本文整理汇总了C++中MInstructionIterator::isConstant方法的典型用法代码示例。如果您正苦于以下问题:C++ MInstructionIterator::isConstant方法的具体用法?C++ MInstructionIterator::isConstant怎么用?C++ MInstructionIterator::isConstant使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MInstructionIterator
的用法示例。
在下文中一共展示了MInstructionIterator::isConstant方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: begin
MInstruction*
MBasicBlock::safeInsertTop(MDefinition* ins, IgnoreTop ignore)
{
// Beta nodes and interrupt checks are required to be located at the
// beginnings of basic blocks, so we must insert new instructions after any
// such instructions.
MInstructionIterator insertIter = !ins || ins->isPhi()
? begin()
: begin(ins->toInstruction());
while (insertIter->isBeta() ||
insertIter->isInterruptCheck() ||
insertIter->isConstant() ||
(!(ignore & IgnoreRecover) && insertIter->isRecoveredOnBailout()))
{
insertIter++;
}
return *insertIter;
}
示例2: begin
MInstruction*
MBasicBlock::safeInsertTop(MDefinition* ins, IgnoreTop ignore)
{
MOZ_ASSERT(graph().osrBlock() != this,
"We are not supposed to add any instruction in OSR blocks.");
// Beta nodes and interrupt checks are required to be located at the
// beginnings of basic blocks, so we must insert new instructions after any
// such instructions.
MInstructionIterator insertIter = !ins || ins->isPhi()
? begin()
: begin(ins->toInstruction());
while (insertIter->isBeta() ||
insertIter->isInterruptCheck() ||
insertIter->isConstant() ||
insertIter->isParameter() ||
(!(ignore & IgnoreRecover) && insertIter->isRecoveredOnBailout()))
{
insertIter++;
}
return *insertIter;
}
示例3: while
bool
jit::ReorderInstructions(MIRGraph& graph)
{
// Renumber all instructions in the graph as we go.
size_t nextId = 0;
// List of the headers of any loops we are in.
Vector<MBasicBlock*, 4, SystemAllocPolicy> loopHeaders;
for (ReversePostorderIterator block(graph.rpoBegin()); block != graph.rpoEnd(); block++) {
// Renumber all definitions inside the basic blocks.
for (MPhiIterator iter(block->phisBegin()); iter != block->phisEnd(); iter++)
iter->setId(nextId++);
for (MInstructionIterator iter(block->begin()); iter != block->end(); iter++)
iter->setId(nextId++);
// Don't reorder instructions within entry blocks, which have special requirements.
if (*block == graph.entryBlock() || *block == graph.osrBlock())
continue;
if (block->isLoopHeader()) {
if (!loopHeaders.append(*block))
return false;
}
MBasicBlock* innerLoop = loopHeaders.empty() ? nullptr : loopHeaders.back();
MInstruction* top = block->safeInsertTop();
MInstructionReverseIterator rtop = ++block->rbegin(top);
for (MInstructionIterator iter(block->begin(top)); iter != block->end(); ) {
MInstruction* ins = *iter;
// Filter out some instructions which are never reordered.
if (ins->isEffectful() ||
!ins->isMovable() ||
ins->resumePoint() ||
ins == block->lastIns())
{
iter++;
continue;
}
// Move constants with a single use in the current block to the
// start of the block. Constants won't be reordered by the logic
// below, as they have no inputs. Moving them up as high as
// possible can allow their use to be moved up further, though,
// and has no cost if the constant is emitted at its use.
if (ins->isConstant() &&
ins->hasOneUse() &&
ins->usesBegin()->consumer()->block() == *block &&
!IsFloatingPointType(ins->type()))
{
iter++;
MInstructionIterator targetIter = block->begin();
while (targetIter->isConstant() || targetIter->isInterruptCheck()) {
if (*targetIter == ins)
break;
targetIter++;
}
MoveBefore(*block, *targetIter, ins);
continue;
}
// Look for inputs where this instruction is the last use of that
// input. If we move this instruction up, the input's lifetime will
// be shortened, modulo resume point uses (which don't need to be
// stored in a register, and can be handled by the register
// allocator by just spilling at some point with no reload).
