本文整理汇总了C++中MainWindow类的典型用法代码示例。如果您正苦于以下问题:C++ MainWindow类的具体用法?C++ MainWindow怎么用?C++ MainWindow使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了MainWindow类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: on_syncDatabase_request
void CWizDocumentView::on_syncDatabase_request(const QString& strKbGUID)
{
MainWindow* mainWindow = qobject_cast<MainWindow *>(m_app.mainWindow());
mainWindow->quickSyncKb(strKbGUID);
}
示例2: QMenu
ToolbarMenu::ToolbarMenu(QWidget *parent) : QMenu(parent) {
MainWindow *w = MainWindow::instance();
addAction(w->getAction("stopafterthis"));
addSeparator();
#ifdef APP_SNAPSHOT
addAction(w->getAction("snapshot"));
#endif
addAction(w->getAction("findVideoParts"));
addSeparator();
addAction(w->getAction("webpage"));
addAction(w->getAction("videolink"));
addAction(w->getAction("openInBrowser"));
addAction(w->getAction("download"));
addSeparator();
QWidgetAction *widgetAction = new QWidgetAction(this);
ShareToolbar *shareToolbar = new ShareToolbar();
connect(this, &ToolbarMenu::leftMarginChanged, shareToolbar, &ShareToolbar::setLeftMargin);
widgetAction->setDefaultWidget(shareToolbar);
addAction(widgetAction);
addSeparator();
addAction(w->getAction("compactView"));
addAction(w->getAction("ontop"));
addSeparator();
QToolBar *definitionToolbar = new QToolBar();
definitionToolbar->setStyleSheet("QToolButton { padding: 0}");
definitionToolbar->setToolButtonStyle(Qt::ToolButtonTextOnly);
definitionToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
QActionGroup *definitionGroup = new QActionGroup(this);
const VideoDefinition &preferredDefinition = YT3::instance().maxVideoDefinition();
int counter = 0;
for (auto defName : VideoDefinition::getDefinitionNames()) {
QAction *a = new QAction(defName);
a->setCheckable(true);
a->setChecked(preferredDefinition.getName() == defName);
connect(a, &QAction::triggered, this, [this, defName] {
MainWindow::instance()->setDefinitionMode(defName);
close();
});
definitionGroup->addAction(a);
definitionToolbar->addAction(a);
if (counter == 0) {
QWidget *w = definitionToolbar->widgetForAction(a);
w->setProperty("first", true);
counter++;
}
}
QWidgetAction *definitionAction = new QWidgetAction(this);
definitionAction->setDefaultWidget(definitionToolbar);
addAction(definitionAction);
addSeparator();
addAction(w->getAction("clearRecentKeywords"));
#ifndef APP_MAC
addSeparator();
addAction(w->getAction("toggleMenu"));
addSeparator();
addMenu(w->getMenu("help"));
#endif
}
示例3: NativeInit
//.........这里部分代码省略.........
g_Config.bJit = false;
g_Config.bSaveSettings = false;
break;
case '-':
if (!strncmp(argv[i], "--log=", strlen("--log=")) && strlen(argv[i]) > strlen("--log="))
fileToLog = argv[i] + strlen("--log=");
if (!strncmp(argv[i], "--state=", strlen("--state=")) && strlen(argv[i]) > strlen("--state="))
stateToLoad = argv[i] + strlen("--state=");
#if !defined(MOBILE_DEVICE)
if (!strncmp(argv[i], "--escape-exit", strlen("--escape-exit")))
g_Config.bPauseExitsEmulator = true;
#endif
break;
}
} else {
if (boot_filename.empty()) {
boot_filename = argv[i];
skipLogo = true;
FileInfo info;
if (!getFileInfo(boot_filename.c_str(), &info) || info.exists == false) {
fprintf(stderr, "File not found: %s\n", boot_filename.c_str());
exit(1);
}
} else {
fprintf(stderr, "Can only boot one file");
exit(1);
}
}
}
if (fileToLog != NULL)
LogManager::GetInstance()->ChangeFileLog(fileToLog);
#ifndef _WIN32
if (g_Config.currentDirectory == "") {
#if defined(ANDROID)
g_Config.currentDirectory = external_directory;
#elif defined(BLACKBERRY) || defined(__SYMBIAN32__) || defined(MAEMO) || defined(IOS) || defined(_WIN32)
g_Config.currentDirectory = savegame_directory;
#else
g_Config.currentDirectory = getenv("HOME");
#endif
}
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
logman->SetEnable(type, true);
logman->SetLogLevel(type, gfxLog && i == LogTypes::G3D ? LogTypes::LDEBUG : logLevel);
#ifdef ANDROID
logman->AddListener(type, logger);
#endif
}
// Special hack for G3D as it's very spammy. Need to make a flag for this.
