本文整理汇总了C++中ModuleSpec::GetUUIDPtr方法的典型用法代码示例。如果您正苦于以下问题:C++ ModuleSpec::GetUUIDPtr方法的具体用法?C++ ModuleSpec::GetUUIDPtr怎么用?C++ ModuleSpec::GetUUIDPtr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ModuleSpec
的用法示例。
在下文中一共展示了ModuleSpec::GetUUIDPtr方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetSharedModule
Error PlatformiOSSimulator::GetSharedModule(
const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) {
// For iOS, the SDK files are all cached locally on the host
// system. So first we ask for the file in the cached SDK,
// then we attempt to get a shared module for the right architecture
// with the right UUID.
Error error;
ModuleSpec platform_module_spec(module_spec);
const FileSpec &platform_file = module_spec.GetFileSpec();
error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
platform_module_spec.GetFileSpec());
if (error.Success()) {
error = ResolveExecutable(platform_module_spec, module_sp,
module_search_paths_ptr);
} else {
const bool always_create = false;
error = ModuleList::GetSharedModule(
module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr,
did_create_ptr, always_create);
}
if (module_sp)
module_sp->SetPlatformFileSpec(platform_file);
return error;
}
示例2: scoped_timer
FileSpec
Symbols::LocateExecutableObjectFile (const ModuleSpec &module_spec)
{
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
const UUID *uuid = module_spec.GetUUIDPtr();
Timer scoped_timer (__PRETTY_FUNCTION__,
"LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
exec_fspec ? exec_fspec->GetFilename().AsCString ("<NULL>") : "<NULL>",
arch ? arch->GetArchitectureName() : "<NULL>",
(void*)uuid);
FileSpec objfile_fspec;
ModuleSpecList module_specs;
ModuleSpec matched_module_spec;
if (exec_fspec &&
ObjectFile::GetModuleSpecifications(*exec_fspec, 0, 0, module_specs) &&
module_specs.FindMatchingModuleSpec(module_spec, matched_module_spec))
{
objfile_fspec = exec_fspec;
}
else
{
LocateMacOSXFilesUsingDebugSymbols (module_spec, &objfile_fspec, NULL);
}
return objfile_fspec;
}
示例3:
Error
PlatformDarwin::ResolveSymbolFile (Target &target,
const ModuleSpec &sym_spec,
FileSpec &sym_file)
{
Error error;
sym_file = sym_spec.GetSymbolFileSpec();
if (sym_file.Exists())
{
if (sym_file.GetFileType() == FileSpec::eFileTypeDirectory)
{
sym_file = Symbols::FindSymbolFileInBundle (sym_file,
sym_spec.GetUUIDPtr(),
sym_spec.GetArchitecturePtr());
}
}
else
{
if (sym_spec.GetUUID().IsValid())
{
}
}
return error;
}
示例4: sizeof
FileSpec
Symbols::FindSymbolFileInBundle (const FileSpec& dsym_bundle_fspec,
const lldb_private::UUID *uuid,
const ArchSpec *arch)
{
char path[PATH_MAX];
FileSpec dsym_fspec;
if (dsym_bundle_fspec.GetPath(path, sizeof(path)))
{
::strncat (path, "/Contents/Resources/DWARF", sizeof(path) - strlen(path) - 1);
lldb_utility::CleanUp <DIR *, int> dirp (opendir(path), NULL, closedir);
if (dirp.is_valid())
{
dsym_fspec.GetDirectory().SetCString(path);
struct dirent* dp;
while ((dp = readdir(dirp.get())) != NULL)
{
// Only search directories
if (dp->d_type == DT_DIR || dp->d_type == DT_UNKNOWN)
{
if (dp->d_namlen == 1 && dp->d_name[0] == '.')
continue;
if (dp->d_namlen == 2 && dp->d_name[0] == '.' && dp->d_name[1] == '.')
