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C++ ON_Xform::Translation方法代码示例

本文整理汇总了C++中ON_Xform::Translation方法的典型用法代码示例。如果您正苦于以下问题:C++ ON_Xform::Translation方法的具体用法?C++ ON_Xform::Translation怎么用?C++ ON_Xform::Translation使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ON_Xform的用法示例。


在下文中一共展示了ON_Xform::Translation方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Translate

bool ON_Plane::Translate(
      const ON_3dVector& delta
      )
{
  ON_Xform tr;
  tr.Translation( delta );
  return Transform( tr );
}
开发者ID:jl2,项目名称:ONView,代码行数:8,代码来源:opennurbs_plane.cpp

示例2: Translate

ON_BOOL32 ON_Geometry::Translate( const ON_3dVector& delta )
{
  if ( delta.IsZero() )
    return true;
  ON_Xform tr;
  tr.Translation( delta );
  return Transform( tr );
}
开发者ID:ckvk,项目名称:opennurbs,代码行数:8,代码来源:opennurbs_geometry.cpp

示例3: RunCommand

CRhinoCommand::result CTraslRuota::RunCommand( const CRhinoCommandContext& context )
{
		Cscript1PlugIn& plugin = script1PlugIn();
		if( !plugin.IsDlgVisible() )
		{
			return CRhinoCommand::nothing;
		}

		/*GET A REFERENCE TO THE LAYER TABLE*/
	  CRhinoLayerTable& layer_table = context.m_doc.m_layer_table;
	  


	  ON_Layer currentLayer;
		  int numLayers = layer_table.LayerCount();
		 
		  for(int i = 0; i < numLayers; i++)
	{
			  
				  currentLayer = layer_table[i];
				  const CRhinoLayer& layer = layer_table[i];

				  currentLayer.SetVisible(true);
				  
				  layer_table.ModifyLayer(currentLayer, i);
				  layer_table.SetCurrentLayerIndex(i);
				  
			  
		  
		  
		  
		  
		  const CRhinoLayer& current_layer = layer_table.CurrentLayer();

		  int layer_index = layer_table.CurrentLayerIndex();
		  const CRhinoLayer& layer2 = layer_table[layer_index];

		  ON_SimpleArray<CRhinoObject*> obj_list;
		  int j, obj_count = context.m_doc.LookupObject( layer2, obj_list );
		  for( j = 0; j < obj_count; j++ )
		  {
				  CRhinoObject* obj = obj_list[j];
				  if( obj && obj->IsSelectable() )
					  obj->Select();
				  if( obj_count )
					context.m_doc.Redraw();
		  }
		  
	}  

		  context.m_doc.Redraw();

			//inizio rotazione
		  
		  double m_angle=(_wtof(plugin.m_dialog->ValoreRotazione));
		  ON_Plane plane = RhinoActiveCPlane();
		  
		CRhinoGetObject go1;
		  go1.GetObjects( 1, 0 );
		  int numero1 = go1.ObjectCount();
		for( int k = 0; k < go1.ObjectCount(); k++ )
		{
		 // Get an object reference
			const CRhinoObjRef& ref = go1.Object(k);
 
			// Get the real object
			const CRhinoObject* obj = ref.Object();
			if( !obj )
			continue;

			ON_Xform xform;
    xform.Rotation( m_angle * ON_PI / 180.0, plane.zaxis, plane.Origin() );
	context.m_doc.TransformObject( obj, xform, true, true, true );
	context.m_doc.Redraw();
		}

		//fine rotazione


			//inizio traslazione		 
		  CRhinoGetObject go;
		  int numero = go.ObjectCount();
		  go.GetObjects( 1, 0 );
		  
		for( int i = 0; i < go.ObjectCount(); i++ )
		{
		 // Get an object reference
			const CRhinoObjRef& ref = go.Object(i);
 
			// Get the real object
			const CRhinoObject* obj = ref.Object();
			if( !obj )
			continue;

			ON_Xform xform;
    xform.Rotation( m_angle * ON_PI / 180.0, plane.zaxis, plane.Origin() );
	//context.m_doc.TransformObject( obj, xform, true, true, true );
	context.m_doc.Redraw();
	xform.Translation((_wtof(plugin.m_dialog->ValoreTraslazione)),0,0);
	context.m_doc.TransformObject( obj, xform, true, true, true );
//.........这里部分代码省略.........
开发者ID:caffeina,项目名称:PluginMonti,代码行数:101,代码来源:cmdscript1.cpp