Vector<MDefinition*, 4, SystemAllocPolicy> lastUsedInputs;
for (size_t i = 0; i < ins->numOperands(); i++) {
MDefinition* input = ins->getOperand(i);
if (!input->isConstant() && IsLastUse(ins, input, innerLoop)) {
if (!lastUsedInputs.append(input))
return false;
}
}
// Don't try to move instructions which aren't the last use of any
// of their inputs (we really ought to move these down instead).
if (lastUsedInputs.length() < 2) {
iter++;
continue;
}
MInstruction* target = ins;
for (MInstructionReverseIterator riter = ++block->rbegin(ins); riter != rtop; riter++) {
MInstruction* prev = *riter;
if (prev->isInterruptCheck())
break;
// The instruction can't be moved before any of its uses.
bool isUse = false;
for (size_t i = 0; i < ins->numOperands(); i++) {
if (ins->getOperand(i) == prev) {
isUse = true;
break;
}
}
if (isUse)
//.........这里部分代码省略.........
示例4: Max
// Operands to a resume point which are dead at the point of the resume can be
// replaced with undefined values. This analysis supports limited detection of
// dead operands, pruning those which are defined in the resume point's basic
// block and have no uses outside the block or at points later than the resume
// point.
//
// This is intended to ensure that extra resume points within a basic block
// will not artificially extend the lifetimes of any SSA values. This could
// otherwise occur if the new resume point captured a value which is created
// between the old and new resume point and is dead at the new resume point.
bool
ion::EliminateDeadResumePointOperands(MIRGenerator *mir, MIRGraph &graph)
{
for (PostorderIterator block = graph.poBegin(); block != graph.poEnd(); block++) {
if (mir->shouldCancel("Eliminate Dead Resume Point Operands (main loop)"))
return false;
// The logic below can get confused on infinite loops.
if (block->isLoopHeader() && block->backedge() == *block)
continue;
for (MInstructionIterator ins = block->begin(); ins != block->end(); ins++) {
// No benefit to replacing constant operands with other constants.
if (ins->isConstant())
continue;
// Scanning uses does not give us sufficient information to tell
// where instructions that are involved in box/unbox operations or
// parameter passing might be live. Rewriting uses of these terms
// in resume points may affect the interpreter's behavior. Rather
// than doing a more sophisticated analysis, just ignore these.
if (ins->isUnbox() || ins->isParameter())
continue;
// If the instruction's behavior has been constant folded into a
// separate instruction, we can't determine precisely where the
// instruction becomes dead and can't eliminate its uses.
if (ins->isFolded())
continue;
// Check if this instruction's result is only used within the
// current block, and keep track of its last use in a definition
// (not resume point). This requires the instructions in the block
// to be numbered, ensured by running this immediately after alias
// analysis.
uint32_t maxDefinition = 0;
for (MUseDefIterator uses(*ins); uses; uses++) {
if (uses.def()->block() != *block ||
uses.def()->isBox() ||
uses.def()->isPassArg() ||
uses.def()->isPhi())
{
maxDefinition = UINT32_MAX;
break;
}
maxDefinition = Max(maxDefinition, uses.def()->id());
}
if (maxDefinition == UINT32_MAX)
continue;
// Walk the uses a second time, removing any in resume points after
// the last use in a definition.
for (MUseIterator uses(ins->usesBegin()); uses != ins->usesEnd(); ) {
if (uses->node()->isDefinition()) {
uses++;
continue;
}
MResumePoint *mrp = uses->node()->toResumePoint();
if (mrp->block() != *block ||
!mrp->instruction() ||
mrp->instruction() == *ins ||
mrp->instruction()->id() <= maxDefinition)
{
uses++;
continue;
}
// Store an undefined value in place of all dead resume point
// operands. Making any such substitution can in general alter
// the interpreter's behavior, even though the code is dead, as
// the interpreter will still execute opcodes whose effects
// cannot be observed. If the undefined value were to flow to,
// say, a dead property access the interpreter could throw an
// exception; we avoid this problem by removing dead operands
// before removing dead code.
MConstant *constant = MConstant::New(UndefinedValue());
block->insertBefore(*(block->begin()), constant);
uses = mrp->replaceOperand(uses, constant);
}
}
}
return true;
}