本文整理汇总了C++中NotNull::HasProgress方法的典型用法代码示例。如果您正苦于以下问题:C++ NotNull::HasProgress方法的具体用法?C++ NotNull::HasProgress怎么用?C++ NotNull::HasProgress使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NotNull
的用法示例。
在下文中一共展示了NotNull::HasProgress方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
/* static */ void
IDecodingTask::NotifyProgress(NotNull<RasterImage*> aImage,
NotNull<Decoder*> aDecoder)
{
MOZ_ASSERT(aDecoder->HasProgress() && !aDecoder->IsMetadataDecode());
// Capture the decoder's state. If we need to notify asynchronously, it's
// important that we don't wait until the lambda actually runs to capture the
// state that we're going to notify. That would both introduce data races on
// the decoder's state and cause inconsistencies between the NotifyProgress()
// calls we make off-main-thread and the notifications that RasterImage
// actually receives, which would cause bugs.
Progress progress = aDecoder->TakeProgress();
IntRect invalidRect = aDecoder->TakeInvalidRect();
Maybe<uint32_t> frameCount = aDecoder->TakeCompleteFrameCount();
SurfaceFlags surfaceFlags = aDecoder->GetSurfaceFlags();
// Synchronously notify if we can.
if (NS_IsMainThread() &&
!(aDecoder->GetDecoderFlags() & DecoderFlags::ASYNC_NOTIFY)) {
aImage->NotifyProgress(progress, invalidRect,
frameCount, surfaceFlags);
return;
}
// We're forced to notify asynchronously.
NotNull<RefPtr<RasterImage>> image = aImage;
NS_DispatchToMainThread(NS_NewRunnableFunction([=]() -> void {
image->NotifyProgress(progress, invalidRect,
frameCount, surfaceFlags);
}));
}
示例2:
static void
NotifyProgress(NotNull<Decoder*> aDecoder)
{
MOZ_ASSERT(aDecoder->HasProgress() && !aDecoder->IsMetadataDecode());
Progress progress = aDecoder->TakeProgress();
IntRect invalidRect = aDecoder->TakeInvalidRect();
Maybe<uint32_t> frameCount = aDecoder->TakeCompleteFrameCount();
SurfaceFlags surfaceFlags = aDecoder->GetSurfaceFlags();
// Synchronously notify if we can.
if (NS_IsMainThread() &&
!(aDecoder->GetDecoderFlags() & DecoderFlags::ASYNC_NOTIFY)) {
aDecoder->GetImage()->NotifyProgress(progress, invalidRect,
frameCount, surfaceFlags);
return;
}
// We're forced to notify asynchronously.
NotNull<RefPtr<Decoder>> decoder = aDecoder;
NS_DispatchToMainThread(NS_NewRunnableFunction([=]() -> void {
decoder->GetImage()->NotifyProgress(progress, invalidRect,
frameCount, surfaceFlags);
}));
}
示例3:
/* static */ void
IDecodingTask::NotifyProgress(NotNull<Decoder*> aDecoder)
{
MOZ_ASSERT(aDecoder->HasProgress() && !aDecoder->IsMetadataDecode());
// Synchronously notify if we can.
if (NS_IsMainThread() &&
!(aDecoder->GetDecoderFlags() & DecoderFlags::ASYNC_NOTIFY)) {
aDecoder->GetImage()->NotifyProgress(aDecoder->TakeProgress(),
aDecoder->TakeInvalidRect(),
aDecoder->GetSurfaceFlags());
return;
}
// We're forced to notify asynchronously.
NotNull<RefPtr<Decoder>> decoder = aDecoder;
NS_DispatchToMainThread(NS_NewRunnableFunction([=]() -> void {
decoder->GetImage()->NotifyProgress(decoder->TakeProgress(),
decoder->TakeInvalidRect(),
decoder->GetSurfaceFlags());
}));
}