当前位置: 首页>>代码示例>>C++>>正文


C++ MemoryDataStreamPtr类代码示例

本文整理汇总了C++中MemoryDataStreamPtr的典型用法代码示例。如果您正苦于以下问题:C++ MemoryDataStreamPtr类的具体用法?C++ MemoryDataStreamPtr怎么用?C++ MemoryDataStreamPtr使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了MemoryDataStreamPtr类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ImageData

    //---------------------------------------------------------------------    
	Codec::DecodeResult PVRTCCodec::decodeV2(DataStreamPtr& stream) const
	{
		PVRTCTexHeaderV2 header;
        uint32 flags = 0, formatFlags = 0;
        size_t numFaces = 1; // Assume one face until we know otherwise

        ImageData *imgData = OGRE_NEW ImageData();
		MemoryDataStreamPtr output;

        // Read the PVRTC header
        stream->read(&header, sizeof(PVRTCTexHeaderV2));

        // Get format flags
        flags = header.flags;
        flipEndian(reinterpret_cast<void*>(flags), sizeof(uint32));
        formatFlags = flags & PVR_TEXTURE_FLAG_TYPE_MASK;

        uint32 bitmaskAlpha = header.bitmaskAlpha;
        flipEndian(reinterpret_cast<void*>(bitmaskAlpha), sizeof(uint32));

        if (formatFlags == kPVRTextureFlagTypePVRTC_4 || formatFlags == kPVRTextureFlagTypePVRTC_2)
        {
            if (formatFlags == kPVRTextureFlagTypePVRTC_4)
            {
                imgData->format = bitmaskAlpha ? PF_PVRTC_RGBA4 : PF_PVRTC_RGB4;
            }
            else if (formatFlags == kPVRTextureFlagTypePVRTC_2)
            {
                imgData->format = bitmaskAlpha ? PF_PVRTC_RGBA2 : PF_PVRTC_RGB2;
            }

            imgData->depth = 1;
            imgData->width = header.width;
            imgData->height = header.height;
            imgData->num_mipmaps = static_cast<ushort>(header.numMipmaps);

            // PVRTC is a compressed format
            imgData->flags |= IF_COMPRESSED;
        }

        // Calculate total size from number of mipmaps, faces and size
		imgData->size = Image::calculateSize(imgData->num_mipmaps, numFaces, 
                                             imgData->width, imgData->height, imgData->depth, imgData->format);

		// Bind output buffer
		output.bind(OGRE_NEW MemoryDataStream(imgData->size));

		// Now deal with the data
		void *destPtr = output->getPtr();
        stream->read(destPtr, imgData->size);
        destPtr = static_cast<void*>(static_cast<uchar*>(destPtr));

		DecodeResult ret;
		ret.first = output;
		ret.second = CodecDataPtr(imgData);

		return ret;
	}
开发者ID:Ali-il,项目名称:gamekit,代码行数:59,代码来源:OgrePVRTCCodec.cpp

示例2: memStream

    //---------------------------------------------------------------------
    Codec::DecodeResult STBIImageCodec::decode(DataStreamPtr& input) const
    {
        // Buffer stream into memory (TODO: override IO functions instead?)
        MemoryDataStream memStream(input, true);

        int width, height, components;
        stbi_uc* pixelData = stbi_load_from_memory(memStream.getPtr(),
                static_cast<int>(memStream.size()), &width, &height, &components, 0);

        if (!pixelData)
        {
            OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, 
                "Error decoding image: " + String(stbi_failure_reason()),
                "STBIImageCodec::decode");
        }

        SharedPtr<ImageData> imgData(OGRE_NEW ImageData());
        MemoryDataStreamPtr output;

        imgData->depth = 1; // only 2D formats handled by this codec
        imgData->width = width;
        imgData->height = height;
        imgData->num_mipmaps = 0; // no mipmaps in non-DDS 
        imgData->flags = 0;

        switch( components )
        {
            case 1:
                imgData->format = PF_BYTE_L;
                break;
            case 2:
                imgData->format = PF_BYTE_LA;
                break;
            case 3:
                imgData->format = PF_BYTE_RGB;
                break;
            case 4:
                imgData->format = PF_BYTE_RGBA;
                break;
            default:
                stbi_image_free(pixelData);
                OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
                            "Unknown or unsupported image format",
                            "STBIImageCodec::decode");
                break;
        }
        
        size_t dstPitch = imgData->width * PixelUtil::getNumElemBytes(imgData->format);
        imgData->size = dstPitch * imgData->height;
        output.bind(OGRE_NEW MemoryDataStream(pixelData, imgData->size, true));
        
        DecodeResult ret;
        ret.first = output;
        ret.second = imgData;
        return ret;
    }
开发者ID:OGRECave,项目名称:ogre,代码行数:57,代码来源:OgreSTBICodec.cpp

示例3: encode

    //---------------------------------------------------------------------
    void STBIImageCodec::encodeToFile(MemoryDataStreamPtr& input,
        const String& outFileName, Codec::CodecDataPtr& pData) const
    {
        MemoryDataStreamPtr data = encode(input, pData).staticCast<MemoryDataStream>();
        std::ofstream f(outFileName.c_str(), std::ios::out | std::ios::binary);

        if(!f.is_open()) {
            OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR,
                        "could not open file",
                        "STBIImageCodec::encodeToFile" ) ;
        }

        f.write((char*)data->getPtr(), data->size());
    }
开发者ID:OGRECave,项目名称:ogre,代码行数:15,代码来源:OgreSTBICodec.cpp

