本文整理汇总了C++中MemberState::startup方法的典型用法代码示例。如果您正苦于以下问题:C++ MemberState::startup方法的具体用法?C++ MemberState::startup怎么用?C++ MemberState::startup使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MemberState
的用法示例。
在下文中一共展示了MemberState::startup方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: run
void SyncSourceFeedback::run() {
Client::initThread("SyncSourceFeedbackThread");
OperationContextImpl txn;
bool positionChanged = false;
bool handshakeNeeded = false;
ReplicationCoordinator* replCoord = getGlobalReplicationCoordinator();
while (!inShutdown()) { // TODO(spencer): Remove once legacy repl coordinator is gone.
{
boost::unique_lock<boost::mutex> lock(_mtx);
while (!_positionChanged && !_handshakeNeeded && !_shutdownSignaled) {
_cond.wait(lock);
}
if (_shutdownSignaled) {
break;
}
positionChanged = _positionChanged;
handshakeNeeded = _handshakeNeeded;
_positionChanged = false;
_handshakeNeeded = false;
}
MemberState state = replCoord->getCurrentMemberState();
if (state.primary() || state.fatal() || state.startup()) {
continue;
}
const Member* target = BackgroundSync::get()->getSyncTarget();
if (_syncTarget != target) {
_resetConnection();
_syncTarget = target;
}
if (!hasConnection()) {
// fix connection if need be
if (!target) {
sleepmillis(500);
continue;
}
if (!_connect(&txn, target->fullName())) {
sleepmillis(500);
continue;
}
}
if (handshakeNeeded) {
if (!replHandshake(&txn)) {
boost::unique_lock<boost::mutex> lock(_mtx);
_handshakeNeeded = true;
continue;
}
}
if (positionChanged) {
if (!updateUpstream(&txn)) {
boost::unique_lock<boost::mutex> lock(_mtx);
_positionChanged = true;
}
}
}
cc().shutdown();
}
示例2: _producerThread
void BackgroundSync::_producerThread() {
MemberState state = theReplSet->state();
// we want to pause when the state changes to primary
if (isAssumingPrimary() || state.primary()) {
if (!_pause) {
stop();
}
sleepsecs(1);
return;
}
if (state.fatal() || state.startup()) {
sleepsecs(5);
return;
}
// if this member has an empty oplog, we cannot start syncing
if (theReplSet->lastOpTimeWritten.isNull()) {
sleepsecs(1);
return;
}
// we want to unpause when we're no longer primary
// start() also loads _lastOpTimeFetched, which we know is set from the "if"
else if (_pause) {
start();
}
produce();
}
示例3: _producerThread
void BackgroundSync::_producerThread(executor::TaskExecutor* taskExecutor) {
const MemberState state = _replCoord->getMemberState();
// we want to pause when the state changes to primary
if (_replCoord->isWaitingForApplierToDrain() || state.primary()) {
if (!isPaused()) {
stop();
}
sleepsecs(1);
return;
}
// TODO(spencer): Use a condition variable to await loading a config.
if (state.startup()) {
// Wait for a config to be loaded
sleepsecs(1);
return;
}
// We need to wait until initial sync has started.
if (_replCoord->getMyLastOptime().isNull()) {
sleepsecs(1);
return;
}
// we want to unpause when we're no longer primary
// start() also loads _lastOpTimeFetched, which we know is set from the "if"
OperationContextImpl txn;
if (isPaused()) {
start(&txn);
}
_produce(&txn, taskExecutor);
}
示例4: _producerThread
void BackgroundSync::_producerThread() {
MemberState state = theReplSet->state();
// we want to pause when the state changes to primary
if (isAssumingPrimary() || state.primary()) {
if (!_pause) {
stop();
}
sleepsecs(1);
return;
}
if (state.startup()) {
sleepsecs(1);
return;
}
OperationContextImpl txn;
// We need to wait until initial sync has started.
if (_replCoord->getMyLastOptime().isNull()) {
sleepsecs(1);
return;
}
// we want to unpause when we're no longer primary
// start() also loads _lastOpTimeFetched, which we know is set from the "if"
else if (_pause) {
start(&txn);
}
produce(&txn);
}
示例5: notifierThread
void BackgroundSync::notifierThread() {
Client::initThread("rsSyncNotifier");
replLocalAuth();
// This makes the initial connection to our sync source for oplog position notification.
// It also sets the supportsUpdater flag so we know which method to use.
// If this function fails, we ignore that situation because it will be taken care of
// the first time markOplog() is called in the loop below.
