本文整理汇总了C++中MFnMessageAttribute::setArray方法的典型用法代码示例。如果您正苦于以下问题:C++ MFnMessageAttribute::setArray方法的具体用法?C++ MFnMessageAttribute::setArray怎么用?C++ MFnMessageAttribute::setArray使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MFnMessageAttribute
的用法示例。
在下文中一共展示了MFnMessageAttribute::setArray方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: initialize
MStatus Layered::initialize()
{
MFnNumericAttribute nAttr;
MFnLightDataAttribute lAttr;
MFnTypedAttribute tAttr;
MFnGenericAttribute gAttr;
MFnEnumAttribute eAttr;
MFnMessageAttribute mAttr;
MStatus status; // Status will be used to hold the MStatus value
// returned by each api function call. It is important
// to check the status returned by a call to aid in
// debugging. Failed API calls can result in subtle
// errors that can be difficult to track down, you may
// wish to use the CHECK_MSTATUS macro for any API
// call where you do not need to provide your own
// error handling.
//
baseShader = nAttr.createColor("baseShader", "baseShader");
CHECK_MSTATUS(addAttribute(baseShader));
layerWeight = nAttr.create("layerWeight", "layerWeight", MFnNumericData::kFloat, 0, &status);
nAttr.setArray(true);
CHECK_MSTATUS(addAttribute(layerWeight));
layerTexture = mAttr.create("layerTexture", "layerTexture");
mAttr.setArray(true);
CHECK_MSTATUS(addAttribute(layerTexture));
layerShader = nAttr.createColor("layerShader", "layerShader");
nAttr.setArray(true);
CHECK_MSTATUS(addAttribute(layerShader));
outColor = nAttr.createColor("outColor", "outColor");
CHECK_MSTATUS(addAttribute(outColor));
//---------------------------- automatically created attributes start ------------------------------------
//---------------------------- automatically created attributes end ------------------------------------
aTranslucenceCoeff = nAttr.create("translucenceCoeff", "tc",
MFnNumericData::kFloat, 0, &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setKeyable(true));
CHECK_MSTATUS(nAttr.setStorable(true));
CHECK_MSTATUS(nAttr.setDefault(0.0f));
aDiffuseReflectivity = nAttr.create("diffuseReflectivity", "drfl",
MFnNumericData::kFloat, 0, &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setKeyable(true));
CHECK_MSTATUS(nAttr.setStorable(true));
CHECK_MSTATUS(nAttr.setDefault(0.8f));
aColor = nAttr.createColor("color", "c", &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setKeyable(true));
CHECK_MSTATUS(nAttr.setStorable(true));
CHECK_MSTATUS(nAttr.setDefault(0.0f, 0.58824f, 0.644f));
aIncandescence = nAttr.createColor("incandescence", "ic", &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setKeyable(true));
CHECK_MSTATUS(nAttr.setStorable(true));
CHECK_MSTATUS(nAttr.setDefault(0.0f, 0.0f, 0.0f));
aInTransparency = nAttr.createColor("transparency", "it", &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setKeyable(true));
CHECK_MSTATUS(nAttr.setStorable(true));
CHECK_MSTATUS(nAttr.setDefault(0.0f, 0.0f, 0.0f));
CHECK_MSTATUS(nAttr.setHidden(false));
CHECK_MSTATUS(nAttr.setReadable(true));
CHECK_MSTATUS(nAttr.setWritable(false));
aOutTransparency = nAttr.createColor("outTransparency", "ot", &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setHidden(false));
CHECK_MSTATUS(nAttr.setReadable(true));
CHECK_MSTATUS(nAttr.setWritable(false));
// Camera Normals
//
aNormalCameraX = nAttr.create("normalCameraX", "nx",
MFnNumericData::kFloat, 0, &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setStorable(false));
CHECK_MSTATUS(nAttr.setDefault(1.0f));
aNormalCameraY = nAttr.create("normalCameraY", "ny",
MFnNumericData::kFloat, 0, &status);
CHECK_MSTATUS(status);
CHECK_MSTATUS(nAttr.setStorable(false));
CHECK_MSTATUS(nAttr.setDefault(1.0f));
aNormalCameraZ = nAttr.create("normalCameraZ", "nz",
MFnNumericData::kFloat, 0, &status);
//.........这里部分代码省略.........