示例4: OGRE_EXCEPT


//.........这里部分代码省略.........
			multiImage = true;
		}
		else
		{
			faces = images[0]->getNumFaces();
			multiImage = false;
		}
		
		// Check wether number of faces in images exceeds number of faces
		// in this texture. If so, clamp it.
		if(faces > getNumFaces())
			faces = getNumFaces();
		
        if (TextureManager::getSingleton().getVerbose()) {
            // Say what we're doing
            StringUtil::StrStreamType str;
            str << "Texture: " << mName << ": Loading " << faces << " faces"
                << "(" << PixelUtil::getFormatName(images[0]->getFormat()) << "," <<
                images[0]->getWidth() << "x" << images[0]->getHeight() << "x" << images[0]->getDepth() <<
                ") with ";
            if (!(mMipmapsHardwareGenerated && mNumMipmaps == 0))
                str << mNumMipmaps;
            if(mUsage & TU_AUTOMIPMAP)
            {
                if (mMipmapsHardwareGenerated)
                    str << " hardware";

                str << " generated mipmaps";
            }
            else
            {
                str << " custom mipmaps";
            }
            if(multiImage)
                str << " from multiple Images.";
            else
                str << " from Image.";
            // Scoped
            {
                // Print data about first destination surface
                HardwarePixelBufferSharedPtr buf = getBuffer(0, 0); 
                str << " Internal format is " << PixelUtil::getFormatName(buf->getFormat()) << 
                "," << buf->getWidth() << "x" << buf->getHeight() << "x" << buf->getDepth() << ".";
            }
            LogManager::getSingleton().logMessage( 
                    LML_NORMAL, str.str());
        }
		
		// Main loading loop
        // imageMips == 0 if the image has no custom mipmaps, otherwise contains the number of custom mips
        for(size_t mip = 0; mip<=imageMips; ++mip)
        {
            for(size_t i = 0; i < faces; ++i)
            {
                PixelBox src;
                if(multiImage)
                {
                    // Load from multiple images
                    src = images[i]->getPixelBox(0, mip);
                }
                else
                {
                    // Load from faces of images[0]
                    src = images[0]->getPixelBox(i, mip);
                }
    
                // Sets to treated format in case is difference
                src.format = mSrcFormat;

                if(mGamma != 1.0f) {
                    // Apply gamma correction
                    // Do not overwrite original image but do gamma correction in temporary buffer
                    MemoryDataStreamPtr buf; // for scoped deletion of conversion buffer
                    buf.bind(OGRE_NEW MemoryDataStream(
                        PixelUtil::getMemorySize(
                            src.getWidth(), src.getHeight(), src.getDepth(), src.format)));
                    
                    PixelBox corrected = PixelBox(src.getWidth(), src.getHeight(), src.getDepth(), src.format, buf->getPtr());
                    PixelUtil::bulkPixelConversion(src, corrected);
                    
                    Image::applyGamma(static_cast<uint8*>(corrected.data), mGamma, corrected.getConsecutiveSize(), 
                        static_cast<uchar>(PixelUtil::getNumElemBits(src.format)));
    
                    // Destination: entire texture. blitFromMemory does the scaling to
                    // a power of two for us when needed
                    getBuffer(i, mip)->blitFromMemory(corrected);
                }
                else 
                {
                    // Destination: entire texture. blitFromMemory does the scaling to
                    // a power of two for us when needed
                    getBuffer(i, mip)->blitFromMemory(src);
                }
                
            }
        }
        // Update size (the final size, not including temp space)
        mSize = getNumFaces() * PixelUtil::getMemorySize(mWidth, mHeight, mDepth, mFormat);

    }
开发者ID:masonh,项目名称:marblemax,代码行数:101,代码来源:OgreTexture.cpp

示例5: FreeImage_SetOutputMessage

    //---------------------------------------------------------------------
    Codec::DecodeResult FreeImageCodec::decode(DataStreamPtr& input) const
    {
		// Set error handler
		FreeImage_SetOutputMessage(FreeImageLoadErrorHandler);

		// Buffer stream into memory (TODO: override IO functions instead?)
		MemoryDataStream memStream(input, true);

		FIMEMORY* fiMem = 
			FreeImage_OpenMemory(memStream.getPtr(), static_cast<DWORD>(memStream.size()));

		FIBITMAP* fiBitmap = FreeImage_LoadFromMemory(
			(FREE_IMAGE_FORMAT)mFreeImageType, fiMem);
		if (!fiBitmap)
		{
			OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, 
				"Error decoding image", 
				"FreeImageCodec::decode");
		}


		ImageData* imgData = OGRE_NEW ImageData();
		MemoryDataStreamPtr output;

		imgData->depth = 1; // only 2D formats handled by this codec
		imgData->width = FreeImage_GetWidth(fiBitmap);
		imgData->height = FreeImage_GetHeight(fiBitmap);
        imgData->num_mipmaps = 0; // no mipmaps in non-DDS 
        imgData->flags = 0;

