本文整理汇总了C++中PlatformCALayer::superlayer方法的典型用法代码示例。如果您正苦于以下问题:C++ PlatformCALayer::superlayer方法的具体用法?C++ PlatformCALayer::superlayer怎么用?C++ PlatformCALayer::superlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlatformCALayer
的用法示例。
在下文中一共展示了PlatformCALayer::superlayer方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
void FullscreenVideoController::LayerClient::platformCALayerLayoutSublayersOfLayer(PlatformCALayer* layer)
{
ASSERT_ARG(layer, layer == m_parent->m_rootChild);
HTMLVideoElement* videoElement = m_parent->m_videoElement.get();
if (!videoElement)
return;
PlatformCALayer* videoLayer = PlatformCALayer::platformCALayer(videoElement->platformLayer());
if (!videoLayer || videoLayer->superlayer() != layer)
return;
FloatRect layerBounds = layer->bounds();
FloatSize videoSize = videoElement->player()->naturalSize();
float scaleFactor;
if (videoSize.aspectRatio() > layerBounds.size().aspectRatio())
scaleFactor = layerBounds.width() / videoSize.width();
else
scaleFactor = layerBounds.height() / videoSize.height();
videoSize.scale(scaleFactor);
// Calculate the centered position based on the videoBounds and layerBounds:
FloatPoint videoPosition;
FloatPoint videoOrigin;
videoOrigin.setX((layerBounds.width() - videoSize.width()) * 0.5);
videoOrigin.setY((layerBounds.height() - videoSize.height()) * 0.5);
videoLayer->setPosition(videoOrigin);
videoLayer->setBounds(FloatRect(FloatPoint(), videoSize));
}
示例2: drawTileMapContents
void TileGrid::drawTileMapContents(CGContextRef context, CGRect layerBounds) const
{
CGContextSetRGBFillColor(context, 0.3, 0.3, 0.3, 1);
CGContextFillRect(context, layerBounds);
CGFloat scaleFactor = layerBounds.size.width / m_controller.bounds().width();
CGFloat contextScale = scaleFactor / m_scale;
CGContextScaleCTM(context, contextScale, contextScale);
for (TileMap::const_iterator it = m_tiles.begin(), end = m_tiles.end(); it != end; ++it) {
const TileInfo& tileInfo = it->value;
PlatformCALayer* tileLayer = tileInfo.layer.get();
CGFloat red = 1;
CGFloat green = 1;
CGFloat blue = 1;
CGFloat alpha = 1;
if (tileInfo.hasStaleContent) {
red = 0.25;
green = 0.125;
blue = 0;
} else if (m_controller.shouldAggressivelyRetainTiles() && tileInfo.cohort != VisibleTileCohort) {
red = 0.8;
green = 0.8;
blue = 0.8;
}
TileCohort newestCohort = newestTileCohort();
TileCohort oldestCohort = oldestTileCohort();
if (!m_controller.shouldAggressivelyRetainTiles() && tileInfo.cohort != VisibleTileCohort && newestCohort > oldestCohort)
alpha = 1 - (static_cast<float>((newestCohort - tileInfo.cohort)) / (newestCohort - oldestCohort));
CGContextSetRGBFillColor(context, red, green, blue, alpha);
if (tileLayer->superlayer()) {
CGContextSetLineWidth(context, 0.5 / contextScale);
CGContextSetRGBStrokeColor(context, 0, 0, 0, 1);
} else {
CGContextSetLineWidth(context, 1 / contextScale);
CGContextSetRGBStrokeColor(context, 0.2, 0.1, 0.9, 1);
}
CGRect frame = CGRectMake(tileLayer->position().x(), tileLayer->position().y(), tileLayer->bounds().size().width(), tileLayer->bounds().size().height());
CGContextFillRect(context, frame);
CGContextStrokeRect(context, frame);
CGContextSetRGBFillColor(context, 0, 0, 0, 0.5);
String repaintCount = String::number(m_tileRepaintCounts.get(tileLayer));
CGContextSaveGState(context);
tileLayer->drawTextAtPoint(context, frame.origin.x + 64, frame.origin.y + 192, CGSizeMake(3, -3), 58,
repaintCount.ascii().data(), repaintCount.length());
CGContextRestoreGState(context);
}
}
示例3: replaceSublayer
void PlatformCALayerRemote::replaceSublayer(PlatformCALayer& reference, PlatformCALayer& layer)
{
ASSERT(reference.superlayer() == this);
Ref<PlatformCALayer> layerProtector(layer);
layer.removeFromSuperlayer();
size_t referenceIndex = m_children.find(&reference);
if (referenceIndex != notFound) {
m_children[referenceIndex]->removeFromSuperlayer();
m_children.insert(referenceIndex, &layer);
downcast<PlatformCALayerRemote>(layer).m_superlayer = this;
}
m_properties.notePropertiesChanged(RemoteLayerTreeTransaction::ChildrenChanged);
}
示例4: replaceSublayer
void PlatformCALayerWin::replaceSublayer(PlatformCALayer& reference, PlatformCALayer& newLayer)
{
// This must not use direct calls to allow PlatformCALayerInternal to override.
