本文整理汇总了C++中PNS_SEGMENT::Seg方法的典型用法代码示例。如果您正苦于以下问题:C++ PNS_SEGMENT::Seg方法的具体用法?C++ PNS_SEGMENT::Seg怎么用?C++ PNS_SEGMENT::Seg使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PNS_SEGMENT
的用法示例。
在下文中一共展示了PNS_SEGMENT::Seg方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getDanglingAnchor
OPT_VECTOR2I PNS_DIFF_PAIR_PLACER::getDanglingAnchor( PNS_NODE* aNode, PNS_ITEM* aItem )
{
switch( aItem->Kind() )
{
case PNS_ITEM::VIA:
case PNS_ITEM::SOLID:
return aItem->Anchor( 0 );
case PNS_ITEM::SEGMENT:
{
PNS_SEGMENT* s =static_cast<PNS_SEGMENT*>( aItem );
PNS_JOINT* jA = aNode->FindJoint( s->Seg().A, s );
PNS_JOINT* jB = aNode->FindJoint( s->Seg().B, s );
if( jA->LinkCount() == 1 )
return s->Seg().A;
else if( jB->LinkCount() == 1 )
return s->Seg().B;
else
return OPT_VECTOR2I();
}
default:
return OPT_VECTOR2I();
break;
}
}
示例2: anchorDirection
DIRECTION_45 PNS_DP_PRIMITIVE_PAIR::anchorDirection( PNS_ITEM* aItem, const VECTOR2I& aP ) const
{
if( !aItem->OfKind ( PNS_ITEM::SEGMENT ) )
return DIRECTION_45();
PNS_SEGMENT* s = static_cast<PNS_SEGMENT*>( aItem );
if( s->Seg().A == aP )
return DIRECTION_45( s->Seg().A - s->Seg().B );
else
return DIRECTION_45( s->Seg().B - s->Seg().A );
}
示例3: Log
void PNS_LOGGER::Log ( const PNS_ITEM* aItem, int aKind, const std::string aName )
{
m_theLog << "aItem " << aKind << " " << aName << " ";
m_theLog << aItem->Net() << " " << aItem->Layers().Start() << " " <<
aItem->Layers().End() << " " << aItem->Marker() << " " << aItem->Rank();
switch( aItem->Kind() )
{
case PNS_ITEM::LINE:
{
PNS_LINE* l = (PNS_LINE*) aItem;
m_theLog << " line ";
m_theLog << l->Width() << " " << ( l->EndsWithVia() ? 1 : 0 ) << " ";
dumpShape ( l->Shape() );
m_theLog << std::endl;
break;
}
case PNS_ITEM::VIA:
{
m_theLog << " via 0 0 ";
dumpShape ( aItem->Shape() );
m_theLog << std::endl;
break;
}
case PNS_ITEM::SEGMENT:
{
PNS_SEGMENT* s =(PNS_SEGMENT*) aItem;
m_theLog << " line ";
m_theLog << s->Width() << " 0 linechain 2 0 " << s->Seg().A.x << " " <<
s->Seg().A.y << " " << s->Seg().B.x << " " <<s->Seg().B.y << std::endl;
break;
}
case PNS_ITEM::SOLID:
{
PNS_SOLID* s = (PNS_SOLID*) aItem;
m_theLog << " solid 0 0 ";
dumpShape( s->Shape() );
m_theLog << std::endl;
break;
}
default:
break;
}
}
示例4: while
const PNS_TOPOLOGY::JOINT_SET PNS_TOPOLOGY::ConnectedJoints( PNS_JOINT* aStart )
{
std::deque<PNS_JOINT*> searchQueue;
JOINT_SET processed;
searchQueue.push_back( aStart );
processed.insert( aStart );
while( !searchQueue.empty() )
{
PNS_JOINT* current = searchQueue.front();
searchQueue.pop_front();
for( PNS_ITEM* item : current->LinkList() )
{
if( item->OfKind( PNS_ITEM::SEGMENT ) )
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( item );
PNS_JOINT* a = m_world->FindJoint( seg->Seg().A, seg );
PNS_JOINT* b = m_world->FindJoint( seg->Seg().B, seg );
PNS_JOINT* next = ( *a == *current ) ? b : a;
if( processed.find( next ) == processed.end() )
{
processed.insert( next );
searchQueue.push_back( next );
}
}
}
}
return processed;
}
示例5: if
const VECTOR2I PNS_TOOL_BASE::snapToItem( PNS_ITEM* aItem, VECTOR2I aP, bool& aSplitsSegment )
{
VECTOR2I anchor;
if( !aItem )
{
aSplitsSegment = false;
return aP;
}
switch( aItem->Kind() )
{
case PNS_ITEM::SOLID:
anchor = static_cast<PNS_SOLID*>( aItem )->Pos();
aSplitsSegment = false;
break;
case PNS_ITEM::VIA:
anchor = static_cast<PNS_VIA*>( aItem )->Pos();
aSplitsSegment = false;
break;
case PNS_ITEM::SEGMENT:
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( aItem );
const SEG& s = seg->Seg();
int w = seg->Width();
aSplitsSegment = false;
if( ( aP - s.A ).EuclideanNorm() < w / 2 )
anchor = s.A;