		// Must derive format first, this may perform conversions
		
		FREE_IMAGE_TYPE imageType = FreeImage_GetImageType(fiBitmap);
		FREE_IMAGE_COLOR_TYPE colourType = FreeImage_GetColorType(fiBitmap);
		unsigned bpp = FreeImage_GetBPP(fiBitmap);

		switch(imageType)
		{
		case FIT_UNKNOWN:
		case FIT_COMPLEX:
		case FIT_UINT32:
		case FIT_INT32:
		case FIT_DOUBLE:
        default:
			OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, 
				"Unknown or unsupported image format", 
				"FreeImageCodec::decode");
				
			break;
		case FIT_BITMAP:
			// Standard image type
			// Perform any colour conversions for greyscale
			if (colourType == FIC_MINISWHITE || colourType == FIC_MINISBLACK)
			{
				FIBITMAP* newBitmap = FreeImage_ConvertToGreyscale(fiBitmap);
				// free old bitmap and replace
				FreeImage_Unload(fiBitmap);
				fiBitmap = newBitmap;
				// get new formats
				bpp = FreeImage_GetBPP(fiBitmap);
				colourType = FreeImage_GetColorType(fiBitmap);
			}
			// Perform any colour conversions for RGB
			else if (bpp < 8 || colourType == FIC_PALETTE || colourType == FIC_CMYK)
			{
				FIBITMAP* newBitmap =  NULL;	
				if (FreeImage_IsTransparent(fiBitmap))
				{
					// convert to 32 bit to preserve the transparency 
					// (the alpha byte will be 0 if pixel is transparent)
					newBitmap = FreeImage_ConvertTo32Bits(fiBitmap);
				}
				else
				{
					// no transparency - only 3 bytes are needed
					newBitmap = FreeImage_ConvertTo24Bits(fiBitmap);
				}

				// free old bitmap and replace
				FreeImage_Unload(fiBitmap);
				fiBitmap = newBitmap;
				// get new formats
				bpp = FreeImage_GetBPP(fiBitmap);
				colourType = FreeImage_GetColorType(fiBitmap);
			}

			// by this stage, 8-bit is greyscale, 16/24/32 bit are RGB[A]
			switch(bpp)
			{
			case 8:
				imgData->format = PF_L8;
				break;
			case 16:
				// Determine 555 or 565 from green mask
				// cannot be 16-bit greyscale since that's FIT_UINT16
				if(FreeImage_GetGreenMask(fiBitmap) == FI16_565_GREEN_MASK)
				{
					imgData->format = PF_R5G6B5;
				}
//.........这里部分代码省略.........
开发者ID:LiberatorUSA,项目名称:GUCE,代码行数:101,代码来源:OgreFreeImageCodec.cpp

示例6: switch

	//-----------------------------------------------------------------------------  
	void D3D10HardwarePixelBuffer::blitFromMemory(const PixelBox &src, const Image::Box &dstBox)
	{
		bool isDds = false;
		switch(mFormat)
		{
		case PF_DXT1:
		case PF_DXT2:
		case PF_DXT3:
		case PF_DXT4:
		case PF_DXT5:
			isDds = true;
			break;
		default:

			break;
		}

		if (isDds && (dstBox.getWidth() % 4 != 0 || dstBox.getHeight() % 4 != 0 ))
		{
			return;
		}


		// for scoped deletion of conversion buffer
		MemoryDataStreamPtr buf;
		PixelBox converted = src;

		D3D10_BOX dstBoxDx10 = OgreImageBoxToDx10Box(dstBox);

		// convert to pixelbuffer's native format if necessary
		if (src.format != mFormat)
		{
			buf.bind(new MemoryDataStream(
				PixelUtil::getMemorySize(src.getWidth(), src.getHeight(), src.getDepth(),
				mFormat)));
			converted = PixelBox(src.getWidth(), src.getHeight(), src.getDepth(), mFormat, buf->getPtr());
			PixelUtil::bulkPixelConversion(src, converted);
		}

		// In d3d10 the Row Pitch is defined as: "The size of one row of the source data" and not 
		// the same as the OGRE row pitch - meaning that we need to multiple the OGRE row pitch 
		// with the size in bytes of the element to get the d3d10 row pitch. 
		UINT d3dRowPitch = static_cast<UINT>(converted.rowPitch) * static_cast<UINT>(PixelUtil::getNumElemBytes(mFormat));


