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C++ NiNodeRef::SetCollisionObject方法代码示例

本文整理汇总了C++中NiNodeRef::SetCollisionObject方法的典型用法代码示例。如果您正苦于以下问题:C++ NiNodeRef::SetCollisionObject方法的具体用法?C++ NiNodeRef::SetCollisionObject怎么用?C++ NiNodeRef::SetCollisionObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NiNodeRef的用法示例。


在下文中一共展示了NiNodeRef::SetCollisionObject方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: cleanTreeCollision

/*---------------------------------------------------------------------------*/
void NifCollisionUtility::cleanTreeCollision(NiNodeRef pNode)
{
	vector<NiAVObjectRef>	srcChildList(pNode->GetChildren());		//  children of node

	//  remove collision object (new style [>= Oblivion])
	pNode->SetCollisionObject(NULL);

	//  iterate over source nodes and remove possible old-style [Morrowind] collision node
	for (auto  ppIter=srcChildList.begin(), pEnd=srcChildList.end(); ppIter != pEnd; ppIter++)
	{
		//  RootCollisionNode
		if (DynamicCast<RootCollisionNode>(*ppIter) != NULL)
		{
			pNode->RemoveChild(*ppIter);
		}
		//  NiNode
		else if (DynamicCast<NiNode>(*ppIter) != NULL)
		{
			cleanTreeCollision(DynamicCast<NiNode>(*ppIter));
		}
		//  other children
		else
		{
			(*ppIter)->SetCollisionObject(NULL);
		}
	}  //  for (vector<NiAVObjectRef>::iterator  ppIter = srcChildList.begin(); ....
}
开发者ID:Hashmi1,项目名称:NifConvert,代码行数:28,代码来源:NifCollisionUtility.cpp

示例2: convertShape

/*---------------------------------------------------------------------------*/
unsigned int NifConvertUtility::convertShape(string fileNameSrc, string fileNameDst, string fileNameTmpl)
{
	NiNodeRef				pRootInput     (NULL);
	NiNodeRef				pRootOutput    (NULL);
	NiNodeRef				pRootTemplate  (NULL);
	NiTriShapeRef			pNiTriShapeTmpl(NULL);
	vector<NiAVObjectRef>	srcChildList;
	bool					fakedRoot      (false);

	//  test on existing file names
	if (fileNameSrc.empty())		return NCU_ERROR_MISSING_FILE_NAME;
	if (fileNameDst.empty())		return NCU_ERROR_MISSING_FILE_NAME;
	if (fileNameTmpl.empty())		return NCU_ERROR_MISSING_FILE_NAME;

	//  initialize user messages
	_userMessages.clear();
	logMessage(NCU_MSG_TYPE_INFO, "Source:  "      + (fileNameSrc.empty() ? "- none -" : fileNameSrc));
	logMessage(NCU_MSG_TYPE_INFO, "Template:  "    + (fileNameTmpl.empty() ? "- none -" : fileNameTmpl));
	logMessage(NCU_MSG_TYPE_INFO, "Destination:  " + (fileNameDst.empty() ? "- none -" : fileNameDst));
	logMessage(NCU_MSG_TYPE_INFO, "Texture:  "     + (_pathTexture.empty() ? "- none -" : _pathTexture));

	//  initialize used texture list
	_usedTextures.clear();
	_newTextures.clear();

	//  read input NIF
	if ((pRootInput = getRootNodeFromNifFile(fileNameSrc, "source", fakedRoot)) == NULL)
	{
		logMessage(NCU_MSG_TYPE_ERROR, "Can't open '" + fileNameSrc + "' as input");
		return NCU_ERROR_CANT_OPEN_INPUT;
	}

	//  get template nif
	pRootTemplate = DynamicCast<BSFadeNode>(ReadNifTree((const char*) fileNameTmpl.c_str()));
	if (pRootTemplate == NULL)
	{
		logMessage(NCU_MSG_TYPE_ERROR, "Can't open '" + fileNameTmpl + "' as template");
		return NCU_ERROR_CANT_OPEN_TEMPLATE;
	}