continue;
}
if (dp->d_type == DT_REG || dp->d_type == DT_UNKNOWN)
{
dsym_fspec.GetFilename().SetCString(dp->d_name);
ModuleSpecList module_specs;
if (ObjectFile::GetModuleSpecifications(dsym_fspec, 0, 0, module_specs))
{
ModuleSpec spec;
for (size_t i = 0; i < module_specs.GetSize(); ++i)
{
assert(module_specs.GetModuleSpecAtIndex(i, spec));
if ((uuid == NULL || (spec.GetUUIDPtr() && spec.GetUUID() == *uuid)) &&
(arch == NULL || (spec.GetArchitecturePtr() && spec.GetArchitecture().IsCompatibleMatch(*arch))))
{
return dsym_fspec;
}
}
}
}
}
}
}
dsym_fspec.Clear();
return dsym_fspec;
}
示例5: FindSymbolFileInBundle
FileSpec Symbols::FindSymbolFileInBundle(const FileSpec &dsym_bundle_fspec,
const lldb_private::UUID *uuid,
const ArchSpec *arch) {
char path[PATH_MAX];
if (dsym_bundle_fspec.GetPath(path, sizeof(path)) == 0)
return {};
::strncat(path, "/Contents/Resources/DWARF", sizeof(path) - strlen(path) - 1);
DIR *dirp = opendir(path);
if (!dirp)
return {};
// Make sure we close the directory before exiting this scope.
CleanUp cleanup_dir(closedir, dirp);
FileSpec dsym_fspec;
dsym_fspec.GetDirectory().SetCString(path);
struct dirent *dp;
while ((dp = readdir(dirp)) != NULL) {
// Only search directories
if (dp->d_type == DT_DIR || dp->d_type == DT_UNKNOWN) {
if (dp->d_namlen == 1 && dp->d_name[0] == '.')
continue;
if (dp->d_namlen == 2 && dp->d_name[0] == '.' && dp->d_name[1] == '.')
continue;
}
if (dp->d_type == DT_REG || dp->d_type == DT_UNKNOWN) {
dsym_fspec.GetFilename().SetCString(dp->d_name);
ModuleSpecList module_specs;
if (ObjectFile::GetModuleSpecifications(dsym_fspec, 0, 0, module_specs)) {
ModuleSpec spec;
for (size_t i = 0; i < module_specs.GetSize(); ++i) {
bool got_spec = module_specs.GetModuleSpecAtIndex(i, spec);
UNUSED_IF_ASSERT_DISABLED(got_spec);
assert(got_spec);
if ((uuid == NULL ||
(spec.GetUUIDPtr() && spec.GetUUID() == *uuid)) &&
(arch == NULL ||
(spec.GetArchitecturePtr() &&
spec.GetArchitecture().IsCompatibleMatch(*arch)))) {
return dsym_fspec;
}
}
}
}
}
return {};
}
示例6: FileAtPathContainsArchAndUUID
static bool FileAtPathContainsArchAndUUID(const FileSpec &file_fspec,
const ArchSpec *arch,
const lldb_private::UUID *uuid) {
ModuleSpecList module_specs;
if (ObjectFile::GetModuleSpecifications(file_fspec, 0, 0, module_specs)) {
ModuleSpec spec;
for (size_t i = 0; i < module_specs.GetSize(); ++i) {
assert(module_specs.GetModuleSpecAtIndex(i, spec));
if ((uuid == NULL || (spec.GetUUIDPtr() && spec.GetUUID() == *uuid)) &&
(arch == NULL || (spec.GetArchitecturePtr() &&
spec.GetArchitecture().IsCompatibleMatch(*arch)))) {
return true;
}
}
}
return false;
}
示例7: scoped_timer
FileSpec
Symbols::LocateExecutableObjectFile (const ModuleSpec &module_spec)
{
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
const UUID *uuid = module_spec.GetUUIDPtr();
Timer scoped_timer (__PRETTY_FUNCTION__,
"LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
exec_fspec ? exec_fspec->GetFilename().AsCString ("<NULL>") : "<NULL>",
arch ? arch->GetArchitectureName() : "<NULL>",
uuid);
FileSpec objfile_fspec;
if (exec_fspec && FileAtPathContainsArchAndUUID (exec_fspec, arch, uuid))
objfile_fspec = exec_fspec;
else
LocateMacOSXFilesUsingDebugSymbols (module_spec, &objfile_fspec, NULL);
return objfile_fspec;
}
示例8: LocateExecutableObjectFile
ModuleSpec Symbols::LocateExecutableObjectFile(const ModuleSpec &module_spec) {
ModuleSpec result;
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
