本文整理汇总了C++中MediaSubsession::protocolName方法的典型用法代码示例。如果您正苦于以下问题:C++ MediaSubsession::protocolName方法的具体用法?C++ MediaSubsession::protocolName怎么用?C++ MediaSubsession::protocolName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MediaSubsession
的用法示例。
在下文中一共展示了MediaSubsession::protocolName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: continueAfterDESCRIBE
void ProxyServerMediaSession::continueAfterDESCRIBE(char const* sdpDescription) {
describeCompletedFlag = 1;
// Create a (client) "MediaSession" object from the stream's SDP description ("resultString"), then iterate through its
// "MediaSubsession" objects, to set up corresponding "ServerMediaSubsession" objects that we'll use to serve the stream's tracks.
do {
fClientMediaSession = MediaSession::createNew(envir(), sdpDescription);
if (fClientMediaSession == NULL) break;
MediaSubsessionIterator iter(*fClientMediaSession);
for (MediaSubsession* mss = iter.next(); mss != NULL; mss = iter.next()) {
ServerMediaSubsession* smss = new ProxyServerMediaSubsession(*mss);
addSubsession(smss);
if (fVerbosityLevel > 0) {
envir() << *this << " added new \"ProxyServerMediaSubsession\" for "
<< mss->protocolName() << "/" << mss->mediumName() << "/" << mss->codecName() << " track\n";
}
}
} while (0);
}