本文整理汇总了C++中Observable::NotifyObservers方法的典型用法代码示例。如果您正苦于以下问题:C++ Observable::NotifyObservers方法的具体用法?C++ Observable::NotifyObservers怎么用?C++ Observable::NotifyObservers使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Observable
的用法示例。
在下文中一共展示了Observable::NotifyObservers方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnMapReload
void EnvironmentSidebar::OnMapReload()
{
AtlasMessage::qGetEnvironmentSettings qry_env;
qry_env.Post();
g_EnvironmentSettings = qry_env.settings;
g_EnvironmentSettings.NotifyObservers();
}
示例2: OnFirstDisplay
void EnvironmentSidebar::OnFirstDisplay()
{
// Load the list of skies. (Can only be done now rather than in the constructor,
// after the game has been initialised.)
AtlasMessage::qGetSkySets qry_skysets;
qry_skysets.Post();
m_SkyList->SetChoices(*qry_skysets.skysets);
AtlasMessage::qGetPostEffects qry_effects;
qry_effects.Post();
m_PostEffectList->SetChoices(*qry_effects.posteffects);
AtlasMessage::qGetEnvironmentSettings qry_env;
qry_env.Post();
g_EnvironmentSettings = qry_env.settings;
g_EnvironmentSettings.NotifyObservers();
}
示例3: OnFirstDisplay
void EnvironmentSidebar::OnFirstDisplay()
{
// Load the list of skies. (Can only be done now rather than in the constructor,
// after the game has been initialised.)
AtlasMessage::qGetSkySets qry_skysets;
qry_skysets.Post();
m_SkyList->SetChoices(*qry_skysets.skysets);
AtlasMessage::qGetEnvironmentSettings qry_env;
qry_env.Post();
g_EnvironmentSettings = qry_env.settings;
std::vector<std::wstring> lightingModels;
lightingModels.push_back(L"standard");
m_LightingModelList->SetChoices(lightingModels);
g_EnvironmentSettings.NotifyObservers();
}