const UUID *uuid = module_spec.GetUUIDPtr();
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(
func_cat, "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
exec_fspec ? exec_fspec->GetFilename().AsCString("<NULL>") : "<NULL>",
arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid);
ModuleSpecList module_specs;
ModuleSpec matched_module_spec;
if (exec_fspec &&
ObjectFile::GetModuleSpecifications(*exec_fspec, 0, 0, module_specs) &&
module_specs.FindMatchingModuleSpec(module_spec, matched_module_spec)) {
result.GetFileSpec() = exec_fspec;
} else {
LocateMacOSXFilesUsingDebugSymbols(module_spec, result);
}
return result;
}
示例9: LocateExecutableSymbolFileDsym
FileSpec LocateExecutableSymbolFileDsym(const ModuleSpec &module_spec) {
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
const UUID *uuid = module_spec.GetUUIDPtr();
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(
func_cat,
"LocateExecutableSymbolFileDsym (file = %s, arch = %s, uuid = %p)",
exec_fspec ? exec_fspec->GetFilename().AsCString("<NULL>") : "<NULL>",
arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid);
FileSpec symbol_fspec;
ModuleSpec dsym_module_spec;
// First try and find the dSYM in the same directory as the executable or in
// an appropriate parent directory
if (LocateDSYMInVincinityOfExecutable(module_spec, symbol_fspec) == false) {
// We failed to easily find the dSYM above, so use DebugSymbols
LocateMacOSXFilesUsingDebugSymbols(module_spec, dsym_module_spec);
} else {
dsym_module_spec.GetSymbolFileSpec() = symbol_fspec;
}
return dsym_module_spec.GetSymbolFileSpec();
}
示例10: strlen
static bool
LocateDSYMInVincinityOfExecutable (const ModuleSpec &module_spec, FileSpec &dsym_fspec)
{
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
if (exec_fspec)
{
char path[PATH_MAX];
if (exec_fspec->GetPath(path, sizeof(path)))
{
// Make sure the module isn't already just a dSYM file...
if (strcasestr(path, ".dSYM/Contents/Resources/DWARF") == NULL)
{
size_t obj_file_path_length = strlen(path);
strlcat(path, ".dSYM/Contents/Resources/DWARF/", sizeof(path));
strlcat(path, exec_fspec->GetFilename().AsCString(), sizeof(path));
dsym_fspec.SetFile(path, false);
if (dsym_fspec.Exists() && FileAtPathContainsArchAndUUID (dsym_fspec, module_spec.GetArchitecturePtr(), module_spec.GetUUIDPtr()))
{
return true;
}
else
{
path[obj_file_path_length] = '\0';
char *last_dot = strrchr(path, '.');
while (last_dot != NULL && last_dot[0])
{
char *next_slash = strchr(last_dot, '/');
if (next_slash != NULL)
{
*next_slash = '\0';
strlcat(path, ".dSYM/Contents/Resources/DWARF/", sizeof(path));
strlcat(path, exec_fspec->GetFilename().AsCString(), sizeof(path));
dsym_fspec.SetFile(path, false);
if (dsym_fspec.Exists() && FileAtPathContainsArchAndUUID (dsym_fspec, module_spec.GetArchitecturePtr(), module_spec.GetUUIDPtr()))
return true;
else
{
*last_dot = '\0';
char *prev_slash = strrchr(path, '/');
if (prev_slash != NULL)
*prev_slash = '\0';
else
break;
}
}
else
{
break;
}
}
}
}
}
}
dsym_fspec.Clear();
return false;
}
示例11: uuid_cfstr
static int
LocateMacOSXFilesUsingDebugSymbols
(
const ModuleSpec &module_spec,
FileSpec *out_exec_fspec, // If non-NULL, try and find the executable
FileSpec *out_dsym_fspec // If non-NULL try and find the debug symbol file
)
{
int items_found = 0;
if (out_exec_fspec)
out_exec_fspec->Clear();
if (out_dsym_fspec)
out_dsym_fspec->Clear();