ASSERT_ARG(reference, reference.superlayer() == this);
if (&reference == &newLayer)
return;
int referenceIndex = intern(this)->indexOfSublayer(&reference);
ASSERT(referenceIndex != -1);
if (referenceIndex == -1)
return;
reference.removeFromSuperlayer();
newLayer.removeFromSuperlayer();
insertSublayer(newLayer, referenceIndex);
}
示例5: setTileNeedsDisplayInRect
void TileGrid::setTileNeedsDisplayInRect(const TileIndex& tileIndex, TileInfo& tileInfo, const IntRect& repaintRectInTileCoords, const IntRect& coverageRectInTileCoords)
{
PlatformCALayer* tileLayer = tileInfo.layer.get();
IntRect tileRect = rectForTileIndex(tileIndex);
FloatRect tileRepaintRect = tileRect;
tileRepaintRect.intersect(repaintRectInTileCoords);
if (tileRepaintRect.isEmpty())
return;
tileRepaintRect.moveBy(-tileRect.location());
// We could test for intersection with the visible rect. This would reduce painting yet more,
// but may make scrolling stale tiles into view more frequent.
if (tileRect.intersects(coverageRectInTileCoords) && tileLayer->superlayer()) {
tileLayer->setNeedsDisplayInRect(tileRepaintRect);
if (m_controller.rootLayer().owner()->platformCALayerShowRepaintCounter(0)) {
FloatRect indicatorRect(0, 0, 52, 27);
tileLayer->setNeedsDisplayInRect(indicatorRect);
}
} else
tileInfo.hasStaleContent = true;
}
示例6: revalidateTiles
void TileGrid::revalidateTiles(TileValidationPolicy validationPolicy)
{
FloatRect coverageRect = m_controller.coverageRect();
IntRect bounds = m_controller.bounds();
if (coverageRect.isEmpty() || bounds.isEmpty())
return;
FloatRect scaledRect(coverageRect);
scaledRect.scale(m_scale);
IntRect coverageRectInTileCoords(enclosingIntRect(scaledRect));
TileCohort currCohort = nextTileCohort();
unsigned tilesInCohort = 0;
double minimumRevalidationTimerDuration = std::numeric_limits<double>::max();
bool needsTileRevalidation = false;
// Move tiles newly outside the coverage rect into the cohort map.
for (TileMap::iterator it = m_tiles.begin(), end = m_tiles.end(); it != end; ++it) {
TileInfo& tileInfo = it->value;
TileIndex tileIndex = it->key;
PlatformCALayer* tileLayer = tileInfo.layer.get();
IntRect tileRect = rectForTileIndex(tileIndex);
if (tileRect.intersects(coverageRectInTileCoords)) {
tileInfo.cohort = VisibleTileCohort;
if (tileInfo.hasStaleContent) {
// FIXME: store a dirty region per layer?
tileLayer->setNeedsDisplay();
tileInfo.hasStaleContent = false;
}
} else {
// Add to the currentCohort if not already in one.
if (tileInfo.cohort == VisibleTileCohort) {
tileInfo.cohort = currCohort;
++tilesInCohort;
if (m_controller.unparentsOffscreenTiles())
tileLayer->removeFromSuperlayer();
} else if (m_controller.unparentsOffscreenTiles() && m_controller.shouldAggressivelyRetainTiles() && tileLayer->superlayer()) {
// Aggressive tile retention means we'll never remove cohorts, but we need to make sure they're unparented.
// We can't immediately unparent cohorts comprised of secondary tiles that never touch the primary coverage rect,
// because that would defeat the usefulness of prepopulateRect(); instead, age prepopulated tiles out as if they were being removed.
for (auto& cohort : m_cohortList) {
if (cohort.cohort != tileInfo.cohort)
continue;
double timeUntilCohortExpires = cohort.timeUntilExpiration();
if (timeUntilCohortExpires > 0) {
minimumRevalidationTimerDuration = std::min(minimumRevalidationTimerDuration, timeUntilCohortExpires);
needsTileRevalidation = true;
} else
tileLayer->removeFromSuperlayer();
break;
}
}
}
}
if (needsTileRevalidation)
m_controller.scheduleTileRevalidation(minimumRevalidationTimerDuration);
if (tilesInCohort)
startedNewCohort(currCohort);
if (!m_controller.shouldAggressivelyRetainTiles()) {
if (m_controller.shouldTemporarilyRetainTileCohorts())
scheduleCohortRemoval();
else if (tilesInCohort)
removeTilesInCohort(currCohort);
}
// Ensure primary tile coverage tiles.
m_primaryTileCoverageRect = ensureTilesForRect(coverageRect, CoverageType::PrimaryTiles);
if (validationPolicy & PruneSecondaryTiles) {
removeAllSecondaryTiles();
m_cohortList.clear();
} else {
for (auto& secondaryCoverageRect : m_secondaryTileCoverageRects) {
FloatRect secondaryRectInLayerCoordinates(secondaryCoverageRect);
secondaryRectInLayerCoordinates.scale(1 / m_scale);
ensureTilesForRect(secondaryRectInLayerCoordinates, CoverageType::SecondaryTiles);
}
m_secondaryTileCoverageRects.clear();
}
if (m_controller.unparentsOffscreenTiles() && (validationPolicy & UnparentAllTiles)) {
for (TileMap::iterator it = m_tiles.begin(), end = m_tiles.end(); it != end; ++it)
it->value.layer->removeFromSuperlayer();
}
auto boundsAtLastRevalidate = m_controller.boundsAtLastRevalidate();
if (boundsAtLastRevalidate != bounds) {
// If there are margin tiles and the bounds have grown taller or wider, then the tiles that used to
// be bottom or right margin tiles need to be invalidated.
if (m_controller.hasMargins()) {
if (bounds.width() > boundsAtLastRevalidate.width() || bounds.height() > boundsAtLastRevalidate.height()) {
IntRect boundsWithoutMargin = m_controller.boundsWithoutMargin();
IntRect oldBoundsWithoutMargin = m_controller.boundsAtLastRevalidateWithoutMargin();
//.........这里部分代码省略.........