if (!gfxLog)
logman->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
#endif
// Allow the lang directory to be overridden for testing purposes (e.g. Android, where it's hard to
// test new languages without recompiling the entire app, which is a hassle).
const std::string langOverridePath = g_Config.memCardDirectory + "PSP/SYSTEM/lang/";
// If we run into the unlikely case that "lang" is actually a file, just use the built-in translations.
if (!File::Exists(langOverridePath) || !File::IsDirectory(langOverridePath))
i18nrepo.LoadIni(g_Config.sLanguageIni);
else
i18nrepo.LoadIni(g_Config.sLanguageIni, langOverridePath);
I18NCategory *d = GetI18NCategory("DesktopUI");
// Note to translators: do not translate this/add this to PPSSPP-lang's files.
// It's intended to be custom for every user.
// Only add it to your own personal copies of PPSSPP.
#ifdef _WIN32
// TODO: Could allow a setting to specify a font file to load?
// TODO: Make this a constant if we can sanely load the font on other systems?
AddFontResourceEx(L"assets/Roboto-Condensed.ttf", FR_PRIVATE, NULL);
g_Config.sFont = d->T("Font", "Roboto");
#endif
if (!boot_filename.empty() && stateToLoad != NULL)
SaveState::Load(stateToLoad);
g_gameInfoCache.Init();
screenManager = new ScreenManager();
if (skipLogo) {
screenManager->switchScreen(new EmuScreen(boot_filename));
} else {
screenManager->switchScreen(new LogoScreen());
}
std::string sysName = System_GetProperty(SYSPROP_NAME);
isOuya = KeyMap::IsOuya(sysName);
#if !defined(MOBILE_DEVICE) && defined(USING_QT_UI)
MainWindow* mainWindow = new MainWindow(0);
mainWindow->show();
host = new QtHost(mainWindow);
#endif
}
示例4: newMainWindow
void Application::detachView(Session* session)
{
MainWindow* window = newMainWindow();
window->createView(session);
window->show();
}
示例5: switch
int Application::execute()
{
switch (m_execType)
{
case kExecType_Normal:
case kExecType_ArgFile:
{
Q_INIT_RESOURCE(Resource);
QTranslator translator;
translator.load(":/root/Resources/lang/linguist_ja.qm");
installTranslator(&translator);
MainWindow w;
w.show();
if (!m_inputFile.isEmpty())
{
w.fileOpen(m_inputFile);
}
return this->exec();
}
case kExecType_OutputAsm:
{
EditData editData;
{ // 入力ファイル読み込み
Anm2DXml data(false);
QFile file(m_inputFile);
if (!file.open(QFile::ReadOnly))
{
qDebug() << trUtf8("ファイルオープン失敗[") << m_inputFile << "]";
print_usage();
return 1;
}
QDomDocument xml;
xml.setContent(&file);
data.setFilePath(m_inputFile);
if (!data.makeFromFile(xml, editData))
{
qDebug() << trUtf8("ファイル読み込み失敗[") << m_inputFile << "]:" << data.getErrorString();
print_usage();
return 1;
}
}
{ // 出力ファイル書き込み
Anm2DAsm data(false);
if (!data.makeFromEditData(editData))
{
if (data.getErrorNo() != Anm2DBase::kErrorNo_Cancel)
{
qDebug() << trUtf8("コンバート失敗[") << m_outputFile << "]:" << data.getErrorString();
print_usage();
}
return 1;
}
QFile file(m_outputFile);
if (!file.open(QFile::WriteOnly))
{
qDebug() << trUtf8("ファイル書き込み失敗[") << m_outputFile << "]:" << data.getErrorString();
print_usage();
return 1;
}
file.write(data.getData().toLatin1());
QString incFileName = m_outputFile;