#if !defined (__arm__) // No DebugSymbols on the iOS devices
const UUID *uuid = module_spec.GetUUIDPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
if (uuid && uuid->IsValid())
{
// Try and locate the dSYM file using DebugSymbols first
const UInt8 *module_uuid = (const UInt8 *)uuid->GetBytes();
if (module_uuid != NULL)
{
CFCReleaser<CFUUIDRef> module_uuid_ref(::CFUUIDCreateWithBytes (NULL,
module_uuid[0],
module_uuid[1],
module_uuid[2],
module_uuid[3],
module_uuid[4],
module_uuid[5],
module_uuid[6],
module_uuid[7],
module_uuid[8],
module_uuid[9],
module_uuid[10],
module_uuid[11],
module_uuid[12],
module_uuid[13],
module_uuid[14],
module_uuid[15]));
if (module_uuid_ref.get())
{
CFCReleaser<CFURLRef> exec_url;
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
if (exec_fspec)
{
char exec_cf_path[PATH_MAX];
if (exec_fspec->GetPath(exec_cf_path, sizeof(exec_cf_path)))
exec_url.reset(::CFURLCreateFromFileSystemRepresentation (NULL,
(const UInt8 *)exec_cf_path,
strlen(exec_cf_path),
FALSE));
}
CFCReleaser<CFURLRef> dsym_url (::DBGCopyFullDSYMURLForUUID(module_uuid_ref.get(), exec_url.get()));
char path[PATH_MAX];
if (dsym_url.get())
{
if (out_dsym_fspec)
{
if (::CFURLGetFileSystemRepresentation (dsym_url.get(), true, (UInt8*)path, sizeof(path)-1))
{
out_dsym_fspec->SetFile(path, false);
if (out_dsym_fspec->GetFileType () == FileSpec::eFileTypeDirectory)
{
*out_dsym_fspec = LocateDSYMMachFileInDSYMBundle (*out_dsym_fspec, uuid, arch);
if (*out_dsym_fspec)
++items_found;
}
else
{
++items_found;
}
}
}
CFCReleaser<CFDictionaryRef> dict(::DBGCopyDSYMPropertyLists (dsym_url.get()));
CFDictionaryRef uuid_dict = NULL;
if (dict.get())
{
char uuid_cstr_buf[64];
const char *uuid_cstr = uuid->GetAsCString (uuid_cstr_buf, sizeof(uuid_cstr_buf));
CFCString uuid_cfstr (uuid_cstr);
CFDictionaryRef uuid_dict = static_cast<CFDictionaryRef>(::CFDictionaryGetValue (dict.get(), uuid_cfstr.get()));
if (uuid_dict)
{
CFStringRef actual_src_cfpath = static_cast<CFStringRef>(::CFDictionaryGetValue (uuid_dict, CFSTR("DBGSourcePath")));
if (actual_src_cfpath)
{
CFStringRef build_src_cfpath = static_cast<CFStringRef>(::CFDictionaryGetValue (uuid_dict, CFSTR("DBGBuildSourcePath")));
if (build_src_cfpath)
{
//.........这里部分代码省略.........
示例12: error
Error
PlatformRemoteiOS::GetSharedModule (const ModuleSpec &module_spec,
ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr,
ModuleSP *old_module_sp_ptr,
bool *did_create_ptr)
{
// For iOS, the SDK files are all cached locally on the host
// system. So first we ask for the file in the cached SDK,
// then we attempt to get a shared module for the right architecture
// with the right UUID.
const FileSpec &platform_file = module_spec.GetFileSpec();
FileSpec local_file;
const UUID *module_uuid_ptr = module_spec.GetUUIDPtr();
Error error (GetSymbolFile (platform_file, module_uuid_ptr, local_file));
if (error.Success())
{
error = ResolveExecutable (local_file, module_spec.GetArchitecture(), module_sp, NULL);
if (module_sp && ((module_uuid_ptr == NULL) || (module_sp->GetUUID() == *module_uuid_ptr)))
{
//printf ("found in user specified SDK\n");
error.Clear();
return error;
}
char platform_file_path[PATH_MAX];
if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path)))
{
FileSpec local_file;
const uint32_t num_sdk_infos = m_sdk_directory_infos.size();
// Try the last SDK index if it is set as most files from an SDK
// will tend to be valid in that same SDK.
