本文整理汇总了C++中MyApplication::setActivationWindow方法的典型用法代码示例。如果您正苦于以下问题:C++ MyApplication::setActivationWindow方法的具体用法?C++ MyApplication::setActivationWindow怎么用?C++ MyApplication::setActivationWindow使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MyApplication
的用法示例。
在下文中一共展示了MyApplication::setActivationWindow方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SkinGui
BaseGui * SMPlayer::createGUI(QString gui_name) {
BaseGui * gui = 0;
#ifdef SKINS
if (gui_name.toLower() == "skingui")
gui = new SkinGui(0);
else
#endif
if (gui_name.toLower() == "minigui")
gui = new MiniGui(0);
else
#ifdef MPCGUI
if (gui_name.toLower() == "mpcgui")
gui = new MpcGui(0);
else
#endif
gui = new DefaultGui(0);
gui->setForceCloseOnFinish(close_at_end);
gui->setForceStartInFullscreen(start_in_fullscreen);
connect(gui, SIGNAL(quitSolicited()), qApp, SLOT(quit()));
#ifdef GUI_CHANGE_ON_RUNTIME
connect(gui, SIGNAL(guiChanged(QString)), this, SLOT(changeGUI(QString)));
#endif
#if SINGLE_INSTANCE
MyApplication * app = MyApplication::instance();
connect(app, SIGNAL(messageReceived(const QString&)),
gui, SLOT(handleMessageFromOtherInstances(const QString&)));
app->setActivationWindow(gui);
#endif
return gui;
}