchInfo &launch_info, 
                        Debugger &debugger,
                        Target *target,       // Can be NULL, if NULL create a new target, else use existing one
                        Listener &listener,
                        Error &error)
{
    ProcessSP process_sp;
    // Make sure we stop at the entry point
    launch_info.GetFlags ().Set (eLaunchFlagDebug);
    // We always launch the process we are going to debug in a separate process
    // group, since then we can handle ^C interrupts ourselves w/o having to worry
    // about the target getting them as well.
    launch_info.SetLaunchInSeparateProcessGroup(true);
    
    error = LaunchProcess (launch_info);
    if (error.Success())
    {
        if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID)
        {
            ProcessAttachInfo attach_info (launch_info);
            process_sp = Attach (attach_info, debugger, target, listener, error);
            if (process_sp)
            {
                launch_info.SetHijackListener(attach_info.GetHijackListener());
                
                // Since we attached to the process, it will think it needs to detach
                // if the process object just goes away without an explicit call to
                // Process::Kill() or Process::Detach(), so let it know to kill the 
                // process if this happens.
                process_sp->SetShouldDetach (false);
                
                // If we didn't have any file actions, the pseudo terminal might
                // have been used where the slave side was given as the file to
                // open for stdin/out/err after we have already opened the master
                // so we can read/write stdin/out/err.
                int pty_fd = launch_info.GetPTY().ReleaseMasterFileDescriptor();
                if (pty_fd != lldb_utility::PseudoTerminal::invalid_fd)
                {
                    process_sp->SetSTDIOFileDescriptor(pty_fd);
                }
            }
        }
    }
    return process_sp;
}
开发者ID:protogeezer,项目名称:lldb,代码行数:46,代码来源:Platform.cpp

示例2: DebugProcess

ProcessSP PlatformWindows::DebugProcess(ProcessLaunchInfo &launch_info,
                                        Debugger &debugger, Target *target,
                                        Error &error) {
  // Windows has special considerations that must be followed when launching or
  // attaching to a process.  The
  // key requirement is that when launching or attaching to a process, you must
  // do it from the same the thread
  // that will go into a permanent loop which will then receive debug events
  // from the process.  In particular,
  // this means we can't use any of LLDB's generic mechanisms to do it for us,
  // because it doesn't have the
  // special knowledge required for setting up the background thread or passing
  // the right flags.
  //
  // Another problem is that that LLDB's standard model for debugging a process
  // is to first launch it, have
  // it stop at the entry point, and then attach to it.  In Windows this doesn't
  // quite work, you have to
  // specify as an argument to CreateProcess() that you're going to debug the
  // process.  So we override DebugProcess
  // here to handle this.  Launch operations go directly to the process plugin,
  // and attach operations almost go
  // directly to the process plugin (but we hijack the events first).  In
  // essence, we encapsulate all the logic
  // of Launching and Attaching in the process plugin, and
  // PlatformWindows::DebugProcess is just a pass-through
  // to get to the process plugin.

  if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) {
    // This is a process attach.  Don't need to launch anything.
    ProcessAttachInfo attach_info(launch_info);
    return Attach(attach_info, debugger, target, error);
  } else {
    ProcessSP process_sp =
        target->CreateProcess(launch_info.GetListenerForProcess(debugger),
                              launch_info.GetProcessPluginName(), nullptr);

    // We need to launch and attach to the process.
    launch_info.GetFlags().Set(eLaunchFlagDebug);
    if (process_sp)
      error = process_sp->Launch(launch_info);

    return process_sp;
  }
}
开发者ID:CodaFi,项目名称:swift-lldb,代码行数:45,代码来源:PlatformWindows.cpp

示例3: getenv


//.........这里部分代码省略.........
        const char *env_debugserver_log_flags = getenv("LLDB_DEBUGSERVER_LOG_FLAGS");
        if (env_debugserver_log_flags)
        {
            ::snprintf (arg_cstr, sizeof(arg_cstr), "--log-flags=%s", env_debugserver_log_flags);
            debugserver_args.AppendArgument(arg_cstr);
        }

