本文整理汇总了C++中MIDITimedBigMessage::GetTime方法的典型用法代码示例。如果您正苦于以下问题:C++ MIDITimedBigMessage::GetTime方法的具体用法?C++ MIDITimedBigMessage::GetTime怎么用?C++ MIDITimedBigMessage::GetTime使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MIDITimedBigMessage
的用法示例。
在下文中一共展示了MIDITimedBigMessage::GetTime方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: LastEventsProlongation
void LastEventsProlongation( MIDIMultiTrack &tracks, int track_num, MIDIClockTime add_ticks )
{
MIDITrack *track = tracks.GetTrack( track_num );
int index = track->GetNumEvents() - 1;
if ( add_ticks == 0 || index < 0 )
return;
MIDITimedBigMessage *msg = track->GetEvent( index );
MIDIClockTime tmax = msg->GetTime();
while ( msg->GetTime() == tmax )
{
msg->SetTime( tmax + add_ticks );
if ( --index < 0 )
break;
msg = track->GetEvent( index );
}
}
示例2: EventAsText
std::string EventAsText(const MIDITimedBigMessage &ev)
{
char buf[256];
ev.MsgToText( buf );
MIDIClockTime time = ev.GetTime();
/*std::ostringstream ostr;
ostr << " Midi tick " << time;
ostr << " MSG " << buf << " ";
return ostr.str();*/
return std::string("EventAsText Stub");
}
示例3: CompressStartPause
void CompressStartPause( const MIDIMultiTrack &src, MIDIMultiTrack &dst, int ignore_channel )
{
dst.ClearAndResize( src.GetNumTracks() );
dst.SetClksPerBeat( src.GetClksPerBeat() );
MIDIClockTime ev_time = 0;
MIDISequencer seq( &src );
seq.GoToTime( 0 );
if ( !seq.GetNextEventTime ( &ev_time ) )
return; // empty src multitrack
MIDITimedBigMessage ev;
int ev_track;
bool compress = true;
MIDIClockTime old_ev_time = 0, delta_ev_time = 0, ev_time0 = 0;
while ( seq.GetNextEvent( &ev_track, &ev ) )
{
if ( ev.IsServiceMsg() || ev.IsNoOp() )
continue;
if ( ev.IsChannelEvent() && ev.GetChannel() == ignore_channel )
continue;
ev_time = ev.GetTime();
if ( compress )
{
// compress time intervals between adjacent messages to 1 tick
if (ev_time > old_ev_time)
++delta_ev_time;
old_ev_time = ev_time;
ev.SetTime( delta_ev_time );
if ( ev.ImplicitIsNoteOn() )
{
compress = false;
ev_time0 = ev_time - delta_ev_time;
}
}
else
{
ev.SetTime( ev_time - ev_time0 );
}
dst.GetTrack(ev_track)->PutEvent(ev);
}
}
示例4: GoToNextEventOnTrack
bool MIDIMultiTrackIterator::GoToNextEventOnTrack ( int track_num )
{
// Get the track that we are dealing with
MIDITrack *track = multitrack->GetTrack ( track_num );
// Get ptr to the current event number for this track
int *event_num = &state.next_event_number[ track_num ];
// skip this track if this event number is <0 - This track has hit end already.
if ( *event_num <0 )
{
return false; // at end of track
}
// increment *event_num to next event on track
( *event_num ) += 1;
// are we at end of track?
if ( *event_num >= track->GetNumEvents() )
{
// yes, set *event_num to -1
*event_num=-1;
return false; // at end of track
}
else
{
// not at end of track yet - get the time of the event
MIDITimedBigMessage *msg;
msg = track->GetEventAddress ( *event_num );
state.next_event_time[ track_num ] = msg->GetTime();
}
return true;
}
示例5: ExtractMarkers
void AdvancedSequencer::ExtractMarkers ( std::vector< std::string > *list )
{
if ( !file_loaded )
{
list->clear();
num_markers = 0;
return;
}
MIDITrack *t = tracks.GetTrack ( 0 );
list->clear();
int cnt = 0;
int measure = 0;
int beat = 0;
int timesig_numerator = 4;
int timesig_denominator = 4;
MIDIClockTime last_beat_time = 0;
MIDIClockTime last_event_time = 0;
int clks_per_beat = tracks.GetClksPerBeat();
for ( int i = 0; i < t->GetNumEvents(); ++i )
{
MIDITimedBigMessage *m = t->GetEventAddress ( i );
if ( m )
{
// how many beats have gone by since the last event?
