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C++ MethodInfo::invoke方法代码示例

本文整理汇总了C++中MethodInfo::invoke方法的典型用法代码示例。如果您正苦于以下问题:C++ MethodInfo::invoke方法的具体用法?C++ MethodInfo::invoke怎么用?C++ MethodInfo::invoke使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MethodInfo的用法示例。


在下文中一共展示了MethodInfo::invoke方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: bootstrap

void Assembly::bootstrap()
{
    utArray<Type *> types;
    getTypes(types);

    Type *btype = vm->getType("system.Bootstrap");

    for (UTsize i = 0; i < types.size(); i++)
    {
        Type *type = types[i];

        if (type->getFullName() == "system.Null")
        {
            continue;
        }

        if (type->castToType(btype))
        {
            MemberInfo *mi = type->findMember("initialize");
            assert(mi);
            assert(mi->isMethod());

            MethodInfo *method = (MethodInfo *)mi;

            method->invoke(NULL, 0);
        }
    }
}
开发者ID:24BitGames,项目名称:LoomSDK,代码行数:28,代码来源:lsAssembly.cpp

示例2: connectToDebugger

void Assembly::connectToDebugger(const char *host, int port)
{
    if (!vm)
    {
        LSError("Assembly::connectToDebugger called on uninitialized assembly");
    }

    Type *debuggerClient = vm->getType("system.debugger.DebuggerClient");

    if (!debuggerClient)
    {
        LSError("Unable to get system.debugger.DebuggerClient");
    }

    MethodInfo *method = debuggerClient->findMethodInfoByName("connect");

    if (!method)
    {
        LSError("Unable to get system.debugger.DebuggerClient.connect method");
    }

    lua_pushstring(vm->VM(), host);
    lua_pushnumber(vm->VM(), port);

    method->invoke(NULL, 2);
}
开发者ID:24BitGames,项目名称:LoomSDK,代码行数:26,代码来源:lsAssembly.cpp

示例3: execute

void Assembly::execute()
{
    MethodInfo *method = getStaticMethodInfo("main");

    if (!method)
    {
        LSError("Unable to find main method in Assembly %s", getName().c_str());
    }

    method->invoke(NULL, 0);
}
开发者ID:24BitGames,项目名称:LoomSDK,代码行数:11,代码来源:lsAssembly.cpp

示例4: invokeStaticMethod

void LSLuaState::invokeStaticMethod(const utString& typePath,
                                    const char *methodName, int numParameters)
{
    Type *type = getType(typePath.c_str());

    lmAssert(type, "LSLuaState::invokeStaticMethod unknown type: %s", typePath.c_str());

    MemberInfo *member = type->findMember(methodName);
    lmAssert(member, "LSLuaState::invokeStaticMethod unknown member: %s:%s", typePath.c_str(), methodName);
    if (!member->isMethod())
    {
        lmAssert(0, "LSLuaState::invokeStaticMethod member: %s:%s is not a method", typePath.c_str(), methodName);
    }

    MethodInfo *method = (MethodInfo *)member;

    lmAssert(method->isStatic(), "LSLuaState::invokeStaticMethod member: %s:%s is not a static method", typePath.c_str(), methodName);

    method->invoke(NULL, numParameters);
}
开发者ID:Bewolf2,项目名称:LoomSDK,代码行数:20,代码来源:lsLuaState.cpp

示例5: AvmAssert

	// entry point when the first call to the method is late bound.
	/*static*/ Atom MethodInfo::verifyCoerceEnter(MethodEnv* env, int argc, Atom* args)
	{
		MethodInfo* f = env->method;

		#ifdef AVMPLUS_VERIFYALL
		// never verify late in verifyall mode
		AvmAssert(!f->pool()->core->config.verifyall);
		#endif

		f->verify(env->toplevel(), env->abcEnv());

#if VMCFG_METHODENV_IMPL32
		// we got here by calling env->_implGPR, which now is pointing to verifyEnter(),
		// but next time we want to call the real code, not verifyEnter again.
		// All other MethodEnv's in their default state will call the target method
		// directly and never go through verifyEnter().
		env->_implGPR = f->implGPR();
#endif

        AvmAssert(f->_invoker != MethodInfo::verifyCoerceEnter);
		return f->invoke(env, argc, args);
	}
开发者ID:Jeffxz,项目名称:nodeas,代码行数:23,代码来源:MethodInfo.cpp


注:本文中的MethodInfo::invoke方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。