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C++ OP_Node::getFullPath方法代码示例

本文整理汇总了C++中OP_Node::getFullPath方法的典型用法代码示例。如果您正苦于以下问题:C++ OP_Node::getFullPath方法的具体用法?C++ OP_Node::getFullPath怎么用?C++ OP_Node::getFullPath使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在OP_Node的用法示例。


在下文中一共展示了OP_Node::getFullPath方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: child

SceneInterfacePtr HoudiniScene::child( const Name &name, MissingBehaviour missingBehaviour )
{
	Path contentPath;
	OP_Node *child = retrieveChild( name, contentPath, missingBehaviour );
	if ( !child )
	{
		return 0;
	}
	
	UT_String nodePath;
	child->getFullPath( nodePath );
	
	Path rootPath;
	rootPath.resize( m_rootIndex );
	std::copy( m_path.begin(), m_path.begin() + m_rootIndex, rootPath.begin() );
	
	/// \todo: is this really what we want? can we just pass rootIndex and contentIndex instead?
	return new HoudiniScene( nodePath, contentPath, rootPath, m_defaultTime, m_splitter );
}
开发者ID:danieldresser,项目名称:cortex,代码行数:19,代码来源:HoudiniScene.cpp

示例2: retrieveScene

SceneInterfacePtr LiveScene::retrieveScene( const Path &path, MissingBehaviour missingBehaviour ) const
{
	Path rootPath, emptyPath;
	rootPath.resize( m_rootIndex );
	std::copy( m_path.begin(), m_path.begin() + m_rootIndex, rootPath.begin() );
	
	LiveScenePtr rootScene = new LiveScene();
	rootScene->setDefaultTime( m_defaultTime );
	for ( Path::const_iterator it = rootPath.begin(); it != rootPath.end(); ++it )
	{
		rootScene = IECore::runTimeCast<LiveScene>( rootScene->child( *it ) );
		if ( !rootScene )
		{
			return 0;
		}
	}
	
	UT_String rootNodePath;
	OP_Node *node = rootScene->retrieveNode();
	if ( !node )
	{
		return 0;
	}
	node->getFullPath( rootNodePath );
	
	/// \todo: is this really what we want? can we just pass rootIndex and contentIndex instead?
	SceneInterfacePtr scene = new LiveScene( rootNodePath, emptyPath, rootPath, m_defaultTime, m_splitter.get() );
	for ( Path::const_iterator it = path.begin(); it != path.end(); ++it )
	{
		scene = scene->child( *it, missingBehaviour );
		if ( !scene )
		{
			return 0;
		}
	}
	
	return scene;
}
开发者ID:AtomicFiction,项目名称:cortex,代码行数:38,代码来源:LiveScene.cpp


注:本文中的OP_Node::getFullPath方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。