incFileName.replace(QString(".asm"), QString(".inc"));
Anm2DAsm dataInc(false);
if (!dataInc.makeFromEditData2Inc(editData, incFileName))
{
if (dataInc.getErrorNo() != Anm2DBase::kErrorNo_Cancel)
{
qDebug() << trUtf8("コンバート失敗[") << incFileName << "]:" << data.getErrorString();
print_usage();
}
return 1;
}
QFile fileInc(incFileName);
if (!fileInc.open(QFile::WriteOnly))
{
qDebug() << trUtf8("ファイル書き込み失敗[") << incFileName << "]:" << data.getErrorString();
return 1;
}
fileInc.write(dataInc.getData().toLatin1());
}
}
break;
}
return 0;
}
示例6: main
//.........这里部分代码省略.........
#ifdef Q_OS_MAC
translationPath = QLibraryInfo::location(QLibraryInfo::TranslationsPath);
#elif defined(Q_OS_WIN)
translationPath = app.applicationDirPath() + "/translations";
#endif
}
rng = new RNG_SFMT;
settingsCache = new SettingsCache;
db = new CardDatabase;
qtTranslator = new QTranslator;
translator = new QTranslator;
installNewTranslator();
qsrand(QDateTime::currentDateTime().toTime_t());
#if QT_VERSION < 0x050000
const QString dataDir = QDesktopServices::storageLocation(QDesktopServices::DataLocation);
#else
const QString dataDir = QStandardPaths::standardLocations(QStandardPaths::DataLocation).first();
#endif
if (!db->getLoadSuccess())
if (!db->loadCardDatabase(dataDir + "/cards.xml"))
settingsCache->setCardDatabasePath(dataDir + "/cards.xml");
if (settingsCache->getTokenDatabasePath().isEmpty())
settingsCache->setTokenDatabasePath(dataDir + "/tokens.xml");
if (!QDir(settingsCache->getDeckPath()).exists() || settingsCache->getDeckPath().isEmpty()) {
QDir().mkpath(dataDir + "/decks");
settingsCache->setDeckPath(dataDir + "/decks");
}
if (!QDir(settingsCache->getReplaysPath()).exists() || settingsCache->getReplaysPath().isEmpty()) {
QDir().mkpath(dataDir + "/replays");
settingsCache->setReplaysPath(dataDir + "/replays");
}
if (!QDir(settingsCache->getPicsPath()).exists() || settingsCache->getPicsPath().isEmpty()) {
QDir().mkpath(dataDir + "/pics");
settingsCache->setPicsPath(dataDir + "/pics");
}
if (!QDir().mkpath(settingsCache->getPicsPath() + "/CUSTOM"))
qDebug() << "Could not create " + settingsCache->getPicsPath().toUtf8() + "/CUSTOM. Will fall back on default card images.";
if (QDir().mkpath(dataDir + "/customsets"))
{
// if the dir exists (or has just been created)
db->loadCustomCardDatabases(dataDir + "/customsets");
} else {
qDebug() << "Could not create " + dataDir + "/customsets folder.";
}
if(settingsCache->getSoundPath().isEmpty() || !QDir(settingsCache->getSoundPath()).exists())
{
QDir tmpDir;
#ifdef Q_OS_MAC
tmpDir = app.applicationDirPath() + "/../Resources/sounds";
#elif defined(Q_OS_WIN)
tmpDir = app.applicationDirPath() + "/sounds";
#else // linux
tmpDir = app.applicationDirPath() + "/../share/cockatrice/sounds/";
#endif
settingsCache->setSoundPath(tmpDir.canonicalPath());
}
if (!settingsValid() || db->getLoadStatus() != Ok) {
qDebug("main(): invalid settings or load status");
DlgSettings dlgSettings;
dlgSettings.show();
app.exec();
}
if (settingsValid()) {
qDebug("main(): starting main program");
soundEngine = new SoundEngine;
qDebug("main(): SoundEngine constructor finished");
