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C++ MidiDevice::getVariationType方法代码示例

本文整理汇总了C++中MidiDevice::getVariationType方法的典型用法代码示例。如果您正苦于以下问题:C++ MidiDevice::getVariationType方法的具体用法?C++ MidiDevice::getVariationType怎么用?C++ MidiDevice::getVariationType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MidiDevice的用法示例。


在下文中一共展示了MidiDevice::getVariationType方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getSelectedInstrument

void
MIDIInstrumentParameterPanel::slotSelectProgram(int index)
{
    RG_DEBUG << "slotSelectProgram()";

    if (!getSelectedInstrument())
        return;

    MidiDevice *md =
            dynamic_cast<MidiDevice *>(getSelectedInstrument()->getDevice());
    if (!md)
        return;

    const MidiProgram *prg = &m_programs[index];

    // If there has been no change, bail.
    if (getSelectedInstrument()->getProgramChange() == prg->getProgram())
        return;

    getSelectedInstrument()->setProgramChange(prg->getProgram());

    // In Variations mode, select the 0th variation.

    // In Variations mode, it's very easy to select an "invalid"
    // program change.  I.e. one for which the bank is not valid.  Go
    // from one program/variation to a program that doesn't have that
    // variation.  We need to handle that here by selecting the 0th
    // variation.  That's what the user expects.

    if (md->getVariationType() == MidiDevice::VariationFromMSB) {
        MidiBank bank = getSelectedInstrument()->getProgram().getBank();
        // Get the list of MSB variations.
        BankList bankList = md->getBanksByLSB(
                getSelectedInstrument()->isPercussion(), bank.getLSB());
        if (!bankList.empty()) {
            // Pick the first MSB variation
            getSelectedInstrument()->setMSB(bankList.front().getMSB());
        }
    }
    if (md->getVariationType() == MidiDevice::VariationFromLSB) {
        MidiBank bank = getSelectedInstrument()->getProgram().getBank();
        // Get the list of LSB variations.
        BankList bankList = md->getBanksByMSB(
                getSelectedInstrument()->isPercussion(), bank.getMSB());
        if (!bankList.empty()) {
            // Pick the first LSB variation
            getSelectedInstrument()->setLSB(bankList.front().getLSB());
        }
    }

    getSelectedInstrument()->sendChannelSetup();

    // Just one change notification for the two potential changes.
    // See comments in slotSelectBank() for further discussion.
    getSelectedInstrument()->changed();
}
开发者ID:tedfelix,项目名称:rosegarden,代码行数:56,代码来源:MIDIInstrumentParameterPanel.cpp

示例2: Device

MidiDevice::MidiDevice(DeviceId id,
                       InstrumentId ibase,
                       const MidiDevice &dev) :
    Device(id, dev.getName(), Device::Midi),
    m_programList(dev.m_programList),
    m_bankList(dev.m_bankList),
    m_controlList(0),
    m_keyMappingList(dev.m_keyMappingList),
    m_metronome(0),
    m_direction(dev.getDirection()),
    m_variationType(dev.getVariationType()),
    m_librarian(dev.getLibrarian()),
    m_allocator(new AllocateChannels(ChannelSetup::MIDI))
{
    createInstruments(ibase);

    // Populate device and Instrument with Controllers.
    ControlList::const_iterator cIt = dev.m_controlList.begin();
    for(; cIt != dev.m_controlList.end(); ++cIt) {
        addControlParameter(*cIt, true);
    }
    
    
    // Create and assign a metronome if required
    //
    if (dev.getMetronome()) {
        m_metronome = new MidiMetronome(*dev.getMetronome());
    }

    generatePresentationList();
}
开发者ID:EQ4,项目名称:RosegardenW,代码行数:31,代码来源:MidiDevice.cpp

示例3:

void
ModifyDeviceCommand::execute()
{
    Device *device = m_studio->getDevice(m_device);
    if (!device) {
        std::cerr << "ERROR: ModifyDeviceCommand::execute(): no such device as " << m_device << std::endl;
        return;
    }

    MidiDevice *midiDevice = dynamic_cast<MidiDevice *>(device);
    if (!midiDevice) {
        std::cerr << "ERROR: ModifyDeviceCommand::execute(): device " << m_device << " is not a MIDI device" << std::endl;
        return;
    }

    // Save Original Values for Undo

    // ??? Really wish we could just m_oldDevice = *(midiDevice).  See below.
    m_oldName = midiDevice->getName();
    m_oldBankList = midiDevice->getBanks();
    m_oldProgramList = midiDevice->getPrograms();
    m_oldControlList = midiDevice->getControlParameters();
    m_oldKeyMappingList = midiDevice->getKeyMappings();
    m_oldLibrarianName = midiDevice->getLibrarianName();
    m_oldLibrarianEmail = midiDevice->getLibrarianEmail();
    m_oldVariationType = midiDevice->getVariationType();
    InstrumentList instruments = midiDevice->getAllInstruments();
    for (size_t i = 0; i < instruments.size(); ++i) {
        // ??? Preserving just the programs isn't enough.  We need
        //     to preserve the rest of the Instrument as well.  However,
        //     the auto/fixed channel feature has made it impossible
        //     to safely make copies of Instrument objects.  Also, Instrument
        //     has an ID.  How should that be handled for undo?  ISTM
        //     that we either need to introduce some sort of copyForUndo()
        //     hack to each object, or develop a set of standards for coding
        //     objects that are undo-safe.  Sounds like a pretty big project.
        m_oldInstrumentPrograms.push_back(instruments[i]->getProgram());
    }

