本文整理汇总了C++中MultiColumnList::setItem方法的典型用法代码示例。如果您正苦于以下问题:C++ MultiColumnList::setItem方法的具体用法?C++ MultiColumnList::setItem怎么用?C++ MultiColumnList::setItem使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MultiColumnList
的用法示例。
在下文中一共展示了MultiColumnList::setItem方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ListboxTextItem
static void
sdl_update_roadbook(struct navigation *nav)
{
using namespace CEGUI;
extern Window* myRoot;
struct navigation_list *list;
list=navigation_list_new(nav);
// First, update the 'Navigation Tip' on the main window
try {
struct attr attr;
item_attr_get(navigation_list_get_item(list), attr_navigation_speech, &attr);
WindowManager::getSingleton().getWindow("Navit/Routing/Tips")->setText(attr.u.str);
}
catch (CEGUI::Exception& e)
{
fprintf(stderr,"CEGUI Exception occured: \n%s\n", e.getMessage().c_str());
printf("Missing control!...\n");
}
// Then, update the whole roadbook
try {
/* Currently we use the 'Navit' text to display the roadbook, until Mineque design a button for that
if(! WindowManager::getSingleton().getWindow("OSD/RoadbookButton")->isVisible()){
WindowManager::getSingleton().getWindow("OSD/RoadbookButton")->show();
}
*/
MultiColumnList* mcl = static_cast<MultiColumnList*>(WindowManager::getSingleton().getWindow("Roadbook"));
mcl->resetList();
item *item;
struct attr attr;
list=navigation_list_new(nav);
while ((item=navigation_list_get_item(list))) {
// printf("SDL : %s\n", str);
mcl->addRow();
item_attr_get(item, attr_navigation_short, &attr);
ListboxTextItem* itemListbox = new ListboxTextItem(attr.u.str);
itemListbox->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush");
mcl->setItem(itemListbox, 0, mcl->getRowCount()-1);
}
navigation_list_destroy(list);
}
catch (CEGUI::Exception& e)
{
fprintf(stderr,"CEGUI Exception occured: \n%s\n", e.getMessage().c_str());
printf("Missing control!...\n");
}
}
示例2: UpdateSuitAttrDisplay
void GVEvent::UpdateSuitAttrDisplay(const UIData::tagGoodAttr *pGoodAttr)
{
//更新套装属性
if(!pGoodAttr)
return;
MultiColumnList* mclbox = static_cast<MultiColumnList*>(WindowManager::getSingleton().getWindow("GoodsTreeFrame/GroupBoxSuitAtrr/MultiColumnList"));
if(!mclbox)
return;
//清空行
mclbox->resetList();
for(CEGUI::uint i = 0 ; i < pGoodAttr->vecSuitAttr.size() ; ++i)
{
//设置每一行的值
mclbox->addRow();
const UIData::tagSuitAttr& suitAttr = pGoodAttr->vecSuitAttr[i];
mclbox->setItem(new MyListItem(m_GoodsOP.GetGoodItemType(suitAttr.wType).c_str()),0,i);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(suitAttr.lValue1)),1,i);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(suitAttr.lValue2)),2,i);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(suitAttr.wSuitNum)),3,i);
}
}
示例3: UpdateAddAttrDisplay
void GVEvent::UpdateAddAttrDisplay(const UIData::tagGoodAttr* pGoodAttr)
{
//更新物品附加属性显示
if(!pGoodAttr)
return;
MultiColumnList* mclbox = static_cast<MultiColumnList*>(WindowManager::getSingleton().getWindow("GoodsTreeFrame/AddProperty/MultiColumnList"));
if(!mclbox)
return;
//清空行
mclbox->resetList();
for(size_t size = 0 ; size < pGoodAttr->vecAddAttr.size(); ++size)
{
//设置每一行的值
mclbox->addRow();
const UIData::tagAddAttr &addAttr = pGoodAttr->vecAddAttr[size];
mclbox->setItem(new MyListItem(m_GoodsOP.GetGoodItemType(addAttr.wType).c_str()),0,(CEGUI::uint)size);
mclbox->setItem(new MyListItem(PropertyHelper::boolToString(addAttr.bEnable)),1,(CEGUI::uint)size);
mclbox->setItem(new MyListItem(PropertyHelper::boolToString(addAttr.bHide)),2,(CEGUI::uint)size);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(addAttr.lValue1)),3,(CEGUI::uint)size);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(addAttr.lValue2)),4,(CEGUI::uint)size);