MainWindow ui;
qDebug("main(): MainWindow constructor finished");
QIcon icon(":/resources/appicon.svg");
ui.setWindowIcon(icon);
settingsCache->setClientID(generateClientID());
qDebug() << "ClientID In Cache: " << settingsCache->getClientID();
ui.show();
qDebug("main(): ui.show() finished");
app.exec();
}
qDebug("Event loop finished, terminating...");
delete db;
delete settingsCache;
delete rng;
PingPixmapGenerator::clear();
CountryPixmapGenerator::clear();
UserLevelPixmapGenerator::clear();
return 0;
}
示例7: changeCurrentPage
void WebInspectorPanel::changeCurrentPage()
{
MainWindow *w = qobject_cast<MainWindow *>(parent());
bool enable = w->currentTab()->page()->settings()->testAttribute(QWebSettings::DeveloperExtrasEnabled);
toggle(enable);
}
示例8: NativeInit
void NativeInit(int argc, const char *argv[], const char *savegame_directory, const char *external_directory, const char *installID)
{
std::string config_filename;
Common::EnableCrashingOnCrashes();
isMessagePending = false;
std::string user_data_path = savegame_directory;
VFSRegister("", new DirectoryAssetReader("assets/"));
VFSRegister("", new DirectoryAssetReader(user_data_path.c_str()));
config_filename = user_data_path + "ppsspp.ini";
g_Config.Load(config_filename.c_str());
const char *fileToLog = 0;
bool hideLog = true;
#ifdef _DEBUG
hideLog = false;
#endif
bool gfxLog = false;
// Parse command line
LogTypes::LOG_LEVELS logLevel = LogTypes::LINFO;
for (int i = 1; i < argc; i++) {
if (argv[i][0] == '-') {
switch (argv[i][1]) {
case 'd':
// Enable debug logging
logLevel = LogTypes::LDEBUG;
break;
case 'g':
gfxLog = true;
break;
case 'j':
g_Config.bJit = true;
g_Config.bSaveSettings = false;
break;
case 'i':
g_Config.bJit = false;
g_Config.bSaveSettings = false;
break;
case 'l':
hideLog = false;
break;
case 's':
g_Config.bAutoRun = false;
g_Config.bSaveSettings = false;
break;
case '-':
if (!strcmp(argv[i], "--log") && i < argc - 1)
fileToLog = argv[++i];
if (!strncmp(argv[i], "--log=", strlen("--log=")) && strlen(argv[i]) > strlen("--log="))
fileToLog = argv[i] + strlen("--log=");
if (!strcmp(argv[i], "--state") && i < argc - 1)
stateToLoad = argv[++i];
if (!strncmp(argv[i], "--state=", strlen("--state=")) && strlen(argv[i]) > strlen("--state="))
stateToLoad = argv[i] + strlen("--state=");
break;
}
}
else if (fileToStart.isNull())
{
fileToStart = QString(argv[i]);
if (!QFile::exists(fileToStart))
{
qCritical("File '%s' does not exist!", qPrintable(fileToStart));
exit(1);
}
}
else
{
qCritical("Can only boot one file. Ignoring file '%s'", qPrintable(fileToStart));
}
}
if (g_Config.currentDirectory == "")
{
g_Config.currentDirectory = QDir::homePath().toStdString();
}
g_Config.memCardDirectory = QDir::homePath().toStdString()+"/.ppsspp/";
g_Config.flashDirectory = g_Config.memCardDirectory+"/flash0/";
LogManager::Init();
if (fileToLog != NULL)
LogManager::GetInstance()->ChangeFileLog(fileToLog);
LogManager::GetInstance()->SetLogLevel(LogTypes::G3D, LogTypes::LERROR);
g_gameInfoCache.Init();
#if !defined(USING_GLES2)
// Start Desktop UI
MainWindow* mainWindow = new MainWindow();
