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C++ ParticleIterator::next方法代码示例

本文整理汇总了C++中ParticleIterator::next方法的典型用法代码示例。如果您正苦于以下问题:C++ ParticleIterator::next方法的具体用法?C++ ParticleIterator::next怎么用?C++ ParticleIterator::next使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ParticleIterator的用法示例。


在下文中一共展示了ParticleIterator::next方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char **argv) {
	NaiveParticlePool<struct simpleParticle>* pool = new NaiveParticlePool<struct simpleParticle>(NUM_PARTICLES);
	SimpleParticleInitializer* init = new SimpleParticleInitializer();
	SimpleParticleUpdater* update = new SimpleParticleUpdater(100);
	Curve<long,long>* c = new ConstantCurve(400);

	ParticleSystem<struct simpleParticle>* system = new ParticleSystem<struct simpleParticle>(pool,init,update,c,false);

	testParticleSystem(system,&valFunc,c,pool,NUM_PARTICLES,30);

	printf("Hello world!\n");

	printf("Managed to create curve on stack.\n");
	printf("Curve gives value %ld for input 45.\n", c->getValue(45));

	//struct simpleParticle** readParticles = (struct simpleParticle**) calloc(NUM_PARTICLES,sizeof(struct simpleParticle*));
	size_t currentPos = 0;

	for(int i = 0; i < ITER; i++) {
		currentPos = 0;
		printf("Started step %d of %d for particle system.\n", i + 1,ITER);
		system->step();

		for(int i = 0; i < NUM_THREADS; i++) startWorkerThread(system);
		ParticleIterator<struct simpleParticle>* living = system->getLivingParticles();

		struct simpleParticle* part;
		while(living->hasNext()) {
			part = living->next();
			//printf("Particle value: %d\n", part->value);
			//if(part->value != i + 1) printf("Read non-updated particle at round %d. %d\n", i + 1, part->value);
			//readParticles[currentPos] = part;
			currentPos++;
			living->done(part);
		}
		delete living;
		printf("%ld Particles this iteration.\n", currentPos);
	}
	//free(readParticles);
	return 0;
}
开发者ID:Grevor,项目名称:OSM2-Particle-System,代码行数:41,代码来源:test.cpp


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