示例4: ON_BrepExtrude

bool ON_BrepExtrude( 
          ON_Brep& brep,
          const ON_Curve& path_curve,
          bool bCap
          )
{
  ON_Workspace ws;
  const int vcount0 = brep.m_V.Count();
  const int tcount0 = brep.m_T.Count();
  const int lcount0 = brep.m_L.Count();
  const int ecount0 = brep.m_E.Count();
  const int fcount0 = brep.m_F.Count();

  const ON_3dPoint PathStart = path_curve.PointAtStart();
  ON_3dPoint P = path_curve.PointAtEnd();
  if ( !PathStart.IsValid() || !P.IsValid() )
    return false;
  const ON_3dVector height = P - PathStart;
  if ( !height.IsValid() || height.Length() <= ON_ZERO_TOLERANCE )
    return false;

  ON_Xform tr;
  tr.Translation(height);

  // count number of new sides
  int side_count = 0;
  int i, vi, ei, fi;
  bool* bSideEdge = (bool*)ws.GetIntMemory(ecount0*sizeof(bSideEdge[0]));
  for ( ei = 0; ei < ecount0; ei++ )
  {
    const ON_BrepEdge& e = brep.m_E[ei];
    if ( 1 == e.m_ti.Count() )
    {
      side_count++;
      bSideEdge[ei] = true;
    }
    else
    {
      bSideEdge[ei] = false;
    }
  }

  brep.m_V.Reserve( 2*vcount0 );
  i = 4*side_count + (bCap?tcount0:0);
  brep.m_T.Reserve( tcount0 + i );
  brep.m_C2.Reserve( brep.m_C2.Count() + i );
  brep.m_L.Reserve( lcount0 + side_count + (bCap?lcount0:0) );
  i = side_count + (bCap?ecount0:side_count);
  brep.m_E.Reserve( ecount0 + i );
  brep.m_C3.Reserve( brep.m_C3.Count() + i );
  i = side_count + (bCap?fcount0:0);
  brep.m_F.Reserve( fcount0 + i );
  brep.m_S.Reserve( brep.m_S.Count() + i );

  bool bOK = true;

  // build top vertices
  int* topvimap = ws.GetIntMemory(vcount0);
  memset(topvimap,0,vcount0*sizeof(topvimap[0]));
  if ( bCap )
  {
    for ( vi = 0; vi < vcount0; vi++ )
    {
      const ON_BrepVertex& bottomv = brep.m_V[vi];
      ON_BrepVertex& topv = brep.NewVertex(bottomv.point+height,bottomv.m_tolerance);
      topvimap[vi] = topv.m_vertex_index;
    }
  }
  else
  {
    for ( ei = 0; ei < ecount0; ei++ )
    {
      if ( bSideEdge[ei] )
      {
        const ON_BrepEdge& bottome = brep.m_E[ei];
        int bottomvi0 = bottome.m_vi[0];
        if ( bottomvi0 < 0 || bottomvi0 >= vcount0 )
        {
          bOK = false;
          break;
        }
        int bottomvi1 = bottome.m_vi[1];
        if ( bottomvi1 < 0 || bottomvi1 >= vcount0 )
        {
          bOK = false;
          break;
        }
        if ( !topvimap[bottomvi0] )
        {
          const ON_BrepVertex& bottomv = brep.m_V[bottomvi0];
          ON_BrepVertex& topv = brep.NewVertex(bottomv.point+height,bottomv.m_tolerance);
          topvimap[bottomvi0] = topv.m_vertex_index;
        }
        if ( !topvimap[bottomvi1] )
        {
          const ON_BrepVertex& bottomv = brep.m_V[bottomvi1];
          ON_BrepVertex& topv = brep.NewVertex(bottomv.point+height,bottomv.m_tolerance);
          topvimap[bottomvi1] = topv.m_vertex_index;
        }
      }
//.........这里部分代码省略.........
开发者ID:ToMadoRe,项目名称:v4r,代码行数:101,代码来源:opennurbs_brep_extrude.cpp


注:本文中的ON_Xform::Translation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。