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C++ Operation::getClassNo方法代码示例

本文整理汇总了C++中Operation::getClassNo方法的典型用法代码示例。如果您正苦于以下问题:C++ Operation::getClassNo方法的具体用法?C++ Operation::getClassNo怎么用?C++ Operation::getClassNo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Operation的用法示例。


在下文中一共展示了Operation::getClassNo方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: operation

void EntityImporterBase::operation(const Operation & op)
{
    //std::cout << "Got op ==================" << std::endl;
    //debug_dump(op, std::cout);

    if (m_state == CANCEL) {
        m_state = CANCELLED;
        return;
    }
    if (m_state == CANCELLED) {
        return;
    }
    OpVector res;
    if (op->getClassNo() == Atlas::Objects::Operation::INFO_NO) {
        infoArrived(op, res);
    } else if (op->getClassNo() == Atlas::Objects::Operation::ERROR_NO) {
        errorArrived(op, res);
    } else if (op->getClassNo() == Atlas::Objects::Operation::SIGHT_NO) {
        sightArrived(op, res);
    }

    for (auto& resOp : res) {
        sendOperation(resOp);
    }

}
开发者ID:worldforge,项目名称:cyphesis,代码行数:26,代码来源:EntityImporterBase.cpp

示例2: operation

HandlerResult TerrainModProperty::operation(LocatedEntity * ent,
                                            const Operation & op,
                                            OpVector & res)
{
    if (op->getClassNo() == Atlas::Objects::Operation::DELETE_NO) {
        return delete_handler(ent, op, res);
    } else if (op->getClassNo() == Atlas::Objects::Operation::MOVE_NO) {
        return move_handler(ent, op, res);
    }
    return OPERATION_IGNORED;
}
开发者ID:Arsakes,项目名称:cyphesis,代码行数:11,代码来源:TerrainModProperty.cpp

示例3: test_external_op_puppet

void TrustedConnectionCreatorintegration::test_external_op_puppet()
{
    // Dispatching a Talk external op from the creator, to the creator should
    // result in it being passed directly to the normal op dispatch,
    // shortcutting the world.

    m_creator->m_externalMind = new ExternalMind(*m_creator);
    m_creator->m_externalMind->linkUp(m_connection);

    Entity * other = new Entity(compose("%1", m_id_counter), m_id_counter++);
    other->setType(m_creatorType);
    m_server->m_world.addEntity(other);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_creator->getId());
    op->setTo(other->getId());

    m_connection->externalOperation(op, *m_connection);

    // Operation should be via world dispatch, as if it was from the Entity
    // we are puppeting.
    ASSERT_TRUE(m_BaseWorld_message_called.isValid());
    ASSERT_EQUAL(m_BaseWorld_message_called->getClassNo(),
                 Atlas::Objects::Operation::TALK_NO);
    ASSERT_TRUE(!m_BaseWorld_message_called->isDefaultTo());
    ASSERT_EQUAL(m_BaseWorld_message_called->getTo(), other->getId());
    ASSERT_NOT_NULL(m_BaseWorld_message_called_from);
    ASSERT_EQUAL(m_BaseWorld_message_called_from, other);
}
开发者ID:,项目名称:,代码行数:29,代码来源:

示例4: OtherOperation

void Juncture::OtherOperation(const Operation & op, OpVector & res)
{
    const int op_type = op->getClassNo();
    if (op_type == Atlas::Objects::Operation::CONNECT_NO) {
        return customConnectOperation(op, res);
    }
}
开发者ID:anthonypesce,项目名称:cyphesis,代码行数:7,代码来源:Juncture.cpp

示例5: OtherOperation

void Admin::OtherOperation(const Operation & op, OpVector & res)
{
    const int op_type = op->getClassNo();
    if (op_type == Atlas::Objects::Operation::MONITOR_NO) {
        return customMonitorOperation(op, res);
    }
}
开发者ID:mrceresa,项目名称:cyphesis,代码行数:7,代码来源:Admin.cpp