	//  get shapes from template
	//  - shape root
	pNiTriShapeTmpl = DynamicCast<NiTriShape>(pRootTemplate->GetChildren().at(0));
	if (pNiTriShapeTmpl == NULL)
	{
		logMessage(NCU_MSG_TYPE_INFO, "Template has no NiTriShape.");
	}

	//  template root is used as root of output
	pRootOutput = pRootTemplate;

	//   get rid of unwanted subnodes
	pRootOutput->ClearChildren();           //  remove all children
	pRootOutput->SetCollisionObject(NULL);  //  unlink collision object
	//  hold extra data and property nodes

	//  copy translation from input node
	pRootOutput->SetLocalTransform(pRootInput->GetLocalTransform());

	//  copy name of root node
	pRootOutput->SetName(pRootInput->GetName());

	//  get list of children from input node
	srcChildList = pRootInput->GetChildren();

	//  unlink children 'cause moved to output
	pRootInput->ClearChildren();

	//  iterate over source nodes and convert using template
	for (vector<NiAVObjectRef>::iterator  ppIter = srcChildList.begin(); ppIter != srcChildList.end(); ppIter++)
	{
		//  NiTriShape
		if (DynamicCast<NiTriShape>(*ppIter) != NULL)
		{
			pRootOutput->AddChild(&(*convertNiTriShape(DynamicCast<NiTriShape>(*ppIter), pNiTriShapeTmpl)));
		}
		//  RootCollisionNode
		else if (DynamicCast<RootCollisionNode>(*ppIter) != NULL)
		{
			//  ignore node
		}
		//  NiNode (and derived classes?)
		else if (DynamicCast<NiNode>(*ppIter) != NULL)
		{
			pRootOutput->AddChild(&(*convertNiNode(DynamicCast<NiNode>(*ppIter), pNiTriShapeTmpl, pRootOutput)));
		}
	}

	//  write missing textures to log - as block
	for (set<string>::iterator pIter(_newTextures.begin()); pIter != _newTextures.end(); ++pIter)
	{
		logMessage(NCU_MSG_TYPE_TEXTURE_MISS, *pIter);
	}

	//  write modified nif file
	WriteNifTree((const char*) fileNameDst.c_str(), pRootOutput, NifInfo(VER_20_2_0_7, 12, 83));

	return NCU_OK;
}
开发者ID:Pranke,项目名称:skywindtools,代码行数:100,代码来源:NifConvertUtility.cpp