}
}
示例4: atoi
bool Demo6Sample::handleSetItem(const CEGUI::EventArgs& e)
{
using namespace CEGUI;
// get access to the widgets that contain details about the item to be modified
MultiColumnList* mcl = static_cast<MultiColumnList*>(WindowManager::getSingleton().getWindow("Demo6/MainList"));
Editbox* idbox = static_cast<Editbox*>(WindowManager::getSingleton().getWindow("Demo6/ControlPanel/ColumnPanel/SetItemIDBox"));
Editbox* rowbox = static_cast<Editbox*>(WindowManager::getSingleton().getWindow("Demo6/ControlPanel/ColumnPanel/SetItemRowBox"));
Editbox* textbox = static_cast<Editbox*>(WindowManager::getSingleton().getWindow("Demo6/ControlPanel/ColumnPanel/SetItemTextBox"));
// get ID of column to be affected
CEGUI::uint id = atoi(idbox->getText().c_str());
// get index of row to be affected
CEGUI::uint row = atoi(rowbox->getText().c_str());
// get new text for item
String text = textbox->getText();
// reset input boxes
idbox->setText("");
rowbox->setText("");
textbox->setText("");
// create a new ListboxTextItem using the new text string
ListboxTextItem* item = new ListboxTextItem(text);
// set the selection brush to be used for this item.
item->setSelectionBrushImage(&ImagesetManager::getSingleton().getImageset("TaharezLook")->getImage("MultiListSelectionBrush"));
// attempt to set the new item in place
try
{
mcl->setItem(item, id, row);
}
// something went wrong, so cleanup the ListboxTextItem.
catch (InvalidRequestException)
{
delete item;
}
// event was handled.
return true;
}
示例5: handle_destination_change
void handle_destination_change(){
using namespace CEGUI;
struct search_param *search=&search_param;
struct search_list_result *res;
MultiColumnList* mcl = static_cast<MultiColumnList*>(WindowManager::getSingleton().getWindow("AdressSearch/Listbox"));
if (SDL_dest.current_search==SRCH_COUNTRY)
{
Editbox* country_edit = static_cast<Editbox*>(WindowManager::getSingleton().getWindow("AdressSearch/CountryEditbox"));
String content=country_edit->getText();
mcl->resetList();
dbg(0,"Starting a country search : %s\n",content.c_str());
search->attr.type=attr_country_all;
// FIXME the following codeblock could be shared between country, town and street search
search->attr.u.str=(char *)content.c_str();
search_list_search(search->sl, &search->attr, 1);
while((res=search_list_get_result(search->sl))) {
ListboxTextItem* itemListbox = new ListboxTextItem((CEGUI::utf8*)(res->country->name));
itemListbox->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush");
mcl->addRow(itemListbox,0);
}
} else if (SDL_dest.current_search==SRCH_TOWN)
{
Editbox* town_edit = static_cast<Editbox*>(WindowManager::getSingleton().getWindow("AdressSearch/TownEditbox"));
String content=town_edit->getText();
mcl->resetList();
if(strlen(content.c_str())<4){
} else {
dbg(0,"town searching for %s\n",content.c_str());
search->attr.type=attr_town_name;
search->attr.u.str=(char *)content.c_str();
search_list_search(search->sl, &search->attr, 1);
while((res=search_list_get_result(search->sl))) {
ListboxTextItem* itemListbox = new ListboxTextItem((CEGUI::utf8*)(res->town->name));
itemListbox->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush");
mcl->addRow(itemListbox,0);
char x [256];
sprintf(x,"%li",res->c->x);
ListboxTextItem* xitem = new ListboxTextItem(x);
char y [256];
sprintf(y,"%li",res->c->y);
ListboxTextItem* yitem = new ListboxTextItem(y);
try
{
mcl->setItem(xitem, 3, mcl->getRowCount()-1);
mcl->setItem(yitem, 4, mcl->getRowCount()-1);
}
// something went wrong, so cleanup the ListboxTextItem.