		switch(mParentTexture->getTextureType()) {
		case TEX_TYPE_1D:
			{

				mDevice->UpdateSubresource( 
					mParentTexture->GetTex1D(), 
					0,
					&dstBoxDx10,
					converted.data,
					0,
					0 );
				if (mDevice.isError())
				{
					String errorDescription = mDevice.getErrorDescription();
					OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, 
						"D3D10 device cannot update 1d subresource\nError Description:" + errorDescription,
						"D3D10HardwarePixelBuffer::blitFromMemory");
				}
			}
			break;
		case TEX_TYPE_CUBE_MAP:
		case TEX_TYPE_2D:
			{
				mDevice->UpdateSubresource( 
					mParentTexture->GetTex2D(), 
					static_cast<UINT>(mSubresourceIndex),
					&dstBoxDx10,
					converted.data,
					d3dRowPitch,
					mFace );
				if (mDevice.isError())
				{
					String errorDescription = mDevice.getErrorDescription();
					OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, 
						"D3D10 device cannot update 2d subresource\nError Description:" + errorDescription,
						"D3D10HardwarePixelBuffer::blitFromMemory");
				}
			}
			break;
		case TEX_TYPE_3D:
			{
				mDevice->UpdateSubresource( 
					mParentTexture->GetTex2D(), 
					static_cast<UINT>(mSubresourceIndex),
					&dstBoxDx10,
					converted.data,
					d3dRowPitch,
					static_cast<UINT>(converted.slicePitch)
					);
				if (mDevice.isError())
				{
					String errorDescription = mDevice.getErrorDescription();
					OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, 
						"D3D10 device cannot update 3d subresource\nError Description:" + errorDescription,
//.........这里部分代码省略.........
开发者ID:milram,项目名称:ogre-1.7.4-osx,代码行数:101,代码来源:OgreD3D10HardwarePixelBuffer.cpp

示例7: switch

//-----------------------------------------------------------------------------
void D3D11HardwarePixelBuffer::blitFromMemory(const PixelBox &src, const Image::Box &dstBox)
{
    bool isDds = false;
    switch(mFormat)
    {
    case PF_DXT1:
    case PF_DXT2:
    case PF_DXT3:
    case PF_DXT4:
    case PF_DXT5:
        isDds = true;
        break;
    default:

        break;
    }

    if (isDds && (dstBox.getWidth() % 4 != 0 || dstBox.getHeight() % 4 != 0 ))
    {
        return;
    }


    // for scoped deletion of conversion buffer
    MemoryDataStreamPtr buf;
    PixelBox converted = src;

    D3D11_BOX dstBoxDx11 = OgreImageBoxToDx11Box(dstBox);
    dstBoxDx11.front = 0;
    dstBoxDx11.back = converted.getDepth();

    // convert to pixelbuffer's native format if necessary
    if (src.format != mFormat)
    {
        buf.bind(new MemoryDataStream(
                     PixelUtil::getMemorySize(src.getWidth(), src.getHeight(), src.getDepth(),
                                              mFormat)));
        converted = PixelBox(src.getWidth(), src.getHeight(), src.getDepth(), mFormat, buf->getPtr());
        PixelUtil::bulkPixelConversion(src, converted);
    }

    if (mUsage & HBU_DYNAMIC)
    {
        size_t sizeinbytes;
        if (PixelUtil::isCompressed(converted.format))
        {
            // D3D wants the width of one row of cells in bytes
            if (converted.format == PF_DXT1)
            {
                // 64 bits (8 bytes) per 4x4 block
                sizeinbytes = std::max<size_t>(1, converted.getWidth() / 4) * std::max<size_t>(1, converted.getHeight() / 4) * 8;
            }
            else
            {
                // 128 bits (16 bytes) per 4x4 block
                sizeinbytes = std::max<size_t>(1, converted.getWidth() / 4) * std::max<size_t>(1, converted.getHeight() / 4) * 16;
            }
        }
        else
        {
            sizeinbytes = converted.getHeight() * converted.getWidth() * PixelUtil::getNumElemBytes(converted.format);
        }

        const Ogre::PixelBox &locked = lock(dstBox, HBL_DISCARD);

        memcpy(locked.data, converted.data, sizeinbytes);

        unlock();
    }
    else
    {
        size_t rowWidth;
        if (PixelUtil::isCompressed(converted.format))
        {
            // D3D wants the width of one row of cells in bytes
            if (converted.format == PF_DXT1)
            {
                // 64 bits (8 bytes) per 4x4 block
                rowWidth = (converted.rowPitch / 4) * 8;
            }
            else
            {
                // 128 bits (16 bytes) per 4x4 block
                rowWidth = (converted.rowPitch / 4) * 16;
            }
        }
        else
        {
            rowWidth = converted.rowPitch * PixelUtil::getNumElemBytes(converted.format);
        }

        switch(mParentTexture->getTextureType()) {
        case TEX_TYPE_1D:
        {
            D3D11RenderSystem* rsys = reinterpret_cast<D3D11RenderSystem*>(Root::getSingleton().getRenderSystem());
            if (rsys->_getFeatureLevel() >= D3D_FEATURE_LEVEL_10_0)
            {
                mDevice.GetImmediateContext()->UpdateSubresource(
                    mParentTexture->GetTex1D(),
//.........这里部分代码省略.........
开发者ID:quinsmpang,项目名称:xsilium-engine,代码行数:101,代码来源:OgreD3D11HardwarePixelBuffer.cpp

示例8: sizeof

    //---------------------------------------------------------------------
	bool ETCCodec::decodePKM(DataStreamPtr& stream, DecodeResult& result) const
	{
        PKMHeader header;

        // Read the ETC header
        stream->read(&header, sizeof(PKMHeader));

        if (PKM_MAGIC != FOURCC(header.name[0], header.name[1], header.name[2], header.name[3]) ) // "PKM 10"
            return false;

        uint16 width = (header.iWidthMSB << 8) | header.iWidthLSB;
        uint16 height = (header.iHeightMSB << 8) | header.iHeightLSB;
        uint16 paddedWidth = (header.iPaddedWidthMSB << 8) | header.iPaddedWidthLSB;
        uint16 paddedHeight = (header.iPaddedHeightMSB << 8) | header.iPaddedHeightLSB;
        uint16 type = (header.iTextureTypeMSB << 8) | header.iTextureTypeLSB;