long beats_gone_by = ( m->GetTime() - last_beat_time ) / clks_per_beat;
if ( beats_gone_by > 0 )
{
// calculate what our new measure/beat is
beat += beats_gone_by;
// carry over beat overflow to measure
measure += beat / timesig_numerator;
beat = beat % timesig_numerator;
last_beat_time += ( clks_per_beat * beats_gone_by );
}
if ( m->IsMetaEvent() && m->IsTimeSig() )
{
timesig_numerator = m->GetTimeSigNumerator();
timesig_denominator = m->GetTimeSigDenominator();
clks_per_beat = tracks.GetClksPerBeat() * 4 / timesig_denominator;
}
if ( m->IsTextEvent() && m->GetSysEx() )
{
if ( ( m->GetMetaType() == META_GENERIC_TEXT )
|| m->GetMetaType() == META_MARKER_TEXT
|| m->GetMetaType() == META_CUE_TEXT )
{
char buf[256];
char line[256];
memcpy ( buf, m->GetSysEx()->GetBuf(), m->GetSysEx()->GetLength() );
buf[ m->GetSysEx()->GetLength() ] = '\0';
FixQuotes ( buf );
sprintf ( line, "%03d:%d %s", measure + 1, beat + 1, buf );
list->push_back ( std::string ( line ) );
marker_times[ cnt++ ] = m->GetTime();
}
}
last_event_time = m->GetTime();
}
}
num_markers = cnt;
}
示例6: GoToTime
void MIDIMultiTrackIterator::GoToTime ( MIDIClockTime time )
{
// start at time 0
state.Reset();
// transfer info from the first events in each track in the
// multitrack object to our current state.
for ( int i=0; i<multitrack->GetNumTracks(); ++i )
{
MIDITrack *track = multitrack->GetTrack ( i );
// default: set the next_event_number for this track to -1
// to signify end of track
state.next_event_number[ i ] = -1;
// are there any events in this track?
if ( track && track->GetNumEvents() >0 )
{
// yes, extract the time of the first event
MIDITimedBigMessage *msg = track->GetEventAddress ( 0 );
if ( msg )
{
// found the first message of the track. Keep track
// of the event number and the event time.
state.next_event_number[i]=0;
state.next_event_time[i]=msg->GetTime();
}
}
}
// are there any events at all? find the track with the
// earliest event
if ( state.FindTrackOfFirstEvent() !=-1 )
{
// yes
// iterate through all the events until we find a time >= the requested time
while ( state.GetCurrentTime() <time )
{
// did not get to the requested time yet.
// go to the next chronological event on all tracks
if ( !GoToNextEvent() )
{
// there is no more events to go to
break;
}
}
}
}
示例7: SoloMelodyConverter
void SoloMelodyConverter( const MIDIMultiTrack &src, MIDIMultiTrack &dst, int ignore_channel )
{
// this simple code works better for src MultiTrack with 1 track,
// if not, we can make before the call of CollapseMultiTrack()
dst.ClearAndResize( src.GetNumTracks() );
dst.SetClksPerBeat( src.GetClksPerBeat() );
MIDIClockTime ev_time = 0;
MIDISequencer seq( &src );
seq.GoToTime( 0 );
if ( !seq.GetNextEventTime ( &ev_time ) )
return; // empty src multitrack
MIDITimedBigMessage ev;
int ev_track;
int solo_note = -1; // highest midi note number in current time, valid values 0...127
bool solo_note_on = false;
MIDITimedBigMessage solo_note_on_ev; // last solo note on event
solo_note_on_ev.SetNoOp();
while ( seq.GetNextEvent( &ev_track, &ev ) )
{
if ( ev.IsServiceMsg() || ev.IsNoOp() )
continue;
if ( ev.IsChannelEvent() )
{
if ( ev.GetChannel() == ignore_channel )
continue;
// if ( ev.IsAllNotesOff() ) ... ; // for future work...
if ( ev.IsNote() )
{
int new_note = ev.GetNote();
// skip all note events if new note lower than solo note
if ( new_note < solo_note )
continue;
// else ( new_note >= solo_note )
if ( ev.ImplicitIsNoteOn() ) // new note on event
{
if ( solo_note_on ) // new note on after previous solo note on
{
// make noteoff message for previous solo note
solo_note_on_ev.SetTime( ev.GetTime() );
solo_note_on_ev.SetVelocity( 0 ); // note off
dst.GetTrack(ev_track)->PutEvent( solo_note_on_ev );
// make new solo note
solo_note_on_ev = ev;
solo_note = new_note;
}
else // ( solo_note_on == false ) - new note on after previous silence
{
// make new solo note
solo_note_on = true;
solo_note_on_ev = ev;
solo_note = new_note;
}
}
else // new note off event ( new_note >= solo_note )
{
if ( solo_note_on ) // new note off after previous solo note on
{
if ( new_note == solo_note ) // solo note off event
{
// test channels of the events
if ( ev.GetChannel() == solo_note_on_ev.GetChannel() )
{
solo_note_on = false;
solo_note = -1; // erase solo_note
}
else
continue; // skip other note off stuff
}
else // ( new_note > solo_note ) any other note off event
continue; // skip other note off stuff
}
else // ( solo_note_on == false ) - new note off after previous silence
continue; // skip other note off stuff
}
}
}
dst.GetTrack(ev_track)->PutEvent(ev);
}
}