mainWindow->show();
#endif
}
示例9: NativeInit
void NativeInit(int argc, const char *argv[], const char *savegame_directory, const char *external_directory, const char *installID)
{
Common::EnableCrashingOnCrashes();
isMessagePending = false;
std::string user_data_path = savegame_directory;
std::string memcard_path = QDir::homePath().toStdString() + "/.ppsspp/";
VFSRegister("", new DirectoryAssetReader("assets/"));
VFSRegister("", new DirectoryAssetReader(user_data_path.c_str()));
g_Config.AddSearchPath(user_data_path);
g_Config.AddSearchPath(memcard_path + "PSP/SYSTEM/");
g_Config.SetDefaultPath(g_Config.memCardDirectory + "PSP/SYSTEM/");
g_Config.Load();
const char *fileToLog = 0;
// Parse command line
for (int i = 1; i < argc; i++) {
if (argv[i][0] == '-') {
switch (argv[i][1]) {
case 'j':
g_Config.bJit = true;
g_Config.bSaveSettings = false;
break;
case 'i':
g_Config.bJit = false;
g_Config.bSaveSettings = false;
break;
case 's':
g_Config.bAutoRun = false;
g_Config.bSaveSettings = false;
break;
case '-':
if (!strcmp(argv[i], "--log") && i < argc - 1)
fileToLog = argv[++i];
if (!strncmp(argv[i], "--log=", strlen("--log=")) && strlen(argv[i]) > strlen("--log="))
fileToLog = argv[i] + strlen("--log=");
if (!strcmp(argv[i], "--state") && i < argc - 1)
stateToLoad = argv[++i];
if (!strncmp(argv[i], "--state=", strlen("--state=")) && strlen(argv[i]) > strlen("--state="))
stateToLoad = argv[i] + strlen("--state=");
break;
}
}
else if (fileToStart.isNull())
{
fileToStart = QString(argv[i]);
if (!QFile::exists(fileToStart))
{
qCritical("File '%s' does not exist!", qPrintable(fileToStart));
exit(1);
}
}
else
{
qCritical("Can only boot one file. Ignoring file '%s'", qPrintable(fileToStart));
}
}
if (g_Config.currentDirectory == "")
{
g_Config.currentDirectory = QDir::homePath().toStdString();
}
g_Config.memCardDirectory = QDir::homePath().toStdString() + "/.ppsspp/";
#if defined(Q_OS_LINUX) && !defined(ARM)
std::string program_path = QCoreApplication::applicationDirPath().toStdString();
if (File::Exists(program_path + "/flash0"))
g_Config.flash0Directory = program_path + "/flash0/";
else if (File::Exists(program_path + "/../flash0"))
g_Config.flash0Directory = program_path + "/../flash0/";
else
g_Config.flash0Directory = g_Config.memCardDirectory + "/flash0/";
#else
g_Config.flash0Directory = g_Config.memCardDirectory + "/flash0/";
#endif
LogManager::Init();
if (fileToLog != NULL)
LogManager::GetInstance()->ChangeFileLog(fileToLog);
g_gameInfoCache.Init();
#if defined(Q_OS_LINUX) && !defined(ARM)
// Start Desktop UI
MainWindow* mainWindow = new MainWindow();
mainWindow->show();
#endif
}
示例10: main
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
string filename = "";
TLogLevel logLevel = logWARNING;
try {
po::options_description desc("Usage: glogg [options] [file]");
desc.add_options()
("help,h", "print out program usage (this message)")
("version,v", "print glogg's version information")
("debug,d", "output more debug (include multiple times for more verbosity e.g. -dddd")
;
po::options_description desc_hidden("Hidden options");
// For -dd, -ddd...