示例6: operation

void Entity::operation(const Operation & op, OpVector & res)
{
    if (m_script != 0 &&
        m_script->operation(op->getParents().front(), op, res) != 0) {
        return;
    }

    auto J = m_delegates.equal_range(op->getClassNo());
    HandlerResult hr = OPERATION_IGNORED;
    for (;J.first != J.second; ++J.first) {
        HandlerResult hr_call = callDelegate(J.first->second, op, res);
        //We'll record the most blocking of the different results only.
        if (hr != OPERATION_BLOCKED) {
            if (hr_call != OPERATION_IGNORED) {
                hr = hr_call;
            }
        }
        // How to access the property? We need a non-const pointer to call
        // operation, but to get this easily we need to force instantiation
        // from the type dict, making properties way less efficient.
        // Making the operation() method const strongly limits the usefulness
        // of delegates, but if we fetch the pointer the hard way, we then
        // require the method to handle instantiation on demand.
        //
        // Can we make a clean way to handle the property in the general case
        // handle instantiation itself? Making it responsible for copying
        // itself on instantiation would be faster than the
        // get/set/PropertyManager currently required in in modProperty.
    }
    //If the operation was blocked we shouldn't send it on to the entity.
    if (hr == OPERATION_BLOCKED) {
        return;
    }
    return callOperation(op, res);
}
开发者ID:cyclefusion,项目名称:cyphesis,代码行数:35,代码来源:Entity.cpp

示例7: operation

void EntityImporterBase::operation(const Operation & op)
{
    if (m_state == CANCEL) {
        m_state = CANCELLED;
        return;
    }
    if (m_state == CANCELLED) {
        return;
    }
    OpVector res;
    if (op->getClassNo() == Atlas::Objects::Operation::INFO_NO) {
        infoArrived(op, res);
    } else if (op->getClassNo() == Atlas::Objects::Operation::ERROR_NO) {
        errorArrived(op, res);
    } else if (op->getClassNo() == Atlas::Objects::Operation::SIGHT_NO) {
        sightArrived(op, res);
    }

    for (auto& op : res) {
        sendOperation(op);
    }

}
开发者ID:Arsakes,项目名称:cyphesis,代码行数:23,代码来源:EntityImporterBase.cpp

示例8: operation

void Juncture::operation(const Operation & op, OpVector & res)
{
    const OpNo op_no = op->getClassNo();
    switch (op_no) {
        case Atlas::Objects::Operation::LOGIN_NO:
            LoginOperation(op, res);
            break;
        case OP_INVALID:
            break;
        default:
            OtherOperation(op, res);
            break;
    }
}
开发者ID:anthonypesce,项目名称:cyphesis,代码行数:14,代码来源:Juncture.cpp

示例9: operation

void WaitForDeletionTask::operation(const Operation & op, OpVector & res)
{
    if (op->getClassNo() == Atlas::Objects::Operation::SIGHT_NO) {
        if (!op->getArgs().empty()) {
            auto& innerOp = op->getArgs().front();
            if (innerOp->getClassNo() == Atlas::Objects::Operation::DELETE_NO) {
                auto deleteOp = Atlas::Objects::smart_dynamic_cast<Operation>(innerOp);
                if (!deleteOp->getArgs().empty()) {
                    auto args = deleteOp->getArgs().front();
                    if (args->getId() == m_entityId) {
                        m_complete = true;
                    }
                }
            }
        }
    }
}
开发者ID:Arsakes,项目名称:cyphesis,代码行数:17,代码来源:WaitForDeletionTask.cpp

示例10: operation

void RuleTraversalTask::operation(const Operation & op, OpVector & res)
{
    if (!op->isDefaultRefno() && op->getRefno() == mSerial) {
        if (op->getClassNo() == Atlas::Objects::Operation::INFO_NO) {
            if (!op->getArgs().empty()) {
                const auto& arg = op->getArgs().front();
                if (arg.isValid()) {
                    bool result = mVisitor(arg);
                    if (result) {
                        Element childrenElement;
                        if (arg->copyAttr("children", childrenElement) == 0 && childrenElement.isList() && !childrenElement.List().empty()) {
                            const ListType& childrenList = childrenElement.asList();
                            mStack.emplace_back();
                            for (auto& childElement : childrenList) {
                                if (childElement.isString()) {
                                    mStack.back().children.push_back(childElement.String());
                                }
                            }
                            mStack.back().currentChildIterator = mStack.back().children.begin();
                            getRule(*mStack.back().currentChildIterator, res);
                            return;
                        } else {
                            while (!mStack.empty()) {
                                StackEntry& stackEntry = mStack.back();
                                stackEntry.currentChildIterator++;
                                if (stackEntry.currentChildIterator == stackEntry.children.end()) {
                                    mStack.pop_back();
                                } else {
                                    getRule(*stackEntry.currentChildIterator, res);
                                    return;
                                }
                            }
                            m_complete = true;
                        }
                    } else {
                        m_complete = true;
                    }
                }
            }
        }
    }
}
开发者ID:olekw,项目名称:cyphesis,代码行数:42,代码来源:RuleTraversalTask.cpp