示例3: convertShape

/*---------------------------------------------------------------------------*/
unsigned int NifConvertUtility::convertShape(string fileNameSrc, string fileNameDst, string fileNameTmpl)
{
	cout << "Here3" << endl;
	NiNodeRef				pRootInput     (NULL);
	NiNodeRef				pRootOutput    (NULL);
	NiNodeRef				pRootTemplate  (NULL);
	NiTriShapeRef			pNiTriShapeTmpl(NULL);
	NiCollisionObjectRef	pRootCollObject(NULL);
	NifInfo					nifInfo;
	vector<NiAVObjectRef>	srcChildList;
	bool					fakedRoot      (false);
	cout << "Here4" << endl;
	//  test on existing file names
	if (fileNameSrc.empty())		return NCU_ERROR_MISSING_FILE_NAME;
	if (fileNameDst.empty())		return NCU_ERROR_MISSING_FILE_NAME;
	if (fileNameTmpl.empty())		return NCU_ERROR_MISSING_FILE_NAME;
	cout << "Here5" << endl;
	//  initialize user messages
	_userMessages.clear();
	logMessage(NCU_MSG_TYPE_INFO, "Source:  "      + (fileNameSrc.empty() ? "- none -" : fileNameSrc));
	logMessage(NCU_MSG_TYPE_INFO, "Template:  "    + (fileNameTmpl.empty() ? "- none -" : fileNameTmpl));
	logMessage(NCU_MSG_TYPE_INFO, "Destination:  " + (fileNameDst.empty() ? "- none -" : fileNameDst));
	logMessage(NCU_MSG_TYPE_INFO, "Texture:  "     + (_pathTexture.empty() ? "- none -" : _pathTexture));
	cout << "Here6" << endl;
	//  initialize used texture list
	_usedTextures.clear();
	_newTextures.clear();
	cout << "Here7" << endl;
	//  read input NIF
	if ((pRootInput = getRootNodeFromNifFile(fileNameSrc, "source", fakedRoot, &nifInfo)) == NULL)
	{
		logMessage(NCU_MSG_TYPE_ERROR, "Can't open '" + fileNameSrc + "' as input");
		return NCU_ERROR_CANT_OPEN_INPUT;
	}
	cout << "Here8" << endl;
	//  get template nif
	pRootTemplate = DynamicCast<BSFadeNode>(ReadNifTree((const char*) fileNameTmpl.c_str()));
	if (pRootTemplate == NULL)
	{
		logMessage(NCU_MSG_TYPE_ERROR, "Can't open '" + fileNameTmpl + "' as template");
		return NCU_ERROR_CANT_OPEN_TEMPLATE;
	}
	cout << "Here9" << endl;
	//  get shapes from template
	//  - shape root
	pNiTriShapeTmpl = DynamicCast<NiTriShape>(pRootTemplate->GetChildren().at(0));
	if (pNiTriShapeTmpl == NULL)
	{
		logMessage(NCU_MSG_TYPE_INFO, "Template has no NiTriShape.");
	}
	cout << "Here10" << endl;
	//  get data from input node
	srcChildList    = pRootInput->GetChildren();
	pRootCollObject = pRootInput->GetCollisionObject();
	cout << "Here11" << endl;
	//  template root is used as root of output
	pRootOutput = pRootTemplate;

	//  move date from input to output
	pRootInput ->SetCollisionObject(NULL);
	pRootOutput->SetCollisionObject(pRootCollObject);
	pRootOutput->SetLocalTransform(pRootInput->GetLocalTransform());
	pRootOutput->SetName(pRootInput->GetName());
	cout << "Here12" << endl;
	//  get rid of unwanted subnodes
	pRootOutput->ClearChildren();
	pRootInput->ClearChildren();
	cout << "Here13" << endl;
	//  move children to output
	for (auto pIter=srcChildList.begin(), pEnd=srcChildList.end(); pIter != pEnd; ++pIter)
	{
		pRootOutput->AddChild(*pIter);				
	}
	cout << "Here14" << endl;
	//  iterate over source nodes and convert using template
	root_bsafade = pRootOutput;
	pRootOutput = convertNiNode(pRootOutput, pNiTriShapeTmpl, pRootOutput);
	cout << "Here15" << endl;
	//  write missing textures to log - as block
	for (auto pIter=_newTextures.begin(), pEnd=_newTextures.end(); pIter != pEnd; ++pIter)
	{
		logMessage(NCU_MSG_TYPE_TEXTURE_MISS, *pIter);
	}
	cout << "Here16" << endl;
	//  set version information
	stringstream	sStream;
	cout << "Here17" << endl;
	sStream << nifInfo.version << ';' << nifInfo.userVersion;
	nifInfo.version      = VER_20_2_0_7;
	nifInfo.userVersion  = 12;
	nifInfo.userVersion2 = 83;
	nifInfo.creator      = "NifConvert";
	nifInfo.exportInfo1  = MASTER_PRODUCT_VERSION_STR;
	nifInfo.exportInfo2  = sStream.str();
	cout << "Here18" << endl;
	//  write modified nif file
	WriteNifTree((const char*) fileNameDst.c_str(), pRootOutput, nifInfo);
	cout << "Here19" << endl;
	return NCU_OK;
//.........这里部分代码省略.........
开发者ID:Hashmi1,项目名称:NifConvert,代码行数:101,代码来源:NifConvertUtility.cpp

