本文整理汇总了C++中OovString::setUpperCase方法的典型用法代码示例。如果您正苦于以下问题:C++ OovString::setUpperCase方法的具体用法?C++ OovString::setUpperCase怎么用?C++ OovString::setUpperCase使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OovString
的用法示例。
在下文中一共展示了OovString::setUpperCase方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: makeDefineName
void CMaker::makeDefineName(OovStringRef const pkgName, OovString &defName)
{
OovString shortName;
for(const char *p = pkgName; *p!='\0'; p++)
{
if(isalpha(*p))
shortName += *p;
}
defName.setUpperCase(shortName);
}
示例2: makeTopInFile
void CMaker::makeTopInFile(OovStringRef const destName)
{
OovString projNameUpper;
projNameUpper.setUpperCase(mProjectName);
OovStringVec const compNames = mCompTypes.getComponentNames(true);
std::string str = std::string("# - Config file for the ") + mProjectName + " package\n";
str += "# Compute paths\n";
str += std::string("get_filename_component(") + projNameUpper +
"_CMAKE_DIR \"${CMAKE_CURRENT_LIST_FILE}\" PATH)\n";
str += std::string("set(") + projNameUpper + "_INCLUDE_DIRS \"@[email protected]\")\n\n";
str += "# Our library dependencies (contains definitions for IMPORTED targets)\n";
str += std::string("if(NOT TARGET ") + mProjectName + "AND NOT " +
projNameUpper + "_BINARY_DIR)\n";
str += " include(\"${FOOBAR_CMAKE_DIR}/" + mProjectName + "Targets.cmake\")\n";
str += "endif()\n\n";
str += std::string("# These are IMPORTED targets created by ") + mProjectName +
"Targets.cmake\n";
str += std::string("set(") + projNameUpper + "_LIBRARIES";
for(auto const &name : compNames)
{
ComponentTypesFile::eCompTypes compType = mCompTypes.getComponentType(name);
if(compType == ComponentTypesFile::CT_StaticLib)
{
str += ' ';
str += name;
}
}
str += ")\n";
str += std::string("set(") + projNameUpper + "_EXECUTABLE";
for(auto const &name : compNames)
{
ComponentTypesFile::eCompTypes compType = mCompTypes.getComponentType(name);
if(compType == ComponentTypesFile::CT_Program)
{
str += ' ';
str += name;
}
}
str += ")\n";
writeFile(destName, str);
}
示例3: makeTopVerInFile
void CMaker::makeTopVerInFile(OovStringRef const destName)
{
OovString projNameUpper;
projNameUpper.setUpperCase(mProjectName);
std::string str;
str += "set(PACKAGE_VERSION \"@" + projNameUpper + "[email protected]\")\n\n";
str += "# Check whether the requested PACKAGE_FIND_VERSION is compatible\n";
str += "if(\"${PACKAGE_VERSION}\" VERSION_LESS \"${PACKAGE_FIND_VERSION}\")\n";
str += " set(PACKAGE_VERSION_COMPATIBLE FALSE)\n";
str += "else()\n";
str += " set(PACKAGE_VERSION_COMPATIBLE TRUE)\n";
str += " if (\"${PACKAGE_VERSION}\" VERSION_EQUAL \"${PACKAGE_FIND_VERSION}\")\n";
str += " set(PACKAGE_VERSION_EXACT TRUE)\n";
str += " endif()\n";
str += "endif()\n";
writeFile(destName, str);
}
示例4: makeTopMakelistsFile
void CMaker::makeTopMakelistsFile(OovStringRef const destName)
{
std::string str;
str += "cmake_minimum_required(VERSION 2.8)\n";
str += std::string("project(") + mProjectName + ")\n";
str += "INCLUDE(FindPkgConfig)\n\n";
OovString projNameUpper;
projNameUpper.setUpperCase(mProjectName);
str += std::string("set(") + projNameUpper + "_MAJOR_VERION 0)\n";
str += std::string("set(") + projNameUpper + "_MINOR_VERION 1)\n";
str += std::string("set(") + projNameUpper + "_PATCH_VERION 0)\n";
str += std::string("set(") + projNameUpper + "_VERION\n";