else if( ( aP - s.B ).EuclideanNorm() < w / 2 )
anchor = s.B;
else
{
anchor = s.NearestPoint( aP );
aSplitsSegment = true;
anchor = m_gridHelper->AlignToSegment( aP, s );
aSplitsSegment = ( anchor != s.A && anchor != s.B );
}
break;
}
default:
break;
}
return anchor;
}
示例6: AssembleDiffPair
bool PNS_TOPOLOGY::AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair )
{
int refNet = aStart->Net();
int coupledNet = DpCoupledNet( refNet );
if( coupledNet < 0 )
return false;
std::set<PNS_ITEM*> coupledItems;
m_world->AllItemsInNet( coupledNet, coupledItems );
PNS_SEGMENT* coupledSeg = NULL, *refSeg;
int minDist = std::numeric_limits<int>::max();
if( ( refSeg = dyn_cast<PNS_SEGMENT*>( aStart ) ) != NULL )
{
for( PNS_ITEM* item : coupledItems )
{
if( PNS_SEGMENT* s = dyn_cast<PNS_SEGMENT*>( item ) )
{
if( s->Layers().Start() == refSeg->Layers().Start() && s->Width() == refSeg->Width() )
{
int dist = s->Seg().Distance( refSeg->Seg() );
bool isParallel = refSeg->Seg().ApproxParallel( s->Seg() );
SEG p_clip, n_clip;
bool isCoupled = commonParallelProjection( refSeg->Seg(), s->Seg(), p_clip, n_clip );
if( isParallel && isCoupled && dist < minDist )
{
minDist = dist;
coupledSeg = s;
}
}
}
}
}
else
{
return false;
}
if( !coupledSeg )
return false;
PNS_LINE lp = m_world->AssembleLine( refSeg );
PNS_LINE ln = m_world->AssembleLine( coupledSeg );
if( DpNetPolarity( refNet ) < 0 )
{
std::swap( lp, ln );
}
int gap = -1;
if( refSeg->Seg().ApproxParallel( coupledSeg->Seg() ) )
{
// Segments are parallel -> compute pair gap
const VECTOR2I refDir = refSeg->Anchor( 1 ) - refSeg->Anchor( 0 );
const VECTOR2I displacement = refSeg->Anchor( 1 ) - coupledSeg->Anchor( 1 );
gap = (int) std::abs( refDir.Cross( displacement ) / refDir.EuclideanNorm() ) - lp.Width();
}
aPair = PNS_DIFF_PAIR( lp, ln );
aPair.SetWidth( lp.Width() );
aPair.SetLayers( lp.Layers() );
aPair.SetGap( gap );
return true;
}
示例7: CommitRouting
void PNS_ROUTER::CommitRouting( PNS_NODE* aNode )
{
PNS_NODE::ITEM_VECTOR removed, added;
aNode->GetUpdatedItems( removed, added );
for( unsigned int i = 0; i < removed.size(); i++ )
{
BOARD_CONNECTED_ITEM* parent = removed[i]->Parent();
if( parent )
{
m_view->Remove( parent );
m_board->Remove( parent );
m_undoBuffer.PushItem( ITEM_PICKER( parent, UR_DELETED ) );
}
}
for( PNS_ITEM* item : added )
{
BOARD_CONNECTED_ITEM* newBI = NULL;
switch( item->Kind() )
{
case PNS_ITEM::SEGMENT:
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( item );
TRACK* track = new TRACK( m_board );
const SEG& s = seg->Seg();
track->SetStart( wxPoint( s.A.x, s.A.y ) );
track->SetEnd( wxPoint( s.B.x, s.B.y ) );
track->SetWidth( seg->Width() );
track->SetLayer( ToLAYER_ID( seg->Layers().Start() ) );
track->SetNetCode( seg->Net() > 0 ? seg->Net() : 0 );
newBI = track;
break;
}
case PNS_ITEM::VIA:
{
VIA* via_board = new VIA( m_board );
PNS_VIA* via = static_cast<PNS_VIA*>( item );
via_board->SetPosition( wxPoint( via->Pos().x, via->Pos().y ) );
via_board->SetWidth( via->Diameter() );
via_board->SetDrill( via->Drill() );
via_board->SetNetCode( via->Net() > 0 ? via->Net() : 0 );
via_board->SetViaType( via->ViaType() ); // MUST be before SetLayerPair()
via_board->SetLayerPair( ToLAYER_ID( via->Layers().Start() ),
ToLAYER_ID( via->Layers().End() ) );
newBI = via_board;
break;
}
default:
break;
}
if( newBI )
{
item->SetParent( newBI );
newBI->ClearFlags();
m_view->Add( newBI );
m_board->Add( newBI );
m_undoBuffer.PushItem( ITEM_PICKER( newBI, UR_NEW ) );
newBI->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
}
}
m_board->GetRatsnest()->Recalculate();
m_world->Commit( aNode );
}