示例4: convertNiNode


//.........这里部分代码省略.........
		NiExtraDataRef ed = root_bsafade->GetExtraData().front();
		NiIntegerExtraDataRef iref = DynamicCast<NiIntegerExtraData>(ed);

		iref->SetData(147);
		
		cout << "Adding CandleFlame Addon" << endl;
		BSValueNodeRef candle_flame = new BSValueNode();
		candle_flame->SetName("AddOnNode");
		candle_flame->value = 49;
		pDstNode->AddChild(DynamicCast<NiAVObject>(candle_flame));
	}


		

	
	vector<NiAVObjectRef>	srcShapeList(pDstNode->GetChildren());

	//if (!pDstNode->GetType().IsSameType(NiNode::TYPE) && !pDstNode->GetType().IsSameType(BSFadeNode::TYPE) && !pDstNode->GetType().IsSameType(NiTriShape::TYPE) && !pDstNode->GetType().IsSameType(NiTriStrips::TYPE))
	{

	}

	//  find NiAlphaProperty and use as template in sub-nodes
	if (DynamicCast<NiAlphaProperty>(pDstNode->GetPropertyByType(NiAlphaProperty::TYPE)) != NULL)
	{
		pTmplAlphaProp = DynamicCast<NiAlphaProperty>(pDstNode->GetPropertyByType(NiAlphaProperty::TYPE));
	}

	//  unlink protperties -> not used in new format
	pDstNode->ClearProperties();

	//  shift extra data to new version
	pDstNode->ShiftExtraData(VER_20_2_0_7);

	//  unlink children
	pDstNode->ClearChildren();
	pDstNode->ClearEffects();	
	pDstNode->ClearControllers();

	if (!pDstNode->GetType().IsSameType(BSFadeNode::TYPE))
	{
		pDstNode->ClearExtraData();
	}
	//  iterate over source nodes and convert using template
	for (auto  ppIter=srcShapeList.begin(), pEnd=srcShapeList.end(); ppIter != pEnd; ppIter++)
	{
		
		//DynamicCast<NiTriShape>(*ppIter) == NULL && DynamicCast<NiTriStrips>(*ppIter) == NULL ** DynamicCast<NiTriStrips>(*ppIter) != NULL

		

		//  NiTriShape
		if (DynamicCast<NiTriShape>(*ppIter) != NULL)
		{
			pDstNode->AddChild(&(*convertNiTriShape(DynamicCast<NiTriShape>(*ppIter), pTmplNode, pTmplAlphaProp)));
		}
		//  NiTriStrips
		else if (DynamicCast<NiTriStrips>(*ppIter) != NULL)
		{
			pDstNode->AddChild(&(*convertNiTriStrips(DynamicCast<NiTriStrips>(*ppIter), pTmplNode, pTmplAlphaProp)));
		}
		//  RootCollisionNode
		else if ((DynamicCast<RootCollisionNode>(*ppIter) != NULL) && _cleanTreeCollision)
		{
			//  ignore node
		}
		//  NiNode (and derived classes?)
		else if (DynamicCast<NiNode>(*ppIter) != NULL)
		{
			NiNode* node_hashmi = DynamicCast<NiNode>(*ppIter);

						
			if (node_hashmi->GetType().IsSameType(NiNode::TYPE) || node_hashmi->GetType().IsSameType(BSFadeNode::TYPE) || node_hashmi->GetType().IsSameType(BSValueNode::TYPE))
				{
					pDstNode->AddChild(&(*convertNiNode(DynamicCast<NiNode>(*ppIter), pTmplNode, pRootNode, pTmplAlphaProp)));
				}
			

			
		}
	}

	//  remove collision object (newer version)
	if (_cleanTreeCollision)
	{
		pDstNode->SetCollisionObject(NULL);
	}
	else if (DynamicCast<bhkCollisionObject>(pDstNode->GetCollisionObject()) != NULL)
	{
		bhkRigidBodyRef		pBody(DynamicCast<bhkRigidBody>((DynamicCast<bhkCollisionObject>(pDstNode->GetCollisionObject()))->GetBody()));

		if (pBody != NULL)
		{
			parseCollisionTree(pBody->GetShape());
		}
	}

	return pDstNode;
}
开发者ID:Hashmi1,项目名称:NifConvert,代码行数:101,代码来源:NifConvertUtility.cpp