catch (InvalidRequestException)
{
// delete item;
}
}
}
} else if (SDL_dest.current_search==SRCH_STREET)
{
Editbox* street_edit = static_cast<Editbox*>(WindowManager::getSingleton().getWindow("AdressSearch/StreetEditbox"));
String content=street_edit->getText();
if(strlen(content.c_str())<1){
} else {
// dbg(1,"street searching for %s\n",content.c_str());
search->attr.type=attr_street_name;
search->attr.u.str=(char *)content.c_str();
mcl->resetList();
search_list_search(search->sl, &search->attr, 1);
while((res=search_list_get_result(search->sl))) {
ListboxTextItem* itemListbox = new ListboxTextItem((CEGUI::utf8*)(res->street->name));
itemListbox->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush");
mcl->addRow(itemListbox,0);
//.........这里部分代码省略.........
示例6: UiTest
UiTest(const uvec2 & ) {
Gui::init(uvec2(100, 200));
gameList = Fics::GameSummary::parseList(Platform::getResourceString(Resource::MISC_GAMELIST_TXT));
try {
WindowManager & wmgr = WindowManager::getSingleton();
rootWindow = wmgr.createWindow("DefaultWindow", "root");
System::getSingleton().getDefaultGUIContext().setRootWindow(rootWindow);
rootWindow->addChild(wmgr.loadLayoutFromFile("Login.layout"));
//rb->setSelected(tc->getTabPanePosition() == TabControl::Top);
//rb->subscribeEvent(
// RadioButton::EventSelectStateChanged,
// Event::Subscriber(&TabControlDemo::handleTabPanePos, this));
// bool handleTabPanePos(const EventArgs& e)
//dumpWindows(rootWindow);
rootWindow->getChild("LoginWindow/Login")->
subscribeEvent(PushButton::EventClicked, [&](const EventArgs& e) -> bool {
return true;
});
#if 0
rootWindow->addChild(wmgr.loadLayoutFromFile("TabControl.layout"));
TabControl* tc = static_cast<TabControl*>(rootWindow->getChild("TabControl"));
//// Add some pages to tab control
tc->addTab(wmgr.loadLayoutFromFile("TabPage1.layout"));
tc->addTab(wmgr.loadLayoutFromFile("TabPage2.layout"));
MultiColumnList* mcl = static_cast<MultiColumnList*>(rootWindow->getChild("TabControl/Page1/MultiColumnList"));
//MultiColumnList* mcl = static_cast<CEGUI::MultiColumnList*>(
// wmgr.createWindow("TaharezLook/MultiColumnList", "WidgetPropertiesDisplay")
//);
//Create the properties display window
//mcl->setSize(CEGUI::USize(cegui_reldim(0.9f), cegui_reldim(0.9f)));
//mcl->setPosition(CEGUI::UVector2(cegui_reldim(0.05f), cegui_reldim(0.05f)));
//rootWindow->addChild(mcl);
dumpWindows(rootWindow);
//mcl->setShowHorzScrollbar(false);
//mcl->setUserColumnDraggingEnabled(false);
//mcl->setUserColumnSizingEnabled(true);
//mcl->addColumn("Name", 0, cegui_reldim(0.45f));
//mcl->addColumn("Type ", 1, cegui_reldim(0.25f));
//mcl->addColumn("Value", 2, cegui_reldim(0.8f));
//d_widgetPropertiesDisplayWindow->setSortColumnByID(0);
//d_widgetPropertiesDisplayWindow->setSortDirection(CEGUI::ListHeaderSegment::Ascending);
mcl->addColumn("Id", 0, cegui_reldim(0.05f));
mcl->addColumn("Type", 1, cegui_reldim(0.07f));
mcl->addColumn("Player (White)", 2, cegui_reldim(0.15f));
mcl->addColumn("Rating", 3, cegui_reldim(0.07f));
mcl->addColumn("Player (Black)", 4, cegui_reldim(0.15f));
mcl->addColumn("Rating", 5, cegui_reldim(0.07f));
mcl->addColumn("Private", 6, cegui_reldim(0.05f));
mcl->addColumn("Rated", 7, cegui_reldim(0.05f));
for (int i = 0; i < gameList.size(); ++i) {
Fics::GameSummary & g = gameList[i];
mcl->addRow();
mcl->setItem(new ListboxTextItem(Platform::format("%d", g.id)), 0, i);
mcl->setItem(new ListboxTextItem(g.private_ ? "Y" : "N"), 6, i);
mcl->setItem(new ListboxTextItem(g.rated ? "Y" : "N"), 7, i);
