当前位置: 首页>>代码示例>>C++>>正文


C++ OwnedPointerVector::clear方法代码示例

本文整理汇总了C++中OwnedPointerVector::clear方法的典型用法代码示例。如果您正苦于以下问题:C++ OwnedPointerVector::clear方法的具体用法?C++ OwnedPointerVector::clear怎么用?C++ OwnedPointerVector::clear使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在OwnedPointerVector的用法示例。


在下文中一共展示了OwnedPointerVector::clear方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: executeBatch

    /**
     * The core config write functionality.
     *
     * Config writes run in two passes - the first is a quick check to ensure the config servers
     * are all reachable, the second runs the actual write.
     *
     * TODO: Upgrade and move this logic to the config servers, a state machine implementation
     * is probably the next step.
     */
    void ConfigCoordinator::executeBatch( const BatchedCommandRequest& clientRequest,
                                          BatchedCommandResponse* clientResponse,
                                          bool fsyncCheck ) {

        NamespaceString nss( clientRequest.getNS() );
        dassert( nss.db() == "config" || nss.db() == "admin" );
        dassert( clientRequest.sizeWriteOps() == 1u );

        if ( fsyncCheck ) {

            //
            // Sanity check that all configs are still reachable using fsync, preserving legacy
            // behavior
            //

            OwnedPointerVector<ConfigFsyncResponse> fsyncResponsesOwned;
            vector<ConfigFsyncResponse*>& fsyncResponses = fsyncResponsesOwned.mutableVector();

            //
            // Send side
            //

            for ( vector<ConnectionString>::iterator it = _configHosts.begin();
                it != _configHosts.end(); ++it ) {
                ConnectionString& configHost = *it;
                FsyncRequest fsyncRequest;
                _dispatcher->addCommand( configHost, "admin", fsyncRequest );
            }

            _dispatcher->sendAll();

            //
            // Recv side
            //

            bool fsyncError = false;
            while ( _dispatcher->numPending() > 0 ) {

                fsyncResponses.push_back( new ConfigFsyncResponse() );
                ConfigFsyncResponse& fsyncResponse = *fsyncResponses.back();
                Status dispatchStatus = _dispatcher->recvAny( &fsyncResponse.configHost,
                                                              &fsyncResponse.response );

                // We've got to recv everything, no matter what
                if ( !dispatchStatus.isOK() ) {
                    fsyncError = true;
                    buildFsyncErrorFrom( dispatchStatus, &fsyncResponse.response );
                }
                else if ( !fsyncResponse.response.getOk() ) {
                    fsyncError = true;
                }
            }

            if ( fsyncError ) {
                combineFsyncErrors( fsyncResponses, clientResponse );
                return;
            }
            else {
                fsyncResponsesOwned.clear();
            }
        }

        //
        // Do the actual writes
        //

        BatchedCommandRequest configRequest( clientRequest.getBatchType() );
        clientRequest.cloneTo( &configRequest );
        configRequest.setNS( nss.coll() );

        OwnedPointerVector<ConfigResponse> responsesOwned;
        vector<ConfigResponse*>& responses = responsesOwned.mutableVector();

        //
        // Send the actual config writes
        //

        // Get as many batches as we can at once
        for ( vector<ConnectionString>::iterator it = _configHosts.begin();
            it != _configHosts.end(); ++it ) {
            ConnectionString& configHost = *it;
            _dispatcher->addCommand( configHost, nss.db(), configRequest );
        }

        // Send them all out
        _dispatcher->sendAll();

        //
        // Recv side
        //

//.........这里部分代码省略.........
开发者ID:DanilSerd,项目名称:mongo,代码行数:101,代码来源:config_coordinator.cpp


注:本文中的OwnedPointerVector::clear方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。