本文整理汇总了C++中MethodTableBucket类的典型用法代码示例。如果您正苦于以下问题:C++ MethodTableBucket类的具体用法?C++ MethodTableBucket怎么用?C++ MethodTableBucket使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了MethodTableBucket类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: vm_check_super_callable
Object* System::vm_check_super_callable(STATE, CallFrame* call_frame) {
if(call_frame->native_method_p()) return Qtrue;
Module* mod = call_frame->module()->superclass();
MethodTableBucket* entry;
Symbol* sym = call_frame->original_name();
while(!mod->nil_p()) {
entry = mod->method_table()->find_entry(state, sym);
if(entry) {
if(entry->undef_p(state)) return Qfalse;
// It's callable, ok, but see if we should see if it's just a stub
// to change the visibility of another method.
if(!entry->method()->nil_p()) {
return Qtrue;
}
}
mod = mod->superclass();
}
return Qfalse;
}
示例2: lg
MethodTable* MethodTable::duplicate(STATE) {
size_t size, i;
MethodTable* dup = 0;
utilities::thread::SpinLock::LockGuard lg(lock_);
size = bins_->to_native();
dup = MethodTable::create(state, size);
// Allow for subclassing.
dup->klass(state, class_object(state));
size_t num = bins_->to_native();
MethodTableBucket* entry = 0;
for(i = 0; i < num; i++) {
entry = try_as<MethodTableBucket>(values_->at(state, i));
while(entry) {
dup->store(state, entry->name(), entry->method(), entry->visibility());
entry = try_as<MethodTableBucket>(entry->next());
}
}
return dup;
}
示例3: vm_check_callable
Object* System::vm_check_callable(STATE, Object* obj, Symbol* sym, Object* self) {
Module* mod = obj->lookup_begin(state);
MethodTableBucket* entry;
bool skip_vis_check = false;
while(!mod->nil_p()) {
entry = mod->method_table()->find_entry(state, sym);
if(entry) {
if(entry->undef_p(state)) return Qfalse;
if(!skip_vis_check) {
if(entry->private_p(state)) return Qfalse;
if(entry->protected_p(state)) {
if(!self->kind_of_p(state, mod)) return Qfalse;
}
}
// It's callable, ok, but see if we should see if it's just a stub
// to change the visibility of another method.
if(entry->method()->nil_p()) {
skip_vis_check = true;
} else {
return Qtrue;
}
}
mod = mod->superclass();
}
return Qfalse;
}
示例4: class_info
void MethodTable::Info::show(STATE, Object* self, int level) {
MethodTable* tbl = as<MethodTable>(self);
size_t size = tbl->bins()->to_native();
if(size == 0) {
class_info(state, self, true);
return;
}
class_info(state, self);
std::cout << ": " << size << std::endl;
indent(++level);
for(size_t i = 0; i < size; i++) {
MethodTableBucket* entry = try_as<MethodTableBucket>(tbl->values()->at(state, i));
while(entry) {
if(Symbol* sym = try_as<Symbol>(entry->name())) {
std::cout << ":" << sym->debug_str(state);
} else if(Fixnum* fix = try_as<Fixnum>(entry->name())) {
std::cout << fix->to_native();
}
entry = try_as<MethodTableBucket>(entry->next());
}
if(i < size - 1) std::cout << ", ";
}
std::cout << std::endl;
close_body(level);
}
示例5: check_frozen
Object* MethodTable::alias(STATE, Symbol* name, Symbol* vis,
Symbol* orig_name, Object* orig_method,
Module* orig_mod)
{
check_frozen(state);
utilities::thread::SpinLock::LockGuard lg(lock_);
Executable* orig_exec;
if(Alias* alias = try_as<Alias>(orig_method)) {
orig_exec = alias->original_exec();
orig_mod = alias->original_module();
orig_name = alias->original_name();
} else if(orig_method->nil_p()) {
orig_exec = nil<Executable>();
} else {
orig_exec = as<Executable>(orig_method);
}
Alias* method = Alias::create(state, orig_name, orig_mod, orig_exec);
