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C++ OptionalSpace类代码示例

本文整理汇总了C++中OptionalSpace的典型用法代码示例。如果您正苦于以下问题:C++ OptionalSpace类的具体用法?C++ OptionalSpace怎么用?C++ OptionalSpace使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了OptionalSpace类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: hardSize

bool SteamEquipment_Impl::hardSize() {
    OptionalSpace space = this->space();
    if (!space) {
        return false;
    }

    makeUnique();

    SteamEquipmentDefinition definition = steamEquipmentDefinition();
    for (LifeCycleCost cost : definition.lifeCycleCosts()) {
        cost.convertToCostPerEach();
    }

    if (definition.designLevel()) {
        return true;
    }
    if (OptionalDouble areaDensity = definition.wattsperSpaceFloorArea()) {
        return definition.setDesignLevel(*areaDensity * space->floorArea());
    }
    if (OptionalDouble peopleDensity = definition.wattsperPerson()) {
        return definition.setDesignLevel(*peopleDensity * space->numberOfPeople());
    }

    OS_ASSERT(false);
    return false;
}
开发者ID:BIMDataHub,项目名称:OpenStudio-IFC-Importer,代码行数:26,代码来源:SteamEquipment.cpp

示例2: result

 double Building_Impl::exteriorSurfaceArea() const {
   double result(0.0);
   for (const Surface& surface : model().getModelObjects<Surface>()) {
     OptionalSpace space = surface.space();
     std::string outsideBoundaryCondition = surface.outsideBoundaryCondition();
     if (space && openstudio::istringEqual(outsideBoundaryCondition, "Outdoors")) {
       result += surface.grossArea() * space->multiplier();
     }
   }
   return result;
 }
开发者ID:Anto-F,项目名称:OpenStudio,代码行数:11,代码来源:Building.cpp

示例3: TEST_F

TEST_F(ModelFixture, ShadingSurfaceGroup_Space_Hierarchy)
{
  Model model;

  // add a space
  Space space(model);

  // add a shading surface group
  ShadingSurfaceGroup group(model);
  EXPECT_EQ("Building", group.shadingSurfaceType());
  EXPECT_TRUE(group.setSpace(space));
  EXPECT_EQ("Space", group.shadingSurfaceType());
  ASSERT_TRUE(group.space());
  EXPECT_EQ(space.handle(), group.space()->handle());

  // make a new shading surface
  Point3dVector points;
  points.push_back(Point3d(0, 2, 0));
  points.push_back(Point3d(0, 0, 0));
  points.push_back(Point3d(1, 0, 0));
  ShadingSurface surface(points, model);
  EXPECT_TRUE(surface.setShadingSurfaceGroup(group));
  ASSERT_TRUE(surface.shadingSurfaceGroup());
  EXPECT_EQ(group.handle(), surface.shadingSurfaceGroup()->handle());

  // check children from group
  ASSERT_EQ(static_cast<unsigned>(1), group.children().size());
  EXPECT_EQ(surface.handle(), group.children()[0].handle());

  // now check children from space
  ASSERT_EQ(static_cast<unsigned>(1), space.children().size());
  EXPECT_EQ(group.handle(), space.children()[0].handle());

  // check parent from group
  ASSERT_TRUE(group.parent());
  EXPECT_EQ(space.handle(), group.parent()->handle());

  // check parent from surface
  ASSERT_TRUE(surface.parent());
  EXPECT_EQ(group.handle(), surface.parent()->handle());

  // clone the space
  ModelObject clone = space.clone(model);
  OptionalSpace spaceClone = clone.optionalCast<Space>();
  ASSERT_TRUE(spaceClone);
  ASSERT_EQ(static_cast<unsigned>(1), spaceClone->children().size());
  EXPECT_NE(group.handle(), spaceClone->children()[0].handle());
  OptionalShadingSurfaceGroup cloneChild = spaceClone->children()[0].optionalCast<ShadingSurfaceGroup>();
  ASSERT_TRUE(cloneChild);
  ASSERT_EQ(static_cast<unsigned>(1), cloneChild->children().size());
  EXPECT_NE(surface.handle(), cloneChild->children()[0].handle());
}
开发者ID:ChengXinDL,项目名称:OpenStudio,代码行数:52,代码来源:ShadingSurfaceGroup_GTest.cpp