for ( string s = "dd"; s.length() <= 10; s.append("d") )
desc_hidden.add_options()(s.c_str(), "debug");
desc_hidden.add_options()
("input-file", po::value<string>(), "input file")
;
po::options_description all_options("all options");
all_options.add(desc).add(desc_hidden);
po::positional_options_description positional;
positional.add("input-file", 1);
int command_line_style = (((po::command_line_style::unix_style ^
po::command_line_style::allow_guessing) |
po::command_line_style::allow_long_disguise) ^
po::command_line_style::allow_sticky);
po::variables_map vm;
po::store(po::command_line_parser(argc, argv).
options(all_options).
positional(positional).
style(command_line_style).run(),
vm);
po::notify(vm);
if ( vm.count("help") ) {
desc.print(cout);
return 0;
}
if ( vm.count("version") ) {
print_version();
return 0;
}
if ( vm.count( "debug" ) ) {
logLevel = logINFO;
}
for ( string s = "dd"; s.length() <= 10; s.append("d") )
if ( vm.count( s ) )
logLevel = (TLogLevel) (logWARNING + s.length());
if ( vm.count("input-file") )
filename = vm["input-file"].as<string>();
}
catch(exception& e) {
cerr << "Option processing error: " << e.what() << endl;
return 1;
}
catch(...) {
cerr << "Exception of unknown type!\n";
}
#if 0
FILE* file = fopen("glogg.log", "w");
Output2FILE::Stream() = file;
#endif
FILELog::setReportingLevel( logLevel );
// Register the configuration items
GetPersistentInfo().migrateAndInit();
GetPersistentInfo().registerPersistable(
new SessionInfo, QString( "session" ) );
GetPersistentInfo().registerPersistable(
new Configuration, QString( "settings" ) );
GetPersistentInfo().registerPersistable(
new FilterSet, QString( "filterSet" ) );
GetPersistentInfo().registerPersistable(
new SavedSearches, QString( "savedSearches" ) );
GetPersistentInfo().registerPersistable(
new RecentFiles, QString( "recentFiles" ) );
// FIXME: should be replaced by a two staged init of MainWindow
GetPersistentInfo().retrieve( QString( "settings" ) );
std::unique_ptr<Session> session( new Session() );
MainWindow* mw = new MainWindow( std::move( session ) );
LOG(logDEBUG) << "MainWindow created.";
mw->show();
//.........这里部分代码省略.........
示例11: BMessage
void
PadView::DisplayMenu(BPoint where, LaunchButton* button) const
{
MainWindow* window = dynamic_cast<MainWindow*>(Window());
if (window == NULL)
return;
LaunchButton* nearestButton = button;
if (!nearestButton) {
// find the nearest button
for (int32 i = 0; (nearestButton = ButtonAt(i)); i++) {
if (nearestButton->Frame().top > where.y)
break;
}
}
BPopUpMenu* menu = new BPopUpMenu(B_TRANSLATE("launch popup"), false, false);
// add button
BMessage* message = new BMessage(MSG_ADD_SLOT);
message->AddPointer("be:source", (void*)nearestButton);
BMenuItem* item = new BMenuItem(B_TRANSLATE("Add button here"), message);
item->SetTarget(window);
menu->AddItem(item);
// button options
if (button) {
// clear button
message = new BMessage(MSG_CLEAR_SLOT);
message->AddPointer("be:source", (void*)button);
item = new BMenuItem(B_TRANSLATE("Clear button"), message);
item->SetTarget(window);
menu->AddItem(item);
// remove button
message = new BMessage(MSG_REMOVE_SLOT);
message->AddPointer("be:source", (void*)button);
item = new BMenuItem(B_TRANSLATE("Remove button"), message);
item->SetTarget(window);
menu->AddItem(item);
// set button description
if (button->Ref()) {
message = new BMessage(MSG_SET_DESCRIPTION);
message->AddPointer("be:source", (void*)button);
item = new BMenuItem(B_TRANSLATE("Set description"B_UTF8_ELLIPSIS),
message);