示例2: Float
//.........这里部分代码省略.........
environmentColor = nAttr.createColor("environmentColor", "environmentColor");
nAttr.setDefault(0.6f, 0.7f, 0.9f);
nAttr.setConnectable(false);
CHECK_MSTATUS(addAttribute( environmentColor ));
gradientHorizon = nAttr.createColor("gradientHorizon", "gradientHorizon");
nAttr.setDefault(0.8f, 0.8f, 0.9f);
nAttr.setConnectable(false);
CHECK_MSTATUS(addAttribute( gradientHorizon ));
gradientZenit = nAttr.createColor("gradientZenit", "gradientZenit");
nAttr.setDefault(0.2f, 0.3f, 0.6f);
nAttr.setConnectable(false);
CHECK_MSTATUS(addAttribute( gradientZenit ));
environmentMap = nAttr.createColor("environmentMap", "environmentMap");
nAttr.setDefault(0.6f, 0.7f, 0.9f);
CHECK_MSTATUS(addAttribute( environmentMap ));
environmentIntensity = nAttr.create("environmentIntensity", "environmentIntensity", MFnNumericData::kFloat, 1.0f);
nAttr.setConnectable(false);
CHECK_MSTATUS(addAttribute( environmentIntensity ));
directLightSamples = nAttr.create("directLightSamples", "directLightSamples", MFnNumericData::kFloat, 1.0f);
CHECK_MSTATUS(addAttribute( directLightSamples ));
latlongHoShift = nAttr.create("latlongHoShift", "latlongHoShift", MFnNumericData::kFloat, .0f);
CHECK_MSTATUS(addAttribute( latlongHoShift ));
latlongVeShift = nAttr.create("latlongVeShift", "latlongVeShift", MFnNumericData::kFloat, .0f);
CHECK_MSTATUS(addAttribute( latlongVeShift ));
AOVs = mAttr.create("AOVs", "AOVs");
mAttr.setArray(true);
mAttr.indexMatters(false);
CHECK_MSTATUS(addAttribute( AOVs ));
ground_albedo = nAttr.create("ground_albedo", "ground_albedo", MFnNumericData::kFloat, .0f);
CHECK_MSTATUS(addAttribute( ground_albedo ));
horizon_shift = nAttr.create("horizon_shift", "horizon_shift", MFnNumericData::kFloat, -0.05f);
CHECK_MSTATUS(addAttribute( horizon_shift ));
luminance_multiplier = nAttr.create("luminance_multiplier", "luminance_multiplier", MFnNumericData::kFloat, 1.0f);
CHECK_MSTATUS(addAttribute( luminance_multiplier ));
saturation_multiplier = nAttr.create("saturation_multiplier", "saturation_multiplier", MFnNumericData::kFloat, 1.0f);
CHECK_MSTATUS(addAttribute( saturation_multiplier ));
sun_phi = nAttr.create("sun_phi", "sun_phi", MFnNumericData::kFloat, .0f);
CHECK_MSTATUS(addAttribute( sun_phi ));
sun_theta = nAttr.create("sun_theta", "sun_theta", MFnNumericData::kFloat, 60.0f);
CHECK_MSTATUS(addAttribute( sun_theta ));
turbidity = nAttr.create("turbidity", "turbidity", MFnNumericData::kFloat, 3.0f);
CHECK_MSTATUS(addAttribute( turbidity ));
turbidity_max = nAttr.create("turbidity_max", "turbidity_max", MFnNumericData::kFloat, 3.0f);
CHECK_MSTATUS(addAttribute( turbidity_max ));
turbidity_min = nAttr.create("turbidity_min", "turbidity_min", MFnNumericData::kFloat, 3.0f);
CHECK_MSTATUS(addAttribute( turbidity_min ));
skyModel = eAttr.create( "skyModel", "skyModel", 0, &stat);
stat = eAttr.addField( "Preetham", 0 );