示例4: if

boost::optional<Schedule> SteamEquipment_Impl::schedule() const {
    OptionalSchedule result = getObject<SteamEquipment>().getModelObjectTarget<Schedule>(OS_SteamEquipmentFields::ScheduleName);
    if (!result) {
        // search upwards
        OptionalSpace space = this->space();
        OptionalSpaceType spaceType = this->spaceType();
        if (space) {
            result = space->getDefaultSchedule(DefaultScheduleType::SteamEquipmentSchedule);
        } else if (spaceType) {
            result = spaceType->getDefaultSchedule(DefaultScheduleType::SteamEquipmentSchedule);
        }
    }
    return result;
}
开发者ID:BIMDataHub,项目名称:OpenStudio-IFC-Importer,代码行数:14,代码来源:SteamEquipment.cpp

示例5: if

 boost::optional<Schedule> SpaceInfiltrationEffectiveLeakageArea_Impl::schedule() const
 {
   boost::optional<Schedule> result = getObject<ModelObject>().getModelObjectTarget<Schedule>(OS_SpaceInfiltration_EffectiveLeakageAreaFields::ScheduleName);
   if (!result){
     // search upwards
     OptionalSpace space = this->space();
     OptionalSpaceType spaceType = this->spaceType();
     if (space){
       result = space->getDefaultSchedule(DefaultScheduleType::InfiltrationSchedule);
     }else if (spaceType){
       result = spaceType->getDefaultSchedule(DefaultScheduleType::InfiltrationSchedule);
     }
   }
   return result;
 }
开发者ID:MatthewSteen,项目名称:OpenStudio,代码行数:15,代码来源:SpaceInfiltrationEffectiveLeakageArea.cpp

示例6: if

 boost::optional<Schedule> Lights_Impl::schedule() const
 {
   boost::optional<Schedule> result = getObject<ModelObject>().getModelObjectTarget<Schedule>(OS_LightsFields::ScheduleName);
   if (!result){
     // search upwards
     OptionalSpace space = this->space();
     OptionalSpaceType spaceType = this->spaceType();
     if (space){
       result = space->getDefaultSchedule(DefaultScheduleType::LightingSchedule);
     }else if (spaceType){
       result = spaceType->getDefaultSchedule(DefaultScheduleType::LightingSchedule);
     }
   }
   return result;
 }
开发者ID:MatthewSteen,项目名称:OpenStudio,代码行数:15,代码来源:Lights.cpp

示例7: TEST_F

TEST_F(ModelFixture, InteriorPartitionSurface_Hierarchy)
{
  Model model;

  Space space(model);

  // add a interior partition surface group
  InteriorPartitionSurfaceGroup group(model);
  EXPECT_FALSE(group.space());
  EXPECT_TRUE(group.setSpace(space));
  ASSERT_TRUE(group.space());
  EXPECT_EQ(space.handle(), group.space()->handle());

  // make a new interior partition surface
  Point3dVector points;
  points.push_back(Point3d(0, 2, 0));
  points.push_back(Point3d(0, 0, 0));
  points.push_back(Point3d(1, 0, 0));
  InteriorPartitionSurface surface(points, model);
  EXPECT_FALSE(surface.interiorPartitionSurfaceGroup());
  EXPECT_TRUE(surface.setInteriorPartitionSurfaceGroup(group));
  ASSERT_TRUE(surface.interiorPartitionSurfaceGroup());
  EXPECT_EQ(group.handle(), surface.interiorPartitionSurfaceGroup()->handle());

  // check children from group
  ASSERT_EQ(static_cast<unsigned>(1), group.children().size());
  EXPECT_EQ(surface.handle(), group.children()[0].handle());

  // now check children from space
  ASSERT_EQ(static_cast<unsigned>(1), space.children().size());
  EXPECT_EQ(group.handle(), space.children()[0].handle());