        // Add additional args, starting with LLDB_DEBUGSERVER_EXTRA_ARG_1 until an env var doesn't come back.
        uint32_t env_var_index = 1;
        bool has_env_var;
        do
        {
            char env_var_name[64];
            snprintf (env_var_name, sizeof (env_var_name), "LLDB_DEBUGSERVER_EXTRA_ARG_%" PRIu32, env_var_index++);
            const char *extra_arg = getenv(env_var_name);
            has_env_var = extra_arg != nullptr;

            if (has_env_var)
            {
                debugserver_args.AppendArgument (extra_arg);
                if (log)
                    log->Printf ("GDBRemoteCommunication::%s adding env var %s contents to stub command line (%s)", __FUNCTION__, env_var_name, extra_arg);
            }
        } while (has_env_var);

        // Close STDIN, STDOUT and STDERR.
        launch_info.AppendCloseFileAction (STDIN_FILENO);
        launch_info.AppendCloseFileAction (STDOUT_FILENO);
        launch_info.AppendCloseFileAction (STDERR_FILENO);

        // Redirect STDIN, STDOUT and STDERR to "/dev/null".
        launch_info.AppendSuppressFileAction (STDIN_FILENO, true, false);
        launch_info.AppendSuppressFileAction (STDOUT_FILENO, false, true);
        launch_info.AppendSuppressFileAction (STDERR_FILENO, false, true);
        
        error = Host::LaunchProcess(launch_info);
        
        if (error.Success() && launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID)
        {
            if (named_pipe_path.size() > 0)
            {
                error = port_pipe.OpenAsReader(named_pipe_path, false);
                if (error.Fail())
                    if (log)
                        log->Printf("GDBRemoteCommunication::%s() "
                                "failed to open named pipe %s for reading: %s",
                                __FUNCTION__, named_pipe_path.c_str(), error.AsCString());
            }

            if (port_pipe.CanWrite())
                port_pipe.CloseWriteFileDescriptor();
            if (port_pipe.CanRead())
            {
                char port_cstr[256];
                port_cstr[0] = '\0';
                size_t num_bytes = sizeof(port_cstr);
                // Read port from pipe with 10 second timeout.
                error = port_pipe.ReadWithTimeout(port_cstr, num_bytes,
                        std::chrono::seconds{10}, num_bytes);
                if (error.Success())
                {
                    assert(num_bytes > 0 && port_cstr[num_bytes-1] == '\0');
                    out_port = StringConvert::ToUInt32(port_cstr, 0);
                    if (log)
                        log->Printf("GDBRemoteCommunication::%s() "
                                "debugserver listens %u port",
                                __FUNCTION__, out_port);
                }
                else
                {
                    if (log)
                        log->Printf("GDBRemoteCommunication::%s() "
                                "failed to read a port value from pipe %s: %s",
                                __FUNCTION__, named_pipe_path.c_str(), error.AsCString());

                }
                port_pipe.Close();
            }

            if (named_pipe_path.size() > 0)
            {
                const auto err = port_pipe.Delete(named_pipe_path);
                if (err.Fail())
                {
                    if (log)
                        log->Printf ("GDBRemoteCommunication::%s failed to delete pipe %s: %s",
                                __FUNCTION__, named_pipe_path.c_str(), err.AsCString());
                }
            }

            // Make sure we actually connect with the debugserver...
            JoinListenThread();
        }
    }
    else
    {
        error.SetErrorStringWithFormat ("unable to locate " DEBUGSERVER_BASENAME );
    }
    return error;
}
开发者ID:tapted,项目名称:lldb,代码行数:101,代码来源:GDBRemoteCommunication.cpp


注:本文中的ProcessLaunchInfo::GetProcessID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。