    // Make the Changes

    if (m_changeVariation)
        midiDevice->setVariationType(m_variationType);

    if (m_overwrite) {
        if (m_clearBankAndProgramList) {
            midiDevice->clearBankList();
            midiDevice->clearProgramList();
            midiDevice->clearKeyMappingList();
        } else {
            if (m_changeBanks)
                midiDevice->replaceBankList(m_bankList);
            if (m_changePrograms)
                midiDevice->replaceProgramList(m_programList);
            if (m_changeBanks || m_changePrograms) {
                // Make sure the instruments make sense.
                for (size_t i = 0; i < instruments.size(); ++i) {
                    instruments[i]->pickFirstProgram(
                            midiDevice->isPercussionNumber(i));
                }
            }
        }

        if (m_changeKeyMappings) {
            midiDevice->replaceKeyMappingList(m_keyMappingList);
        }

        if (m_rename)
            midiDevice->setName(m_name);
        midiDevice->setLibrarian(m_librarianName, m_librarianEmail);
    } else {
        if (m_clearBankAndProgramList) {
            midiDevice->clearBankList();
            midiDevice->clearProgramList();
        } else {
            if (m_changeBanks)
                midiDevice->mergeBankList(m_bankList);
            if (m_changePrograms)
                midiDevice->mergeProgramList(m_programList);
        }

        if (m_changeKeyMappings) {
            midiDevice->mergeKeyMappingList(m_keyMappingList);
        }

        if (m_rename) {
            std::string mergeName = midiDevice->getName() +
                                    std::string("/") + m_name;
            midiDevice->setName(mergeName);
        }
    }

    //!!! merge option?
    if (m_changeControls) {
        midiDevice->replaceControlParameters(m_controlList);
    }

    // ??? Instead of this kludge, we should be calling a Studio::hasChanged()
    //     which would then notify all observers (e.g. MIPP) who, in turn,
    //     would update themselves.
//.........这里部分代码省略.........
开发者ID:EQ4,项目名称:RosegardenW,代码行数:101,代码来源:ModifyDeviceCommand.cpp

示例4: program

void
MIDIInstrumentParameterPanel::updateVariationComboBox()
{
    RG_DEBUG << "updateVariationComboBox() begin...";

    if (!getSelectedInstrument())
        return;

    MidiDevice *md =
            dynamic_cast<MidiDevice *>(getSelectedInstrument()->getDevice());
    if (!md) {
        std::cerr << "WARNING: MIDIInstrumentParameterPanel::updateVariationComboBox(): No MidiDevice for Instrument " << getSelectedInstrument()->getId() << '\n';
        return;
    }

    RG_DEBUG << "updateVariationComboBox(): Variation type is " << md->getVariationType();

    if (md->getVariationType() == MidiDevice::NoVariations) {
        showVariation(false);
        return;
    }

    // Get the variations.

    bool useMSB = (md->getVariationType() == MidiDevice::VariationFromMSB);
    MidiByteList variationBanks;

    if (useMSB) {
        MidiByte lsb = getSelectedInstrument()->getLSB();
        variationBanks = md->getDistinctMSBs(getSelectedInstrument()->isPercussion(),
                                         lsb);
        RG_DEBUG << "updateVariationComboBox(): Have " << variationBanks.size() << " variations for LSB " << lsb;

    } else {
        MidiByte msb = getSelectedInstrument()->getMSB();
        variationBanks = md->getDistinctLSBs(getSelectedInstrument()->isPercussion(),
                                         msb);

        RG_DEBUG << "updateVariationComboBox(): Have " << variationBanks.size() << " variations for MSB " << msb;
    }

    // Convert variationBanks to a ProgramList.

    ProgramList variations;

    // For each variation
    for (size_t i = 0; i < variationBanks.size(); ++i) {
        // Assemble the program for the variation.
        MidiBank bank;
        if (useMSB) {
            bank = MidiBank(getSelectedInstrument()->isPercussion(),
                            variationBanks[i],
                            getSelectedInstrument()->getLSB());
        } else {
            bank = MidiBank(getSelectedInstrument()->isPercussion(),
                            getSelectedInstrument()->getMSB(),
                            variationBanks[i]);
        }
        MidiProgram program(bank, getSelectedInstrument()->getProgramChange());

        // Skip any programs without names.
        if (md->getProgramName(program) == "")
            continue;

        variations.push_back(program);
    }

    // Compute the current variation.
    // ??? This might be combined into the previous for loop.

    int currentVariation = -1;

    // For each variation
    for (size_t i = 0; i < variations.size(); ++i) {
        if (getSelectedInstrument()->getProgram().partialCompare(variations[i])) {
            currentVariation = i;
            break;
        }
    }

    // If the variations have changed, repopulate the combobox.
    if (!partialCompareWithName(variations, m_variations)) {
        RG_DEBUG << "updateVariationComboBox(): Repopulating the combobox";

        // Update the cache.
        m_variations = variations;

        // Copy from m_variations to m_variationComboBox.
        m_variationComboBox->clear();
        for (size_t i = 0; i < m_variations.size(); ++i) {
            std::string programName = md->getProgramName(m_variations[i]);

            // Pick the correct bank number.
            MidiBank bank = m_variations[i].getBank();
            MidiByte variationBank = useMSB ? bank.getMSB() : bank.getLSB();

            m_variationComboBox->addItem(QObject::tr("%1. %2")
                                         .arg(variationBank)
                                         .arg(QObject::tr(programName.c_str())));
        }
//.........这里部分代码省略.........
开发者ID:tedfelix,项目名称:rosegarden,代码行数:101,代码来源:MIDIInstrumentParameterPanel.cpp


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