本文整理汇总了C++中PlatformWheelEvent::shouldConsiderLatching方法的典型用法代码示例。如果您正苦于以下问题:C++ PlatformWheelEvent::shouldConsiderLatching方法的具体用法?C++ PlatformWheelEvent::shouldConsiderLatching怎么用?C++ PlatformWheelEvent::shouldConsiderLatching使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlatformWheelEvent
的用法示例。
在下文中一共展示了PlatformWheelEvent::shouldConsiderLatching方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setOrClearLatchedNode
void ScrollingTree::setOrClearLatchedNode(const PlatformWheelEvent& wheelEvent, ScrollingNodeID nodeID)
{
if (wheelEvent.shouldConsiderLatching())
setLatchedNode(nodeID);
else if (wheelEvent.shouldResetLatching())
clearLatchedNode();
}
示例2: shouldHandleWheelEventSynchronously
bool ScrollingTree::shouldHandleWheelEventSynchronously(const PlatformWheelEvent& wheelEvent)
{
// This method is invoked by the event handling thread
MutexLocker lock(m_mutex);
if (m_hasWheelEventHandlers)
return true;
bool shouldSetLatch = wheelEvent.shouldConsiderLatching();
if (hasLatchedNode() && !shouldSetLatch)
return false;
if (shouldSetLatch)
m_latchedNode = 0;
if (!m_nonFastScrollableRegion.isEmpty()) {
// FIXME: This is not correct for non-default scroll origins.
FloatPoint position = wheelEvent.position();
position.moveBy(m_mainFrameScrollPosition);
if (m_nonFastScrollableRegion.contains(roundedIntPoint(position)))
return true;
}
return false;
}