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C++ PolicyRule::getId方法代码示例

本文整理汇总了C++中PolicyRule::getId方法的典型用法代码示例。如果您正苦于以下问题:C++ PolicyRule::getId方法的具体用法?C++ PolicyRule::getId怎么用?C++ PolicyRule::getId使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PolicyRule的用法示例。


在下文中一共展示了PolicyRule::getId方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: checkForShadowing

/*
 * detects if tule r2 shades rule r1.
 */
bool PolicyCompiler::checkForShadowing(PolicyRule &r1, PolicyRule &r2)
{
    RuleElement *srcrel1;
    RuleElement *dstrel1;
    RuleElement *srvrel1;

    RuleElement *srcrel2;
    RuleElement *dstrel2;
    RuleElement *srvrel2;

    FWObject::iterator i1 = r1.begin();
    srcrel1 = RuleElement::cast(*i1);
    i1++;
    dstrel1 = RuleElement::cast(*i1);
    i1++;
    srvrel1 = RuleElement::cast(*i1);

    i1 = r2.begin();
    srcrel2 = RuleElement::cast(*i1);
    i1++;
    dstrel2 = RuleElement::cast(*i1);
    i1++;
    srvrel2 = RuleElement::cast(*i1);

    if (srcrel1->getNeg()) return false;
    if (dstrel1->getNeg()) return false;
    if (srvrel1->getNeg()) return false;
    if (srcrel2->getNeg()) return false;
    if (dstrel2->getNeg()) return false;
    if (srvrel2->getNeg()) return false;

    /*
     * TODO: actually, route rule may shadow other rules if it
     * translates into "final" target, that is stops processing. This
     * may or may not be so, depending on the platform and combination
     * of rule options.
     */
    if (r1.getRouting() || r2.getRouting()) return false;

    PolicyRule::Action r1_action = r1.getAction();
    PolicyRule::Action r2_action = r2.getAction();

    if (r1_action==PolicyRule::Accounting  ||
        r2_action==PolicyRule::Accounting ) return false;

    /*
     * this is delicate case: negation. We consider r2 to "shade" r1
     * only if r2 is above r1 in the policy; if r1 originally had
     * negation and has been split, such as for example done in
     * fwb_ipt, then some of the produced rules have action Return. If
     * r2 has action != Return and r1 has action Return, we ignore r1.
     */
    if (r1_action==PolicyRule::Return  ||
        r2_action==PolicyRule::Return ) return false;

    /*
     * the problem with branching rules is that it is combination of
     * the head rule and rules in the branch rather than a single rule
     * that can shadow other rules below them. Our current mechanism for
     * shadowing detection does not support this so all we can do is
     * skip rules with action Branch.
     */
    if (r1_action==PolicyRule::Branch  ||
        r2_action==PolicyRule::Branch ) return false;

    /*
     * rules with action continue do not make final decision and
     * therefore can not shadow other rules (but can be shadowed)
     */
    if (/* r1_action==PolicyRule::Continue  || */
        r2_action==PolicyRule::Continue ) return false;

    Address  *src1;
    Address  *dst1;
    Service  *srv1;

    Address  *src2;
    Address  *dst2;
    Service  *srv2;

    map<int, threeTuple*>::iterator it = rule_elements_cache.find(r1.getId());
    if (it!=rule_elements_cache.end())
    {
        threeTuple *tt = it->second;
        src1 = tt->src;
        dst1 = tt->dst;
        srv1 = tt->srv;
    } else
    {
        src1 = Address::cast(FWReference::cast(srcrel1->front())->getPointer());
        dst1 = Address::cast(FWReference::cast(dstrel1->front())->getPointer());
        srv1 = Service::cast(FWReference::cast(srvrel1->front())->getPointer());
        threeTuple *tt = new struct threeTuple;
        tt->src = src1;
        tt->dst = dst1;
        tt->srv = srv1;
        rule_elements_cache[r1.getId()] = tt;
//.........这里部分代码省略.........
开发者ID:BrendanThompson,项目名称:fwbuilder,代码行数:101,代码来源:PolicyCompiler.cpp


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