{
boost::unique_lock<boost::mutex> oplogLockSSF(theReplSet->syncSourceFeedback.oplock);
connectOplogNotifier();
}
theReplSet->syncSourceFeedback.go();
while (!inShutdown()) {
bool clearTarget = false;
if (!theReplSet) {
sleepsecs(5);
continue;
}
MemberState state = theReplSet->state();
if (state.primary() || state.fatal() || state.startup()) {
sleepsecs(5);
continue;
}
try {
{
boost::unique_lock<boost::mutex> lock(_lastOpMutex);
while (_consumedOpTime == theReplSet->lastOpTimeWritten) {
_lastOpCond.wait(lock);
}
}
markOplog();
}
catch (DBException &e) {
clearTarget = true;
log() << "replset tracking exception: " << e.getInfo() << rsLog;
sleepsecs(1);
}
catch (std::exception &e2) {
clearTarget = true;
log() << "replset tracking error" << e2.what() << rsLog;
sleepsecs(1);
}
if (clearTarget) {
boost::unique_lock<boost::mutex> lock(_mutex);
_oplogMarkerTarget = NULL;
}
}
cc().shutdown();
}
示例6: run
void SyncSourceFeedback::run() {
Client::initThread("SyncSourceFeedback");
ReplicationCoordinator* replCoord = getGlobalReplicationCoordinator();
while (true) { // breaks once _shutdownSignaled is true
{
stdx::unique_lock<stdx::mutex> lock(_mtx);
while (!_positionChanged && !_shutdownSignaled) {
if (_cond.wait_for(lock, _keepAliveInterval) == stdx::cv_status::timeout) {
break;
}
}
if (_shutdownSignaled) {
break;
}
_positionChanged = false;
}
auto txn = cc().makeOperationContext();
MemberState state = replCoord->getMemberState();
if (state.primary() || state.startup()) {
_resetConnection();
continue;
}
const HostAndPort target = BackgroundSync::get()->getSyncTarget();
if (_syncTarget != target) {
_resetConnection();
_syncTarget = target;
}
if (!hasConnection()) {
// fix connection if need be
if (target.empty()) {
sleepmillis(500);
stdx::unique_lock<stdx::mutex> lock(_mtx);
_positionChanged = true;
continue;
}
if (!_connect(txn.get(), target)) {
sleepmillis(500);
stdx::unique_lock<stdx::mutex> lock(_mtx);
_positionChanged = true;
continue;
}
}
Status status = updateUpstream(txn.get());
if (!status.isOK()) {
sleepmillis(500);
stdx::unique_lock<stdx::mutex> lock(_mtx);
_positionChanged = true;
}
}
}
示例7: notifierThread
void BackgroundSync::notifierThread() {
Client::initThread("rsSyncNotifier");
replLocalAuth();
theReplSet->syncSourceFeedback.go();
while (!inShutdown()) {
bool clearTarget = false;
if (!theReplSet) {
sleepsecs(5);
continue;
}
MemberState state = theReplSet->state();
if (state.primary() || state.fatal() || state.startup()) {
sleepsecs(5);
continue;
}
try {
{
boost::unique_lock<boost::mutex> lock(_lastOpMutex);
while (_consumedOpTime == theReplSet->lastOpTimeWritten) {
_lastOpCond.wait(lock);
}
}
markOplog();
}
catch (DBException &e) {
clearTarget = true;
log() << "replset tracking exception: " << e.getInfo() << rsLog;
sleepsecs(1);
}
catch (std::exception &e2) {
clearTarget = true;
log() << "replset tracking error" << e2.what() << rsLog;
sleepsecs(1);
}
if (clearTarget) {
boost::unique_lock<boost::mutex> lock(_mutex);
_oplogMarkerTarget = NULL;
}
}
cc().shutdown();
}
示例8: run
virtual bool run(OperationContext* txn,
const string& dbname,
BSONObj& cmdObj,
int,
string& errmsg,
BSONObjBuilder& result,
bool fromRepl) {
ScopedTransaction transaction(txn, MODE_X);
Lock::GlobalWrite globalWriteLock(txn->lockState());
ReplicationCoordinator* replCoord = getGlobalReplicationCoordinator();
if (getGlobalReplicationCoordinator()->getSettings().usingReplSets()) {
const MemberState memberState = replCoord->getMemberState();
if (memberState.startup()) {
return appendCommandStatus(result, Status(ErrorCodes::NotYetInitialized,
"no replication yet active"));
}
if (memberState.primary() ||
!replCoord->setFollowerMode(MemberState::RS_STARTUP2)) {
return appendCommandStatus(result, Status(ErrorCodes::NotSecondary,
"primaries cannot resync"));
}
BackgroundSync::get()->setInitialSyncRequestedFlag(true);
return true;
}
// below this comment pertains only to master/slave replication
if ( cmdObj.getBoolField( "force" ) ) {
if ( !waitForSyncToFinish(txn, errmsg ) )
return false;
replAllDead = "resync forced";
}
// TODO(dannenberg) replAllDead is bad and should be removed when masterslave is removed
if (!replAllDead) {
errmsg = "not dead, no need to resync";
return false;
}
if ( !waitForSyncToFinish(txn, errmsg ) )
return false;
ReplSource::forceResyncDead( txn, "client" );
result.append( "info", "triggered resync for all sources" );
return true;
}
示例9: _producerThread
void BackgroundSync::_producerThread() {
const MemberState state = _replCoord->getMemberState();
// we want to pause when the state changes to primary
if (_replCoord->isWaitingForApplierToDrain() || state.primary()) {
if (!isPaused()) {
stop();
}
if (_replCoord->isWaitingForApplierToDrain()) {
// Signal to consumers that we have entered the paused state if the signal isn't already
// in the queue.