mcl->setItem(new ListboxTextItem(Chess::getTypeName(g.type)), 1, i);
for (int j = 0; j < 2; ++j) {
mcl->setItem(new ListboxTextItem(g.players[j]), 2 + (j * 2), i);
mcl->setItem(new ListboxTextItem(Platform::format("%d", g.ratings[j])), 3 + (j * 2), i);
}
}
// Add some empty rows to the MCL
//multilineColumnList->addRow();
//multilineColumnList->addRow();
//multilineColumnList->addRow();
//multilineColumnList->addRow();
//multilineColumnList->addRow();
//// Set first row item texts for the MCL
//multilineColumnList->setItem(new MyListItem("Laggers World"), 0, 0);
//multilineColumnList->setItem(new MyListItem("yourgame.some-server.com"), 1, 0);
//multilineColumnList->setItem(new MyListItem("[colour='FFFF0000']1000ms"), 2, 0);
//// Set second row item texts for the MCL
//multilineColumnList->setItem(new MyListItem("Super-Server"), 0, 1);
//multilineColumnList->setItem(new MyListItem("whizzy.fakenames.net"), 1, 1);
//multilineColumnList->setItem(new MyListItem("[colour='FF00FF00']8ms"), 2, 1);
//// Set third row item texts for the MCL
//multilineColumnList->setItem(new MyListItem("Cray-Z-Eds"), 0, 2);
//multilineColumnList->setItem(new MyListItem("crayzeds.notarealserver.co.uk"), 1, 2);
//multilineColumnList->setItem(new MyListItem("[colour='FF00FF00']43ms"), 2, 2);
//// Set fourth row item texts for the MCL
//multilineColumnList->setItem(new MyListItem("Fake IPs"), 0, 3);
//multilineColumnList->setItem(new MyListItem("123.320.42.242"), 1, 3);
//.........这里部分代码省略.........
示例7: ListboxTextItem
static void
sdl_update_roadbook(struct navigation *nav)
{
using namespace CEGUI;
struct map *map;
struct map_rect *mr;
if (! nav)
return;
map=navigation_get_map(nav);
if (! map)
return;
mr=map_rect_new(map, NULL);
if (! mr)
return;
// First, ensure the navigation tip is visible. quick workaround for when resuming a destination
WindowManager::getSingleton().getWindow("Navit/Routing/Tips")->show();
// update the 'Navigation Tip' on the main window
try {
struct attr attr;
item_attr_get(map_rect_get_item(mr), attr_navigation_speech, &attr);
map_rect_destroy(mr);
mr=map_rect_new(map, NULL);
WindowManager::getSingleton().getWindow("Navit/Routing/Tips")->setText((CEGUI::utf8*)(attr.u.str));
}
catch (CEGUI::Exception& e)
{
fprintf(stderr,"CEGUI Exception occured: \n%s\n", e.getMessage().c_str());
printf("Missing control!...\n");
}
// Then, update the whole roadbook
try {
/* Currently we use the 'Navit' text to display the roadbook, until Mineque design a button for that
if(! WindowManager::getSingleton().getWindow("OSD/RoadbookButton")->isVisible()){
WindowManager::getSingleton().getWindow("OSD/RoadbookButton")->show();
}
*/
MultiColumnList* mcl = static_cast<MultiColumnList*>(WindowManager::getSingleton().getWindow("Roadbook"));
mcl->resetList();
item *item;
struct attr attr;
while ((item=map_rect_get_item(mr))) {
mcl->addRow();
item_attr_get(item, attr_navigation_short, &attr);
ListboxTextItem* itemListbox = new ListboxTextItem(attr.u.str);
itemListbox->setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush");
mcl->setItem(itemListbox, 0, mcl->getRowCount()-1);
}
map_rect_destroy(mr);
}
catch (CEGUI::Exception& e)
{
dbg(0,"CEGUI Exception occured: \n%s\n", e.getMessage().c_str());
dbg(0,"Missing control!\n");
}
}
示例8: MyListItem
void CEGUISample9App::createListContent()
{
using namespace CEGUI;
WindowManager& winMgr = WindowManager::getSingleton();
Combobox * cbobox = static_cast<Combobox*>(winMgr.getWindow("Demo7/Window2/Combobox"));
// add items to the combobox list