        ImageData *imgData = OGRE_NEW ImageData();
        imgData->depth = 1;
        imgData->width = width;
        imgData->height = height;

        // File version 2.0 supports ETC2 in addition to ETC1
        if(header.version[0] == '2' && header.version[1] == '0')
        {
            switch (type) {
                case 0:
                    imgData->format = PF_ETC1_RGB8;
                    break;

                    // GL_COMPRESSED_RGB8_ETC2
                case 1:
                    imgData->format = PF_ETC2_RGB8;
                    break;

                    // GL_COMPRESSED_RGBA8_ETC2_EAC
                case 3:
                    imgData->format = PF_ETC2_RGBA8;
                    break;

                    // GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
                case 4:
                    imgData->format = PF_ETC2_RGB8A1;
                    break;

                    // Default case is ETC1
                default:
                    imgData->format = PF_ETC1_RGB8;
                    break;
            }
        }
        else
            imgData->format = PF_ETC1_RGB8;

        // ETC has no support for mipmaps - malideveloper.com has a example
        // where the load mipmap levels from different external files
        imgData->num_mipmaps = 0;

        // ETC is a compressed format
        imgData->flags |= IF_COMPRESSED;

        // Calculate total size from number of mipmaps, faces and size
		imgData->size = (paddedWidth * paddedHeight) >> 1;

		// Bind output buffer
		MemoryDataStreamPtr output;
		output.bind(OGRE_NEW MemoryDataStream(imgData->size));

		// Now deal with the data
		void *destPtr = output->getPtr();
        stream->read(destPtr, imgData->size);
        destPtr = static_cast<void*>(static_cast<uchar*>(destPtr));
        
		DecodeResult ret;
		ret.first = output;
		ret.second = CodecDataPtr(imgData);

        return true;
    }
开发者ID:Ali-il,项目名称:gamekit,代码行数:79,代码来源:OgreETCCodec.cpp

示例9: assert

	//-----------------------------------------------------------------------
	void Image::scale(const PixelBox &src, const PixelBox &scaled, Filter filter) 
	{
		assert(PixelUtil::isAccessible(src.format));
		assert(PixelUtil::isAccessible(scaled.format));
#ifdef NEWSCALING		
		MemoryDataStreamPtr buf; // For auto-delete
		PixelBox temp;
		switch (filter) {
		case FILTER_NEAREST:
			if(src.format == scaled.format) {
				// No intermediate buffer needed
				temp = scaled;
			}
			else
			{
				// Allocate temporary buffer of destination size in source format 
				temp = PixelBox(scaled.getWidth(), scaled.getHeight(), scaled.getDepth(), src.format);
				buf.bind(new MemoryDataStream(temp.getConsecutiveSize()));
				temp.data = buf->getPtr();
			}
			// super-optimized: no conversion
			switch (PixelUtil::getNumElemBytes(src.format)) {
			case 1: NearestResampler<1>::scale(src, temp); break;
			case 2: NearestResampler<2>::scale(src, temp); break;
			case 3: NearestResampler<3>::scale(src, temp); break;
			case 4: NearestResampler<4>::scale(src, temp); break;
			case 6: NearestResampler<6>::scale(src, temp); break;
			case 8: NearestResampler<8>::scale(src, temp); break;
			case 12: NearestResampler<12>::scale(src, temp); break;
			case 16: NearestResampler<16>::scale(src, temp); break;
			default:
				// never reached
				assert(false);
			}
			if(temp.data != scaled.data)
			{
				// Blit temp buffer
				PixelUtil::bulkPixelConversion(temp, scaled);
			}
			break;

		case FILTER_LINEAR:
		case FILTER_BILINEAR:
			switch (src.format) {
			case PF_L8: case PF_A8: case PF_BYTE_LA:
			case PF_R8G8B8: case PF_B8G8R8:
			case PF_R8G8B8A8: case PF_B8G8R8A8:
			case PF_A8B8G8R8: case PF_A8R8G8B8:
			case PF_X8B8G8R8: case PF_X8R8G8B8:
				if(src.format == scaled.format) {
					// No intermediate buffer needed
					temp = scaled;
				}
				else
				{
					// Allocate temp buffer of destination size in source format 
					temp = PixelBox(scaled.getWidth(), scaled.getHeight(), scaled.getDepth(), src.format);
					buf.bind(new MemoryDataStream(temp.getConsecutiveSize()));
					temp.data = buf->getPtr();
				}
				// super-optimized: byte-oriented math, no conversion
				switch (PixelUtil::getNumElemBytes(src.format)) {
				case 1: LinearResampler_Byte<1>::scale(src, temp); break;
				case 2: LinearResampler_Byte<2>::scale(src, temp); break;
				case 3: LinearResampler_Byte<3>::scale(src, temp); break;
				case 4: LinearResampler_Byte<4>::scale(src, temp); break;
				default:
					// never reached
					assert(false);
				}
				if(temp.data != scaled.data)
				{
					// Blit temp buffer
					PixelUtil::bulkPixelConversion(temp, scaled);
				}
				break;
			case PF_FLOAT32_RGB:
			case PF_FLOAT32_RGBA:
				if (scaled.format == PF_FLOAT32_RGB || scaled.format == PF_FLOAT32_RGBA)
				{
					// float32 to float32, avoid unpack/repack overhead
					LinearResampler_Float32::scale(src, scaled);
					break;
				}
				// else, fall through
			default:
				// non-optimized: floating-point math, performs conversion but always works
				LinearResampler::scale(src, scaled);
			}
			break;
		default:
			// fall back to old, slow, wildly incorrect DevIL code
#endif
#if OGRE_NO_DEVIL == 0
			ILuint ImageName;
			ilGenImages( 1, &ImageName );
			ilBindImage( ImageName );