const boost::optional<BSONObj> lastObjectPushed = _buffer.lastObjectPushed();
if (!lastObjectPushed || !lastObjectPushed->isEmpty()) {
const BSONObj sentinelDoc;
_buffer.pushEvenIfFull(sentinelDoc);
bufferCountGauge.increment();
bufferSizeGauge.increment(sentinelDoc.objsize());
}
}
sleepsecs(1);
return;
}
// TODO(spencer): Use a condition variable to await loading a config.
if (state.startup()) {
// Wait for a config to be loaded
sleepsecs(1);
return;
}
// We need to wait until initial sync has started.
if (_replCoord->getMyLastOptime().isNull()) {
sleepsecs(1);
return;
}
// we want to unpause when we're no longer primary
// start() also loads _lastOpTimeFetched, which we know is set from the "if"
OperationContextImpl txn;
if (isPaused()) {
start(&txn);
}
_produce(&txn);
}
示例10: _runProducer
void BackgroundSync::_runProducer() {
const MemberState state = _replCoord->getMemberState();
// Stop when the state changes to primary.
//
// TODO(siyuan) Drain mode should imply we're the primary. Fix this condition and the one below
// after fixing step-down during drain mode.
if (!_replCoord->isCatchingUp() &&
(_replCoord->isWaitingForApplierToDrain() || state.primary())) {
if (!isStopped()) {
stop();
}
if (_replCoord->isWaitingForApplierToDrain()) {
auto txn = cc().makeOperationContext();
_signalNoNewDataForApplier(txn.get());
}
sleepsecs(1);
return;
}
// TODO(spencer): Use a condition variable to await loading a config.
if (state.startup()) {
// Wait for a config to be loaded
sleepsecs(1);
return;
}
// We need to wait until initial sync has started.
if (_replCoord->getMyLastAppliedOpTime().isNull()) {
sleepsecs(1);
return;
}
// we want to start when we're no longer primary
// start() also loads _lastOpTimeFetched, which we know is set from the "if"
auto txn = cc().makeOperationContext();
if (isStopped()) {
start(txn.get());
}
_produce(txn.get());
}
示例11: _producerThread
void BackgroundSync::_producerThread(
ReplicationCoordinatorExternalState* replicationCoordinatorExternalState) {
const MemberState state = _replCoord->getMemberState();
// Stop when the state changes to primary.
if (_replCoord->isWaitingForApplierToDrain() || state.primary()) {
if (!isStopped()) {
stop();
}
if (_replCoord->isWaitingForApplierToDrain()) {
_signalNoNewDataForApplier();
}
sleepsecs(1);
return;
}
// TODO(spencer): Use a condition variable to await loading a config.
if (state.startup()) {
// Wait for a config to be loaded
sleepsecs(1);
return;
}
// We need to wait until initial sync has started.