cbobox->addItem(new MyListItem("Combobox Item 1"));
cbobox->addItem(new MyListItem("Combobox Item 2"));
cbobox->addItem(new MyListItem("Combobox Item 3"));
cbobox->addItem(new MyListItem("Combobox Item 4"));
cbobox->addItem(new MyListItem("Combobox Item 5"));
cbobox->addItem(new MyListItem("Combobox Item 6"));
cbobox->addItem(new MyListItem("Combobox Item 7"));
cbobox->addItem(new MyListItem("Combobox Item 8"));
cbobox->addItem(new MyListItem("Combobox Item 9"));
cbobox->addItem(new MyListItem("Combobox Item 10"));
//
// Multi-Column List setup
//
MultiColumnList* mclbox = static_cast<MultiColumnList*>(winMgr.getWindow("Demo7/Window2/MultiColumnList"));
// Add some empty rows to the MCL
mclbox->addRow();
mclbox->addRow();
mclbox->addRow();
mclbox->addRow();
mclbox->addRow();
// Set first row item texts for the MCL
mclbox->setItem(new MyListItem("Laggers World"), 0, 0);
mclbox->setItem(new MyListItem("yourgame.some-server.com"), 1, 0);
mclbox->setItem(new MyListItem("[colour='FFFF0000']1000ms"), 2, 0);
// Set second row item texts for the MCL
mclbox->setItem(new MyListItem("Super-Server"), 0, 1);
mclbox->setItem(new MyListItem("whizzy.fakenames.net"), 1, 1);
mclbox->setItem(new MyListItem("[colour='FF00FF00']8ms"), 2, 1);
// Set third row item texts for the MCL
mclbox->setItem(new MyListItem("Cray-Z-Eds"), 0, 2);
mclbox->setItem(new MyListItem("crayzeds.notarealserver.co.uk"), 1, 2);
mclbox->setItem(new MyListItem("[colour='FF00FF00']43ms"), 2, 2);
// Set fourth row item texts for the MCL
mclbox->setItem(new MyListItem("Fake IPs"), 0, 3);
mclbox->setItem(new MyListItem("123.320.42.242"), 1, 3);
mclbox->setItem(new MyListItem("[colour='FFFFFF00']63ms"), 2, 3);
// Set fifth row item texts for the MCL
mclbox->setItem(new MyListItem("Yet Another Game Server"), 0, 4);
mclbox->setItem(new MyListItem("abc.abcdefghijklmn.org"), 1, 4);
mclbox->setItem(new MyListItem("[colour='FFFF6600']284ms"), 2, 4);
mclbox->setProperty("Font", "fkp-16");
}
示例9: SetItemContentInMulList
/////////////////////////////////////////////////
// zhaohang 2010/3/16
// 控件数据显示更新
void GVEvent::SetItemContentInMulList(const UIData::tagGoodAttr *pGoodAttr, CEGUI::uint RowIdx)
{
if(pGoodAttr!=NULL)
{
MultiColumnList* mclbox = static_cast<MultiColumnList*>(m_wnd->getChildRecursive("GoodsTreeFrame/MultiColumnList"));
//清空行
mclbox->resetList();
//设置每一行的值
mclbox->addRow();
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwIndex)),0,RowIdx);
mclbox->setItem(new MyListItem(pGoodAttr->strOrigName.c_str()),1,RowIdx);
mclbox->setItem(new MyListItem(pGoodAttr->strName.c_str()),2,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::boolToString(pGoodAttr->bSave)),3,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwIconId)),4,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwGroundId)),5,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwEquipID)),6,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwValue)),7,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwSilverValue)),8,RowIdx);
mclbox->setItem(new MyListItem(m_GoodsOP.GetGoodsType(pGoodAttr->dwType).c_str()),9,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwSound)),10,RowIdx);
mclbox->setItem(new MyListItem(pGoodAttr->strContent.c_str()),11,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwSoundID1)),12,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::intToString(pGoodAttr->dwSoundID2)),13,RowIdx);
mclbox->setItem(new MyListItem(PropertyHelper::boolToString(pGoodAttr->bSoundSwitch)),14,RowIdx);
}
}