本文整理汇总了C++中NamedMDNode::setOperand方法的典型用法代码示例。如果您正苦于以下问题:C++ NamedMDNode::setOperand方法的具体用法?C++ NamedMDNode::setOperand怎么用?C++ NamedMDNode::setOperand使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NamedMDNode
的用法示例。
在下文中一共展示了NamedMDNode::setOperand方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: linkModuleFlagsMetadata
/// Merge the linker flags in Src into the Dest module.
Error IRLinker::linkModuleFlagsMetadata() {
// If the source module has no module flags, we are done.
const NamedMDNode *SrcModFlags = SrcM->getModuleFlagsMetadata();
if (!SrcModFlags)
return Error::success();
// If the destination module doesn't have module flags yet, then just copy
// over the source module's flags.
NamedMDNode *DstModFlags = DstM.getOrInsertModuleFlagsMetadata();
if (DstModFlags->getNumOperands() == 0) {
for (unsigned I = 0, E = SrcModFlags->getNumOperands(); I != E; ++I)
DstModFlags->addOperand(SrcModFlags->getOperand(I));
return Error::success();
}
// First build a map of the existing module flags and requirements.
DenseMap<MDString *, std::pair<MDNode *, unsigned>> Flags;
SmallSetVector<MDNode *, 16> Requirements;
for (unsigned I = 0, E = DstModFlags->getNumOperands(); I != E; ++I) {
MDNode *Op = DstModFlags->getOperand(I);
ConstantInt *Behavior = mdconst::extract<ConstantInt>(Op->getOperand(0));
MDString *ID = cast<MDString>(Op->getOperand(1));
if (Behavior->getZExtValue() == Module::Require) {
Requirements.insert(cast<MDNode>(Op->getOperand(2)));
} else {
Flags[ID] = std::make_pair(Op, I);
}
}
// Merge in the flags from the source module, and also collect its set of
// requirements.
for (unsigned I = 0, E = SrcModFlags->getNumOperands(); I != E; ++I) {
MDNode *SrcOp = SrcModFlags->getOperand(I);
ConstantInt *SrcBehavior =
mdconst::extract<ConstantInt>(SrcOp->getOperand(0));
MDString *ID = cast<MDString>(SrcOp->getOperand(1));
MDNode *DstOp;
unsigned DstIndex;
std::tie(DstOp, DstIndex) = Flags.lookup(ID);
unsigned SrcBehaviorValue = SrcBehavior->getZExtValue();
// If this is a requirement, add it and continue.
if (SrcBehaviorValue == Module::Require) {
// If the destination module does not already have this requirement, add
// it.
if (Requirements.insert(cast<MDNode>(SrcOp->getOperand(2)))) {
DstModFlags->addOperand(SrcOp);
}
continue;
}
// If there is no existing flag with this ID, just add it.
if (!DstOp) {
Flags[ID] = std::make_pair(SrcOp, DstModFlags->getNumOperands());
DstModFlags->addOperand(SrcOp);
continue;
}
// Otherwise, perform a merge.
ConstantInt *DstBehavior =
mdconst::extract<ConstantInt>(DstOp->getOperand(0));
unsigned DstBehaviorValue = DstBehavior->getZExtValue();
// If either flag has override behavior, handle it first.
if (DstBehaviorValue == Module::Override) {
// Diagnose inconsistent flags which both have override behavior.
if (SrcBehaviorValue == Module::Override &&
SrcOp->getOperand(2) != DstOp->getOperand(2))
return stringErr("linking module flags '" + ID->getString() +
"': IDs have conflicting override values");
continue;
} else if (SrcBehaviorValue == Module::Override) {
// Update the destination flag to that of the source.
DstModFlags->setOperand(DstIndex, SrcOp);
Flags[ID].first = SrcOp;
continue;
}
// Diagnose inconsistent merge behavior types.
if (SrcBehaviorValue != DstBehaviorValue)
return stringErr("linking module flags '" + ID->getString() +
"': IDs have conflicting behaviors");
auto replaceDstValue = [&](MDNode *New) {
Metadata *FlagOps[] = {DstOp->getOperand(0), ID, New};
MDNode *Flag = MDNode::get(DstM.getContext(), FlagOps);
DstModFlags->setOperand(DstIndex, Flag);
Flags[ID].first = Flag;
};
// Perform the merge for standard behavior types.
switch (SrcBehaviorValue) {
case Module::Require:
case Module::Override:
llvm_unreachable("not possible");
case Module::Error: {
// Emit an error if the values differ.
//.........这里部分代码省略.........