			// Convert image from OGRE to current IL image
//.........这里部分代码省略.........
开发者ID:brock7,项目名称:TianLong,代码行数:101,代码来源:OgreImage.cpp

示例10: decode

Codec::DecodeResult EXRCodec::decode(DataStreamPtr& input) const
{
    ImageData * imgData = new ImageData;
    MemoryDataStreamPtr output;

    try {
        // Make a mutable clone of input to be able to change file pointer
        MemoryDataStream myIn(input);
    
        // Now we can simulate an OpenEXR file with that
        O_IStream str(myIn, "SomeChunk.exr");
        InputFile file(str);
    
        Box2i dw = file.header().dataWindow();
        int width  = dw.max.x - dw.min.x + 1;
        int height = dw.max.y - dw.min.y + 1;
        int components = 3;
    
        // Alpha channel present?
        const ChannelList &channels = file.header().channels();
        if(channels.findChannel("A"))
            components = 4;
        
        // Allocate memory
        output.bind(new MemoryDataStream(width*height*components*4));
    
        // Construct frame buffer
        uchar *pixels = output->getPtr();
        FrameBuffer frameBuffer;
        frameBuffer.insert("R",             // name
                    Slice (FLOAT,       // type
                       ((char *) pixels)+0, // base
                       4 * components,      // xStride
                    4 * components * width));    // yStride
        frameBuffer.insert("G",             // name
                    Slice (FLOAT,       // type
                       ((char *) pixels)+4, // base
                       4 * components,      // xStride
                    4 * components * width));    // yStride
        frameBuffer.insert("B",             // name
                    Slice (FLOAT,       // type
                       ((char *) pixels)+8, // base
                       4 * components,      // xStride
                    4 * components * width));    // yStride
        if(components==4) {
            frameBuffer.insert("A",                 // name
                        Slice (FLOAT,           // type
                           ((char *) pixels)+12,        // base
                           4 * components,      // xStride
                        4 * components * width));    // yStride
        }
      
        file.setFrameBuffer (frameBuffer);
        file.readPixels (dw.min.y, dw.max.y);
    
        imgData->format = components==3 ? PF_FLOAT32_RGB : PF_FLOAT32_RGBA;
        imgData->width = width;
        imgData->height = height;
        imgData->depth = 1;
        imgData->size = width*height*components*4;
        imgData->num_mipmaps = 0;
        imgData->flags = 0;
    } catch (const std::exception &exc) {
        delete imgData;
        throw(Exception(Exception::ERR_INTERNAL_ERROR,
            "OpenEXR Error",
            exc.what()));
    }
    
    DecodeResult ret;
    ret.first = output; 
    ret.second = CodecDataPtr(imgData);
    return ret;
}
开发者ID:JoeyZh,项目名称:ogre-android,代码行数:74,代码来源:OgreEXRCodec.cpp

示例11: OGRE_EXCEPT

    //-----------------------------------------------------------------------------  
    // blitFromMemory doing hardware trilinear scaling
    void GLESTextureBuffer::blitFromMemory(const PixelBox &src_orig, const Image::Box &dstBox)
    {
        // Fall back to normal GLHardwarePixelBuffer::blitFromMemory in case 
        // - FBO is not supported
        // - Either source or target is luminance due doesn't looks like supported by hardware
        // - the source dimensions match the destination ones, in which case no scaling is needed
        if(!GL_OES_framebuffer_object ||
           PixelUtil::isLuminance(src_orig.format) ||
           PixelUtil::isLuminance(mFormat) ||
           (src_orig.getWidth() == dstBox.getWidth() &&
            src_orig.getHeight() == dstBox.getHeight() &&
            src_orig.getDepth() == dstBox.getDepth()))
        {
            GLESHardwarePixelBuffer::blitFromMemory(src_orig, dstBox);
            return;
        }
        if(!mBuffer.contains(dstBox))
            OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Destination box out of range",
                        "GLESTextureBuffer::blitFromMemory");
        // For scoped deletion of conversion buffer
        MemoryDataStreamPtr buf;
        PixelBox src;
        
