本文整理汇总了C++中PicturePtr::isIdr方法的典型用法代码示例。如果您正苦于以下问题:C++ PicturePtr::isIdr方法的具体用法?C++ PicturePtr::isIdr怎么用?C++ PicturePtr::isIdr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PicturePtr
的用法示例。
在下文中一共展示了PicturePtr::isIdr方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ERROR
bool VaapiEncoderH264::ensureSequence(const PicturePtr& picture)
{
VAEncSequenceParameterBufferH264* seqParam;
if (!picture->editSequence(seqParam) || !fill(seqParam)) {
ERROR("failed to create sequence parameter buffer (SPS)");
return false;
}
if (picture->isIdr() && !ensureSequenceHeader(picture, seqParam)) {
ERROR ("failed to create packed sequence header buffer");
return false;
}
return true;
}
示例2: ref
bool VaapiEncoderH264::
referenceListUpdate (const PicturePtr& picture, const SurfacePtr& surface)
{
if (VAAPI_PICTURE_TYPE_B == picture->m_type) {
return true;
}
if (picture->isIdr()) {
m_refList.clear();
} else if (m_refList.size() >= m_maxRefFrames) {
m_refList.pop_back();
}
ReferencePtr ref(new VaapiEncoderH264Ref(picture, surface));
m_refList.push_front(ref); // descending order for short-term reference list
assert (m_refList.size() <= m_maxRefFrames);
return true;
}
示例3: initQP
/* Fills in VA picture parameter buffer */
bool VaapiEncoderH264::fill(VAEncPictureParameterBufferH264* picParam, const PicturePtr& picture,
const SurfacePtr& surface) const
{
uint32_t i = 0;
/* reference list, */
picParam->CurrPic.picture_id = surface->getID();
picParam->CurrPic.TopFieldOrderCnt = picture->m_poc;
if (picture->m_type != VAAPI_PICTURE_TYPE_I) {
for (i = 0; i < m_refList.size(); i++) {
picParam->ReferenceFrames[i].picture_id = m_refList[i]->m_pic->getID();
picParam->ReferenceFrames[i].TopFieldOrderCnt = m_refList[i]->m_poc;
picParam->ReferenceFrames[i].flags |= VA_PICTURE_H264_SHORT_TERM_REFERENCE;
}
}
for (; i < 16; ++i) {
picParam->ReferenceFrames[i].picture_id = VA_INVALID_ID;
}
picParam->coded_buf = picture->m_codedBuffer->getID();
picParam->pic_parameter_set_id = 0;
picParam->seq_parameter_set_id = 0;
picParam->last_picture = 0; /* means last encoding picture */
picParam->frame_num = picture->m_frameNum;
picParam->pic_init_qp = initQP();
picParam->num_ref_idx_l0_active_minus1 =
(m_maxRefList0Count ? (m_maxRefList0Count - 1) : 0);
picParam->num_ref_idx_l1_active_minus1 =
(m_maxRefList1Count ? (m_maxRefList1Count - 1) : 0);
picParam->chroma_qp_index_offset = 0;
picParam->second_chroma_qp_index_offset = 0;
/* set picture fields */
picParam->pic_fields.bits.idr_pic_flag = picture->isIdr();
picParam->pic_fields.bits.reference_pic_flag = (picture->m_type != VAAPI_PICTURE_TYPE_B);
picParam->pic_fields.bits.entropy_coding_mode_flag = m_useCabac;
picParam->pic_fields.bits.transform_8x8_mode_flag = m_useDct8x8;
/* enable debloking */
picParam->pic_fields.bits.deblocking_filter_control_present_flag = TRUE;
return TRUE;
}
示例4: reorder
// calls immediately after reorder,
// it makes sure I frame are encoded immediately, so P frames can be pushed to the front of the m_reorderFrameList.
// it also makes sure input thread and output thread runs in parallel
Encode_Status VaapiEncoderH264::doEncode(const SurfacePtr& surface, uint64_t timeStamp, bool forceKeyFrame)
{
FUNC_ENTER();
Encode_Status ret;
ret = reorder(surface, timeStamp, forceKeyFrame);
if (ret != ENCODE_SUCCESS)
return ret;
while (m_reorderState == VAAPI_ENC_REORD_DUMP_FRAMES) {
if (!m_maxCodedbufSize)
ensureCodedBufferSize();
CodedBufferPtr codedBuffer = VaapiCodedBuffer::create(m_context, m_maxCodedbufSize);
if (!codedBuffer)
return ENCODE_NO_MEMORY;
PicturePtr picture = m_reorderFrameList.front();
m_reorderFrameList.pop_front();
picture->m_codedBuffer = codedBuffer;
if (m_reorderFrameList.empty())
m_reorderState = VAAPI_ENC_REORD_WAIT_FRAMES;
ret = encodePicture(picture);
if (ret != ENCODE_SUCCESS) {
return ret;
}
codedBuffer->setFlag(ENCODE_BUFFERFLAG_ENDOFFRAME);
INFO("picture->m_type: 0x%x\n", picture->m_type);
if (picture->isIdr()) {
codedBuffer->setFlag(ENCODE_BUFFERFLAG_SYNCFRAME);
}
if (!output(picture))
return ENCODE_INVALID_PARAMS;
}
INFO();
return ENCODE_SUCCESS;
}