当前位置: 首页>>代码示例>>C++>>正文


C++ MeshType类代码示例

本文整理汇总了C++中MeshType的典型用法代码示例。如果您正苦于以下问题:C++ MeshType类的具体用法?C++ MeshType怎么用?C++ MeshType使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了MeshType类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: internaledges

boost::tuple<mpl::size_t<MESH_EDGES>,
      typename MeshTraits<MeshType>::location_edge_const_iterator,
      typename MeshTraits<MeshType>::location_edge_const_iterator>
      internaledges( MeshType const& mesh, mpl::bool_<false> )
{
    return boost::make_tuple( mpl::size_t<MESH_EDGES>(),
                              mesh.beginInternalEdge(),
                              mesh.endInternalEdge() );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例2: load

 MeshType* load(const xml::Node& desc, gcm::Body* body)
 {
     MeshType* mesh = new MeshType();
     mesh->setId(desc["id"]);
     mesh->setCalc(desc.getAttributeByName("calc", "false") == "true");
     mesh->setBody(body);
     loadMesh(desc, mesh);
     return mesh;
 }
开发者ID:AlexanderKazakov,项目名称:gcm-3d,代码行数:9,代码来源:MeshLoader.hpp

示例3: idedfaces

boost::tuple<mpl::size_t<MESH_FACES>,
      typename MeshTraits<MeshType>::face_const_iterator,
      typename MeshTraits<MeshType>::face_const_iterator>
      idedfaces( MeshType const& mesh, size_type id, mpl::bool_<false> )
{
    return boost::make_tuple( mpl::size_t<MESH_FACES>(),
                              mesh.beginFaceWithId( id ),
                              mesh.endFaceWithId( id ) );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例4: internalpoints

boost::tuple<mpl::size_t<MESH_POINTS>,
      typename MeshTraits<MeshType>::location_point_const_iterator,
      typename MeshTraits<MeshType>::location_point_const_iterator>
      internalpoints( MeshType const& mesh, mpl::bool_<false> )
{
    return boost::make_tuple( mpl::size_t<MESH_POINTS>(),
                              mesh.beginInternalPoint( ),
                              mesh.endInternalPoint() );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例5: boundaryedges

boost::tuple<mpl::size_t<MESH_EDGES>,
      typename MeshTraits<MeshType>::location_edge_const_iterator,
      typename MeshTraits<MeshType>::location_edge_const_iterator>
      boundaryedges( MeshType const& mesh, mpl::bool_<false> )
{
    return boost::make_tuple( mpl::size_t<MESH_EDGES>(),
                              mesh.beginEdgeOnBoundary(),
                              mesh.endEdgeOnBoundary() );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例6: allelements

boost::tuple<mpl::size_t<MESH_ELEMENTS>,
      typename MeshTraits<MeshType>::element_const_iterator,
      typename MeshTraits<MeshType>::element_const_iterator>
      allelements( MeshType const& mesh, mpl::bool_<false> )
{
    return boost::make_tuple( mpl::size_t<MESH_ELEMENTS>(),
                              mesh.beginElement(),
                              mesh.endElement() );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例7: markedpoints

boost::tuple<mpl::size_t<MESH_POINTS>,
      typename MeshTraits<MeshType>::marker_point_const_iterator,
      typename MeshTraits<MeshType>::marker_point_const_iterator>
      markedpoints( MeshType const& mesh, size_type flag, mpl::bool_<false> )
{
    return boost::make_tuple( mpl::size_t<MESH_POINTS>(),
                              mesh.beginPointWithMarker( flag ),
                              mesh.endPointWithMarker( flag ) );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例8: elements

boost::tuple<mpl::size_t<MESH_ELEMENTS>,
      typename MeshTraits<MeshType>::element_const_iterator,
      typename MeshTraits<MeshType>::element_const_iterator>
      elements( MeshType const& mesh, rank_type pid, mpl::bool_<false> )
{

    return boost::make_tuple( mpl::size_t<MESH_ELEMENTS>(),
                              mesh.beginElementWithProcessId( pid ),
                              mesh.endElementWithProcessId( pid ) );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:10,代码来源:filters.hpp

示例9: marked3faces

boost::tuple<mpl::size_t<MESH_FACES>,
      typename MeshTraits<MeshType>::marker3_face_const_iterator,
      typename MeshTraits<MeshType>::marker3_face_const_iterator>
      marked3faces( MeshType const& mesh, rank_type __pid, mpl::bool_<false> )
{
    typedef typename MeshTraits<MeshType>::marker3_face_const_iterator iterator;
    auto beg = mesh.beginFaceWithMarker3();
    auto end = mesh.endFaceWithMarker3();
    return boost::make_tuple( mpl::size_t<MESH_FACES>(),
                              beg, end );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:11,代码来源:filters.hpp

