本文整理汇总了C++中MItDag::depth方法的典型用法代码示例。如果您正苦于以下问题:C++ MItDag::depth方法的具体用法?C++ MItDag::depth怎么用?C++ MItDag::depth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MItDag
的用法示例。
在下文中一共展示了MItDag::depth方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: retrieveExportNodes
// ------------------------------------------------------------
bool SceneGraph::retrieveExportNodes()
{
// Create a selection list containing only the root nodes (implies export all!)
MSelectionList allTargets;
for ( MItDag it ( MItDag::kBreadthFirst );
it.depth()<=1 && it.item()!=MObject::kNullObj;
it.next() )
{
MDagPath path;
MStatus status = it.getPath ( path );
String pathName = path.fullPathName().asChar();
// Attach a function set
MFnDependencyNode fn ( path.node() );
String theNodeName = fn.name().asChar();
// Check if it's the world node
if ( it.depth() == 0 ) continue;
if ( status == MStatus::kSuccess )
{
if ( mExportSelectedOnly )
allTargets.add ( path );
else
mTargets.add ( path );
}
}
// now fill in the targets, either the same as allTargets, or it is export selection only
if ( mExportSelectedOnly )
{
// Export the selection:
// Grab the selected DAG components
if ( MStatus::kFailure == MGlobal::getActiveSelectionList ( mTargets ) )
{
std::cerr << "MGlobal::getActiveSelectionList" << std::endl;
return false;
}
// For all the non-transforms selected, make sure to extend to the transforms underneath.
MDagPathArray additions;
MIntArray removals;
for ( uint32 i = 0; i < mTargets.length(); ++i )
{
MDagPath itemPath;
mTargets.getDagPath ( i, itemPath );
if ( !itemPath.node().hasFn ( MFn::kTransform ) )
{
MDagPath transformPath = itemPath;
while ( transformPath.length() > 0 )
{
transformPath.pop();
if ( !mTargets.hasItem ( transformPath ) )
{
additions.append ( transformPath );
break;
}
}
removals.append ( i );
}
}
for ( uint32 i = 0; i < removals.length(); ++i ) mTargets.remove ( removals[i] - i );
for ( uint32 i = 0; i < additions.length(); ++i ) mTargets.add ( additions[i] );
// Add all the forced nodes to the list.
uint32 forceNodeCount = mForcedNodes.length();
for ( uint32 i = 0; i < forceNodeCount; ++i )
{
MDagPath p = mForcedNodes[i];
if ( mTargets.hasItem ( p ) ) continue;
mTargets.add ( p );
}
// Add additional selection paths for any objects in our
// selection which have been instanced (either directly, or
// via instancing of an ancestor) - as otherwise, the selection
// will only include ONE of the DAG paths
//
addInstancedDagPaths ( mTargets );
// remove any selected nodes CONTAINED within other selected
// hierarchies (to ensure we don't export subtrees multiple times)
//
removeMultiplyIncludedDagPaths ( mTargets );
}
return true;
}