        // First, convert the srcbox to a OpenGL compatible pixel format
        if(GLESPixelUtil::getGLOriginFormat(src_orig.format) == 0)
        {
            // Convert to buffer internal format
            buf.bind(OGRE_NEW MemoryDataStream(PixelUtil::getMemorySize(src_orig.getWidth(), src_orig.getHeight(), src_orig.getDepth(),
                                                                   mFormat)));
            src = PixelBox(src_orig.getWidth(), src_orig.getHeight(), src_orig.getDepth(), mFormat, buf->getPtr());
            PixelUtil::bulkPixelConversion(src_orig, src);
        }
        else
        {
            // No conversion needed
            src = src_orig;
        }
        
        // Create temporary texture to store source data
        GLuint id;
        GLenum target = GL_TEXTURE_2D;
        GLsizei width = GLESPixelUtil::optionalPO2(src.getWidth());
        GLsizei height = GLESPixelUtil::optionalPO2(src.getHeight());
        GLenum format = GLESPixelUtil::getClosestGLInternalFormat(src.format);
        GLenum datatype = GLESPixelUtil::getGLOriginDataType(src.format);
        // Generate texture name
        glGenTextures(1, &id);
        GL_CHECK_ERROR;
        
        // Set texture type
        glBindTexture(target, id);
        GL_CHECK_ERROR;
        
        // Set automatic mipmap generation; nice for minimisation
        glTexParameteri(target, GL_GENERATE_MIPMAP, GL_TRUE );
        GL_CHECK_ERROR;

        // Allocate texture memory
        glTexImage2D(target, 0, format, width, height, 0, format, datatype, 0);
        GL_CHECK_ERROR;

        // GL texture buffer
        GLESTextureBuffer tex(BLANKSTRING, target, id, width, height, format, src.format,
                              0, 0, (Usage)(TU_AUTOMIPMAP|HBU_STATIC_WRITE_ONLY), false, false, 0);
        
        // Upload data to 0,0,0 in temporary texture
        Image::Box tempTarget(0, 0, 0, src.getWidth(), src.getHeight(), src.getDepth());
        tex.upload(src, tempTarget);
        
        // Blit
        blitFromTexture(&tex, tempTarget, dstBox);
        
        // Delete temp texture
        glDeleteTextures(1, &id);
        GL_CHECK_ERROR;
    }
开发者ID:LiberatorUSA,项目名称:GUCEF,代码行数:78,代码来源:OgreGLESHardwarePixelBuffer.cpp

示例12: assert

    //-----------------------------------------------------------------------
    void Image::scale(const PixelBox &src, const PixelBox &scaled, Filter filter) 
    {
        assert(PixelUtil::isAccessible(src.format));
        assert(PixelUtil::isAccessible(scaled.format));
        MemoryDataStreamPtr buf; // For auto-delete
        PixelBox temp;
        switch (filter) 
        {
        default:
        case FILTER_NEAREST:
            if(src.format == scaled.format) 
            {
                // No intermediate buffer needed
                temp = scaled;
            }
            else
            {
                // Allocate temporary buffer of destination size in source format 
                temp = PixelBox(scaled.getWidth(), scaled.getHeight(), scaled.getDepth(), src.format);
                buf.bind(OGRE_NEW MemoryDataStream(temp.getConsecutiveSize()));
                temp.data = buf->getPtr();
            }
            // super-optimized: no conversion
            switch (PixelUtil::getNumElemBytes(src.format)) 
            {
            case 1: NearestResampler<1>::scale(src, temp); break;
            case 2: NearestResampler<2>::scale(src, temp); break;
            case 3: NearestResampler<3>::scale(src, temp); break;
            case 4: NearestResampler<4>::scale(src, temp); break;
            case 6: NearestResampler<6>::scale(src, temp); break;
            case 8: NearestResampler<8>::scale(src, temp); break;
            case 12: NearestResampler<12>::scale(src, temp); break;
            case 16: NearestResampler<16>::scale(src, temp); break;
            default:
                // never reached
                assert(false);
            }
            if(temp.data != scaled.data)
            {
                // Blit temp buffer
                PixelUtil::bulkPixelConversion(temp, scaled);
            }
            break;

        case FILTER_LINEAR:
        case FILTER_BILINEAR:
            switch (src.format) 
            {
            case PF_L8: case PF_A8: case PF_BYTE_LA:
            case PF_R8G8B8: case PF_B8G8R8:
            case PF_R8G8B8A8: case PF_B8G8R8A8:
            case PF_A8B8G8R8: case PF_A8R8G8B8:
            case PF_X8B8G8R8: case PF_X8R8G8B8:
                if(src.format == scaled.format) 
                {
                    // No intermediate buffer needed
                    temp = scaled;
                }
                else
                {
                    // Allocate temp buffer of destination size in source format 
                    temp = PixelBox(scaled.getWidth(), scaled.getHeight(), scaled.getDepth(), src.format);
                    buf.bind(OGRE_NEW MemoryDataStream(temp.getConsecutiveSize()));
                    temp.data = buf->getPtr();
                }
                // super-optimized: byte-oriented math, no conversion
                switch (PixelUtil::getNumElemBytes(src.format)) 
                {
                case 1: LinearResampler_Byte<1>::scale(src, temp); break;
                case 2: LinearResampler_Byte<2>::scale(src, temp); break;
                case 3: LinearResampler_Byte<3>::scale(src, temp); break;
                case 4: LinearResampler_Byte<4>::scale(src, temp); break;
                default:
                    // never reached
                    assert(false);
                }
                if(temp.data != scaled.data)
                {
                    // Blit temp buffer
                    PixelUtil::bulkPixelConversion(temp, scaled);
                }
                break;
            case PF_FLOAT32_RGB:
            case PF_FLOAT32_RGBA:
                if (scaled.format == PF_FLOAT32_RGB || scaled.format == PF_FLOAT32_RGBA)
                {
                    // float32 to float32, avoid unpack/repack overhead
                    LinearResampler_Float32::scale(src, scaled);
                    break;
                }
                // else, fall through
            default:
                // non-optimized: floating-point math, performs conversion but always works
                LinearResampler::scale(src, scaled);
            }
            break;
        }
    }
开发者ID:ballisticwhisper,项目名称:ogre,代码行数:99,代码来源:OgreImage.cpp

