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C++ NativeImageSkia::getPixels方法代码示例

本文整理汇总了C++中NativeImageSkia::getPixels方法的典型用法代码示例。如果您正苦于以下问题:C++ NativeImageSkia::getPixels方法的具体用法?C++ NativeImageSkia::getPixels怎么用?C++ NativeImageSkia::getPixels使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NativeImageSkia的用法示例。


在下文中一共展示了NativeImageSkia::getPixels方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: decoder

bool GraphicsContext3D::getImageData(Image* image,
                                     GC3Denum format,
                                     GC3Denum type,
                                     bool premultiplyAlpha,
                                     bool ignoreGammaAndColorProfile,
                                     Vector<uint8_t>& outputVector)
{
    if (!image)
        return false;
    OwnPtr<NativeImageSkia> pixels;
    NativeImageSkia* skiaImage = 0;
    AlphaOp neededAlphaOp = AlphaDoNothing;
    bool hasAlpha = image->isBitmapImage() ? static_cast<BitmapImage*>(image)->frameHasAlphaAtIndex(0) : true;
    if ((ignoreGammaAndColorProfile || (hasAlpha && !premultiplyAlpha)) && image->data()) {
        ImageSource decoder(ImageSource::AlphaNotPremultiplied,
                            ignoreGammaAndColorProfile ? ImageSource::GammaAndColorProfileIgnored : ImageSource::GammaAndColorProfileApplied);
        // Attempt to get raw unpremultiplied image data 
        decoder.setData(image->data(), true);
        if (!decoder.frameCount() || !decoder.frameIsCompleteAtIndex(0))
            return false;
        hasAlpha = decoder.frameHasAlphaAtIndex(0);
        pixels = adoptPtr(decoder.createFrameAtIndex(0));
        if (!pixels.get() || !pixels->isDataComplete() || !pixels->width() || !pixels->height())
            return false;
        SkBitmap::Config skiaConfig = pixels->config();
        if (skiaConfig != SkBitmap::kARGB_8888_Config)
            return false;
        skiaImage = pixels.get();
        if (hasAlpha && premultiplyAlpha)
            neededAlphaOp = AlphaDoPremultiply;
    } else {
        skiaImage = image->nativeImageForCurrentFrame();
        if (!premultiplyAlpha && hasAlpha)
            neededAlphaOp = AlphaDoUnmultiply;
    }
    if (!skiaImage)
        return false;
    SkBitmap& skiaImageRef = *skiaImage;
    SkAutoLockPixels lock(skiaImageRef);
    ASSERT(skiaImage->rowBytes() == skiaImage->width() * 4);
    outputVector.resize(skiaImage->rowBytes() * skiaImage->height());
    return packPixels(reinterpret_cast<const uint8_t*>(skiaImage->getPixels()),
                      SourceFormatBGRA8, skiaImage->width(), skiaImage->height(), 0,
                      format, type, neededAlphaOp, outputVector.data());
}
开发者ID:dankurka,项目名称:webkit_titanium,代码行数:45,代码来源:GraphicsContext3DSkia.cpp

示例2: lock

bool GraphicsContext3D::getImageData(Image* image,
                                     Vector<uint8_t>& outputVector,
                                     bool premultiplyAlpha,
                                     bool* hasAlphaChannel,
                                     AlphaOp* neededAlphaOp,
                                     unsigned int* format)
{
    if (!image)
        return false;
    NativeImageSkia* skiaImage = image->nativeImageForCurrentFrame();
    if (!skiaImage)
        return false;
    SkBitmap::Config skiaConfig = skiaImage->config();
    // FIXME: must support more image configurations.
    if (skiaConfig != SkBitmap::kARGB_8888_Config)
        return false;
    SkBitmap& skiaImageRef = *skiaImage;
    SkAutoLockPixels lock(skiaImageRef);
    int height = skiaImage->height();
    int rowBytes = skiaImage->rowBytes();
    ASSERT(rowBytes == skiaImage->width() * 4);
    uint8_t* pixels = reinterpret_cast<uint8_t*>(skiaImage->getPixels());
    outputVector.resize(rowBytes * height);
    int size = rowBytes * height;
    memcpy(outputVector.data(), pixels, size);
    *hasAlphaChannel = true;
    if (!premultiplyAlpha)
        // FIXME: must fetch the image data before the premultiplication step
        *neededAlphaOp = kAlphaDoUnmultiply;
    // Convert from BGRA to RGBA. FIXME: add GL_BGRA extension support
    // to all underlying OpenGL implementations.
    for (int i = 0; i < size; i += 4)
        std::swap(outputVector[i], outputVector[i + 2]);
    *format = RGBA;
    return true;
}
开发者ID:digideskio,项目名称:WebkitAIR,代码行数:36,代码来源:GraphicsContext3DSkia.cpp

示例3: dispatchDidReceiveIcon

void FrameLoaderClientBlackBerry::dispatchDidReceiveIcon()
{
    String url = m_frame->document()->url().string();
    Image* img = iconDatabase().synchronousIconForPageURL(url, IntSize(10, 10));
    if (!img || !img->data())
        return;

    NativeImageSkia* bitmap = img->nativeImageForCurrentFrame();
    if (!bitmap)
        return;
    bitmap->lockPixels();
    String iconUrl = iconDatabase().synchronousIconURLForPageURL(url);
    m_webPagePrivate->m_client->setFavicon(img->width(), img->height(), (unsigned char*)bitmap->getPixels(), iconUrl.utf8().data());
    bitmap->unlockPixels();
}
开发者ID:dzhshf,项目名称:WebKit,代码行数:15,代码来源:FrameLoaderClientBlackBerry.cpp


注:本文中的NativeImageSkia::getPixels方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。