本文整理汇总了C++中MouseEventUnrecPtr::getSource方法的典型用法代码示例。如果您正苦于以下问题:C++ MouseEventUnrecPtr::getSource方法的具体用法?C++ MouseEventUnrecPtr::getSource怎么用?C++ MouseEventUnrecPtr::getSource使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MouseEventUnrecPtr
的用法示例。
在下文中一共展示了MouseEventUnrecPtr::getSource方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mouseReleased
virtual void mouseReleased(const MouseEventUnrecPtr e)
{
if(dynamic_cast<WindowEventProducer*>(e->getSource())->getKeyModifiers() & KeyEvent::KEY_MODIFIER_CONTROL)
{
mgr->mouseButtonRelease(e->getButton(), e->getLocation().x(), e->getLocation().y());
}
}
示例2: mousePressed
virtual void mousePressed(const MouseEventUnrecPtr e)
{
if(dynamic_cast<WindowEventProducer*>(e->getSource())->getKeyModifiers() & KeyEvent::KEY_MODIFIER_CONTROL)
{
mgr->mouseButtonPress(e->getButton(), e->getLocation().x(), e->getLocation().y());
}
else
{
Line TheRay;
if(e->getButton() == MouseEvent::BUTTON1)
{
mgr->getCamera()->calcViewRay(TheRay,e->getLocation().x(),e->getLocation().y(),*(mgr->getWindow()->getPort(0)));
std::cout<<"Velocity "<<TheRay.getDirection()<<std::endl;
}
RocketParticleSystem->addParticle(TheRay.getPosition(),
Vec3f(0.0,1.0f,0.0f),
Color4f(1.0,0.0,0.0,1.0),
Vec3f(1.0,1.0,1.0),
10,
Vec3f(TheRay.getDirection()*50), //Velocity
Vec3f(0.0f,0.0f,0.0f)
);
}
}