示例5: addCollision


//.........这里部分代码省略.........
	//  get shapes from template
	//  - collision root
	pCollNodeTmpl = DynamicCast<bhkCollisionObject>(pRootTemplate->GetCollisionObject());
	if (pCollNodeTmpl == NULL)
	{
		logMessage(NCU_MSG_TYPE_ERROR, "Template has no bhkCollisionObject.");
		return NCU_ERROR_CANT_OPEN_TEMPLATE;
	}

	//  get root node from destination
	if ((pRootInput = getRootNodeFromNifFile(fileNameNifDst, "target", fakedRoot, false)) == NULL)
	{
		logMessage(NCU_MSG_TYPE_ERROR, "Can't open '" + fileNameNifDst + "' as template");
		return NCU_ERROR_CANT_OPEN_INPUT;
	}

	//  test on collision source having collision data
	//    CollisionNodeHandling::NCU_CN_FALLBACK should be osolete after this point
	if (!collSourceHasCollNodes(fileNameCollSrc))
	{
		cout << "Source File Has No Collision. No collision will be added to converted file." << endl;
		return NCU_OK;
		//  fallback to create single collision from model data
		_mergeCollision = true;
		_cnHandling     = CollisionNodeHandling(NCU_CN_SHAPES);
	}
/* temp. removed due to non-implemented functionality
	else if (_cnHandling == NCU_CN_FALLBACK)
	{
		//  collision node existing
		_cnHandling = CollisionNodeHandling(NCU_CN_COLLISION);
	}
*/

	//  output != collision source => force merge
	_mergeCollision = (_mergeCollision || (fileNameCollSrc != fileNameNifDst));

	//  replace each collision node
	if (!_mergeCollision)
	{
		vector<hkGeometry>		geometryMapCollLocal;

		logMessage(NCU_MSG_TYPE_INFO, "!!! Using replace-node-method due to target is source !!!");

		//  replace each collision node with new style one
		parseTreeCollision(pRootInput, fileNameCollTmpl, geometryMapCollLocal);
	}
	//  create combined collision node
	else
	{
		//  get geometry data
		switch (fileNameCollSrc[fileNameCollSrc.size() - 3])
		{
			//  from OBJ file
			case 'O':
			case 'o':
			{
				logMessage(NCU_MSG_TYPE_INFO, "Getting geometry from OBJ.");
				getGeometryFromObjFile(fileNameCollSrc, geometryMap);
				break;
			}
			//  from NIF file
			case 'N':
			case 'n':
			{
				logMessage(NCU_MSG_TYPE_INFO, "Getting geometry from NIF.");
				getGeometryFromNifFile(fileNameCollSrc, geometryMap);
				break;
			}
			//  from 3DS file
			case '3':
			{
				//  would be nice ;-)
				logMessage(NCU_MSG_TYPE_INFO, "Getting geometry from 3DS.");
				break;
			}
		}  //  switch (fileNameCollSrc[fileNameCollSrc.size() - 3])

		//  early break on missing geometry data
		if (geometryMap.size() <= 0)
		{
			logMessage(NCU_MSG_TYPE_ERROR, "Can't get geometry from input file.");
			return NCU_ERROR_CANT_GET_GEOMETRY;
		}

		//  create collision node
		bhkCollisionObjectRef	pCollNodeDest(createCollNode(geometryMap, pCollNodeTmpl, pRootInput));

		//  remove all collision sub nodes
		cleanTreeCollision(pRootInput);

		//  add collision node to target
		pRootInput->SetCollisionObject(pCollNodeDest);
	}

	//  write modified nif file
	WriteNifTree((const char*) fileNameNifDst.c_str(), pRootInput, NifInfo(VER_20_2_0_7, 12, 83));

	return NCU_OK;
}
开发者ID:Hashmi1,项目名称:NifConvert,代码行数:101,代码来源:NifCollisionUtility.cpp

