本文整理汇总了C++中NativeMethod::name方法的典型用法代码示例。如果您正苦于以下问题:C++ NativeMethod::name方法的具体用法?C++ NativeMethod::name怎么用?C++ NativeMethod::name使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NativeMethod
的用法示例。
在下文中一共展示了NativeMethod::name方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: create
Location* Location::create(STATE, NativeMethodFrame* nmf) {
NativeMethod* nm = try_as<NativeMethod>(nmf->get_object(nmf->method()));
if(!nm) return 0;
Location* loc = state->new_object<Location>(G(location));
if(Module* mod = try_as<Module>(nmf->get_object(nmf->module()))) {
loc->method_module(state, mod);
}
loc->receiver(state, nmf->get_object(nmf->receiver()));
loc->method(state, nm);
loc->ip(state, Fixnum::from(-1));
loc->flags(state, Fixnum::from(2));
loc->name(state, nm->name());
return loc;
}
示例2: create
NativeMethod* NativeMethod::create(State* state, String* file_name,
Module* module, Symbol* method_name,
void* func, Fixnum* arity)
{
NativeMethod* nmethod = state->new_object<NativeMethod>(G(nmethod));
nmethod->arity(state, arity);
nmethod->file(state, file_name);
nmethod->name(state, method_name);
nmethod->module(state, module);
nmethod->func_ = func;
switch(arity->to_native()) {
case 0:
nmethod->set_executor(&NativeMethod::executor_implementation<ZeroArguments>);
break;
case 1:
nmethod->set_executor(&NativeMethod::executor_implementation<OneArgument>);
break;
case 2:
nmethod->set_executor(&NativeMethod::executor_implementation<TwoArguments>);
break;
case 3:
nmethod->set_executor(&NativeMethod::executor_implementation<ThreeArguments>);
break;
default:
nmethod->set_executor(&NativeMethod::executor_implementation<GenericArguments>);
break;
}
nmethod->primitive(state, state->symbol("nativemethod_call"));
nmethod->serial(state, Fixnum::from(0));
nmethod->inliners_ = 0;
return nmethod;
}
示例3: print_backtraces
void SignalThread::print_backtraces() {
STATE = shared_.env()->state;
ThreadList* threads = shared_.thread_nexus()->threads();
for(ThreadList::iterator i = threads->begin(); i != threads->end(); ++i) {
VM* vm = (*i)->as_vm();
if(!vm) continue;
bool first = true;
CallFrame* frame = vm->call_frame();
while(frame) {
if(first) {
logger::fatal("--- %s %d backtrace ---", vm->kind_name(), vm->thread_id());
first = false;
}
std::ostringstream stream;
if(NativeMethodFrame* nmf = frame->native_method_frame()) {
stream << static_cast<void*>(frame) << ": ";
NativeMethod* nm = try_as<NativeMethod>(nmf->get_object(nmf->method()));
if(nm && nm->name()->symbol_p()) {
stream << "capi:" << nm->name()->debug_str(state) << " at ";
stream << nm->file()->c_str(state);
} else {
stream << "unknown capi";
}
} else if(frame->compiled_code) {
if(frame->is_block_p(state)) {
stream << "__block__";
} else {
if(SingletonClass* sc = try_as<SingletonClass>(frame->module())) {
Object* obj = sc->singleton();
if(Module* mod = try_as<Module>(obj)) {
stream << mod->debug_str(state) << ".";
} else {
if(obj == G(main)) {
stream << "MAIN.";
} else {
stream << "#<" << obj->class_object(state)->debug_str(state) <<
":" << (void*)obj->id(state)->to_native() << ">.";
}
}
} else if(IncludedModule* im = try_as<IncludedModule>(frame->module())) {
stream << im->module()->debug_str(state) << "#";
} else {
Symbol* name;
std::string mod_name;
if(frame->module()->nil_p()) {
mod_name = frame->lexical_scope()->module()->debug_str(state);
} else {
if((name = try_as<Symbol>(frame->module()->module_name()))) {
mod_name = name->debug_str(state);
} else if((name = try_as<Symbol>(
frame->lexical_scope()->module()->module_name()))) {
mod_name = name->debug_str(state);
} else {
mod_name = "<anonymous module>";
}
}
stream << mod_name << "#";
}
Symbol* name = try_as<Symbol>(frame->name());
if(name) {
stream << name->debug_str(state);
} else {
stream << frame->compiled_code->name()->debug_str(state);
}
}
stream << " in ";
if(Symbol* file_sym = try_as<Symbol>(frame->compiled_code->file())) {
stream << file_sym->debug_str(state) << ":" << frame->line(state);
} else {
stream << "<unknown>";
}
stream << " (+" << frame->ip();
if(frame->is_inline_frame()) {
stream << " inline";
} else if(frame->jitted_p()) {
stream << " jit";
}
stream << ")";
}
logger::fatal(stream.str().c_str());
frame = frame->previous;
}
}
}
示例4: print_backtrace
void CallFrame::print_backtrace(STATE, std::ostream& stream, int total, bool filter) {
CallFrame* cf = this;
int i = -1;
while(cf) {
i++;
if(total > 0 && i == total) return;
if(NativeMethodFrame* nmf = cf->native_method_frame()) {
stream << static_cast<void*>(cf) << ": ";
NativeMethod* nm = try_as<NativeMethod>(nmf->get_object(nmf->method()));
if(nm && nm->name()->symbol_p()) {
stream << "capi:" << nm->name()->debug_str(state) << " at ";
stream << nm->file()->c_str(state);
} else {
stream << "unknown capi";
}
stream << std::endl;
cf = cf->previous;
continue;
}
if(!cf->compiled_code) {
cf = cf->previous;
continue;
}
if(filter && cf->compiled_code->kernel_method(state)) {
cf = cf->previous;
continue;
}
stream << static_cast<void*>(cf) << ": ";
if(cf->is_block_p(state)) {
stream << "__block__";
} else {
if(SingletonClass* sc = try_as<SingletonClass>(cf->module())) {
Object* obj = sc->attached_instance();
if(Module* mod = try_as<Module>(obj)) {
stream << mod->debug_str(state) << ".";
} else {
if(obj == G(main)) {
stream << "MAIN.";
} else {
stream << "#<" << obj->class_object(state)->debug_str(state) <<
":" << (void*)obj->id(state)->to_native() << ">.";
}
}
} else if(IncludedModule* im = try_as<IncludedModule>(cf->module())) {
stream << im->module()->debug_str(state) << "#";
} else {
Symbol* name;
std::string mod_name;
if(cf->module()->nil_p()) {
mod_name = cf->constant_scope()->module()->debug_str(state);
} else {
if((name = try_as<Symbol>(cf->module()->module_name()))) {
mod_name = name->debug_str(state);
} else if((name = try_as<Symbol>(
cf->constant_scope()->module()->module_name()))) {
mod_name = name->debug_str(state);
} else {
mod_name = "<anonymous module>";
}
}
stream << mod_name << "#";
}
Symbol* name = try_as<Symbol>(cf->name());
if(name) {
stream << name->debug_str(state);
} else {
stream << cf->compiled_code->name()->debug_str(state);
}
}
stream << " in ";
if(Symbol* file_sym = try_as<Symbol>(cf->compiled_code->file())) {
stream << file_sym->debug_str(state) << ":" << cf->line(state);
} else {
stream << "<unknown>";
}
stream << " (+" << cf->ip();
if(cf->is_inline_frame()) {
stream << " inline";
} else if(cf->jitted_p()) {
stream << " jit";
}
stream << ")";
stream << std::endl;
cf = cf->previous;
}
//.........这里部分代码省略.........