本文整理汇总了C++中NetworkOutMessagePtr::WriteArray方法的典型用法代码示例。如果您正苦于以下问题:C++ NetworkOutMessagePtr::WriteArray方法的具体用法?C++ NetworkOutMessagePtr::WriteArray怎么用?C++ NetworkOutMessagePtr::WriteArray使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NetworkOutMessagePtr
的用法示例。
在下文中一共展示了NetworkOutMessagePtr::WriteArray方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnMessageReceived
void SendToForwarder::OnMessageReceived(const NetworkConnectionPtr& connection, NetworkInMessage& message)
{
const byte* inMsg = message.GetData();
const uint32 inMsgSize = message.GetSize();
// Get the sendto header
const SendToNetworkHeader* sendToHeader = reinterpret_cast<const SendToNetworkHeader*>(inMsg);
// Extract the payload from the sendto message and put in a new outgoing message
const byte* payload = inMsg + sizeof(SendToNetworkHeader);
const uint32 payloadSize = inMsgSize - sizeof(SendToNetworkHeader);
if (payloadSize > 0)
{
NetworkOutMessagePtr outMsg = connection->CreateMessage(*payload);
outMsg->WriteArray(payload + 1, payloadSize - 1);
// Send the payload to the correct remote peer
auto userConnectionItr = m_connections.find(sendToHeader->m_userID);
if (userConnectionItr != m_connections.end())
{
ClientRole role = sendToHeader->m_deviceRole;
if (role == ClientRole::Primary ||
role == ClientRole::Unspecified)
{
// Forward the message on with the same settings that it was sent here with
userConnectionItr->second.m_primaryConnection ->Send(outMsg, sendToHeader->m_priority, sendToHeader->m_reliability, sendToHeader->m_channel, false);
}
if (role == ClientRole::Secondary ||
role == ClientRole::Unspecified)
{
// Forward the message on with the same settings that it was sent here with
userConnectionItr->second.m_secondaryConnection->Send(outMsg, sendToHeader->m_priority, sendToHeader->m_reliability, sendToHeader->m_channel, false);
}
}
connection->ReturnMessage(outMsg);
}
}