if (_replCoord->getMyLastAppliedOpTime().isNull()) {
sleepsecs(1);
return;
}
// we want to start when we're no longer primary
// start() also loads _lastOpTimeFetched, which we know is set from the "if"
const ServiceContext::UniqueOperationContext txnPtr = cc().makeOperationContext();
OperationContext& txn = *txnPtr;
if (isStopped()) {
start(&txn);
}
_produce(&txn, replicationCoordinatorExternalState);
}
示例12: producerThread
void BackgroundSync::producerThread() {
{
boost::unique_lock<boost::mutex> lock(_mutex);
_opSyncInProgress = true;
}
Client::initThread("rsBackgroundSync");
replLocalAuth();
uint32_t timeToSleep = 0;
while (!_opSyncShouldExit) {
try {
if (timeToSleep) {
{
boost::unique_lock<boost::mutex> lck(_mutex);
_opSyncRunning = false;
// notify other threads that we are not running
_opSyncRunningCondVar.notify_all();
}
for (uint32_t i = 0; i < timeToSleep; i++) {
sleepsecs(1);
// get out if we need to
if (_opSyncShouldExit) { break; }
}
timeToSleep = 0;
}
// get out if we need to
if (_opSyncShouldExit) { break; }
{
boost::unique_lock<boost::mutex> lck(_mutex);
_opSyncRunning = false;
while (!_opSyncShouldRun && !_opSyncShouldExit) {
// notify other threads that we are not running
_opSyncRunningCondVar.notify_all();
// wait for permission that we can run
_opSyncCanRunCondVar.wait(lck);
}
// notify other threads that we are running
_opSyncRunningCondVar.notify_all();
_opSyncRunning = true;
}
// get out if we need to
if (_opSyncShouldExit) { break; }
MemberState state = theReplSet->state();
if (state.fatal() || state.startup()) {
timeToSleep = 5;
continue;
}
// this does the work of reading a remote oplog
// and writing it to our oplog
timeToSleep = produce();
}
catch (DBException& e) {
sethbmsg(str::stream() << "db exception in producer: " << e.toString());
timeToSleep = 10;
}
catch (std::exception& e2) {
sethbmsg(str::stream() << "exception in producer: " << e2.what());
timeToSleep = 10;
}
}
cc().shutdown();
{
boost::unique_lock<boost::mutex> lock(_mutex);
_opSyncRunning = false;
_opSyncInProgress = false;
}
}
示例13: run
void SyncSourceFeedback::run(executor::TaskExecutor* executor, BackgroundSync* bgsync) {
Client::initThread("SyncSourceFeedback");
HostAndPort syncTarget;
// keepAliveInterval indicates how frequently to forward progress in the absence of updates.
Milliseconds keepAliveInterval(0);
while (true) { // breaks once _shutdownSignaled is true
auto txn = cc().makeOperationContext();
if (keepAliveInterval == Milliseconds(0)) {
keepAliveInterval = calculateKeepAliveInterval(txn.get(), _mtx);
}
{
// Take SyncSourceFeedback lock before calling into ReplicationCoordinator
// to avoid deadlock because ReplicationCoordinator could conceivably calling back into
// this class.
stdx::unique_lock<stdx::mutex> lock(_mtx);
while (!_positionChanged && !_shutdownSignaled) {
if (_cond.wait_for(lock, keepAliveInterval.toSystemDuration()) ==
stdx::cv_status::timeout) {
MemberState state = ReplicationCoordinator::get(txn.get())->getMemberState();
if (!(state.primary() || state.startup())) {
break;
}
}
}
if (_shutdownSignaled) {
break;
}
_positionChanged = false;
}
{
stdx::lock_guard<stdx::mutex> lock(_mtx);
MemberState state = ReplicationCoordinator::get(txn.get())->getMemberState();
if (state.primary() || state.startup()) {
continue;
}
}
const HostAndPort target = bgsync->getSyncTarget();
// Log sync source changes.
if (target.empty()) {
if (syncTarget != target) {
syncTarget = target;
}
// Loop back around again; the keepalive functionality will cause us to retry
continue;
}
if (syncTarget != target) {
LOG(1) << "setting syncSourceFeedback to " << target;
syncTarget = target;
// Update keepalive value from config.
auto oldKeepAliveInterval = keepAliveInterval;
keepAliveInterval = calculateKeepAliveInterval(txn.get(), _mtx);
if (oldKeepAliveInterval != keepAliveInterval) {
LOG(1) << "new syncSourceFeedback keep alive duration = " << keepAliveInterval
<< " (previously " << oldKeepAliveInterval << ")";
}
}
Reporter reporter(
executor,
makePrepareReplSetUpdatePositionCommandFn(txn.get(), _mtx, syncTarget, bgsync),
syncTarget,
keepAliveInterval);
{
stdx::lock_guard<stdx::mutex> lock(_mtx);
_reporter = &reporter;
}
ON_BLOCK_EXIT([this]() {
stdx::lock_guard<stdx::mutex> lock(_mtx);
_reporter = nullptr;
});
auto status = _updateUpstream(txn.get(), bgsync);
if (!status.isOK()) {
LOG(1) << "The replication progress command (replSetUpdatePosition) failed and will be "
"retried: "
<< status;
}
}
}