native_int num_entries = entries_->to_native();
native_int num_bins = bins_->to_native();
if(max_density_p(num_entries, num_bins)) {
redistribute(state, num_bins <<= 1);
}
native_int bin = find_bin(key_hash(name), num_bins);
MethodTableBucket* entry = try_as<MethodTableBucket>(values_->at(state, bin));
MethodTableBucket* last = NULL;
while(entry) {
if(entry->name() == name) {
entry->method_id(state, nil<String>());
entry->method(state, method);
entry->scope(state, cNil);
entry->serial(state, Fixnum::from(0));
entry->visibility(state, vis);
return name;
}
last = entry;
entry = try_as<MethodTableBucket>(entry->next());
}
if(last) {
last->next(state, MethodTableBucket::create(
state, name, nil<String>(), method, cNil, Fixnum::from(0), vis));
} else {
values_->put(state, bin, MethodTableBucket::create(
state, name, nil<String>(), method, cNil, Fixnum::from(0), vis));
}
entries(state, Fixnum::from(num_entries + 1));
return name;
}
示例6: create
MethodTableBucket* MethodTableBucket::create(STATE, Symbol* name,
Executable* method, Symbol* vis)
{
MethodTableBucket *entry =
state->new_object<MethodTableBucket>(G(methtblbucket));
entry->name(state, name);
entry->method(state, method);
entry->visibility(state, vis);
return entry;
}
示例7: fill_private
bool InlineCache::fill_private(STATE, Symbol* name, Module* start) {
MethodTableBucket* entry;
Module* module = start;
// Check the global cache first!
GlobalCache::cache_entry* global_entry =
state->global_cache->lookup(module, name);
if(global_entry && !global_entry->method_missing) {
this->method = global_entry->method;
this->module = global_entry->module;
return true;
}
do {
entry = module->method_table()->find_entry(state, name);
/* Nothing, there? Ok, keep looking. */
if(entry) {
/* A 'false' method means to terminate method lookup.
* (eg. undef_method) */
if(entry->undef_p(state)) return false;
/* The method was callable, but we need to keep looking
* for the implementation, so make the invocation bypass all further
* visibility checks.
*
* This is pretty much always where a subclass marks a superclass
* method as public. We don't move the method, we just put this
* marker into the method table. */
if(!entry->method()->nil_p()) {
this->method = entry->method();
this->module = module;
state->global_cache->retain(state, start, name, this->module,
this->method, false,
!entry->public_p(state));
return true;
}
}
module = module->superclass();
/* No more places to look, we couldn't find it. */
if(module->nil_p()) return false;
} while(1);
// Shouldn't be here!
rubinius::abort();
}
示例8: while
Object* MethodTableBucket::append(STATE, MethodTableBucket* nxt) {
MethodTableBucket* cur = try_as<MethodTableBucket>(this->next());
MethodTableBucket* last = this;
while(cur) {
last = cur;
cur = try_as<MethodTableBucket>(cur->next());
}
last->next(state, nxt);
return nxt;
}
示例9: fill_method_missing
bool InlineCache::fill_method_missing(STATE, Class* klass,
MethodCacheEntry*& mce)
{
MethodTableBucket* entry;
Module* module = klass;
Symbol* name = G(sym_method_missing);
do {
entry = module->method_table()->find_entry(state, name);
/* Nothing, there? Ok, keep looking. */
if(entry) {
/* A 'false' method means to terminate method lookup.
* (eg. undef_method) */
if(entry->undef_p(state)) return false;
/* The method was callable, but we need to keep looking
* for the implementation, so make the invocation bypass all further
* visibility checks.
