本文整理汇总了C++中NodeRef::add_child方法的典型用法代码示例。如果您正苦于以下问题:C++ NodeRef::add_child方法的具体用法?C++ NodeRef::add_child怎么用?C++ NodeRef::add_child使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NodeRef
的用法示例。
在下文中一共展示了NodeRef::add_child方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: testClone
void testClone() {
NodeRef p = Node::create("Parent");
NodeRef c = Node::create("child");
p->add_child(c);
NodeRef copy = p->clone();
copy->get_child("child")->set_name("child1");
CPPUNIT_ASSERT_NO_THROW ( copy->get_child("child1") );
CPPUNIT_ASSERT_NO_THROW ( p->get_child("child") );
CPPUNIT_ASSERT_THROW ( p->get_child("child1"), Exception );
NodeRef attr = Node::create("attr");
p->set_attr("test",attr);
p->set_attr("data",3);
copy = p->clone();
((NodeRef)copy->get_attr("test"))->set_name("attr1");
CPPUNIT_ASSERT_EQUAL ( ((NodeRef)p->get_attr("test"))->get_name(), std::string("attr" ) );
CPPUNIT_ASSERT_EQUAL ( ((NodeRef)copy->get_attr("test"))->get_name(), std::string("attr1" ) );
CPPUNIT_ASSERT_NO_THROW ( copy->get_attr("data") );
CPPUNIT_ASSERT_EQUAL ( 3, (int) copy->get_attr("data" ) );
NodeRef di = DeviceInterface::create("di");
NodeRef term = Terminal::create("term1");
di->add_child(term);
NodeRef term2 = term->clone();
term2->set_name("term2");
term2->del_attr("addr"); // so we get a new one
CPPUNIT_ASSERT_NO_THROW( di->add_child(term2) );
}
示例2: testCopy
void testCopy() {
NodeRef orig = DeviceInterface::create ( "orig" );
orig->add_child(Terminal::create("child1"));
orig->add_child(Terminal::create("child2"));
NodeRef copy(orig);
CPPUNIT_ASSERT ( copy->has_children() );
CPPUNIT_ASSERT ( std::string("child1") == copy->get_child("child1")->get_name() );
CPPUNIT_ASSERT ( std::string("child2") == copy->get_child("child2")->get_name() );
CPPUNIT_ASSERT_THROW ( copy->get_child("child3") , Exception );
NodeRef orig2 = DeviceInterface::create("orig");
orig2->add_child(Terminal::create("child3"));
orig2->add_child(Terminal::create("child4"));
CPPUNIT_ASSERT_THROW ( orig2->add_child(Terminal::create("child3")), Exception );
copy = orig2;
CPPUNIT_ASSERT ( copy->has_children() );
CPPUNIT_ASSERT_THROW ( copy->get_child("child1"), Exception );
CPPUNIT_ASSERT_EQUAL ( std::string("child3") , copy->get_child("child3")->get_name() );
int children=0;
for (DITreeIter i = copy->child_begin(); i != copy->child_end(); ++i ) {
children += 1;
}
CPPUNIT_ASSERT ( children == 2 );
};
示例3: testRefs
void testRefs() {
NodeRef orig = DeviceInterface::create("top");
orig->add_child(Terminal::create("child1"));
NodeRef child2 = Register::create("child2");
CPPUNIT_ASSERT_NO_THROW(orig->get_child ( "child1")->add_child(child2));
child2->set_attr("test", "hello" );
CPPUNIT_ASSERT_NO_THROW(orig->get_child ( "child1")->get_child("child2")->get_attr("test"));
CPPUNIT_ASSERT_EQUAL ( std::string("hello"), (std::string)orig->get_child("child1")->get_child("child2")->get_attr("test"));
}
示例4: testErase
void testErase() {
NodeRef node = Node::create("Test");
NodeRef child1 = Node::create("child1");
NodeRef child2 = Node::create("child2");