str += std::string("${") + projNameUpper + "_MAJOR_VERSION}.${";
str += projNameUpper + "_MINOR_VERSION}.${";
str += projNameUpper + "_PATCH_VERSION})\n\n";
str += "# Offer the user the choice of overriding the installation directories\n";
str += "set(INSTALL_LIB_DIR lib CACHE PATH \"Installation directory for libraries\")\n";
str += "set(INSTALL_BIN_DIR bin CACHE PATH \"Installation directory for executables\")\n";
str += "set(INSTALL_INCLUDE_DIR include CACHE PATH\n";
str += " \"Installation directory for header files\")\n";
str += "if(WIN32 AND NOT CYGWIN)\n";
str += " set(DEF_INSTALL_CMAKE_DIR CMake)\n";
str += "else()\n";
str += std::string(" set(DEF_INSTALL_CMAKE_DIR lib/CMake/") + mProjectName + ")\n";
str += "endif()\n";
str += "set(INSTALL_CMAKE_DIR ${DEF_INSTALL_CMAKE_DIR} CACHE PATH\n";
str += " \"Installation directory for CMake files\")\n\n";
str += "# Make relative paths absolute (needed later on)\n";
str += "foreach(p LIB BIN INCLUDE CMAKE)\n";
str += " set(var INSTALL_${p}_DIR)\n";
str += " if(NOT IS_ABSOLUTE \"${${var}}\")\n";
str += " set(${var} \"${CMAKE_INSTALL_PREFIX}/${${var}}\")\n";
str += " endif()\n";
str += "endforeach()\n\n";
str += "# Add debug and release flags\n";
str += "# Use from the command line with -DCMAKE_BUILD_TYPE=Release or Debug\n";
str += "set(CMAKE_CXX_FLAGS_DEBUG \"${CMAKE_CXX_FLAGS_DEBUG} -Wall\")\n";
str += "set(CMAKE_CXX_FLAGS_RELEASE \"${CMAKE_CXX_FLAGS_RELEASE} -Wall\")\n";
str += "# External Packages\n";
str += "if(NOT WIN32)\n";
for(auto const &pkg : mBuildPkgs.getPackages())
{
addPackageDefines(pkg.getPkgName(), str);
}
str += "endif()\n\n";
str += "# set up include directories\n";
str += "include_directories(\n";
OovStringVec const compNames = mCompTypes.getComponentNames(true);
for(auto const &name : compNames)
{
ComponentTypesFile::eCompTypes compType = mCompTypes.getComponentType(name);
if(compType == ComponentTypesFile::CT_StaticLib)
str += std::string(" \"${PROJECT_SOURCE_DIR}/") + name + "\"\n";
}
str += " )\n";
str += "add_definitions(-std=c++11)\n\n";
str += "# Add sub directories\n";
for(auto const &name : compNames)
{
ComponentTypesFile::eCompTypes compType = mCompTypes.getComponentType(name);
if(compType != ComponentTypesFile::CT_Unknown)
{
std::string compRelDir = name;
str += std::string("add_subdirectory(") + compRelDir + ")\n";
}
}
str += "# Add all targets to the build-tree export set\n";
str += "export(TARGETS ";
for(auto const &name : compNames)
{
ComponentTypesFile::eCompTypes compType = mCompTypes.getComponentType(name);
if(compType != ComponentTypesFile::CT_Unknown)
{
str += ' ';
str += makeComponentNameFromDir(name);
}
}
str += "\n";
str += " FILE \"${PROJECT_BINARY_DIR}/" + mProjectName + "Targets.cmake\")\n\n";
str += "# Export the package for use from the build-tree\n";
str += "# (this registers the build-tree with a global CMake-registry)\n";
str += std::string("export(PACKAGE ") + mProjectName + ")\n\n";
str += std::string("# Create the ") + mProjectName + "Config.cmake and " +
mProjectName + "ConfigVersion files\n";
str += "file(RELATIVE_PATH REL_INCLUDE_DIR \"${INSTALL_CMAKE_DIR}\"\n";
str += " \"${INSTALL_INCLUDE_DIR}\")\n";
str += "# for the build tree\n";
str += "set(CONF_INCLUDE_DIRS \"${PROJECT_SOURCE_DIR}\" \"${PROJECT_BINARY_DIR}\")\n";
//.........这里部分代码省略.........