示例13: OGRE_EXCEPT

    //-----------------------------------------------------------------------------  
    // blitFromMemory doing hardware trilinear scaling
    void GLES2TextureBuffer::blitFromMemory(const PixelBox &src_orig, const Image::Box &dstBox)
    {
        // Fall back to normal GLHardwarePixelBuffer::blitFromMemory in case 
        // - FBO is not supported
        // - Either source or target is luminance due doesn't looks like supported by hardware
        // - the source dimensions match the destination ones, in which case no scaling is needed
        // TODO: Check that extension is NOT available
        if(PixelUtil::isLuminance(src_orig.format) ||
           PixelUtil::isLuminance(mFormat) ||
           (src_orig.getWidth() == dstBox.getWidth() &&
            src_orig.getHeight() == dstBox.getHeight() &&
            src_orig.getDepth() == dstBox.getDepth()))
        {
            GLES2HardwarePixelBuffer::blitFromMemory(src_orig, dstBox);
            return;
        }
        if(!mBuffer.contains(dstBox))
            OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Destination box out of range",
                        "GLES2TextureBuffer::blitFromMemory");
        // For scoped deletion of conversion buffer
        MemoryDataStreamPtr buf;
        PixelBox src;
        
        // First, convert the srcbox to a OpenGL compatible pixel format
        if(GLES2PixelUtil::getGLOriginFormat(src_orig.format) == 0)
        {
            // Convert to buffer internal format
            buf.bind(OGRE_NEW MemoryDataStream(PixelUtil::getMemorySize(src_orig.getWidth(), src_orig.getHeight(),
                                                                        src_orig.getDepth(), mFormat)));
            src = PixelBox(src_orig.getWidth(), src_orig.getHeight(), src_orig.getDepth(), mFormat, buf->getPtr());
            PixelUtil::bulkPixelConversion(src_orig, src);
        }
        else
        {
            // No conversion needed
            src = src_orig;
        }
        
        // Create temporary texture to store source data
        GLuint id;
        GLenum target =
#if OGRE_NO_GLES3_SUPPORT == 0
        (src.getDepth() != 1) ? GL_TEXTURE_3D :
#endif
            GL_TEXTURE_2D;

        GLsizei width = GLES2PixelUtil::optionalPO2(src.getWidth());
        GLsizei height = GLES2PixelUtil::optionalPO2(src.getHeight());
        GLenum format = GLES2PixelUtil::getClosestGLInternalFormat(src.format);
        GLenum datatype = GLES2PixelUtil::getGLOriginDataType(src.format);

        // Generate texture name
        OGRE_CHECK_GL_ERROR(glGenTextures(1, &id));
        
        // Set texture type
        OGRE_CHECK_GL_ERROR(glBindTexture(target, id));

#if GL_APPLE_texture_max_level && OGRE_PLATFORM != OGRE_PLATFORM_NACL
        OGRE_CHECK_GL_ERROR(glTexParameteri(target, GL_TEXTURE_MAX_LEVEL_APPLE, 1000 ));
#elif OGRE_NO_GLES3_SUPPORT == 0
        OGRE_CHECK_GL_ERROR(glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, 1000 ));
#endif

        // Allocate texture memory
#if OGRE_NO_GLES3_SUPPORT == 0
        if(target == GL_TEXTURE_3D || target == GL_TEXTURE_2D_ARRAY)
            glTexImage3D(target, 0, src.format, src.getWidth(), src.getHeight(), src.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
        else
#endif
            OGRE_CHECK_GL_ERROR(glTexImage2D(target, 0, format, width, height, 0, format, datatype, 0));

        // GL texture buffer
        GLES2TextureBuffer tex(StringUtil::BLANK, target, id, width, height, format, src.format,
                              0, 0, (Usage)(TU_AUTOMIPMAP|HBU_STATIC_WRITE_ONLY), false, false, 0);
        
        // Upload data to 0,0,0 in temporary texture
        Image::Box tempTarget(0, 0, 0, src.getWidth(), src.getHeight(), src.getDepth());
        tex.upload(src, tempTarget);
        
        // Blit
        blitFromTexture(&tex, tempTarget, dstBox);
        
        // Delete temp texture
        OGRE_CHECK_GL_ERROR(glDeleteTextures(1, &id));
    }
开发者ID:vbudovski,项目名称:ogre,代码行数:87,代码来源:OgreGLES2HardwarePixelBuffer.cpp


注:本文中的MemoryDataStreamPtr类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。