本文整理汇总了C++中Lobby::Update方法的典型用法代码示例。如果您正苦于以下问题:C++ Lobby::Update方法的具体用法?C++ Lobby::Update怎么用?C++ Lobby::Update使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Lobby
的用法示例。
在下文中一共展示了Lobby::Update方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main(int argc, char** argv) {
// Pointer to singleton instance
Lobby* lobby = Lobby::Inst();
// Start the server on the given port with the specified maximum number of clients
if (lobby->Start(1337, 100)) {
int delay = 0; // Milliseconds that the server should sleep between updates
int packets; // Number of packets sent and received
// Run until the escape key is pressed
while (!GetAsyncKeyState(VK_ESCAPE)) {
// Call update and incremenent the number of packets
packets = lobby->Update();
// Print the packet count if any
if (packets > 0) {
std::cout << time(NULL) << ": Sent/received " << packets << " packet(s).\n";
delay = 0; // Reset delay any time there is activity to throttle up
}
// Throttle down when no activity is present to free cycles
if (delay < 1000) { // Sleep for no longer than a second
delay += 10;
}
Sleep(delay);
}
lobby->Stop();
}
return 0;
}