本文整理汇总了C++中PathString::LoadResourceAndReturnHR方法的典型用法代码示例。如果您正苦于以下问题:C++ PathString::LoadResourceAndReturnHR方法的具体用法?C++ PathString::LoadResourceAndReturnHR怎么用?C++ PathString::LoadResourceAndReturnHR使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PathString
的用法示例。
在下文中一共展示了PathString::LoadResourceAndReturnHR方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: LogResult
HRESULT BindingLog::LogResult(BindResult *pBindResult)
{
HRESULT hr = S_OK;
BINDER_LOG_ENTER(L"BindingLog::LogResult");
PathString assemblyDisplayName;
PathString format;
PathString info;
pBindResult->GetAssemblyName()->GetDisplayName(assemblyDisplayName,
AssemblyName::INCLUDE_VERSION |
AssemblyName::INCLUDE_ARCHITECTURE);
IF_FAIL_GO(format.LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_ASSEMBLY_STATUS_BOUND_TO_ID));
info.Printf(format.GetUnicode(), assemblyDisplayName.GetUnicode());
IF_FAIL_GO(Log(info));
IUnknown *pIUnknownAssembly;
pIUnknownAssembly = pBindResult->GetAssembly(FALSE /* fAddRef */);
Assembly *pAssembly;
pAssembly = static_cast<Assembly *>(static_cast<void *>(pIUnknownAssembly));
_ASSERTE(pAssembly != NULL);
if (pAssembly->GetIsInGAC())
{
IF_FAIL_GO(info.
LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_ASSEMBLY_STATUS_BOUND_GAC));
}
else if (pAssembly->GetIsByteArray())
{
IF_FAIL_GO(info.
LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_ASSEMBLY_STATUS_BOUND_BYTE_ARRAY));
}
else
{
PathString assemblyPath;
BinderGetImagePath(pAssembly->GetPEImage(), assemblyPath);
IF_FAIL_GO(format.
LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_ASSEMBLY_STATUS_BOUND_TO_LOCATION));
info.Printf(format.GetUnicode(), assemblyPath.GetUnicode());
}
IF_FAIL_GO(Log(info));
Exit:
BINDER_LOG_LEAVE_HR(L"BindingLog::LogResult", hr);
return hr;
}
示例2: LogPreBindState
HRESULT BindingLog::LogPreBindState(ApplicationContext *pApplicationContext,
AssemblyName *pAssemblyName,
SString &assemblyPath,
PEAssembly *pParentAssembly)
{
HRESULT hr = S_OK;
BINDER_LOG_ENTER(L"BindingLog::LogPreBindState");
PathString format;
PathString info;
IF_FAIL_GO(info.LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_BINDING_PRE_BIND_STATE_BEGIN));
IF_FAIL_GO(Log(info));
if (pAssemblyName != NULL)
{
PathString assemblyDisplayName;
pAssemblyName->GetDisplayName(assemblyDisplayName,
AssemblyName::INCLUDE_VERSION |
AssemblyName::INCLUDE_ARCHITECTURE |
AssemblyName::INCLUDE_RETARGETABLE);
IF_FAIL_GO(format.LoadResourceAndReturnHR(CCompRC::Debugging,
GetPreBindStateName(pAssemblyName)));
info.Printf(format.GetUnicode(), assemblyDisplayName.GetUnicode());
}
else
{
IF_FAIL_GO(format.
LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_BINDING_PRE_BIND_STATE_WHERE_REF));
info.Printf(format.GetUnicode(), assemblyPath.GetUnicode());
}
IF_FAIL_GO(Log(info));
if (pParentAssembly != NULL)
{
PathString parentAssemblyDisplayName;
IF_FAIL_GO(BinderGetDisplayName(pParentAssembly, parentAssemblyDisplayName));
IF_FAIL_GO(format.LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_BINDING_PRE_BIND_STATE_CALLER));
info.Printf(format.GetUnicode(), parentAssemblyDisplayName.GetUnicode());
}
else
{
IF_FAIL_GO(info.
LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_BINDING_PRE_BIND_STATE_CALLER_UNKNOWN));
}
IF_FAIL_GO(Log(info));
IF_FAIL_GO(info.LoadResourceAndReturnHR(CCompRC::Debugging,
ID_FUSLOG_BINDING_PRE_BIND_STATE_END));
IF_FAIL_GO(Log(info));
Exit:
BINDER_LOG_LEAVE_HR(L"BindingLog::LogPreBindState", hr);
return hr;
}