本文整理汇总了C++中NetBitStreamInterface::WriteStringCharacters方法的典型用法代码示例。如果您正苦于以下问题:C++ NetBitStreamInterface::WriteStringCharacters方法的具体用法?C++ NetBitStreamInterface::WriteStringCharacters怎么用?C++ NetBitStreamInterface::WriteStringCharacters使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NetBitStreamInterface
的用法示例。
在下文中一共展示了NetBitStreamInterface::WriteStringCharacters方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Write
bool CLuaEventPacket::Write(NetBitStreamInterface& BitStream) const
{
unsigned short usNameLength = static_cast<unsigned short>(m_strName.length());
BitStream.WriteCompressed(usNameLength);
BitStream.WriteStringCharacters(m_strName, usNameLength);
BitStream.Write(m_ElementID);
m_pArguments->WriteToBitStream(BitStream);
return true;
}
示例2: Write
bool CPlayerChangeNickPacket::Write ( NetBitStreamInterface& BitStream ) const
{
if ( m_pSourceElement )
{
// Write the source player id
ElementID ID = m_pSourceElement->GetID ();
BitStream.Write ( ID );
// Write the nick
BitStream.WriteStringCharacters ( m_strNewNick, m_strNewNick.length () );
return true;
}
return false;
}