示例6: parseTreeCollision

/*---------------------------------------------------------------------------*/
bool NifCollisionUtility::parseTreeCollision(NiNodeRef pNode, string fileNameCollTmpl, vector<hkGeometry>& geometryMapColl)
{
	vector<NiAVObjectRef>	srcChildList (pNode->GetChildren());	//  get list of children from input node
	bool					haveCollision(false);

	//  check for own collision object
	if (DynamicCast<bhkCollisionObject>(pNode->GetCollisionObject()) != NULL)
	{
		bhkCollisionObjectRef	pCollObj(DynamicCast<bhkCollisionObject>(pNode->GetCollisionObject()));
		bhkRigidBodyRef			pRBody  (DynamicCast<bhkRigidBody>      (pCollObj->GetBody()));

		//  check on valid body
		if (pRBody != NULL)
		{
			array<7, unsigned short>	unknown7(pRBody->GetUnknown7Shorts());

			//  force SKYRIM values
			unknown7[3] = 0;
			unknown7[4] = 0;
			unknown7[5] = 1;
			unknown7[6] = 65535;
			pRBody->SetUnknown7Shorts(unknown7);
			pRBody->SetTranslation(pRBody->GetTranslation() * 0.1f);

			pRBody->SetShape(parseCollisionShape(fileNameCollTmpl, pRBody->GetShape(), pRBody));

		}  //  if (pRBody != NULL)

		haveCollision |= true;

	}  //  if (DynamicCast<bhkCollisionObject>(pNode->GetCollisionObject()) != NULL)

	//  iterate over source nodes and get geometry
	for (vector<NiAVObjectRef>::iterator  ppIter = srcChildList.begin(); ppIter != srcChildList.end(); ppIter++)
	{
		//  RootCollisionNode
		if (DynamicCast<RootCollisionNode>(*ppIter) != NULL)
		{
			NiNodeRef				pRootTemplate(DynamicCast<BSFadeNode>(ReadNifTree((const char*) fileNameCollTmpl.c_str())));
			vector<hkGeometry>		geometryMapCollLocal;
			vector<Matrix44>		transformAryLocal;

			//  get template
			if (pRootTemplate != NULL)
			{
				bhkCollisionObjectRef	pCollNodeTmpl(DynamicCast<bhkCollisionObject>(pRootTemplate->GetCollisionObject()));

				if (pCollNodeTmpl != NULL)
				{
					//  get collision data from sub-nodes
					getGeometryFromNode(&(*DynamicCast<RootCollisionNode>(*ppIter)), geometryMapCollLocal, geometryMapCollLocal, transformAryLocal);

					//  replace collision object
					pNode->SetCollisionObject(createCollNode(geometryMapCollLocal, pCollNodeTmpl, pNode));
					pNode->RemoveChild(*ppIter);

					haveCollision |= true;

				}  //  if (pCollNodeTmpl == NULL)
			}  //  if (pRootTemplate != NULL)
		}
		//  NiNode (and derived classes?)
		else if (DynamicCast<NiNode>(*ppIter) != NULL)
		{
			haveCollision |= parseTreeCollision(DynamicCast<NiNode>(*ppIter), fileNameCollTmpl, geometryMapColl);
		}
	}  //  for (vector<NiAVObjectRef>::iterator  ppIter = srcChildList.begin(); ppIter != srcChildList.end(); ppIter++)

	return haveCollision;
}
开发者ID:Hashmi1,项目名称:NifConvert,代码行数:71,代码来源:NifCollisionUtility.cpp

示例7: makeHavokRigidBody


//.........这里部分代码省略.........

					lh.perp2AxleInA1 = TOVECTOR4(parentRotation.GetRow(0));
					lh.perp2AxleInA2 = TOVECTOR4(parentRotation.GetRow(1));
					lh.axleA = TOVECTOR4(parentRotation.GetRow(2));
					lh.perp2AxleInB1 = TOVECTOR4(childRotation.GetRow(0));
					lh.perp2AxleInB2 = TOVECTOR4(childRotation.GetRow(1));
					lh.axleB = TOVECTOR4(childRotation.GetRow(2));
					