  // check parent from group
  ASSERT_TRUE(group.parent());
  EXPECT_EQ(space.handle(), group.parent()->handle());

  // check parent from surface
  ASSERT_TRUE(surface.parent());
  EXPECT_EQ(group.handle(), surface.parent()->handle());

  // clone the space
  ModelObject clone = space.clone(model);
  OptionalSpace spaceClone = clone.optionalCast<Space>();
  ASSERT_TRUE(spaceClone);
  ASSERT_EQ(static_cast<unsigned>(1), spaceClone->children().size());
  EXPECT_NE(group.handle(), spaceClone->children()[0].handle());
}
开发者ID:Anto-F,项目名称:OpenStudio,代码行数:47,代码来源:InteriorPartitionSurfaceGroup_GTest.cpp

示例8: LOG

OptionalModelObject ReverseTranslator::translateDaylightingControls( const WorkspaceObject & workspaceObject )
{
  if( workspaceObject.iddObject().type() != IddObjectType::Daylighting_Controls ){
    LOG(Error, "WorkspaceObject is not IddObjectType: Daylighting:Controls");
    return boost::none;
  }

  DaylightingControl daylightingControl(m_model);

  OptionalThermalZone thermalZone;
  OptionalSpace space;
  OptionalWorkspaceObject target = workspaceObject.getTarget(Daylighting_ControlsFields::ZoneName);
  if (target){
    OptionalModelObject modelObject = translateAndMapWorkspaceObject(*target);
    if (modelObject){
      if (modelObject->optionalCast<Space>()){
        space = modelObject->cast<Space>();
        thermalZone = space->thermalZone();
      }
    }
  }

  if (space){
    daylightingControl.setSpace(*space);
  }

  if (thermalZone){
    thermalZone->setPrimaryDaylightingControl(daylightingControl);
  }

  OptionalDouble d = workspaceObject.getDouble(Daylighting_ControlsFields::XCoordinateofFirstReferencePoint);
  if (d){
    daylightingControl.setPositionXCoordinate(*d);
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::YCoordinateofFirstReferencePoint);
  if (d){
    daylightingControl.setPositionYCoordinate(*d);
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::ZCoordinateofFirstReferencePoint);
  if (d){
    daylightingControl.setPositionZCoordinate(*d);
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::FractionofZoneControlledbyFirstReferencePoint);
  if (d && thermalZone){
    thermalZone->setFractionofZoneControlledbyPrimaryDaylightingControl(*d);
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::IlluminanceSetpointatFirstReferencePoint);
  if (d){
    daylightingControl.setIlluminanceSetpoint(*d);
  }

  OptionalInt i = workspaceObject.getInt(Daylighting_ControlsFields::LightingControlType);
  if (i){
    switch (*i){
      case 1:
        daylightingControl.setLightingControlType("Continuous");
        break;
      case 2:
        daylightingControl.setLightingControlType("Stepped");
        break;
      case 3:
        daylightingControl.setLightingControlType("Continuous/Off");
        break;
      default:
        ;
    }
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::GlareCalculationAzimuthAngleofViewDirectionClockwisefromZoneyAxis);
  if (d){
    daylightingControl.setThetaRotationAroundYAxis( -degToRad(*d) );
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::MaximumAllowableDiscomfortGlareIndex);
  if (d){
    daylightingControl.setMaximumAllowableDiscomfortGlareIndex(*d);
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::MinimumInputPowerFractionforContinuousDimmingControl);
  if (d){
    daylightingControl.setMinimumInputPowerFractionforContinuousDimmingControl(*d);
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::MinimumLightOutputFractionforContinuousDimmingControl);
  if (d){
    daylightingControl.setMinimumLightOutputFractionforContinuousDimmingControl(*d);
  }

  i = workspaceObject.getInt(Daylighting_ControlsFields::NumberofSteppedControlSteps);
  if (i){
    daylightingControl.setNumberofSteppedControlSteps(*i);
  }

  d = workspaceObject.getDouble(Daylighting_ControlsFields::ProbabilityLightingwillbeResetWhenNeededinManualSteppedControl);
  if (d){
    daylightingControl.setProbabilityLightingwillbeResetWhenNeededinManualSteppedControl(*d);
//.........这里部分代码省略.........
开发者ID:ChengXinDL,项目名称:OpenStudio,代码行数:101,代码来源:ReverseTranslateDaylightingControls.cpp

