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C++ MessageBuffer::getDataSize方法代码示例

本文整理汇总了C++中MessageBuffer::getDataSize方法的典型用法代码示例。如果您正苦于以下问题:C++ MessageBuffer::getDataSize方法的具体用法?C++ MessageBuffer::getDataSize怎么用?C++ MessageBuffer::getDataSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MessageBuffer的用法示例。


在下文中一共展示了MessageBuffer::getDataSize方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sendClientConnect

void CheriaServer::sendClientConnect(ProtocolServer::ClientState* sourceCs,ProtocolServer::ClientState* destCs,Comm::NetPipe& pipe)
	{
	/* Get handles on the Cheria state objects: */
	ClientState* mySourceCs=dynamic_cast<ClientState*>(sourceCs);
	ClientState* myDestCs=dynamic_cast<ClientState*>(destCs);
	if(mySourceCs==0||myDestCs==0)
		Misc::throwStdErr("CheriaServer::sendClientConnect: Client state object has mismatching type");
	
	#if DEBUGGING
	std::cout<<"CheriaServer::sendClientConnect..."<<std::flush;
	#endif
	
	/* Create a temporary message buffer with the same endianness as the pipe's write end: */
	MessageBuffer buffer;
	buffer.setSwapOnWrite(pipe.mustSwapOnWrite());
	
	/*********************************************************************
	Assemble the update message in the temporary buffer:
	*********************************************************************/
	
	/* Send creation messages for the source client's devices to the destination client: */
	for(ClientDeviceMap::Iterator cdIt=mySourceCs->clientDevices.begin();!cdIt.isFinished();++cdIt)
		{
		writeMessage(CREATE_DEVICE,buffer);
		buffer.write<Card>(cdIt->getSource());
		cdIt->getDest()->writeLayout(buffer);
		}
	
	/* Send creation messages for the source client's tools to the destination client: */
	for(ClientToolMap::Iterator ctIt=mySourceCs->clientTools.begin();!ctIt.isFinished();++ctIt)
		{
		writeMessage(CREATE_TOOL,buffer);
		buffer.write<Card>(ctIt->getSource());
		ctIt->getDest()->write(buffer);
		}
	
	/* Send the current states of the source client's devices: */
	writeMessage(DEVICE_STATES,buffer);
	for(ClientDeviceMap::Iterator cdIt=mySourceCs->clientDevices.begin();!cdIt.isFinished();++cdIt)
		{
		/* Send a device state message: */
		buffer.write<Card>(cdIt->getSource());
		cdIt->getDest()->write(DeviceState::FULL_UPDATE,buffer);
		}
	buffer.write<Card>(0);
	
	/*********************************************************************
	Send the assembled message to the client in one go:
	*********************************************************************/
	
	#if DEBUGGING
	std::cout<<" message size "<<buffer.getDataSize()<<std::endl;
	#endif
	
	/* Write the message's total size first: */
	pipe.write<Card>(buffer.getDataSize());
	
	/* Write the message itself: */
	buffer.writeToSink(pipe);
	}
开发者ID:KeckCAVES,项目名称:CollaborationInfrastructure,代码行数:60,代码来源:CheriaServer.cpp


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