*
* This is pretty much always where a subclass marks a superclass
* method as public. We don't move the method, we just put this
* marker into the method table. */
if(!entry->method()->nil_p()) {
if(Alias* alias = try_as<Alias>(entry->method())) {
mce = MethodCacheEntry::create(state, klass,
alias->original_module(),
alias->original_exec());
} else {
mce = MethodCacheEntry::create(state, klass,
module,
entry->method());
}
return true;
}
}
module = module->superclass();
/* No more places to look, we couldn't find it. */
if(module->nil_p()) return false;
} while(1);
// Shouldn't be here!
rubinius::bug("Control flow bug in method lookup");
}
示例10: redistribute
Executable* MethodTable::remove(STATE, Symbol* name) {
hashval bin;
MethodTableBucket* entry;
MethodTableBucket* last = NULL;
size_t num_entries = entries_->to_native();
size_t num_bins = bins_->to_native();
if(min_density_p(num_entries, num_bins) && (num_bins >> 1) >= METHODTABLE_MIN_SIZE) {
redistribute(state, num_bins >>= 1);
}
bin = find_bin(key_hash(name), num_bins);
entry = try_as<MethodTableBucket>(values_->at(state, bin));
while(entry) {
if(entry->name() == name) {
Executable* val = entry->method();
if(last) {
last->next(state, entry->next());
} else {
values_->put(state, bin, entry->next());
}
entries(state, Fixnum::from(entries_->to_native() - 1));
return val;
}
last = entry;
entry = try_as<MethodTableBucket>(entry->next());
}
return reinterpret_cast<Executable*>(Qnil);
}
示例11: find_bin
MethodTableBucket* MethodTable::find_entry(Symbol* name) {
unsigned int bin;
bin = find_bin(key_hash(name), bins_->to_native());
MethodTableBucket *entry = try_as<MethodTableBucket>(values_->at(bin));
while(entry) {
if(entry->name() == name) {
return entry;
}
entry = try_as<MethodTableBucket>(entry->next());
}
return 0;
}
示例12: class_object
MethodTable* MethodTable::duplicate(STATE) {
size_t size, i;
MethodTable *dup;
size = bins_->to_native();
dup = MethodTable::create(state, size);
// Allow for subclassing.
dup->klass(state, class_object(state));
size_t num = entries_->to_native();
Array* entries = all_entries(state);
for(i = 0; i < num; i++) {
MethodTableBucket* entry = as<MethodTableBucket>(entries->get(state, i));
dup->store(state, entry->name(), entry->method(), entry->visibility());
}
return dup;
}
示例13: while
Array* MethodTable::collect(STATE, MethodTable* tbl,
Object* (*action)(STATE, MethodTableBucket*))
{
size_t i, j;
Tuple* values;
MethodTableBucket* entry;
Array* ary = Array::create(state, tbl->entries()->to_native());
size_t num_bins = tbl->bins()->to_native();
values = tbl->values();
for(i = j = 0; i < num_bins; i++) {
entry = try_as<MethodTableBucket>(values->at(state, i));
while(entry) {
ary->set(state, j++, action(state, entry));
entry = try_as<MethodTableBucket>(entry->next());
}
}
return ary;
}
示例14: fill_method_missing
bool InlineCache::fill_method_missing(STATE, Module* module) {
MethodTableBucket* entry;
Symbol* name = G(sym_method_missing);
do {
entry = module->method_table()->find_entry(state, name);
/* Nothing, there? Ok, keep looking. */
if(entry) {
/* A 'false' method means to terminate method lookup.
* (eg. undef_method) */
if(entry->undef_p(state)) return false;
/* The method was callable, but we need to keep looking
* for the implementation, so make the invocation bypass all further
* visibility checks.
*
* This is pretty much always where a subclass marks a superclass
* method as public. We don't move the method, we just put this
* marker into the method table. */
if(!entry->method()->nil_p()) {
this->method = entry->method();
this->module = module;
return true;
}
}
module = module->superclass();
/* No more places to look, we couldn't find it. */
if(module->nil_p()) return false;
} while(1);
// Shouldn't be here!
rubinius::abort();
}
示例15: create
MethodTableBucket* MethodTableBucket::create(STATE, Symbol* name, Object* method_id,
Object* method, Object* scope, Fixnum* serial, Symbol* vis)
{
MethodTableBucket *entry =
state->new_object<MethodTableBucket>(G(methtblbucket));
entry->name(state, name);
entry->method_id(state, method_id);
entry->method(state, method);
entry->scope(state, scope);
entry->serial(state, serial);
entry->visibility(state, vis);
return entry;
}