示例11: operation

/// \brief Execute an operation sent by a connected peer
///
/// \param op The operation to be executed
/// \param res The result set of replies
void Peer::operation(const Operation &op, OpVector &res)
{
    if (!op->isDefaultRefno()) {
        replied.emit(op);
    }

    const OpNo op_no = op->getClassNo();
    switch (op_no) {
        case Atlas::Objects::Operation::INFO_NO:
        {
            // If we receive an Info op while we are not yet authenticated, it
            // can only be the result of an authentication request.
            if (m_state == PEER_AUTHENTICATING) {
                const std::vector<Root> & args = op->getArgs();
                if (args.empty()) {
                    return;
                }
                const Root & arg = args.front();
                if (!arg->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
                    return;
                }
                // Response to a Login op
                m_accountId = arg->getId();
                if (!arg->getParents().empty()) {
                    m_accountType = arg->getParents().front();
                }
                m_state = PEER_AUTHENTICATED;
            } else if (m_state == PEER_AUTHENTICATED) {
                // If we received an Info op while authenticated, it is a
                // response to a teleport request.
                peerTeleportResponse(op, res);
            }
        }
        break;
        case Atlas::Objects::Operation::ERROR_NO:
        {
            m_state = PEER_FAILED;
        }
        break;
    }
}
开发者ID:erikogenvik,项目名称:cyphesis,代码行数:45,代码来源:Peer.cpp

示例12: test_external_op

void ConnectionCharacterintegration::test_external_op()
{
    // Dispatching a Talk external op from the character should result in
    // it being passed on to the world.

    m_character->linkExternal(m_connection);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_character->getId());

    m_connection->externalOperation(op, *m_connection);

    // BaseWorld::message should have been called from Enitty::sendWorld
    // with the Talk operation, modified to have TO set to the character.
    ASSERT_TRUE(m_BaseWorld_message_called.isValid());
    ASSERT_EQUAL(m_BaseWorld_message_called->getClassNo(),
                 Atlas::Objects::Operation::TALK_NO);
    ASSERT_TRUE(!m_BaseWorld_message_called->isDefaultTo());
    ASSERT_EQUAL(m_BaseWorld_message_called->getTo(), m_character->getId());
    ASSERT_NOT_NULL(m_BaseWorld_message_called_from);
    ASSERT_EQUAL(m_BaseWorld_message_called_from, m_character);
}
开发者ID:,项目名称:,代码行数:22,代码来源:

示例13: test_connect_up

void ConnectionCharacterintegration::test_connect_up()
{
    // Dispatching an external op from the character should cause it to
    // get connected up with an external mind

    RootOperation op;
    op->setFrom(m_character->getId());

    ASSERT_NULL(m_character->m_externalMind);

    m_connection->externalOperation(op, *m_connection);

    ASSERT_NOT_NULL(m_character->m_externalMind);
    ExternalMind * em =
          dynamic_cast<ExternalMind*>(m_character->m_externalMind);
    ASSERT_NOT_NULL(em);
    ASSERT_TRUE(em->isLinked());
    ASSERT_TRUE(em->isLinkedTo(m_connection));
    ASSERT_TRUE(m_Link_send_sent.isValid());
    ASSERT_EQUAL(m_Link_send_sent->getClassNo(),
                 Atlas::Objects::Operation::INFO_NO);
    ASSERT_EQUAL(m_logEvent_logged, TAKE_CHAR);
}
开发者ID:,项目名称:,代码行数:23,代码来源:

示例14: test_external_op_override

void TrustedConnectionCreatorintegration::test_external_op_override()
{
    // Dispatching a Talk external op from the creator should result in
    // it being passed on to the world, exactly as if this was a Character
    // except that we assume that Creator was set up linked.

    m_creator->m_externalMind = new ExternalMind(*m_creator);
    m_creator->m_externalMind->linkUp(m_connection);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_creator->getId());
    op->setTo(m_creator->getId());

    m_connection->externalOperation(op, *m_connection);

    // The operation should have been passed to Entity::callOperation for
    // dispatch, completely unfiltered.
    ASSERT_TRUE(m_Entity_callOperation_called.isValid());
    ASSERT_EQUAL(m_Entity_callOperation_called->getClassNo(),
                 Atlas::Objects::Operation::TALK_NO);
    ASSERT_TRUE(!m_Entity_callOperation_called->isDefaultTo());
    ASSERT_EQUAL(m_Entity_callOperation_called->getTo(), m_creator->getId());
}
开发者ID:,项目名称:,代码行数:23,代码来源:

示例15: send

void Link::send(const Operation & op) const
{
    stub_link_send_op = op->getClassNo();
    ++stub_link_send_count;
}
开发者ID:anthonypesce,项目名称:cyphesis,代码行数:5,代码来源:ExternalMindtest.cpp


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