示例10: initialize_node_values

 double initialize_node_values(MeshType& mesh) const {
     double max_height = 0;
     for (auto nit = mesh.node_begin(); nit != mesh.node_end(); ++nit) {
         unsigned H = 0;
         if ((*nit).position().x < 0) H = 1;
         (*nit).value() = QVar(1 + 0.75 * H * (pow(((*nit).position().x - 0.75), 2) + 
                   pow((*nit).position().y, 2) - 0.15 * 0.15), 0, 0);
         max_height = std::max(max_height, (*nit).value().h);
     }
     
     return max_height;
 }
开发者ID:Kirnu9,项目名称:mesh,代码行数:12,代码来源:shallow_water.cpp

示例11: operator

 std::pair<double, double> operator()(MeshType& mesh) const {
     double max_height = derived().initialize_node_values(mesh);
     
     double min_edge_length = (*mesh.edge_begin()).length();
     for (auto eit = mesh.edge_begin(); eit != mesh.edge_end(); ++eit) {
         min_edge_length = std::min(min_edge_length, (*eit).length());
     }
 
     for (auto tri_it = mesh.triangle_begin(); tri_it != mesh.triangle_end(); ++tri_it) {
         (*tri_it).value() = ((*tri_it).node(0).value() + (*tri_it).node(1).value() + (*tri_it).node(2).value()) / 3.0;
     }
     return std::make_pair(max_height, min_edge_length);
 }
开发者ID:Kirnu9,项目名称:mesh,代码行数:13,代码来源:shallow_water.cpp

示例12: createPointNeighbors

void createPointNeighbors ( MeshType const& mesh, neighborList_Type& neighborList )
{
    neighborList.resize ( mesh.numGlobalPoints() );
    // generate point neighbors by watching edges
    // note: this can be based also on faces or volumes
    for ( UInt ie = 0; ie < mesh.numEdges(); ie++ )
    {
        ID id0 = mesh.edge ( ie ).point ( 0 ).id();
        ID id1 = mesh.edge ( ie ).point ( 1 ).id();

        ASSERT ( mesh.point ( id0 ).id() == id0 && mesh.point ( id1 ).id() == id1,
                 "the mesh has been reordered, the point must be found" );

        neighborList[ id0 ].insert ( id1 );
        neighborList[ id1 ].insert ( id0 );
    }
}
开发者ID:Danniel-UCAS,项目名称:lifev,代码行数:17,代码来源:NeighborMarker.hpp

示例13: boundaryelements

boost::tuple<mpl::size_t<MESH_ELEMENTS>,
      typename MeshTraits<MeshType>::location_element_const_iterator,
      typename MeshTraits<MeshType>::location_element_const_iterator>
boundaryelements( MeshType const& mesh, uint16_type entity_min_dim, uint16_type entity_max_dim, rank_type pid, mpl::bool_<false> )
{
    typedef typename MeshTraits<MeshType>::location_element_const_iterator iterator;
    std::pair<iterator, iterator> p = mesh.boundaryElements( entity_min_dim, entity_max_dim, pid );
    return boost::make_tuple( mpl::size_t<MESH_ELEMENTS>(), p.first, p.second );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例14: internalelements

boost::tuple<mpl::size_t<MESH_ELEMENTS>,
      typename MeshTraits<MeshType>::location_element_const_iterator,
      typename MeshTraits<MeshType>::location_element_const_iterator>
      internalelements( MeshType const& mesh, rank_type pid, mpl::bool_<false> )
{
    typedef typename MeshTraits<MeshType>::location_element_const_iterator iterator;
    std::pair<iterator, iterator> p = mesh.internalElements( pid );
    return boost::make_tuple( mpl::size_t<MESH_ELEMENTS>(), p.first, p.second );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:9,代码来源:filters.hpp

示例15: faces

boost::tuple<mpl::size_t<MESH_FACES>,
      typename MeshTraits<MeshType>::pid_face_const_iterator,
      typename MeshTraits<MeshType>::pid_face_const_iterator>
      faces( MeshType const& mesh, rank_type __pid, mpl::bool_<false> )
{
    typedef typename MeshTraits<MeshType>::pid_face_const_iterator pid_face_const_iterator;
    pid_face_const_iterator it,en;
    boost::tie( it, en ) = mesh.facesWithProcessId( __pid );
    return boost::make_tuple( mpl::size_t<MESH_FACES>(), it, en );
}
开发者ID:LANTZT,项目名称:feelpp,代码行数:10,代码来源:filters.hpp


注:本文中的MeshType类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。