本文整理汇总了C++中LogEntry::getChannel方法的典型用法代码示例。如果您正苦于以下问题:C++ LogEntry::getChannel方法的具体用法?C++ LogEntry::getChannel怎么用?C++ LogEntry::getChannel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LogEntry
的用法示例。
在下文中一共展示了LogEntry::getChannel方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: clear
void Log::clear(UINT32 channel)
{
RecursiveLock lock(mMutex);
Vector<LogEntry> newEntries;
for(auto& entry : mEntries)
{
if (entry.getChannel() == channel)
continue;
newEntries.push_back(entry);
}
mEntries = newEntries;
Queue<LogEntry> newUnreadEntries;
while (!mUnreadEntries.empty())
{
LogEntry entry = mUnreadEntries.front();
mUnreadEntries.pop();
if (entry.getChannel() == channel)
continue;
newUnreadEntries.push(entry);
}
mUnreadEntries = newUnreadEntries;
mHash++;
}
示例2: logModified
void GUIStatusBar::logModified()
{
LogEntry entry;
if(!gDebug().getLog().getLastEntry(entry))
{
GUIContent messageContent(HString(L""));
mMessage->setContent(messageContent);
return;
}
HSpriteTexture iconTexture;
Color textColor = COLOR_INFO;
UINT32 logChannel = entry.getChannel();
switch (logChannel)
{
case (UINT32)DebugChannel::Debug:
iconTexture = BuiltinEditorResources::instance().getLogMessageIcon(LogMessageIcon::Info, 16, false);
break;
case (UINT32)DebugChannel::Warning:
case (UINT32)DebugChannel::CompilerWarning:
iconTexture = BuiltinEditorResources::instance().getLogMessageIcon(LogMessageIcon::Warning, 16, false);
textColor = COLOR_WARNING;
break;
case (UINT32)DebugChannel::Error:
case (UINT32)DebugChannel::CompilerError:
iconTexture = BuiltinEditorResources::instance().getLogMessageIcon(LogMessageIcon::Error, 16, false);
textColor = COLOR_ERROR;
break;
}
WString message = toWString(entry.getMessage());
size_t lfPos = message.find_first_of('\n');
size_t crPos = message.find_first_of('\r');
size_t newlinePos;
if (lfPos != WString::npos)
{
if (crPos != WString::npos)
newlinePos = std::min(lfPos, crPos);
else
newlinePos = lfPos;
}
else if (crPos != WString::npos)
newlinePos = crPos;
else
newlinePos = -1;
if (newlinePos == -1)
{
GUIContent messageContent(HString(message), iconTexture);
mMessage->setContent(messageContent);
mMessage->setTint(textColor);
}
else
{
WString firstLine = message.substr(0, newlinePos);
GUIContent messageContent(HString(firstLine), iconTexture);
mMessage->setContent(messageContent);
mMessage->setTint(textColor);
}
}
示例3: onLogEntryAdded
void ScriptDebug::onLogEntryAdded(const LogEntry& entry)
{
MonoString* message = MonoUtil::stringToMono(entry.getMessage());
MonoUtil::invokeThunk(onAddedThunk, entry.getChannel(), message);
}