if (m_last_module_sdk_idx < num_sdk_infos)
{
if (GetFileInSDK (platform_file_path, m_last_module_sdk_idx, local_file))
{
//printf ("sdk[%u] last: '%s'\n", m_last_module_sdk_idx, local_file.GetPath().c_str());
module_sp.reset();
error = ResolveExecutable (local_file,
module_spec.GetArchitecture(),
module_sp,
NULL);
if (module_sp && ((module_uuid_ptr == NULL) || (module_sp->GetUUID() == *module_uuid_ptr)))
{
//printf ("sdk[%u] last found\n", m_last_module_sdk_idx);
error.Clear();
return error;
}
}
}
// First try for an exact match of major, minor and update
for (uint32_t sdk_idx=0; sdk_idx<num_sdk_infos; ++sdk_idx)
{
if (m_last_module_sdk_idx == sdk_idx)
{
// Skip the last module SDK index if we already searched
// it above
continue;
}
if (GetFileInSDK (platform_file_path, sdk_idx, local_file))
{
//printf ("sdk[%u]: '%s'\n", sdk_idx, local_file.GetPath().c_str());
error = ResolveExecutable (local_file,
module_spec.GetArchitecture(),
module_sp,
NULL);
if (module_sp && ((module_uuid_ptr == NULL) || (module_sp->GetUUID() == *module_uuid_ptr)))
{
// Remember the index of the last SDK that we found a file
// in in case the wrong SDK was selected.
m_last_module_sdk_idx = sdk_idx;
//printf ("sdk[%u]: found (setting last to %u)\n", sdk_idx, m_last_module_sdk_idx);
error.Clear();
return error;
}
}
}
}
// Not the module we are looking for... Nothing to see here...
module_sp.reset();
}
else
{
// This may not be an SDK-related module. Try whether we can bring in the thing to our local cache.
error = GetSharedModuleWithLocalCache(module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr, did_create_ptr);
if (error.Success())
return error;
else
error.Clear(); // Clear the error and fall-through.
}
const bool always_create = false;
error = ModuleList::GetSharedModule (module_spec,
module_sp,
module_search_paths_ptr,
old_module_sp_ptr,
did_create_ptr,
//.........这里部分代码省略.........
示例13: if
int
LocateMacOSXFilesUsingDebugSymbols
(
const ModuleSpec &module_spec,
FileSpec *out_exec_fspec, // If non-NULL, try and find the executable
FileSpec *out_dsym_fspec // If non-NULL try and find the debug symbol file
)
{
int items_found = 0;
if (out_exec_fspec)
out_exec_fspec->Clear();
if (out_dsym_fspec)
out_dsym_fspec->Clear();
#if !defined (__arm__) && !defined (__arm64__) && !defined (__aarch64__) // No DebugSymbols on the iOS devices
const UUID *uuid = module_spec.GetUUIDPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
if (uuid && uuid->IsValid())
{
// Try and locate the dSYM file using DebugSymbols first
const UInt8 *module_uuid = (const UInt8 *)uuid->GetBytes();
if (module_uuid != NULL)
{
CFCReleaser<CFUUIDRef> module_uuid_ref(::CFUUIDCreateWithBytes (NULL,
module_uuid[0],
module_uuid[1],
module_uuid[2],
module_uuid[3],
module_uuid[4],
module_uuid[5],
module_uuid[6],
module_uuid[7],
module_uuid[8],
module_uuid[9],
module_uuid[10],
module_uuid[11],
module_uuid[12],
module_uuid[13],
module_uuid[14],
module_uuid[15]));
if (module_uuid_ref.get())
{
CFCReleaser<CFURLRef> exec_url;
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST);
if (exec_fspec)
{
char exec_cf_path[PATH_MAX];
if (exec_fspec->GetPath(exec_cf_path, sizeof(exec_cf_path)))
exec_url.reset(::CFURLCreateFromFileSystemRepresentation (NULL,
(const UInt8 *)exec_cf_path,
strlen(exec_cf_path),
FALSE));
}
if (log)
{
std::string searching_for;
if (out_exec_fspec && out_dsym_fspec)
{
searching_for = "executable binary and dSYM";
}
else if (out_exec_fspec)
{
searching_for = "executable binary";
}
else
{
searching_for = "dSYM bundle";
}
log->Printf ("Calling DebugSymbols framework to locate dSYM bundle for UUID %s, searching for %s", uuid->GetAsString().c_str(), searching_for.c_str());
}
CFCReleaser<CFURLRef> dsym_url (::DBGCopyFullDSYMURLForUUID(module_uuid_ref.get(), exec_url.get()));
char path[PATH_MAX];
if (dsym_url.get())
{
if (out_dsym_fspec)
{
if (::CFURLGetFileSystemRepresentation (dsym_url.get(), true, (UInt8*)path, sizeof(path)-1))
{
if (log)
{
log->Printf ("DebugSymbols framework returned dSYM path of %s for UUID %s -- looking for the dSYM", path, uuid->GetAsString().c_str());
}
out_dsym_fspec->SetFile(path, path[0] == '~');
if (out_dsym_fspec->GetFileType () == FileSpec::eFileTypeDirectory)
{
*out_dsym_fspec = Symbols::FindSymbolFileInBundle (*out_dsym_fspec, uuid, arch);
if (*out_dsym_fspec)
++items_found;
}
else
{
//.........这里部分代码省略.........
