本文整理汇总了C++中MyFrame::CreateStatusBar方法的典型用法代码示例。如果您正苦于以下问题:C++ MyFrame::CreateStatusBar方法的具体用法?C++ MyFrame::CreateStatusBar怎么用?C++ MyFrame::CreateStatusBar使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MyFrame
的用法示例。
在下文中一共展示了MyFrame::CreateStatusBar方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnInit
bool MyApp::OnInit(void)
{
// Create the main frame window
MyFrame *frame = new MyFrame(NULL, wxID_ANY, _T("wxWidgets Native Dialog Sample"), wxPoint(0, 0), wxSize(300, 250));
#if wxUSE_STATUSBAR
// Give it a status line
frame->CreateStatusBar(2);
#endif // wxUSE_STATUSBAR
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(RESOURCE_TEST1, _T("&Dialog box test"), _T("Test dialog box resource"));
file_menu->Append(RESOURCE_QUIT, _T("E&xit"), _T("Quit program"));
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _T("&File"));
// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
// Make a panel
frame->panel = new wxWindow(frame, wxID_ANY, wxPoint(0, 0), wxSize(400, 400), 0, _T("MyMainFrame"));
frame->Show(true);
// Return the main frame window
SetTopWindow(frame);
return true;
}
示例2: OnInit
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
// Create the main frame window
MyFrame *frame = new MyFrame(NULL, _("wxWidgets 2.0 wxFrameLayout demo"), 50, 50, 650, 540);
// Give it an icon
#ifdef __WINDOWS__
frame->SetIcon(wxIcon(wxT("mondrian")));
#endif
#ifdef __X__
frame->SetIcon(wxIcon(wxT("aiai.xbm")));
#endif
// Make a menubar
wxMenu *file_menu = new wxMenu;
wxMenu *active_menu = new wxMenu;
file_menu->Append( ID_LOAD, _("&Load layouts") );
file_menu->Append( ID_STORE, _("&Store layouts") );
file_menu->AppendSeparator();
file_menu->Append( ID_AUTOSAVE, _("&Auto Save Layouts"), _("save layouts on exit"), wxITEM_CHECK );
file_menu->AppendSeparator();
file_menu->Append(MINIMAL_ABOUT, _("A&bout !"));
file_menu->Append(MINIMAL_QUIT, _("E&xit\tTab"));
//active_menu->Append( ID_SETTINGS, _("&Settings...\tCtrl") );
//active_menu->AppendSeparator();
active_menu->Append( ID_REMOVE, _("&Remove Active") );
active_menu->Append( ID_REMOVEALL, _("Remove &All") );
active_menu->Append( ID_RECREATE, _("Re&create") );
active_menu->AppendSeparator();
active_menu->Append( ID_FIRST, _("Activate f&irst layout \tF1"), _("activate it"), wxITEM_CHECK );
active_menu->Append( ID_SECOND, _("Activate &second layout\tF2"), _("activate it"), wxITEM_CHECK );
active_menu->Append( ID_THIRD, _("Activate &third layout\tF3"), _("activate it"), wxITEM_CHECK );
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _("&File"));
menu_bar->Append(active_menu, _("Active &Layout"));
#if wxUSE_STATUSBAR
frame->CreateStatusBar(3);
#endif // wxUSE_STATUSBAR
frame->SetMenuBar(menu_bar);
frame->SyncMenuBarItems();
// Show the frame
frame->Show(true);
SetTopWindow(frame);
return true;
}
示例3: OnInit
// The `main program' equivalent, creating the windows and returning the
// main frame
bool MyApp::OnInit()
{
// Create the main frame window
MyFrame* frame = new MyFrame(NULL, _T("Tree Test"), wxDefaultPosition, wxSize(400, 550));
#if wxUSE_STATUSBAR
// Give it a status line
frame->CreateStatusBar(2);
#endif // wxUSE_STATUSBAR
// Give it an icon
#ifdef __WINDOWS__
wxIcon icon(_T("tree_icn"));
frame->SetIcon(icon);
#endif
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(TEST_LEFT_RIGHT, _T("&Left to right"), _T("Redraw left to right"));
file_menu->Append(TEST_TOP_BOTTOM, _T("&Top to bottom"), _T("Redraw top to bottom"));
file_menu->AppendSeparator();
file_menu->Append(TEST_QUIT, _T("E&xit"), _T("Quit program"));
wxMenu *help_menu = new wxMenu;
help_menu->Append(TEST_ABOUT, _T("&About"), _T("About Tree Test"));
wxMenuBar* menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _T("&File"));
menu_bar->Append(help_menu, _T("&Help"));
// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
MyCanvas *canvas = new MyCanvas(frame);
// Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction
canvas->SetScrollbars(20, 20, 50, 50);
frame->canvas = canvas;
myTree = new wxTreeLayoutStored();
wxClientDC dc(canvas);
wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
dc.SetFont(font);
TreeTest(*myTree, dc);
frame->Show(true);
#if wxUSE_STATUSBAR
frame->SetStatusText(_T("Hello, tree!"));
#endif // wxUSE_STATUSBAR
// Return the main frame window
return true;
}
示例4: OnInit
bool MyApp::OnInit(void)
{
MyFrame *frame = new MyFrame(NULL);
frame->SetBackgroundColour( wxColour(192,192,192) );
wxMenu *file_menu = new wxMenu;
file_menu->Append( NEW_TEST_LOAD, _("&Load layouts") );
file_menu->Append( NEW_TEST_SAVE, _("&Store layouts") );
file_menu->Append( NEW_TEST_EXIT, _("E&xit") );
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _("&File"));
frame->SetMenuBar(menu_bar);
#if wxUSE_STATUSBAR
frame->CreateStatusBar(3);
#endif // wxUSE_STATUSBAR
frame->Show(true);
frame->mpClientWnd->Refresh();
SetTopWindow(frame);
wxMessageBox(_("Hello, this demo has a bunch of yet-not-fixed-bugs and missing functionality\n\
The ONLY purpose is to demonstrate self-layouting toolbars,\nflat-bitmapped-buttons and 2-new FL-plugins \
(cbRowDragPlugin & cbBarHintsPlugin)\n\n\
BTW, disabled images and label-text are rendered at run-time") );
return true;
}