本文整理汇总了C++中Owned::directoryFiles方法的典型用法代码示例。如果您正苦于以下问题:C++ Owned::directoryFiles方法的具体用法?C++ Owned::directoryFiles怎么用?C++ Owned::directoryFiles使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Owned
的用法示例。
在下文中一共展示了Owned::directoryFiles方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: loadFromDirectory
void SafePluginMap::loadFromDirectory(const char * pluginDirectory)
{
const char * mask = "*" SharedObjectExtension;
Owned<IFile> pluginDir = createIFile(pluginDirectory);
Owned<IDirectoryIterator> pluginFiles = pluginDir->directoryFiles(mask,false,false);
ForEach(*pluginFiles)
{
const char *thisPlugin = pluginFiles->query().queryFilename();
StringBuffer tail;
splitFilename(thisPlugin, NULL, NULL, &tail, &tail);
addPlugin(thisPlugin, tail.str());
}
}
示例2: addFilename
bool addFilename(StringAttrArray &names,const char *name,bool sub)
{
if (isWild(name)) {
StringBuffer dir;
const char *tail = splitDirTail(name,dir);
if (isWild(dir.str())) {
printf("Directory %s - cannot be wild!\n",dir.str());
return false;
}
Owned<IFile> dirf = createIFile(dir.str());
Owned<IDirectoryIterator> iter = dirf->directoryFiles(tail,sub,false);
StringBuffer subname;
ForEach(*iter) {
subname.clear().append(iter->query().queryFilename());
names.append(*new StringAttrItem(subname.str()));
}
}
else
示例3: appendBuildSetFromPlugins
void CConfigHelper::appendBuildSetFromPlugins()
{
const char *pMask = "*";
StringBuffer strPath(this->m_strConfigXMLDir);
strPath.append(STANDARD_CONFIG_CONFIGXML_DIR).append(STANDARD_CONFIG_PLUGIN_DIR_NAME);
if (this->m_cbDeployment.get() != NULL)
{
this->m_cbDeployment->printStatus(STATUS_NORMAL, NULL, NULL, NULL,
"Appending plugins to buildset %s", this->m_strBuildSetFilePath.str());
}
Owned<IFile> pluginRootDir = createIFile(strPath.str());
if (checkFileExists(strPath.str()) == false)
{
if (m_cbDeployment.get() != NULL)
{
m_cbDeployment->printStatus(STATUS_WARN, NULL, NULL, NULL,
"Could not find plugin directory at %s", strPath.str());
}
return;
}
Owned<IDirectoryIterator> pluginFiles = pluginRootDir->directoryFiles(pMask, false, true);
ForEach(*pluginFiles)
{
if (pluginFiles->query().isDirectory() == foundYes)
{
StringBuffer strPluginBuildSetPath;
strPluginBuildSetPath.append(pluginFiles->query().queryFilename()).append("/").append(STANDARD_CONFIG_BUILDSETFILE);
if (checkFileExists(strPluginBuildSetPath.str()) == true)
{
StringBuffer strXPath;
strXPath.appendf("./%s/%s/%s", XML_TAG_PROGRAMS, XML_TAG_BUILD, XML_TAG_BUILDSET);
Owned<IPropertyTree> pPluginBuildSet = createPTreeFromXMLFile(strPluginBuildSetPath.str());
if (m_cbDeployment.get() != NULL)
{
m_cbDeployment->printStatus(STATUS_NORMAL, NULL, NULL, NULL,
"Loading plugin BuildSet from %s", strPluginBuildSetPath.str());
}
Owned<IPropertyTreeIterator> pBuildSetIterator = pPluginBuildSet->getElements(strXPath);
ForEach(*pBuildSetIterator)
{
int nIdx = 1;
try
{
m_pDefBldSet->addPropTree(strXPath.str(), LINK(&(pBuildSetIterator->query())));
nIdx++;
}
catch (IPTreeException *e)
{
if (m_cbDeployment.get() != NULL)
{
m_cbDeployment->printStatus(STATUS_ERROR, NULL, NULL, NULL,
"Error adding buildset with xpath %s[%d] from location %s", strXPath.str(), nIdx, strPluginBuildSetPath.str());
}
delete e;
}
}
}
else
{
if (m_cbDeployment != NULL)