item->SetTarget(window);
menu->AddItem(item);
}
}
menu->AddSeparatorItem();
// window settings
BMenu* settingsM = new BMenu(B_TRANSLATE("Settings"));
settingsM->SetFont(be_plain_font);
const char* toggleLayoutLabel;
if (fButtonLayout->Orientation() == B_HORIZONTAL)
toggleLayoutLabel = B_TRANSLATE("Vertical layout");
else
toggleLayoutLabel = B_TRANSLATE("Horizontal layout");
item = new BMenuItem(toggleLayoutLabel, new BMessage(MSG_TOGGLE_LAYOUT));
item->SetTarget(this);
settingsM->AddItem(item);
BMenu* iconSizeM = new BMenu(B_TRANSLATE("Icon size"));
for (uint32 i = 0; i < sizeof(kIconSizes) / sizeof(uint32); i++) {
uint32 iconSize = kIconSizes[i];
message = new BMessage(MSG_SET_ICON_SIZE);
message->AddInt32("size", iconSize);
BString label;
label << iconSize << " x " << iconSize;
item = new BMenuItem(label.String(), message);
item->SetTarget(this);
item->SetMarked(IconSize() == iconSize);
iconSizeM->AddItem(item);
}
settingsM->AddItem(iconSizeM);
item = new BMenuItem(B_TRANSLATE("Ignore double-click"),
new BMessage(MSG_SET_IGNORE_DOUBLECLICK));
item->SetTarget(this);
item->SetMarked(IgnoreDoubleClick());
settingsM->AddItem(item);
uint32 what = window->Look() == B_BORDERED_WINDOW_LOOK ? MSG_SHOW_BORDER : MSG_HIDE_BORDER;
item = new BMenuItem(B_TRANSLATE("Show window border"), new BMessage(what));
item->SetTarget(window);
item->SetMarked(what == MSG_HIDE_BORDER);
settingsM->AddItem(item);
item = new BMenuItem(B_TRANSLATE("Auto-raise"), new BMessage(MSG_TOGGLE_AUTORAISE));
item->SetTarget(window);
item->SetMarked(window->AutoRaise());
settingsM->AddItem(item);
item = new BMenuItem(B_TRANSLATE("Show on all workspaces"), new BMessage(MSG_SHOW_ON_ALL_WORKSPACES));
item->SetTarget(window);
item->SetMarked(window->ShowOnAllWorkspaces());
settingsM->AddItem(item);
menu->AddItem(settingsM);
menu->AddSeparatorItem();
//.........这里部分代码省略.........
示例12:
EditorPluginLoader::EditorPluginLoader(MainWindow& main_window)
: m_main_window(main_window)
{
m_global_state = nullptr;
setWorldEditor(main_window.getWorldEditor());
}
示例13: main
int main(int argc, char *argv[])
{
set_env_vars_if_needed();
MainApplication app(argc, argv);
#if USING_QT_5
QCommandLineParser parser;
parser.setApplicationDescription("Video mapping editor");
// --help option
const QCommandLineOption helpOption = parser.addHelpOption();
// --version option
const QCommandLineOption versionOption = parser.addVersionOption();
// --fullscreen option
QCommandLineOption fullscreenOption(QStringList() << "F" << "fullscreen",
"Display the output window and make it fullscreen.");
parser.addOption(fullscreenOption);
// --file option
QCommandLineOption fileOption(QStringList() << "f" << "file", "Load project from <file>.", "file", "");
parser.addOption(fileOption);
// --reset-settings option
QCommandLineOption resetSettingsOption(QStringList() << "R" << "reset-settings",
"Reset MapMap settings, such as GUI properties.");
parser.addOption(resetSettingsOption);
// --osc-port option
QCommandLineOption oscPortOption(QStringList() << "p" << "osc-port", "Use OSC port number <osc-port>.", "osc-port", "");
parser.addOption(oscPortOption);
// Positional argument: file
parser.addPositionalArgument("file", "Load project from that file.");
parser.process(app);
if (parser.isSet(versionOption) || parser.isSet(helpOption))
{
return 0;
}
if (parser.isSet(resetSettingsOption))
{
Util::eraseSettings();
}
#endif // USING_QT_5
if (! QGLFormat::hasOpenGL())
{
qFatal("This system has no OpenGL support.");
return 1;
}
// Create splash screen.