				}
				if (IParamBlock2* constraintParameters = constraintMod->GetParamBlockByID(PB_HINGE_MOD_PBLOCK)) {
					float minAngle;
					float maxAngle;
					float maxFriction;

					constraintParameters->GetValue(PA_HINGE_MOD_LIMIT_MIN, 0, minAngle, FOREVER);
					constraintParameters->GetValue(PA_HINGE_MOD_LIMIT_MAX, 0, maxAngle, FOREVER);
					constraintParameters->GetValue(PA_HINGE_MOD_MAX_FRICTION_TORQUE, 0, maxFriction, FOREVER);
					//	constraintParameters->SetValue(PA_HINGE_MOD_MOTOR_TYPE, 0, lh.motor., 0);

					lh.minAngle = TORAD(minAngle);
					lh.maxAngle = TORAD(maxAngle);
					lh.maxAngle = maxFriction;

				}
				limitedHingeConstraint->SetLimitedHinge(lh);
				body->AddConstraint(limitedHingeConstraint);
			}
		}


		//InitializeRigidBody(body, node);
		body->SetShape(shape);
		blendObj->SetBody(StaticCast<NiObject>(body));
		parent->SetCollisionObject(StaticCast<NiCollisionObject>(blendObj));
	}

	////rigid body parameters
	//	// get data from node
	//int lyr = NP_DEFAULT_HVK_LAYER;
	//int mtl = NP_DEFAULT_HVK_MATERIAL;
	//int msys = NP_DEFAULT_HVK_MOTION_SYSTEM;
	//int qtype = NP_DEFAULT_HVK_QUALITY_TYPE;
	//float mass = NP_DEFAULT_HVK_MASS;
	//float lindamp = NP_DEFAULT_HVK_LINEAR_DAMPING;
	//float angdamp = NP_DEFAULT_HVK_ANGULAR_DAMPING;
	//float frict = NP_DEFAULT_HVK_FRICTION;
	//float maxlinvel = NP_DEFAULT_HVK_MAX_LINEAR_VELOCITY;
	//float maxangvel = NP_DEFAULT_HVK_MAX_ANGULAR_VELOCITY;
	//float resti = NP_DEFAULT_HVK_RESTITUTION;
	//float pendepth = NP_DEFAULT_HVK_PENETRATION_DEPTH;
	//BOOL transenable = TRUE;

	//if (IParamBlock2* rbParameters = rbMod->GetParamBlockByID(PB_SHAPE_MOD_PBLOCK))
	//{
	//	//These are fundamental parameters
	//	rbParameters->GetValue(PA_RB_MOD_MASS, 0, mass, FOREVER);
	//	rbParameters->GetValue(PA_RB_MOD_RESTITUTION, 0, resti, FOREVER);
	//	rbParameters->GetValue(PA_RB_MOD_FRICTION, 0, frict, FOREVER);

	//	rbParameters->GetValue(PA_RB_MOD_LINEAR_DAMPING, 0, lindamp, FOREVER);
	//	rbParameters->GetValue(PA_RB_MOD_CHANGE_ANGULAR_DAMPING, 0, angdamp, FOREVER);

	//	rbParameters->GetValue(PA_RB_MOD_MAX_LINEAR_VELOCITY, 0, maxlinvel, FOREVER);
	//	rbParameters->GetValue(PA_RB_MOD_MAX_ANGULAR_VELOCITY, 0, maxangvel, FOREVER);

	//	rbParameters->GetValue(PA_RB_MOD_ALLOWED_PENETRATION_DEPTH, 0, pendepth, FOREVER);
开发者ID:aerisarn,项目名称:nif-havok-max2010-plugin,代码行数:67,代码来源:HavokHelper.cpp


注:本文中的NiNodeRef::SetCollisionObject方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。