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C++ PhasorCaller类代码示例

本文整理汇总了C++中PhasorCaller的典型用法代码示例。如果您正苦于以下问题:C++ PhasorCaller类的具体用法?C++ PhasorCaller怎么用?C++ PhasorCaller使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了PhasorCaller类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnKillMultiplier

	void OnKillMultiplier(const halo::s_player& player, DWORD multiplier)
	{
		PhasorCaller caller;
		AddPlayerArg(&player, caller);
		caller.AddArg(multiplier);
		caller.Call("OnKillMultiplier");
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:7,代码来源:ScriptingEvents.cpp

示例2: OnBanCheck

	/*! \todo make function so scripts can check if hash-checking is on */
	bool OnBanCheck(const std::string& hash, const std::string& ip)
	{
		PhasorCaller caller;
		caller.AddArg(hash);
		caller.AddArg(ip);
		return HandleResult<bool>(caller.Call("OnBanCheck", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:8,代码来源:ScriptingEvents.cpp

示例3: OnWeaponReload

	bool OnWeaponReload(const halo::s_player* player, halo::ident weap)
	{
		PhasorCaller caller;
		AddPlayerArg(player, caller);
		AddArgIdent(weap, caller);
		return HandleResult<bool>(caller.Call("OnWeaponReload", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:7,代码来源:ScriptingEvents.cpp

示例4: OnServerCommand

	bool OnServerCommand(const halo::s_player* player, const std::string& command)
	{
		PhasorCaller caller;
		AddPlayerArg(player, caller);
		caller.AddArg(command);
		return HandleResult<bool>(caller.Call("OnServerCommand", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:7,代码来源:ScriptingEvents.cpp

示例5: OnPlayerSpawnEnd

	void OnPlayerSpawnEnd(const halo::s_player& player, halo::ident m_objectId)
	{
		PhasorCaller caller;
		AddPlayerArg(&player, caller);
		AddArgIdent(m_objectId, caller);
		caller.Call("OnPlayerSpawnEnd");
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:7,代码来源:ScriptingEvents.cpp

示例6: OnVehicleEject

	bool OnVehicleEject(const halo::s_player& player, bool forceEjected)
	{
		PhasorCaller caller;
		AddPlayerArg(&player, caller);
		if (forceEjected) caller.ReturnValueIgnored();
		return HandleResult<bool>(caller.Call("OnVehicleEject", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:7,代码来源:ScriptingEvents.cpp

示例7: OnTeamDecision

	bool OnTeamDecision(DWORD in_team, DWORD& out_team)
	{
		PhasorCaller caller;
		caller.AddArg(in_team);
		Result r = caller.Call("OnTeamDecision", result_number);
		if (r.size()) out_team = (DWORD)r.ReadNumber(0).GetValue();
		return r.size() != 0;
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:8,代码来源:ScriptingEvents.cpp

示例8: OnObjectInteraction

	bool OnObjectInteraction(halo::s_player& player, halo::ident objid,
		halo::ident mapid)
	{
		PhasorCaller caller;
		AddPlayerArg(&player, caller);
		AddArgIdent(objid, caller);
		AddArgIdent(mapid, caller);
		return HandleResult<bool>(caller.Call("OnObjectInteraction", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:9,代码来源:ScriptingEvents.cpp

示例9: OnServerCommandAttempt

	bool OnServerCommandAttempt(const halo::s_player& player, const std::string& command,
		const std::string& password)
	{
		PhasorCaller caller;
		AddPlayerArg(&player, caller);
		caller.AddArg(command);
		caller.AddArg(password);
		return HandleResult<bool>(caller.Call("OnServerCommandAttempt", result_bool), false);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:9,代码来源:ScriptingEvents.cpp

示例10: OnPlayerKill

	bool OnPlayerKill(const halo::s_player& victim, const halo::s_player* killer,
		DWORD mode)
	{
		PhasorCaller caller;
		AddPlayerArg(killer, caller);
		AddPlayerArg(&victim, caller);
		caller.AddArg(mode);
		return HandleResult<bool>(caller.Call("OnPlayerKill", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:9,代码来源:ScriptingEvents.cpp

示例11: OnExpiration

	// return true to reset the timer
	virtual bool OnExpiration(Timers& timers) override
	{
		if (!still_valid()) return false;

		PhasorCaller caller;
		caller.AddArg(GetID());
		caller.AddArg(++count);
		if (userdata != nullptr) caller.AddArg(userdata->NewCopy());
		return HandleResult<bool>(caller.Call(*state, callback.c_str(), result_bool), false);
	}
开发者ID:eliteprime,项目名称:Phasor,代码行数:11,代码来源:scripttimers.cpp

示例12: OnDamageApplication

	bool OnDamageApplication(const halo::s_damage_info* dmg, halo::ident receiver, 
		const halo::s_hit_info* hit, bool backtap)
	{
		PhasorCaller caller;
		AddArgIdent(receiver, caller);
		AddArgIdent(dmg->causer, caller);
		AddArgIdent(dmg->tag_id, caller);
		caller.AddArg(std::string(hit->desc));
		caller.AddArg(backtap);
		return HandleResult<bool>(caller.Call("OnDamageApplication", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:11,代码来源:ScriptingEvents.cpp

示例13: OnTeamChange

	bool OnTeamChange(const halo::s_player& player, bool relevant, DWORD old_team,
		DWORD new_team)
	{
		PhasorCaller caller;
		// if we're not going to process return values, let scripts know
		if (!relevant) caller.ReturnValueIgnored();
		AddPlayerArg(&player, caller);
		caller.AddArg(old_team);
		caller.AddArg(new_team);
		return HandleResult<bool>(caller.Call("OnTeamChange", result_bool), true);
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:11,代码来源:ScriptingEvents.cpp

示例14: OnWeaponAssignment

	bool OnWeaponAssignment(halo::s_player* player, halo::ident owner, DWORD order,
		halo::ident weap_id, halo::ident& out)
	{
		PhasorCaller caller;
		AddPlayerArg(player, caller);
		AddArgIdent(owner, caller);
		caller.AddArg(order);
		AddArgIdent(weap_id, caller); 
		Result r = caller.Call("OnWeaponAssignment", result_number);
		if (!r.size()) return false; // no results
		out = halo::make_ident((unsigned long)r.ReadNumber(0).GetValue());
		return true;
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:13,代码来源:ScriptingEvents.cpp

示例15: OnDamageLookup

	bool OnDamageLookup(halo::s_damage_info* dmg, void* metaData,
		halo::ident receiver, halo::damage_script_options& out)
	{
		odl::setData(&out, dmg, receiver);
		PhasorCaller caller;
		AddArgIdent(receiver, caller);
		AddArgIdent(dmg->causer, caller);
		AddArgIdent(dmg->tag_id, caller);
		caller.AddArg((DWORD)metaData);
		bool b = HandleResult<bool>(caller.Call("OnDamageLookup", result_bool), true);
		odl::reset();
		return b;
	}
开发者ID:PseudoProxen,项目名称:Phasor,代码行数:13,代码来源:ScriptingEvents.cpp


注:本文中的PhasorCaller类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。