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C++ MurmurHash::toString方法代码示例

本文整理汇总了C++中MurmurHash::toString方法的典型用法代码示例。如果您正苦于以下问题:C++ MurmurHash::toString方法的具体用法?C++ MurmurHash::toString怎么用?C++ MurmurHash::toString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MurmurHash的用法示例。


在下文中一共展示了MurmurHash::toString方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: string

asf::auto_release_ptr<asr::Object> IECoreAppleseed::BatchPrimitiveConverter::doConvertPrimitive( PrimitivePtr primitive, const string &name )
{
	MurmurHash primitiveHash;
	primitiveHash.append( name );
	primitive->hash( primitiveHash );

	if( primitive->typeId() == MeshPrimitiveTypeId )
	{
		// Check if we already have a mesh saved for this object.
		string fileName = string( "_geometry/" ) + primitiveHash.toString() + m_meshGeomExtension;
		filesystem::path p = m_projectPath / fileName;

		if( !filesystem::exists( p ) )
		{
			ToAppleseedConverterPtr converter = ToAppleseedConverter::create( primitive.get() );

			if( !converter )
			{
				msg( Msg::Warning, "IECoreAppleseed::BatchPrimitiveConverter", "Couldn't convert primitive." );
				return asf::auto_release_ptr<asr::Object>();
			}

			asf::auto_release_ptr<asr::Object> entity;
			entity.reset( static_cast<asr::Object*>( converter->convert() ) );

			if( entity.get() == 0 )
			{
				msg( Msg::Warning, "IECoreAppleseed::BatchPrimitiveConverter", "Couldn't convert primitive." );
				return asf::auto_release_ptr<asr::Object>();
			}

			// Write the mesh to a file.
			p = m_projectPath / fileName;
			if( !asr::MeshObjectWriter::write( static_cast<const asr::MeshObject&>( *entity ), name.c_str(), p.string().c_str() ) )
			{
				msg( Msg::Warning, "IECoreAppleseed::BatchPrimitiveConverter", "Couldn't save mesh primitive." );
				return asf::auto_release_ptr<asr::Object>();
			}
		}

		asf::auto_release_ptr<asr::MeshObject> meshObj( asr::MeshObjectFactory().create( name.c_str(), asr::ParamArray().insert( "filename", fileName.c_str() ) ) );
		return asf::auto_release_ptr<asr::Object>( meshObj.release() );
	}

	return asf::auto_release_ptr<asr::Object>();
}
开发者ID:AtomicFiction,项目名称:cortex,代码行数:46,代码来源:BatchPrimitiveConverter.cpp


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