node->add_child(child1);
node->add_child(child2);
CPPUNIT_ASSERT_NO_THROW( node->del_child("child2") );
CPPUNIT_ASSERT_EQUAL ( 1, (int) node->num_children() );
CPPUNIT_ASSERT_THROW ( node->del_child ( "child2" ), Exception );
}
示例5: testNameChange
void testNameChange() {
NodeRef p = Node::create("Parent");
NodeRef c = Node::create("child");
p->add_child( c );
c->set_name ( "child1" );
CPPUNIT_ASSERT_THROW ( p->get_child ( "child" ), Exception );
CPPUNIT_ASSERT_NO_THROW ( p->get_child ( "child1" ) );
}
示例6: testOrder
void testOrder() {
NodeRef orig = DeviceInterface::create("top");
for (int i=10;i>=0;--i) {
std::stringstream io;
std::string name;
io << '_';
io << i;
io >> name;
NodeRef child = Terminal::create(name);
orig->add_child(child);
}
// nodes are ordered
int i=10;
for (DITreeIter itr=orig->child_begin();itr!=orig->child_end();++itr) {
NodeRef c =*itr;
std::stringstream io;
std::string name;
io << '_';
io << i--;
io >> name;
CPPUNIT_ASSERT_EQUAL ( name, c->get_name() );
}
}
示例7: testAttrs
void testAttrs() {
NodeRef orig = DeviceInterface::create("top");
CPPUNIT_ASSERT_THROW ( orig->get_attr("attrX"), Exception );
orig->set_attr ( "attr1", 1 );
orig->set_attr ( "attr2", std::string("two") );
orig->set_attr ( "attr3", 3 );
CPPUNIT_ASSERT ( orig->get_attr("attr3")==3 );
orig->set_attr ( "attr3", 4 ); // overwrite
CPPUNIT_ASSERT ( orig->get_attr("attr3")==4 );
orig->set_attr ( "attr3", 5 ); // overwrite again
CPPUNIT_ASSERT ( orig->get_attr("attr3")==5 );
CPPUNIT_ASSERT ( orig->get_attr("attr1")== 1 );
CPPUNIT_ASSERT ( orig->get_attr("attr2") == "two" );
CPPUNIT_ASSERT_THROW ( orig->get_attr ( "attrX" ), Exception );
{
NodeRef attr_map = Node::create("generic attrs");
attr_map->set_attr ( "map1", 1 );
attr_map->set_attr ( "map2", 2 );
orig->set_attr ( "map", attr_map );
// attr map out of scope
}
CPPUNIT_ASSERT_NO_THROW ( orig->get_attr ( "map" ));
CPPUNIT_ASSERT_EQUAL ( NODE_DATA, orig->get_attr( "map" ).get_type());
CPPUNIT_ASSERT_EQUAL ( 2, (int32)((NodeRef)orig->get_attr("map"))->get_attr ("map2") );
// four attrs
DIAttrIter ai = orig->attrs_begin();
++ai;
++ai;
CPPUNIT_ASSERT ( ai != orig->attrs_end() );
++ai;
++ai;
CPPUNIT_ASSERT ( ai == orig->attrs_end() );
{
NodeRef first = Terminal::create("first");
first->set_attr("attr1", 1 );
orig->add_child(first);
//first goes out of scope
}
NodeRef child=orig->get_child("first");
child->set_attr ( "attr2", 2 );
CPPUNIT_ASSERT_THROW ( orig->get_child ("first")->get_attr ( "attrX" ), Exception );
CPPUNIT_ASSERT ( orig->get_child("first")->get_attr("attr2") == 2 );
{
NodeRef second = Terminal::create("second");
second->set_attr("attr3",std::string("three"));
orig->add_child(second);
// second goes out of scope
}
CPPUNIT_ASSERT_NO_THROW ( orig->get_child("second")->get_attr("attr3") );
NodeRef second=orig->get_child("second");
CPPUNIT_ASSERT ( second->get_attr("attr3") == "three" );
CPPUNIT_ASSERT_THROW ( orig->get_child("childY"), Exception );
// child ref should still be good
CPPUNIT_ASSERT_NO_THROW ( child->get_attr("attr1") );
}