示例9: LOG


//.........这里部分代码省略.........
              // ZoneHVAC:Baseboard:RadiantConvective:Electric
              // ZoneHVAC:Baseboard:RadiantConvective:Water
              // ZoneHVAC:Baseboard:RadiantConvective:Steam
              // ZoneHVAC:Baseboard:Convective:Electric
              // ZoneHVAC:Baseboard:Convective:Water
              // ZoneHVAC:HighTemperatureRadiant
              // ZoneHVAC:LowTemperatureRadiant:VariableFlow
              // ZoneHVAC:LowTemperatureRadiant:ConstantFlow
              // ZoneHVAC:LowTemperatureRadiant:Electric
              // ZoneHVAC:Dehumidifier:DX
              // ZoneHVAC:IdealLoadsAirSystem
              // Fan:ZoneExhaust
              // WaterHeater:HeatPump
              //
              if( zoneEquipmentName )
              {
                if( istringEqual(optionalString.get(),"AirTerminal:SingleDuct:Uncontrolled") )
                {
                  _airTerminal = _workspace.getObjectByTypeAndName(IddObjectType::AirTerminal_SingleDuct_Uncontrolled,zoneEquipmentName.get());

                  break;
                }
                else if( istringEqual(optionalString.get(),"ZoneHVAC:AirDistributionUnit") )
                {
                  boost::optional<WorkspaceObject> _airDistributionUnit = 
                    _workspace.getObjectByTypeAndName(IddObjectType::ZoneHVAC_AirDistributionUnit,zoneEquipmentName.get());

                  if( _airDistributionUnit )
                  {
                    boost::optional<std::string> airUnitName;
                    boost::optional<std::string> airUnitType;

                    airUnitType = _airDistributionUnit->getString(ZoneHVAC_AirDistributionUnitFields::AirTerminalObjectType);
                    airUnitName = _airDistributionUnit->getString(ZoneHVAC_AirDistributionUnitFields::AirTerminalName);

                    if( airUnitName && airUnitType )
                    {
                      _airTerminal = _workspace.getObjectByTypeAndName(IddObjectType(airUnitType.get()),airUnitName.get());
                    }
                  }

                  break;
                }
              }
            }

            OptionalModelObject airTerminalModelObject;
            OptionalSpace space;
            OptionalStraightComponent straightComponent;
            OptionalThermalZone thermalZone;

            if( _airTerminal )
            {
              airTerminalModelObject = translateAndMapWorkspaceObject( _airTerminal.get() );
            }

            if( _zone )
            {
              if( OptionalModelObject mo = translateAndMapWorkspaceObject( _zone.get() ) )
              {
                space = mo->optionalCast<Space>();
              }
            }

            if( space )
            {
              thermalZone = space->thermalZone();
            }

            if( airTerminalModelObject )
            {
              straightComponent = airTerminalModelObject->optionalCast<StraightComponent>();
            }

            bool success = false;

            if( straightComponent && thermalZone )
            {
              success = airLoopHVAC.addBranchForZone(thermalZone.get(),straightComponent.get());
            }
            else if( thermalZone )
            {
              Model m;

              success = airLoopHVAC.addBranchForZone(thermalZone.get(),boost::none);
            }

            if( success )
            {
              if( inletAirNodeName ) { thermalZone->inletPortList().airLoopHVACModelObject()->cast<Node>().setName(inletAirNodeName.get()); }
              if( returnAirNodeName ) { thermalZone->returnAirModelObject()->cast<Node>().setName(returnAirNodeName.get()); }
            }
          }
        }
      }
    }
  }

  return airLoopHVAC;
}
开发者ID:MatthewSteen,项目名称:OpenStudio,代码行数:101,代码来源:ReverseTranslateAirLoopHVAC.cpp


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