QPixmap pixmap(":/mapmap-splash");
QSplashScreen splash(pixmap);
// Show splash.
splash.show();
splash.showMessage(" " + QObject::tr("Initiating program..."),
Qt::AlignLeft | Qt::AlignTop, MM::WHITE);
bool FORCE_FRENCH_LANG = false;
// set_language_to_french(app);
// Let splash for at least one second.
I::sleep(1);
// Create window.
MainWindow* win = MainWindow::instance();
QFontDatabase db;
Q_ASSERT( QFontDatabase::addApplicationFont(":/base-font") != -1);
app.setFont(QFont(":/base-font", 10, QFont::Bold));
// Load stylesheet.
QFile stylesheet(":/stylesheet");
stylesheet.open(QFile::ReadOnly);
app.setStyleSheet(QLatin1String(stylesheet.readAll()));
//win.setLocale(QLocale("fr"));
#if USING_QT_5
// read positional argument:
const QStringList args = parser.positionalArguments();
QString projectFileValue = QString();
// there are two ways to specify the project file name.
// The 2nd overrides the first:
// read the file option value: (overrides the positional argument)
projectFileValue = parser.value("file");
// read the first positional argument:
if (! args.isEmpty())
{
projectFileValue = args.first();
}
//.........这里部分代码省略.........
示例14: foreach
foreach(QWidget* widget, topLevelWidgets())
{
MainWindow* mainWindow = qobject_cast<MainWindow*>(widget);
if (mainWindow)
mainWindow->saveSettings();
}
示例15: main
int main(int argc, char **argv)
{
int i;
bool no_filenames = true;
QLoggingCategory::setFilterRules(QStringLiteral("qt.bluetooth* = true"));
QApplication *application = new QApplication(argc, argv);
QStringList files;
QStringList importedFiles;
QStringList arguments = QCoreApplication::arguments();
bool dedicated_console = arguments.length() > 1 &&
(arguments.at(1) == QString("--win32console"));
subsurface_console_init(dedicated_console);
const char *default_directory = system_default_directory();
const char *default_filename = system_default_filename();
subsurface_mkdir(default_directory);
for (i = 1; i < arguments.length(); i++) {
QString a = arguments.at(i);
if (a.isEmpty())
continue;
if (a.at(0) == '-') {
parse_argument(a.toLocal8Bit().data());
continue;
}
if (imported) {
importedFiles.push_back(a);
} else {
no_filenames = false;
files.push_back(a);
}
}
#if !LIBGIT2_VER_MAJOR && LIBGIT2_VER_MINOR < 22
git_threads_init();
#else
git_libgit2_init();
#endif
setup_system_prefs();
copy_prefs(&default_prefs, &prefs);
fill_profile_color();
parse_xml_init();
taglist_init_global();
init_ui();
if (no_filenames) {
if (prefs.default_file_behavior == LOCAL_DEFAULT_FILE) {
QString defaultFile(prefs.default_filename);
if (!defaultFile.isEmpty())
files.push_back(QString(prefs.default_filename));
} else if (prefs.default_file_behavior == CLOUD_DEFAULT_FILE) {
QString cloudURL;
if (getCloudURL(cloudURL) == 0)
files.push_back(cloudURL);
}
}
MainWindow *m = MainWindow::instance();
m->setLoadedWithFiles(!files.isEmpty() || !importedFiles.isEmpty());
m->loadFiles(files);
m->importFiles(importedFiles);
// in case something has gone wrong make sure we show the error message
m->showError();
if (verbose > 0)
print_files();
if (!quit)
run_ui();
exit_ui();
taglist_free(g_tag_list);
parse_xml_exit();
free((void *)default_directory);
free((void *)default_filename);
subsurface_console_exit();
free_prefs();
return 0;
}