示例14: dsymforuuid_path
bool
Symbols::DownloadObjectAndSymbolFile (ModuleSpec &module_spec, bool force_lookup)
{
bool success = false;
const UUID *uuid_ptr = module_spec.GetUUIDPtr();
const FileSpec *file_spec_ptr = module_spec.GetFileSpecPtr();
// It's expensive to check for the DBGShellCommands defaults setting, only do it once per
// lldb run and cache the result.
static bool g_have_checked_for_dbgshell_command = false;
static const char *g_dbgshell_command = NULL;
if (g_have_checked_for_dbgshell_command == false)
{
g_have_checked_for_dbgshell_command = true;
CFTypeRef defaults_setting = CFPreferencesCopyAppValue (CFSTR ("DBGShellCommands"), CFSTR ("com.apple.DebugSymbols"));
if (defaults_setting && CFGetTypeID (defaults_setting) == CFStringGetTypeID())
{
char cstr_buf[PATH_MAX];
if (CFStringGetCString ((CFStringRef) defaults_setting, cstr_buf, sizeof (cstr_buf), kCFStringEncodingUTF8))
{
g_dbgshell_command = strdup (cstr_buf); // this malloc'ed memory will never be freed
}
}
if (defaults_setting)
{
CFRelease (defaults_setting);
}
}
// When g_dbgshell_command is NULL, the user has not enabled the use of an external program
// to find the symbols, don't run it for them.
if (force_lookup == false && g_dbgshell_command == NULL)
{
return false;
}
if (uuid_ptr || (file_spec_ptr && file_spec_ptr->Exists()))
{
static bool g_located_dsym_for_uuid_exe = false;
static bool g_dsym_for_uuid_exe_exists = false;
static char g_dsym_for_uuid_exe_path[PATH_MAX];
if (!g_located_dsym_for_uuid_exe)
{
g_located_dsym_for_uuid_exe = true;
const char *dsym_for_uuid_exe_path_cstr = getenv("LLDB_APPLE_DSYMFORUUID_EXECUTABLE");
FileSpec dsym_for_uuid_exe_spec;
if (dsym_for_uuid_exe_path_cstr)
{
dsym_for_uuid_exe_spec.SetFile(dsym_for_uuid_exe_path_cstr, true);
g_dsym_for_uuid_exe_exists = dsym_for_uuid_exe_spec.Exists();
}
if (!g_dsym_for_uuid_exe_exists)
{
dsym_for_uuid_exe_spec.SetFile("/usr/local/bin/dsymForUUID", false);
g_dsym_for_uuid_exe_exists = dsym_for_uuid_exe_spec.Exists();
if (!g_dsym_for_uuid_exe_exists)
{
long bufsize;
if ((bufsize = sysconf(_SC_GETPW_R_SIZE_MAX)) != -1)
{
char buffer[bufsize];
struct passwd pwd;
struct passwd *tilde_rc = NULL;
// we are a library so we need to use the reentrant version of getpwnam()
if (getpwnam_r ("rc", &pwd, buffer, bufsize, &tilde_rc) == 0
&& tilde_rc
&& tilde_rc->pw_dir)
{
std::string dsymforuuid_path(tilde_rc->pw_dir);
dsymforuuid_path += "/bin/dsymForUUID";
dsym_for_uuid_exe_spec.SetFile(dsymforuuid_path.c_str(), false);
g_dsym_for_uuid_exe_exists = dsym_for_uuid_exe_spec.Exists();
}
}
}
}
if (!g_dsym_for_uuid_exe_exists && g_dbgshell_command != NULL)
{
dsym_for_uuid_exe_spec.SetFile(g_dbgshell_command, true);
g_dsym_for_uuid_exe_exists = dsym_for_uuid_exe_spec.Exists();
}
if (g_dsym_for_uuid_exe_exists)
dsym_for_uuid_exe_spec.GetPath (g_dsym_for_uuid_exe_path, sizeof(g_dsym_for_uuid_exe_path));
}
if (g_dsym_for_uuid_exe_exists)
{
std::string uuid_str;
char file_path[PATH_MAX];
file_path[0] = '\0';
if (uuid_ptr)
uuid_str = uuid_ptr->GetAsString();
if (file_spec_ptr)
file_spec_ptr->GetPath(file_path, sizeof(file_path));
StreamString command;
if (!uuid_str.empty())
//.........这里部分代码省略.........
