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C++ LoadInst::getContext方法代码示例

本文整理汇总了C++中LoadInst::getContext方法的典型用法代码示例。如果您正苦于以下问题:C++ LoadInst::getContext方法的具体用法?C++ LoadInst::getContext怎么用?C++ LoadInst::getContext使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LoadInst的用法示例。


在下文中一共展示了LoadInst::getContext方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: assert

void X86InterleavedAccessGroup::decompose(
    Instruction *VecInst, unsigned NumSubVectors, VectorType *SubVecTy,
    SmallVectorImpl<Instruction *> &DecomposedVectors) {

  assert((isa<LoadInst>(VecInst) || isa<ShuffleVectorInst>(VecInst)) &&
         "Expected Load or Shuffle");

  Type *VecTy = VecInst->getType();
  (void)VecTy;
  assert(VecTy->isVectorTy() &&
         DL.getTypeSizeInBits(VecTy) >=
             DL.getTypeSizeInBits(SubVecTy) * NumSubVectors &&
         "Invalid Inst-size!!!");

  if (auto *SVI = dyn_cast<ShuffleVectorInst>(VecInst)) {
    Value *Op0 = SVI->getOperand(0);
    Value *Op1 = SVI->getOperand(1);

    // Generate N(= NumSubVectors) shuffles of T(= SubVecTy) type.
    for (unsigned i = 0; i < NumSubVectors; ++i)
      DecomposedVectors.push_back(
          cast<ShuffleVectorInst>(Builder.CreateShuffleVector(
              Op0, Op1,
              createSequentialMask(Builder, Indices[i],
                                   SubVecTy->getVectorNumElements(), 0))));
    return;
  }

  // Decompose the load instruction.
  LoadInst *LI = cast<LoadInst>(VecInst);
  Type *VecBasePtrTy = SubVecTy->getPointerTo(LI->getPointerAddressSpace());
  Value *VecBasePtr;
  unsigned int NumLoads = NumSubVectors;
  // In the case of stride 3 with a vector of 32 elements load the information
  // in the following way:
  // [0,1...,VF/2-1,VF/2+VF,VF/2+VF+1,...,2VF-1]
  if (DL.getTypeSizeInBits(VecTy) == 768) {
    Type *VecTran =
        VectorType::get(Type::getInt8Ty(LI->getContext()), 16)->getPointerTo();
    VecBasePtr = Builder.CreateBitCast(LI->getPointerOperand(), VecTran);
    NumLoads = NumSubVectors * 2;
  } else
    VecBasePtr = Builder.CreateBitCast(LI->getPointerOperand(), VecBasePtrTy);
  // Generate N loads of T type.
  for (unsigned i = 0; i < NumLoads; i++) {
    // TODO: Support inbounds GEP.
    Value *NewBasePtr = Builder.CreateGEP(VecBasePtr, Builder.getInt32(i));
    Instruction *NewLoad =
        Builder.CreateAlignedLoad(NewBasePtr, LI->getAlignment());
    DecomposedVectors.push_back(NewLoad);
  }
}
开发者ID:CTSRD-SOAAP,项目名称:llvm,代码行数:52,代码来源:X86InterleavedAccess.cpp

示例2: MDB

/// \brief Helper to combine a load to a new type.
///
/// This just does the work of combining a load to a new type. It handles
/// metadata, etc., and returns the new instruction. The \c NewTy should be the
/// loaded *value* type. This will convert it to a pointer, cast the operand to
/// that pointer type, load it, etc.
///
/// Note that this will create all of the instructions with whatever insert
/// point the \c InstCombiner currently is using.
static LoadInst *combineLoadToNewType(InstCombiner &IC, LoadInst &LI, Type *NewTy,
                                      const Twine &Suffix = "") {
  Value *Ptr = LI.getPointerOperand();
  unsigned AS = LI.getPointerAddressSpace();
  SmallVector<std::pair<unsigned, MDNode *>, 8> MD;
  LI.getAllMetadata(MD);

  LoadInst *NewLoad = IC.Builder->CreateAlignedLoad(
      IC.Builder->CreateBitCast(Ptr, NewTy->getPointerTo(AS)),
      LI.getAlignment(), LI.getName() + Suffix);
  MDBuilder MDB(NewLoad->getContext());
  for (const auto &MDPair : MD) {
    unsigned ID = MDPair.first;
    MDNode *N = MDPair.second;
    // Note, essentially every kind of metadata should be preserved here! This
    // routine is supposed to clone a load instruction changing *only its type*.
    // The only metadata it makes sense to drop is metadata which is invalidated
    // when the pointer type changes. This should essentially never be the case
    // in LLVM, but we explicitly switch over only known metadata to be
    // conservatively correct. If you are adding metadata to LLVM which pertains
    // to loads, you almost certainly want to add it here.
    switch (ID) {
    case LLVMContext::MD_dbg:
    case LLVMContext::MD_tbaa:
    case LLVMContext::MD_prof:
    case LLVMContext::MD_fpmath:
    case LLVMContext::MD_tbaa_struct:
    case LLVMContext::MD_invariant_load:
    case LLVMContext::MD_alias_scope:
    case LLVMContext::MD_noalias:
    case LLVMContext::MD_nontemporal:
    case LLVMContext::MD_mem_parallel_loop_access:
      // All of these directly apply.
      NewLoad->setMetadata(ID, N);
      break;

    case LLVMContext::MD_nonnull:
      // This only directly applies if the new type is also a pointer.
      if (NewTy->isPointerTy()) {
        NewLoad->setMetadata(ID, N);
        break;
      }
      // If it's integral now, translate it to !range metadata.
      if (NewTy->isIntegerTy()) {
        auto *ITy = cast<IntegerType>(NewTy);
        auto *NullInt = ConstantExpr::getPtrToInt(
            ConstantPointerNull::get(cast<PointerType>(Ptr->getType())), ITy);
        auto *NonNullInt =
            ConstantExpr::getAdd(NullInt, ConstantInt::get(ITy, 1));
        NewLoad->setMetadata(LLVMContext::MD_range,
                             MDB.createRange(NonNullInt, NullInt));
      }
      break;
    case LLVMContext::MD_align:
    case LLVMContext::MD_dereferenceable:
    case LLVMContext::MD_dereferenceable_or_null:
      // These only directly apply if the new type is also a pointer.
      if (NewTy->isPointerTy())
        NewLoad->setMetadata(ID, N);
      break;
    case LLVMContext::MD_range:
      // FIXME: It would be nice to propagate this in some way, but the type
      // conversions make it hard. If the new type is a pointer, we could
      // translate it to !nonnull metadata.
      break;
    }
  }
  return NewLoad;
}
开发者ID:cyw3,项目名称:llvm,代码行数:78,代码来源:InstCombineLoadStoreAlloca.cpp


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