示例15: FileSpec
FileSpec
PlatformDarwin::LocateExecutableScriptingResource (const ModuleSpec &module_spec)
{
const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
const ArchSpec *arch = module_spec.GetArchitecturePtr();
const UUID *uuid = module_spec.GetUUIDPtr();
const char* module_directory = exec_fspec->GetDirectory().GetCString();
// NB some extensions might be meaningful and should not be stripped - "this.binary.file"
// should not lose ".file" but GetFileNameStrippingExtension() will do precisely that.
// Ideally, we should have a per-platform list of extensions (".exe", ".app", ".dSYM", ".framework")
// which should be stripped while leaving "this.binary.file" as-is.
const char* module_basename = exec_fspec->GetFileNameStrippingExtension().GetCString();
if (!module_directory || !module_basename)
return FileSpec();
Timer scoped_timer (__PRETTY_FUNCTION__,
"LocateExecutableScriptingResource (file = %s, arch = %s, uuid = %p)",
exec_fspec ? exec_fspec->GetFilename().AsCString ("<NULL>") : "<NULL>",
arch ? arch->GetArchitectureName() : "<NULL>",
uuid);
// FIXME: for Python, we cannot allow dots in the middle of the filenames we import.
// Theoretically, different scripting languages may have different sets of
// forbidden tokens in filenames, and that should be dealt with by each ScriptInterpreter.
// For now, we just replace dots with underscores, but if we ever support anything
// other than Python we will need to rework this
std::auto_ptr<char> module_basename_fixed_ap(new char[strlen(module_basename)+1]);
char* module_basename_fixed = module_basename_fixed_ap.get();
strcpy(module_basename_fixed, module_basename);
while (*module_basename_fixed)
{
if (*module_basename_fixed == '.')
*module_basename_fixed = '_';
module_basename_fixed++;
}
module_basename_fixed = module_basename_fixed_ap.get();
FileSpec symbol_fspec (Symbols::LocateExecutableSymbolFile(module_spec));
FileSpec script_fspec;
StreamString path_string;
if (symbol_fspec && symbol_fspec.Exists())
{
// for OSX we are going to be in .dSYM/Contents/Resources/DWARF/<basename>
// let us go to .dSYM/Contents/Resources/Python/<basename>.py and see if the file exists
path_string.Printf("%s/../Python/%s.py",symbol_fspec.GetDirectory().AsCString(""),module_basename_fixed);
script_fspec.SetFile(path_string.GetData(), true);
if (!script_fspec.Exists())
script_fspec.Clear();
}
// no symbols or symbols did not have a scripting resource
if (!symbol_fspec || !script_fspec)
{
path_string.Clear();
path_string.Printf("%s.framework",module_basename);
if (module_directory && strstr(module_directory, path_string.GetData()))
{
// we are going to be in foo.framework/Versions/X/foo
path_string.Clear();
// let's go to foo.framework/Versions/X/Resources/Python/foo.py
path_string.Printf("%s/Resources/Python/%s.py",module_directory,module_basename_fixed);
script_fspec.SetFile(path_string.GetData(), true);
if (!script_fspec.Exists())
script_fspec.Clear();
}
}
return script_fspec;
}